* starting on new checklist implementation
Change default shouldShow behavior for stages.
add new messages and stages.
Change some existing stage logic.
Add placeholder var for the rules.
Co-Authored-By: @coolbot100s
* misc fixes + corrections
* Add clickable link previews to links stage
* Correct mislabeled title message and add new title messages
* Change message formatting, use rules variable, correct wip desc and title 1.8 messages, add tags buttons
* More applications of rules placeholder
* Add new status alerts stage
* change order of statusAlerts
* Update title related messages, add navigation based vars
* Overhaul Links stage and add new messages.
* Set message weights, add some disables
* message.mds now obey lint >:(
* fixed links text message formatting and changed an icon
* Combine title and slug stages
* Add more info to some stages and properly case stage ids
* tweak summary text formatting
* Improved tags stage info and more navigation placeholders
* redo reupload stage, more navigation placeholders, licensing stage improvements, versions stage improvements, status alerts stage improvements
* Allow modpack permissions stage to appear again by adding a dummy button.
* Update modpack permissions guidance
* fix: blog path issues
* fix: lint issues
* fix license stage text formatting
* Improve license stage
* feat: move links into one md file to be cleaner
* Update packages/moderation/data/stages/links.ts
Signed-off-by: IMB11 <hendersoncal117@gmail.com>
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Signed-off-by: IMB11 <hendersoncal117@gmail.com>
Co-authored-by: IMB11 <hendersoncal117@gmail.com>
Co-authored-by: IMB11 <calum@modrinth.com>
* Add support for snapshots with Modrinth Servers
* Fix snapshots without dots
* Fix loader version not resetting when no longer valid
* Fix collapsing margins on Report page
* Begin work on worlds backend
* Finish implementing get_profile_worlds and get_server_status (except pinning)
* Create TS types and manually copy unparsed chat components
* Clippy fix
* Update types.d.ts
* Initial worlds UI work
* Fix api::get_profile_worlds to take in a relative path
* sanitize & security update
* Fix sanitizePotentialFileUrl
* Fix sanitizePotentialFileUrl (for real)
* Fix empty motd causing error
* Finally actually fix world icons
* Fix world icon not being visible on non-Windows
* Use the correct generics to take in AppHandle
* Implement start_join_singleplayer_world and start_join_server for modern versions
* Don't error if server has no cached icon
* Migrate to own server pinging
* Ignore missing server hidden field and missing saves dir
* Update world list frontend
* More frontend work
* Server status player sample can be absent
* Fix refresh state
* Add get_profile_protocol_version
* Add protocol_version column to database
* SQL INTEGER is i64 in sqlx
* sqlx prepare
* Cache protocol version in database
* Continue worlds UI work
* Fix motds being bold
* Remove legacy pinging and add a 30-second timeout
* Remove pinned for now and match world (and server) parsing closer to spec
* Move type ServerStatus to worlds.ts
* Implement add_server_to_profile
* Fix pack_status being ignored when joining from launcher
* Make World path field be relative
* Implement rename_world and reset_world_icon
* Clippy fix
* Fix rename_world
* UI enhancements
* Implement backup_world, which returns the backup size in bytes
* Clippy fix
* Return index when adding servers to profile
* Fix backup
* Implement delete_world
* Implement edit_server_in_profile and remove_server_from_profile
* Clippy fix
* Log server joins
* Add edit and delete support
* Fix ts errors
* Fix minecraft font
* Switch font out for non-monospaced.
* Fix font proper
* Some more world cleanup, handle play state, check quickplay compatibility
* Clear the cached protocol version when a profile's game version is changed
* Fix tint colors in navbar
* Fix server protocol version pinging
* UI fixes
* Fix protocol version handler
* Fix MOTD parsing
* Add worlds_updated profile event
* fix pkg
* Functional home screen with worlds
* lint
* Fix incorrect folder creation
* Make items clickable
* Add locked field to SingleplayerWorld indicating whether the world is locked by the game
* Implement locking frontend
* Fix locking condition
* Split worlds_updated profile event into servers_updated and world_updated
* Fix compile error
* Use port from resolve SRV record
* Fix serialization of ProfilePayload and ProfilePayloadType
* Individual singleplayer world refreshing
* Log when worlds are perceived to be updated
* Push logging + total refresh lock
* Unlisten fixes
* Highlight current world when clicked
* Launcher logs refactor (#3444)
* Switch live log to use STDOUT
* fix clippy, legacy logs support
* Fix lint
* Handle non-XML log messages in XML logging, and don't escape log messages into XML
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Co-authored-by: Josiah Glosson <soujournme@gmail.com>
* Update incompatibility text
* Home page fixes, and unlock after close
* Remove logging
* Add join log database migration
* Switch server join timing to being in the database instead of in a separate log file
* Create optimized get_recent_worlds function that takes in a limit
* Update dependencies and fix Cargo.lock
* temp disable overflow menus
* revert home page changes
* Enable overflow menus again
* Remove list
* Revert
* Push dev tools
* Remove default filter
* Disable debug renderer
* Fix random app errors
* Refactor
* Fix missing computed import
* Fix light mode issues
* Fix TS errors
* Lint
* Fix bad link in change modpack version modal
* fix lint
* fix intl
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Co-authored-by: Josiah Glosson <soujournme@gmail.com>
Co-authored-by: Jai A <jaiagr+gpg@pm.me>
Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
* wip: backup page fixes and new impls for new apis
* wip: more progress on backup fixes, almost done
* lint
* Backups cleanup
* Don't show create warning if creating
* Fix ongoing state
* Download support
* Support ready
* Disable auto backup button
* Use auth param for download of backups
* Disable install buttons when backup is in progress, add retrying
* Make prepare button have immediate feedback, don't refresh backups in all cases
* Intl:extract & rebase fixes
* Updated changelog and fix lint
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Co-authored-by: Prospector <prospectordev@gmail.com>