Files
Rocketmc/apps/app-frontend/src/components/ui/ErrorModal.vue
Geometrically 157c27c20d Fix forge 1.15.2->1.16.5, Fabric 0.16.0+, and migration issues with Forge (#2232)
* Fix Forge versions, newer fabric, migration breakage

* lint

* fix lint
2024-08-21 21:24:35 -07:00

333 lines
11 KiB
Vue

<script setup>
import { XIcon, HammerIcon, LogInIcon, UpdatedIcon } from '@modrinth/assets'
import { Modal } from '@modrinth/ui'
import { ChatIcon } from '@/assets/icons'
import { ref } from 'vue'
import { login as login_flow, set_default_user } from '@/helpers/auth.js'
import { handleError } from '@/store/notifications.js'
import mixpanel from 'mixpanel-browser'
import { handleSevereError } from '@/store/error.js'
import { cancel_directory_change } from '@/helpers/settings.js'
import { install } from '@/helpers/profile.js'
const errorModal = ref()
const error = ref()
const closable = ref(true)
const title = ref('An error occurred')
const errorType = ref('unknown')
const supportLink = ref('https://support.modrinth.com')
const metadata = ref({})
defineExpose({
async show(errorVal, context, canClose = true, source = null) {
closable.value = canClose
if (errorVal.message && errorVal.message.includes('Minecraft authentication error:')) {
title.value = 'Unable to sign in to Minecraft'
errorType.value = 'minecraft_auth'
supportLink.value =
'https://support.modrinth.com/en/articles/9038231-minecraft-sign-in-issues'
if (
errorVal.message.includes('existing connection was forcibly closed') ||
errorVal.message.includes('error sending request for url')
) {
metadata.value.network = true
}
if (errorVal.message.includes('because the target machine actively refused it')) {
metadata.value.hostsFile = true
}
} else if (errorVal.message && errorVal.message.includes('User is not logged in')) {
title.value = 'Sign in to Minecraft'
errorType.value = 'minecraft_sign_in'
supportLink.value = 'https://support.modrinth.com'
} else if (errorVal.message && errorVal.message.includes('Move directory error:')) {
title.value = 'Could not change app directory'
errorType.value = 'directory_move'
supportLink.value = 'https://support.modrinth.com'
if (errorVal.message.includes('directory is not writeable')) {
metadata.value.readOnly = true
}
if (errorVal.message.includes('Not enough space')) {
metadata.value.notEnoughSpace = true
}
} else if (errorVal.message && errorVal.message.includes('No loader version selected for')) {
title.value = 'No loader selected'
errorType.value = 'no_loader_version'
supportLink.value = 'https://support.modrinth.com'
metadata.value.profilePath = context.profilePath
} else if (source === 'state_init') {
title.value = 'Error initializing Modrinth App'
errorType.value = 'state_init'
supportLink.value = 'https://support.modrinth.com'
} else {
title.value = 'An error occurred'
errorType.value = 'unknown'
supportLink.value = 'https://support.modrinth.com'
metadata.value = {}
}
error.value = errorVal
errorModal.value.show()
},
})
const loadingMinecraft = ref(false)
async function loginMinecraft() {
try {
loadingMinecraft.value = true
const loggedIn = await login_flow()
if (loggedIn) {
await set_default_user(loggedIn.id).catch(handleError)
}
await mixpanel.track('AccountLogIn')
loadingMinecraft.value = false
errorModal.value.hide()
} catch (err) {
loadingMinecraft.value = false
handleSevereError(err)
}
}
async function cancelDirectoryChange() {
try {
await cancel_directory_change()
window.location.reload()
} catch (err) {
handleError(err)
}
}
function retryDirectoryChange() {
window.location.reload()
}
const loadingRepair = ref(false)
async function repairInstance() {
loadingRepair.value = true
try {
await install(metadata.value.profilePath, false)
errorModal.value.hide()
} catch (err) {
handleSevereError(err)
}
loadingRepair.value = false
}
</script>
<template>
<Modal ref="errorModal" :header="title" :closable="closable">
<div class="modal-body">
<div class="markdown-body">
<template v-if="errorType === 'minecraft_auth'">
<template v-if="metadata.network">
<h3>Network issues</h3>
<p>
It looks like there were issues with the Modrinth App connecting to Microsoft's
servers. This is often the result of a poor connection, so we recommend trying again
to see if it works. If issues continue to persist, follow the steps in
<a
href="https://support.modrinth.com/en/articles/9038231-minecraft-sign-in-issues#h_e71a5f805f"
>
our support article
</a>
to troubleshoot.
</p>
</template>
<template v-else-if="metadata.hostsFile">
<h3>Network issues</h3>
<p>
The Modrinth App tried to connect to Microsoft / Xbox / Minecraft services, but the
remote server rejected the connection. This may indicate that these services are
blocked by the hosts file. Please visit
<a
href="https://support.modrinth.com/en/articles/9038231-minecraft-sign-in-issues#h_d694a29256"
>
our support article
</a>
for steps on how to fix the issue.
</p>
</template>
<template v-else>
<h3>Try another Microsoft account</h3>
<p>
Double check you've signed in with the right account. You may own Minecraft on a
different Microsoft account.
</p>
<div class="cta-button">
<button class="btn btn-primary" :disabled="loadingMinecraft" @click="loginMinecraft">
<LogInIcon /> Try another account
</button>
</div>
<h3>Using PC Game Pass, coming from Bedrock, or just bought the game?</h3>
<p>
Try signing in with the
<a href="https://www.minecraft.net/en-us/download">official Minecraft Launcher</a>
first. Once you're done, come back here and sign in!
</p>
</template>
<div class="cta-button">
<button class="btn btn-primary" :disabled="loadingMinecraft" @click="loginMinecraft">
<LogInIcon /> Try signing in again
</button>
</div>
</template>
<template v-if="errorType === 'directory_move'">
<template v-if="metadata.readOnly">
<h3>Change directory permissions</h3>
<p>
It looks like the Modrinth App is unable to write to the directory you selected.
Please adjust the permissions of the directory and try again or cancel the directory
change.
</p>
</template>
<template v-else-if="metadata.notEnoughSpace">
<h3>Not enough space</h3>
<p>
It looks like there is not enough space on the disk containing the dirctory you
selected Please free up some space and try again or cancel the directory change.
</p>
</template>
<template v-else>
<p>
The Modrinth App is unable to migrate to the new directory you selected. Please
contact support for help or cancel the directory change.
</p>
</template>
<div class="cta-button">
<button class="btn" @click="retryDirectoryChange">
<UpdatedIcon /> Retry directory change
</button>
<button class="btn btn-danger" @click="cancelDirectoryChange">
<XIcon /> Cancel directory change
</button>
</div>
</template>
<div v-else-if="errorType === 'minecraft_sign_in'">
<p>
To play this instance, you must sign in through Microsoft below. If you don't have a
Minecraft account, you can purchase the game on the
<a href="https://www.minecraft.net/en-us/store/minecraft-java-bedrock-edition-pc"
>Minecraft website</a
>.
</p>
<div class="cta-button">
<button class="btn btn-primary" :disabled="loadingMinecraft" @click="loginMinecraft">
<LogInIcon /> Sign in to Minecraft
</button>
</div>
</div>
<template v-else-if="errorType === 'state_init'">
<p>
Modrinth App failed to load correctly. This may be because of a corrupted file, or
because the app is missing crucial files.
</p>
<p>You may be able to fix it through one of the following ways:</p>
<ul>
<li>Ennsuring you are connected to the internet, then try restarting the app.</li>
<li>Redownloading the app.</li>
</ul>
</template>
<template v-else-if="errorType === 'no_loader_version'">
<p>The Modrinth App failed to find the loader version for this instance.</p>
<p>To resolve this, you need to repair the instance. Click the button below to do so.</p>
<div class="cta-button">
<button class="btn btn-primary" :disabled="loadingRepair" @click="repairInstance">
<HammerIcon /> Repair instance
</button>
</div>
</template>
<template v-else>
{{ error.message ?? error }}
</template>
<template
v-if="
errorType === 'directory_move' ||
errorType === 'minecraft_auth' ||
errorType === 'state_init' ||
errorType === 'no_loader_version'
"
>
<hr />
<p>
If nothing is working and you need help, visit
<a :href="supportLink">our support page</a>
and start a chat using the widget in the bottom right and we will be more than happy to
assist! Make sure to provide the following debug information to the agent:
</p>
<details>
<summary>Debug information</summary>
{{ error.message ?? error }}
</details>
</template>
</div>
<div class="input-group push-right">
<a :href="supportLink" class="btn" @click="errorModal.hide()"><ChatIcon /> Get support</a>
<button v-if="closable" class="btn" @click="errorModal.hide()"><XIcon /> Close</button>
</div>
</div>
</Modal>
</template>
<style>
.light-mode {
--color-orange-bg: rgba(255, 163, 71, 0.2);
}
.dark-mode,
.oled-mode {
--color-orange-bg: rgba(224, 131, 37, 0.2);
}
</style>
<style scoped lang="scss">
.cta-button {
display: flex;
align-items: center;
justify-content: center;
padding: 0.5rem;
gap: 0.5rem;
}
.warning-banner {
display: flex;
flex-direction: column;
gap: 0.5rem;
padding: var(--gap-lg);
background-color: var(--color-orange-bg);
border: 2px solid var(--color-orange);
border-radius: var(--radius-md);
margin-bottom: 1rem;
}
.warning-banner__title {
display: flex;
align-items: center;
gap: 0.5rem;
font-weight: 700;
svg {
color: var(--color-orange);
height: 1.5rem;
width: 1.5rem;
}
}
.modal-body {
display: flex;
flex-direction: column;
gap: var(--gap-md);
padding: var(--gap-lg);
}
.markdown-body {
overflow: auto;
}
</style>