forked from didirus/AstralRinth
381ea51cce
* fix: files.vue bugs before styling changes * feat: move files tab to shared layout structure * fix: qa * fix: qa * fix: bugs * fix: lint * fix: admonition cleanup with progress + actions * fix: cleanup * fix: modals * fix: admon title * fix: i18n standard * fix: lint + i18n pass * fix: remove transition * fix: type errors * feat: files tab in app * fix: qa * fix: backup item minmax * fix: use ContentPageHeader for server panel * fix: lint * fix: lint * fix: lint * feat: page leave safety * fix: lint * fix: cargo fmt fix * fix: blank in prod * fix: content card table stuff * Revert "fix: blank in prod" This reverts commit 74758fe185cf85a4a20355857f889cb091b97ace. * fix: import * feat: browse worlds/servers flow * fix: worlds tab parity with content tab * fix: perf bug + shader filter pill copy * feat: singleplayer filter * fix: ordering * fix: breadcrumbs * fix: lint * fix: qa * feat: store server proj id when adding to a non-linked instance * fix: lint * fix: i18n + qa * fix: conflict * qa: already installed modal + placeholders not server-specific * fix: qa * fix: add + edit server modals * fix: qa * fix: security * fix: devin flags * fix: lint * chore: change file to break build cache * fix: admon * fix: import path stuff * feat: qa * fix: fmt fmt idiot --------- Signed-off-by: Calum H. <calum@modrinth.com>
15 lines
452 B
TypeScript
15 lines
452 B
TypeScript
import { createContext } from '@modrinth/ui'
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import type { ComputedRef, Ref } from 'vue'
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import type { GameInstance } from '@/helpers/types'
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export interface InstanceSettingsContext {
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instance: ComputedRef<GameInstance>
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offline?: boolean
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isMinecraftServer: Ref<boolean>
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onUnlinked: () => void
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}
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export const [injectInstanceSettings, provideInstanceSettings] =
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createContext<InstanceSettingsContext>('InstanceSettingsModal', 'instanceSettings')
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