forked from didirus/AstralRinth
* Add launcher_feature_version to Profile * Misc fixes - Add typing to theme and settings stuff - Push instance route on creation from installing a modpack - Fixed servers not reloading properly when first added * Make old instances scan the logs folder for joined servers on launcher startup * Create AttachedWorldData * Change AttachedWorldData interface * Rename WorldType::World to WorldType::Singleplayer * Implement world display status system * Fix Minecraft font * Fix set_world_display_status Tauri error * Add 'Play instance' option * Add option to disable worlds showing in Home * Fixes - Fix available server filter only showing if there are some available - Fixed server and singleplayer filters sometimes showing when there are only servers or singleplayer worlds - Fixed new worlds not being automatically added when detected - Rephrased Jump back into worlds option description * Fixed sometimes more than 6 items showing up in Jump back in * Fix servers.dat issue with instances you haven't played before * Fix too large of bulk requests being made, limit max to 800 #3430 * Add hiding from home page, add types to Mods.vue * Make recent worlds go into grid when display is huge * Fix lint * Remove redundant media query * Fix protocol version on home page, and home page being blocked by pinging servers * Clippy fix * More Clippy fixes * Fix Prettier lints * Undo `from_string` changes --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> Co-authored-by: Alejandro González <me@alegon.dev>
232 lines
7.3 KiB
Rust
232 lines
7.3 KiB
Rust
// In V3, we switched to dynamic loader fields for a better support for more loaders, games, and potential metadata.
|
|
// This file contains the legacy loader fields, which are still used by V2 projects.
|
|
// They are still useful to have in several places where minecraft-java functionality is hardcoded- for example,
|
|
// for fetching data from forge, maven, etc.
|
|
// These fields only apply to minecraft-java, and are hardcoded to the minecraft-java game.
|
|
|
|
use chrono::{DateTime, Utc};
|
|
use itertools::Itertools;
|
|
use serde::{Deserialize, Serialize};
|
|
use serde_json::json;
|
|
|
|
use crate::database::redis::RedisPool;
|
|
|
|
use super::{
|
|
loader_fields::{
|
|
LoaderFieldEnum, LoaderFieldEnumValue, VersionField, VersionFieldValue,
|
|
},
|
|
DatabaseError, LoaderFieldEnumValueId,
|
|
};
|
|
|
|
#[derive(Clone, Serialize, Deserialize, Debug)]
|
|
pub struct MinecraftGameVersion {
|
|
pub id: LoaderFieldEnumValueId,
|
|
pub version: String,
|
|
#[serde(rename = "type")]
|
|
pub type_: String,
|
|
pub created: DateTime<Utc>,
|
|
pub major: bool,
|
|
}
|
|
|
|
impl MinecraftGameVersion {
|
|
// The name under which this legacy field is stored as a LoaderField
|
|
pub const FIELD_NAME: &'static str = "game_versions";
|
|
|
|
pub fn builder() -> MinecraftGameVersionBuilder<'static> {
|
|
MinecraftGameVersionBuilder::default()
|
|
}
|
|
|
|
pub async fn list<'a, E>(
|
|
version_type_option: Option<&str>,
|
|
major_option: Option<bool>,
|
|
exec: E,
|
|
redis: &RedisPool,
|
|
) -> Result<Vec<MinecraftGameVersion>, DatabaseError>
|
|
where
|
|
E: sqlx::Acquire<'a, Database = sqlx::Postgres>,
|
|
{
|
|
let mut exec = exec.acquire().await?;
|
|
let game_version_enum =
|
|
LoaderFieldEnum::get(Self::FIELD_NAME, &mut *exec, redis)
|
|
.await?
|
|
.ok_or_else(|| {
|
|
DatabaseError::SchemaError(
|
|
"Could not find game version enum.".to_string(),
|
|
)
|
|
})?;
|
|
let game_version_enum_values =
|
|
LoaderFieldEnumValue::list(game_version_enum.id, &mut *exec, redis)
|
|
.await?;
|
|
|
|
let game_versions = game_version_enum_values
|
|
.into_iter()
|
|
.map(MinecraftGameVersion::from_enum_value)
|
|
.filter(|x| {
|
|
let mut bool = true;
|
|
|
|
if let Some(version_type) = version_type_option {
|
|
bool &= &*x.type_ == version_type;
|
|
}
|
|
if let Some(major) = major_option {
|
|
bool &= x.major == major;
|
|
}
|
|
|
|
bool
|
|
})
|
|
.collect_vec();
|
|
|
|
Ok(game_versions)
|
|
}
|
|
|
|
// Tries to create a MinecraftGameVersion from a VersionField
|
|
// Clones on success
|
|
pub fn try_from_version_field(
|
|
version_field: &VersionField,
|
|
) -> Result<Vec<Self>, DatabaseError> {
|
|
if version_field.field_name != Self::FIELD_NAME {
|
|
return Err(DatabaseError::SchemaError(format!(
|
|
"Field name {} is not {}",
|
|
version_field.field_name,
|
|
Self::FIELD_NAME
|
|
)));
|
|
}
|
|
let game_versions = match version_field.clone() {
|
|
VersionField {
|
|
value: VersionFieldValue::ArrayEnum(_, values),
|
|
..
|
|
} => values.into_iter().map(Self::from_enum_value).collect(),
|
|
VersionField {
|
|
value: VersionFieldValue::Enum(_, value),
|
|
..
|
|
} => {
|
|
vec![Self::from_enum_value(value)]
|
|
}
|
|
_ => {
|
|
return Err(DatabaseError::SchemaError(format!(
|
|
"Game version requires field value to be an enum: {version_field:?}"
|
|
)));
|
|
}
|
|
};
|
|
Ok(game_versions)
|
|
}
|
|
|
|
pub fn from_enum_value(
|
|
loader_field_enum_value: LoaderFieldEnumValue,
|
|
) -> MinecraftGameVersion {
|
|
MinecraftGameVersion {
|
|
id: loader_field_enum_value.id,
|
|
version: loader_field_enum_value.value,
|
|
created: loader_field_enum_value.created,
|
|
type_: loader_field_enum_value
|
|
.metadata
|
|
.get("type")
|
|
.and_then(|x| x.as_str())
|
|
.map(|x| x.to_string())
|
|
.unwrap_or_default(),
|
|
major: loader_field_enum_value
|
|
.metadata
|
|
.get("major")
|
|
.and_then(|x| x.as_bool())
|
|
.unwrap_or_default(),
|
|
}
|
|
}
|
|
}
|
|
|
|
#[derive(Default)]
|
|
pub struct MinecraftGameVersionBuilder<'a> {
|
|
pub version: Option<&'a str>,
|
|
pub version_type: Option<&'a str>,
|
|
pub date: Option<&'a DateTime<Utc>>,
|
|
}
|
|
|
|
impl<'a> MinecraftGameVersionBuilder<'a> {
|
|
pub fn new() -> Self {
|
|
Self::default()
|
|
}
|
|
/// The game version. Spaces must be replaced with '_' for it to be valid
|
|
pub fn version(
|
|
self,
|
|
version: &'a str,
|
|
) -> Result<MinecraftGameVersionBuilder<'a>, DatabaseError> {
|
|
Ok(Self {
|
|
version: Some(version),
|
|
..self
|
|
})
|
|
}
|
|
|
|
pub fn version_type(
|
|
self,
|
|
version_type: &'a str,
|
|
) -> Result<MinecraftGameVersionBuilder<'a>, DatabaseError> {
|
|
Ok(Self {
|
|
version_type: Some(version_type),
|
|
..self
|
|
})
|
|
}
|
|
|
|
pub fn created(
|
|
self,
|
|
created: &'a DateTime<Utc>,
|
|
) -> MinecraftGameVersionBuilder<'a> {
|
|
Self {
|
|
date: Some(created),
|
|
..self
|
|
}
|
|
}
|
|
|
|
pub async fn insert<'b, E>(
|
|
self,
|
|
exec: E,
|
|
redis: &RedisPool,
|
|
) -> Result<LoaderFieldEnumValueId, DatabaseError>
|
|
where
|
|
E: sqlx::Executor<'b, Database = sqlx::Postgres> + Copy,
|
|
{
|
|
let game_versions_enum =
|
|
LoaderFieldEnum::get("game_versions", exec, redis)
|
|
.await?
|
|
.ok_or(DatabaseError::SchemaError(
|
|
"Missing loaders field: 'game_versions'".to_string(),
|
|
))?;
|
|
|
|
// Get enum id for game versions
|
|
let metadata = json!({
|
|
"type": self.version_type,
|
|
"major": false
|
|
});
|
|
|
|
// This looks like a mess, but it *should* work
|
|
// This allows game versions to be partially updated without
|
|
// replacing the unspecified fields with defaults.
|
|
let result = sqlx::query!(
|
|
"
|
|
INSERT INTO loader_field_enum_values (enum_id, value, created, metadata)
|
|
VALUES ($1, $2, COALESCE($3, timezone('utc', now())), $4)
|
|
ON CONFLICT (enum_id, value) DO UPDATE
|
|
SET metadata = jsonb_set(
|
|
COALESCE(loader_field_enum_values.metadata, $4),
|
|
'{type}',
|
|
COALESCE($4->'type', loader_field_enum_values.metadata->'type')
|
|
),
|
|
created = COALESCE($3, loader_field_enum_values.created)
|
|
RETURNING id
|
|
",
|
|
game_versions_enum.id.0,
|
|
self.version,
|
|
self.date.map(chrono::DateTime::naive_utc),
|
|
metadata
|
|
)
|
|
.fetch_one(exec)
|
|
.await?;
|
|
|
|
let mut conn = redis.connect().await?;
|
|
conn.delete(
|
|
crate::database::models::loader_fields::LOADER_FIELD_ENUM_VALUES_NAMESPACE,
|
|
game_versions_enum.id.0,
|
|
)
|
|
.await?;
|
|
|
|
Ok(LoaderFieldEnumValueId(result.id))
|
|
}
|
|
}
|