forked from didirus/AstralRinth
* Fix redirect from project ID * improve fix * improve accessibility of environment selector * lint * fix mobile accessibility of project settings and improve message for those without permission * disable envs when multiple + lint
303 lines
8.5 KiB
Vue
303 lines
8.5 KiB
Vue
<script setup lang="ts">
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import type { EnvironmentV3 } from '@modrinth/utils'
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import { defineMessage, type MessageDescriptor, useVIntl } from '@vintl/vintl'
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import { computed, ref, watch } from 'vue'
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import { commonProjectSettingsMessages } from '../../../../utils'
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import LargeRadioButton from '../../../base/LargeRadioButton.vue'
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const { formatMessage } = useVIntl()
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const value = defineModel<EnvironmentV3 | undefined>({ required: true })
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withDefaults(
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defineProps<{
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disabled?: boolean
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}>(),
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{
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disabled: false,
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},
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)
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type EnvironmentRadioOption = {
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title: MessageDescriptor
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description?: MessageDescriptor
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}
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const subOptionLabel = defineMessage({
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id: 'project.settings.environment.suboption.accessibility-suboption-group-label',
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defaultMessage: 'Suboptions of {option}',
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})
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const optionLabelFormat = defineMessage({
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id: 'project.settings.environment.suboption.accessibility-option-label',
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defaultMessage: '{title}: {description}',
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})
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const OUTER_OPTIONS = {
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client: {
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title: defineMessage({
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id: 'project.settings.environment.client_only.title',
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defaultMessage: 'Client-side only',
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}),
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description: defineMessage({
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id: 'project.settings.environment.client_only.description',
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defaultMessage:
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'All functionality is done client-side and is compatible with vanilla servers.',
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}),
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suboptions: {},
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},
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server: {
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title: defineMessage({
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id: 'project.settings.environment.server_only.title',
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defaultMessage: 'Server-side only',
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}),
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description: defineMessage({
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id: 'project.settings.environment.server_only.description',
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defaultMessage:
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'All functionality is done server-side and is compatible with vanilla clients.',
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}),
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suboptions: {
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singleplayer: {
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title: defineMessage({
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id: 'project.settings.environment.server_only.supports_singleplayer.title',
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defaultMessage: 'Works in singleplayer too',
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}),
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},
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dedicated: {
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title: defineMessage({
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id: 'project.settings.environment.server_only.dedicated_only.title',
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defaultMessage: 'Dedicated server only',
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}),
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},
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},
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},
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client_and_server: {
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title: defineMessage({
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id: 'project.settings.environment.client_and_server.title',
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defaultMessage: 'Client and server',
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}),
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description: defineMessage({
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id: 'project.settings.environment.client_and_server.description',
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defaultMessage:
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'Has some functionality on both the client and server, even if only partially.',
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}),
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suboptions: {
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required_both: {
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title: defineMessage({
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id: 'project.settings.environment.client_and_server.required_both.title',
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defaultMessage: 'Required on both',
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}),
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},
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optional_client: {
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title: defineMessage({
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id: 'project.settings.environment.client_and_server.optional_client.title',
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defaultMessage: 'Optional on client',
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}),
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},
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optional_server: {
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title: defineMessage({
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id: 'project.settings.environment.client_and_server.optional_server.title',
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defaultMessage: 'Optional on server',
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}),
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},
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optional_both_prefers_both: {
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title: defineMessage({
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id: 'project.settings.environment.client_and_server.optional_both_prefers_both.title',
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defaultMessage: 'Optional on both, works best when installed on both sides',
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}),
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},
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optional_both: {
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title: defineMessage({
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id: 'project.settings.environment.client_and_server.optional_both.title',
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defaultMessage: 'Optional on both, works the same if installed on either side',
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}),
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},
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},
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},
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singleplayer: {
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title: defineMessage({
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id: 'project.settings.environment.singleplayer.title',
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defaultMessage: 'Singleplayer only',
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}),
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description: defineMessage({
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id: 'project.settings.environment.singleplayer.description',
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defaultMessage: `Only functions in Singleplayer or when not connected to a Multiplayer server.`,
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}),
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suboptions: {},
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},
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} as const satisfies Record<
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string,
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EnvironmentRadioOption & { suboptions: Record<string, EnvironmentRadioOption> }
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>
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type OuterOptionKey = keyof typeof OUTER_OPTIONS
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type SubOptionKey = ValidKeys<(typeof OUTER_OPTIONS)[keyof typeof OUTER_OPTIONS]['suboptions']>
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const currentOuterOption = ref<OuterOptionKey>()
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const currentSubOption = ref<SubOptionKey>()
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const computedOption = computed<EnvironmentV3>(() => {
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switch (currentOuterOption.value) {
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case 'client':
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return 'client_only'
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case 'server':
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switch (currentSubOption.value) {
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case 'singleplayer':
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return 'server_only'
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case 'dedicated':
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return 'dedicated_server_only'
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default:
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return 'unknown'
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}
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case 'client_and_server':
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switch (currentSubOption.value) {
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case 'required_both':
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return 'client_and_server'
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case 'optional_client':
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return 'server_only_client_optional'
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case 'optional_server':
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return 'client_only_server_optional'
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case 'optional_both_prefers_both':
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return 'client_or_server_prefers_both'
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case 'optional_both':
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return 'client_or_server'
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default:
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return 'unknown'
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}
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case 'singleplayer':
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return 'singleplayer_only'
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default:
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return 'unknown'
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}
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})
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function loadEnvironmentValues(env?: EnvironmentV3) {
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switch (env) {
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case 'client_and_server':
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currentOuterOption.value = 'client_and_server'
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currentSubOption.value = 'required_both'
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break
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case 'client_only':
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currentOuterOption.value = 'client'
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currentSubOption.value = undefined
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break
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case 'client_only_server_optional':
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currentOuterOption.value = 'client_and_server'
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currentSubOption.value = 'optional_server'
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break
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case 'singleplayer_only':
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currentOuterOption.value = 'singleplayer'
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currentSubOption.value = undefined
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break
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case 'server_only':
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currentOuterOption.value = 'server'
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currentSubOption.value = 'singleplayer'
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break
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case 'server_only_client_optional':
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currentOuterOption.value = 'client_and_server'
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currentSubOption.value = 'optional_client'
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break
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case 'dedicated_server_only':
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currentOuterOption.value = 'server'
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currentSubOption.value = 'dedicated'
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break
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case 'client_or_server':
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currentOuterOption.value = 'client_and_server'
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currentSubOption.value = 'optional_both'
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break
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case 'client_or_server_prefers_both':
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currentOuterOption.value = 'client_and_server'
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currentSubOption.value = 'optional_both_prefers_both'
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break
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default:
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currentOuterOption.value = undefined
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currentSubOption.value = undefined
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break
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}
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}
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// Keep parent in sync when local radio selections change
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watch(computedOption, (newValue) => {
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if (value.value !== newValue) {
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value.value = newValue
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}
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})
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// Keep local selections in sync when parent model changes
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watch(
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() => value.value,
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(newVal) => {
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loadEnvironmentValues(newVal)
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},
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{ immediate: true },
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)
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const simulateSave = ref(false)
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</script>
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<template>
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<div role="radiogroup" :aria-label="formatMessage(commonProjectSettingsMessages.environment)">
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<template
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v-for="({ title, description, suboptions }, key, index) in OUTER_OPTIONS"
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:key="`env-option-${key}`"
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>
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<LargeRadioButton
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class="!w-full"
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:class="{ 'mt-2': index > 0 }"
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:selected="currentOuterOption === key"
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:disabled="disabled"
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:aria-label="formatMessage(optionLabelFormat, { title: formatMessage(title), description: formatMessage(description)})"
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@select="
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() => {
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if (currentOuterOption !== key) {
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currentSubOption = suboptions
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? (Object.keys(suboptions)[0] as SubOptionKey)
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: undefined
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}
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currentOuterOption = key
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simulateSave = false
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}
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"
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>
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<span class="flex flex-col">
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<span>{{ formatMessage(title) }}</span>
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<span v-if="description" class="text-sm text-secondary">{{
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formatMessage(description)
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}}</span>
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</span>
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</LargeRadioButton>
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<div
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v-if="suboptions"
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class="pl-8"
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role="radiogroup"
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:aria-label="formatMessage(subOptionLabel, { option: formatMessage(title) })"
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>
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<LargeRadioButton
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v-for="(
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{ title: suboptionTitle, description: suboptionDescription }, suboptionKey
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) in suboptions"
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:key="`env-option-${key}-${suboptionKey}`"
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class="!w-full mt-2"
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:class="{
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'opacity-50': currentOuterOption !== key,
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}"
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:selected="currentSubOption === suboptionKey"
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:disabled="disabled"
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@select="
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() => {
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currentOuterOption = key
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currentSubOption = suboptionKey
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}
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"
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>
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<span class="flex flex-col">
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<span>{{ formatMessage(suboptionTitle) }}</span>
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<span v-if="suboptionDescription" class="text-sm text-secondary">{{
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formatMessage(suboptionDescription)
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}}</span>
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</span>
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</LargeRadioButton>
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</div>
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</template>
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</div>
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</template>
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