forked from didirus/AstralRinth
* Begin work on worlds backend * Finish implementing get_profile_worlds and get_server_status (except pinning) * Create TS types and manually copy unparsed chat components * Clippy fix * Update types.d.ts * Initial worlds UI work * Fix api::get_profile_worlds to take in a relative path * sanitize & security update * Fix sanitizePotentialFileUrl * Fix sanitizePotentialFileUrl (for real) * Fix empty motd causing error * Finally actually fix world icons * Fix world icon not being visible on non-Windows * Use the correct generics to take in AppHandle * Implement start_join_singleplayer_world and start_join_server for modern versions * Don't error if server has no cached icon * Migrate to own server pinging * Ignore missing server hidden field and missing saves dir * Update world list frontend * More frontend work * Server status player sample can be absent * Fix refresh state * Add get_profile_protocol_version * Add protocol_version column to database * SQL INTEGER is i64 in sqlx * sqlx prepare * Cache protocol version in database * Continue worlds UI work * Fix motds being bold * Remove legacy pinging and add a 30-second timeout * Remove pinned for now and match world (and server) parsing closer to spec * Move type ServerStatus to worlds.ts * Implement add_server_to_profile * Fix pack_status being ignored when joining from launcher * Make World path field be relative * Implement rename_world and reset_world_icon * Clippy fix * Fix rename_world * UI enhancements * Implement backup_world, which returns the backup size in bytes * Clippy fix * Return index when adding servers to profile * Fix backup * Implement delete_world * Implement edit_server_in_profile and remove_server_from_profile * Clippy fix * Log server joins * Add edit and delete support * Fix ts errors * Fix minecraft font * Switch font out for non-monospaced. * Fix font proper * Some more world cleanup, handle play state, check quickplay compatibility * Clear the cached protocol version when a profile's game version is changed * Fix tint colors in navbar * Fix server protocol version pinging * UI fixes * Fix protocol version handler * Fix MOTD parsing * Add worlds_updated profile event * fix pkg * Functional home screen with worlds * lint * Fix incorrect folder creation * Make items clickable * Add locked field to SingleplayerWorld indicating whether the world is locked by the game * Implement locking frontend * Fix locking condition * Split worlds_updated profile event into servers_updated and world_updated * Fix compile error * Use port from resolve SRV record * Fix serialization of ProfilePayload and ProfilePayloadType * Individual singleplayer world refreshing * Log when worlds are perceived to be updated * Push logging + total refresh lock * Unlisten fixes * Highlight current world when clicked * Launcher logs refactor (#3444) * Switch live log to use STDOUT * fix clippy, legacy logs support * Fix lint * Handle non-XML log messages in XML logging, and don't escape log messages into XML --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> * Update incompatibility text * Home page fixes, and unlock after close * Remove logging * Add join log database migration * Switch server join timing to being in the database instead of in a separate log file * Create optimized get_recent_worlds function that takes in a limit * Update dependencies and fix Cargo.lock * temp disable overflow menus * revert home page changes * Enable overflow menus again * Remove list * Revert * Push dev tools * Remove default filter * Disable debug renderer * Fix random app errors * Refactor * Fix missing computed import * Fix light mode issues * Fix TS errors * Lint * Fix bad link in change modpack version modal * fix lint * fix intl --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> Co-authored-by: Jai A <jaiagr+gpg@pm.me> Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
176 lines
4.5 KiB
JavaScript
176 lines
4.5 KiB
JavaScript
import { createRouter, createWebHistory } from 'vue-router'
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import * as Pages from '@/pages'
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import * as Project from '@/pages/project'
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import * as Instance from '@/pages/instance'
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import * as Library from '@/pages/library'
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/**
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* Configures application routing. Add page to pages/index and then add to route table here.
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*/
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export default new createRouter({
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history: createWebHistory(),
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routes: [
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{
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path: '/',
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name: 'Home',
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component: Pages.Index,
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meta: {
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breadcrumb: [{ name: 'Home' }],
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},
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},
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{
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path: '/worlds',
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name: 'Worlds',
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component: Pages.Worlds,
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meta: {
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breadcrumb: [{ name: 'Worlds' }],
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},
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},
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{
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path: '/browse/:projectType',
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name: 'Discover content',
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component: Pages.Browse,
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meta: {
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breadcrumb: [{ name: 'Discover content' }],
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},
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},
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{
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path: '/library',
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name: 'Library',
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component: Library.Index,
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meta: {
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breadcrumb: [{ name: 'Library' }],
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},
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children: [
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{
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path: '',
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name: 'Overview',
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component: Library.Overview,
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},
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{
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path: 'downloaded',
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name: 'Downloaded',
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component: Library.Downloaded,
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},
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{
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path: 'custom',
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name: 'Custom',
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component: Library.Custom,
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},
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],
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},
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{
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path: '/project/:id',
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name: 'Project',
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component: Project.Index,
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props: true,
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children: [
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{
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path: '',
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name: 'Description',
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component: Project.Description,
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meta: {
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useContext: true,
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breadcrumb: [{ name: '?Project' }],
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},
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},
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{
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path: 'versions',
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name: 'Versions',
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component: Project.Versions,
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meta: {
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useContext: true,
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breadcrumb: [{ name: '?Project', link: '/project/{id}/' }, { name: 'Versions' }],
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},
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},
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{
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path: 'version/:version',
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name: 'Version',
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component: Project.Version,
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props: true,
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meta: {
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useContext: true,
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breadcrumb: [
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{ name: '?Project', link: '/project/{id}/' },
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{ name: 'Versions', link: '/project/{id}/versions' },
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{ name: '?Version' },
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],
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},
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},
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{
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path: 'gallery',
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name: 'Gallery',
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component: Project.Gallery,
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meta: {
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useContext: true,
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breadcrumb: [{ name: '?Project', link: '/project/{id}/' }, { name: 'Gallery' }],
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},
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},
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],
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},
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{
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path: '/instance/:id',
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name: 'Instance',
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component: Instance.Index,
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props: true,
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children: [
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// {
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// path: '',
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// name: 'Overview',
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// component: Instance.Overview,
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// meta: {
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// useRootContext: true,
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// breadcrumb: [{ name: '?Instance' }],
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// },
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// },
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{
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path: 'worlds',
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name: 'InstanceWorlds',
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component: Instance.Worlds,
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meta: {
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useRootContext: true,
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breadcrumb: [{ name: '?Instance', link: '/instance/{id}/' }, { name: 'Worlds' }],
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},
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},
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{
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path: '',
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name: 'Mods',
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component: Instance.Mods,
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meta: {
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useRootContext: true,
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breadcrumb: [{ name: '?Instance', link: '/instance/{id}/' }, { name: 'Content' }],
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},
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},
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{
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path: 'projects/:type',
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name: 'ModsFilter',
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component: Instance.Mods,
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meta: {
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useRootContext: true,
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breadcrumb: [{ name: '?Instance', link: '/instance/{id}/' }, { name: 'Content' }],
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},
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},
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{
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path: 'logs',
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name: 'Logs',
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component: Instance.Logs,
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meta: {
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useRootContext: true,
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breadcrumb: [{ name: '?Instance', link: '/instance/{id}/' }, { name: 'Logs' }],
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},
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},
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],
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},
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],
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linkActiveClass: 'router-link-active',
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linkExactActiveClass: 'router-link-exact-active',
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scrollBehavior() {
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// Sometimes Vue's scroll behavior is not working as expected, so we need to manually scroll to top (especially on Linux)
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document.querySelector('.app-viewport')?.scrollTo(0, 0)
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return {
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el: '.app-viewport',
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top: 0,
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}
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},
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})
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