forked from didirus/AstralRinth
* Begin work on worlds backend * Finish implementing get_profile_worlds and get_server_status (except pinning) * Create TS types and manually copy unparsed chat components * Clippy fix * Update types.d.ts * Initial worlds UI work * Fix api::get_profile_worlds to take in a relative path * sanitize & security update * Fix sanitizePotentialFileUrl * Fix sanitizePotentialFileUrl (for real) * Fix empty motd causing error * Finally actually fix world icons * Fix world icon not being visible on non-Windows * Use the correct generics to take in AppHandle * Implement start_join_singleplayer_world and start_join_server for modern versions * Don't error if server has no cached icon * Migrate to own server pinging * Ignore missing server hidden field and missing saves dir * Update world list frontend * More frontend work * Server status player sample can be absent * Fix refresh state * Add get_profile_protocol_version * Add protocol_version column to database * SQL INTEGER is i64 in sqlx * sqlx prepare * Cache protocol version in database * Continue worlds UI work * Fix motds being bold * Remove legacy pinging and add a 30-second timeout * Remove pinned for now and match world (and server) parsing closer to spec * Move type ServerStatus to worlds.ts * Implement add_server_to_profile * Fix pack_status being ignored when joining from launcher * Make World path field be relative * Implement rename_world and reset_world_icon * Clippy fix * Fix rename_world * UI enhancements * Implement backup_world, which returns the backup size in bytes * Clippy fix * Return index when adding servers to profile * Fix backup * Implement delete_world * Implement edit_server_in_profile and remove_server_from_profile * Clippy fix * Log server joins * Add edit and delete support * Fix ts errors * Fix minecraft font * Switch font out for non-monospaced. * Fix font proper * Some more world cleanup, handle play state, check quickplay compatibility * Clear the cached protocol version when a profile's game version is changed * Fix tint colors in navbar * Fix server protocol version pinging * UI fixes * Fix protocol version handler * Fix MOTD parsing * Add worlds_updated profile event * fix pkg * Functional home screen with worlds * lint * Fix incorrect folder creation * Make items clickable * Add locked field to SingleplayerWorld indicating whether the world is locked by the game * Implement locking frontend * Fix locking condition * Split worlds_updated profile event into servers_updated and world_updated * Fix compile error * Use port from resolve SRV record * Fix serialization of ProfilePayload and ProfilePayloadType * Individual singleplayer world refreshing * Log when worlds are perceived to be updated * Push logging + total refresh lock * Unlisten fixes * Highlight current world when clicked * Launcher logs refactor (#3444) * Switch live log to use STDOUT * fix clippy, legacy logs support * Fix lint * Handle non-XML log messages in XML logging, and don't escape log messages into XML --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> * Update incompatibility text * Home page fixes, and unlock after close * Remove logging * Add join log database migration * Switch server join timing to being in the database instead of in a separate log file * Create optimized get_recent_worlds function that takes in a limit * Update dependencies and fix Cargo.lock * temp disable overflow menus * revert home page changes * Enable overflow menus again * Remove list * Revert * Push dev tools * Remove default filter * Disable debug renderer * Fix random app errors * Refactor * Fix missing computed import * Fix light mode issues * Fix TS errors * Lint * Fix bad link in change modpack version modal * fix lint * fix intl --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> Co-authored-by: Jai A <jaiagr+gpg@pm.me> Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
413 lines
12 KiB
Rust
413 lines
12 KiB
Rust
use crate::api::Result;
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use dashmap::DashMap;
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use serde::{Deserialize, Serialize};
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use std::collections::HashMap;
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use std::path::{Path, PathBuf};
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use theseus::prelude::*;
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use theseus::profile::QuickPlayType;
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pub fn init<R: tauri::Runtime>() -> tauri::plugin::TauriPlugin<R> {
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tauri::plugin::Builder::new("profile")
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.invoke_handler(tauri::generate_handler![
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profile_remove,
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profile_get,
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profile_get_many,
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profile_get_projects,
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profile_get_optimal_jre_key,
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profile_get_full_path,
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profile_get_mod_full_path,
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profile_list,
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profile_check_installed,
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profile_install,
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profile_update_all,
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profile_update_project,
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profile_add_project_from_version,
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profile_add_project_from_path,
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profile_toggle_disable_project,
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profile_remove_project,
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profile_update_managed_modrinth_version,
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profile_repair_managed_modrinth,
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profile_run,
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profile_run_credentials,
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profile_kill,
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profile_edit,
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profile_edit_icon,
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profile_export_mrpack,
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profile_get_pack_export_candidates,
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])
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.build()
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}
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// Remove a profile
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// invoke('plugin:profile|profile_add_path',path)
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#[tauri::command]
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pub async fn profile_remove(path: &str) -> Result<()> {
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profile::remove(path).await?;
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Ok(())
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}
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// Get a profile by path
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// invoke('plugin:profile|profile_add_path',path)
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#[tauri::command]
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pub async fn profile_get(path: &str) -> Result<Option<Profile>> {
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let res = profile::get(path).await?;
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Ok(res)
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}
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#[tauri::command]
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pub async fn profile_get_many(paths: Vec<String>) -> Result<Vec<Profile>> {
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let ids = paths.iter().map(|x| &**x).collect::<Vec<&str>>();
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let entries = profile::get_many(&ids).await?;
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Ok(entries)
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}
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#[tauri::command]
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pub async fn profile_get_projects(
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path: &str,
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cache_behaviour: Option<CacheBehaviour>,
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) -> Result<DashMap<String, ProfileFile>> {
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let res = profile::get_projects(path, cache_behaviour).await?;
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Ok(res)
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}
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// Get a profile's full path
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// invoke('plugin:profile|profile_get_full_path',path)
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#[tauri::command]
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pub async fn profile_get_full_path(path: &str) -> Result<PathBuf> {
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let res = profile::get_full_path(path).await?;
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Ok(res)
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}
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// Get's a mod's full path
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// invoke('plugin:profile|profile_get_mod_full_path',path)
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#[tauri::command]
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pub async fn profile_get_mod_full_path(
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path: &str,
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project_path: &str,
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) -> Result<PathBuf> {
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let res = profile::get_mod_full_path(path, project_path).await?;
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Ok(res)
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}
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// Get optimal java version from profile
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#[tauri::command]
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pub async fn profile_get_optimal_jre_key(
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path: &str,
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) -> Result<Option<JavaVersion>> {
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let res = profile::get_optimal_jre_key(path).await?;
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Ok(res)
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}
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// Get a copy of the profile set
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// invoke('plugin:profile|profile_list')
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#[tauri::command]
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pub async fn profile_list() -> Result<Vec<Profile>> {
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let res = profile::list().await?;
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Ok(res)
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}
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#[tauri::command]
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pub async fn profile_check_installed(
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path: &str,
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project_id: &str,
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) -> Result<bool> {
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let check_project_id = project_id;
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if let Ok(projects) = profile::get_projects(path, None).await {
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Ok(projects.into_iter().any(|(_, project)| {
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if let Some(metadata) = &project.metadata {
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check_project_id == metadata.project_id
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} else {
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false
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}
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}))
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} else {
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Ok(false)
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}
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}
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/// Installs/Repairs a profile
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/// invoke('plugin:profile|profile_install')
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#[tauri::command]
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pub async fn profile_install(path: &str, force: bool) -> Result<()> {
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profile::install(path, force).await?;
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Ok(())
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}
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/// Updates all of the profile's projects
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/// invoke('plugin:profile|profile_update_all')
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#[tauri::command]
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pub async fn profile_update_all(path: &str) -> Result<HashMap<String, String>> {
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Ok(profile::update_all_projects(path).await?)
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}
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/// Updates a specified project
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/// invoke('plugin:profile|profile_update_project')
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#[tauri::command]
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pub async fn profile_update_project(
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path: &str,
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project_path: &str,
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) -> Result<String> {
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Ok(profile::update_project(path, project_path, None).await?)
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}
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// Adds a project to a profile from a version ID
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// invoke('plugin:profile|profile_add_project_from_version')
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#[tauri::command]
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pub async fn profile_add_project_from_version(
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path: &str,
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version_id: &str,
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) -> Result<String> {
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Ok(profile::add_project_from_version(path, version_id).await?)
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}
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// Adds a project to a profile from a path
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// invoke('plugin:profile|profile_add_project_from_path')
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#[tauri::command]
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pub async fn profile_add_project_from_path(
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path: &str,
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project_path: &Path,
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project_type: Option<ProjectType>,
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) -> Result<String> {
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let res = profile::add_project_from_path(path, project_path, project_type)
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.await?;
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Ok(res)
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}
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// Toggles disabling a project from its path
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// invoke('plugin:profile|profile_toggle_disable_project')
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#[tauri::command]
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pub async fn profile_toggle_disable_project(
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path: &str,
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project_path: &str,
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) -> Result<String> {
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Ok(profile::toggle_disable_project(path, project_path).await?)
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}
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// Removes a project from a profile
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// invoke('plugin:profile|profile_remove_project')
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#[tauri::command]
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pub async fn profile_remove_project(
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path: &str,
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project_path: &str,
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) -> Result<()> {
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profile::remove_project(path, project_path).await?;
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Ok(())
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}
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// Updates a managed Modrinth profile to a version of version_id
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#[tauri::command]
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pub async fn profile_update_managed_modrinth_version(
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path: String,
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version_id: String,
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) -> Result<()> {
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Ok(
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profile::update::update_managed_modrinth_version(&path, &version_id)
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.await?,
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)
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}
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// Repairs a managed Modrinth profile by updating it to the current version
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#[tauri::command]
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pub async fn profile_repair_managed_modrinth(path: &str) -> Result<()> {
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Ok(profile::update::repair_managed_modrinth(path).await?)
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}
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// Exports a profile to a .mrpack file (export_location should end in .mrpack)
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// invoke('profile_export_mrpack')
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#[tauri::command]
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pub async fn profile_export_mrpack(
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path: &str,
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export_location: PathBuf,
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included_overrides: Vec<String>,
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version_id: Option<String>,
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description: Option<String>,
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name: Option<String>, // only used to cache
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) -> Result<()> {
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profile::export_mrpack(
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path,
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export_location,
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included_overrides,
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version_id,
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description,
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name,
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)
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.await?;
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Ok(())
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}
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/// See [`profile::get_pack_export_candidates`]
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#[tauri::command]
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pub async fn profile_get_pack_export_candidates(
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profile_path: &str,
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) -> Result<Vec<String>> {
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let candidates = profile::get_pack_export_candidates(profile_path).await?;
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Ok(candidates)
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}
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// Run minecraft using a profile using the default credentials
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// Returns the UUID, which can be used to poll
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// for the actual Child in the state.
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// invoke('plugin:profile|profile_run', path)
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#[tauri::command]
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pub async fn profile_run(path: &str) -> Result<ProcessMetadata> {
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let process = profile::run(path, &QuickPlayType::None).await?;
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Ok(process)
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}
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// Run Minecraft using a profile using chosen credentials
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// Returns the UUID, which can be used to poll
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// for the actual Child in the state.
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// invoke('plugin:profile|profile_run_credentials', {path, credentials})')
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#[tauri::command]
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pub async fn profile_run_credentials(
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path: &str,
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credentials: Credentials,
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) -> Result<ProcessMetadata> {
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let process =
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profile::run_credentials(path, &credentials, &QuickPlayType::None)
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.await?;
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Ok(process)
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}
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#[tauri::command]
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pub async fn profile_kill(path: &str) -> Result<()> {
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profile::kill(path).await?;
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Ok(())
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}
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#[derive(Serialize, Deserialize, Debug, Clone)]
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pub struct EditProfile {
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pub name: Option<String>,
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pub game_version: Option<String>,
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pub loader: Option<ModLoader>,
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#[serde(
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default,
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skip_serializing_if = "Option::is_none",
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with = "::serde_with::rust::double_option"
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)]
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pub loader_version: Option<Option<String>>,
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pub groups: Option<Vec<String>>,
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#[serde(
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default,
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skip_serializing_if = "Option::is_none",
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with = "::serde_with::rust::double_option"
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)]
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pub linked_data: Option<Option<LinkedData>>,
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#[serde(
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default,
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skip_serializing_if = "Option::is_none",
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with = "::serde_with::rust::double_option"
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)]
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pub java_path: Option<Option<String>>,
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#[serde(
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default,
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skip_serializing_if = "Option::is_none",
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with = "::serde_with::rust::double_option"
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)]
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pub extra_launch_args: Option<Option<Vec<String>>>,
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#[serde(
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default,
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skip_serializing_if = "Option::is_none",
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with = "::serde_with::rust::double_option"
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)]
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pub custom_env_vars: Option<Option<Vec<(String, String)>>>,
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#[serde(
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default,
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skip_serializing_if = "Option::is_none",
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with = "::serde_with::rust::double_option"
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)]
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pub memory: Option<Option<MemorySettings>>,
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#[serde(
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default,
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skip_serializing_if = "Option::is_none",
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with = "::serde_with::rust::double_option"
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)]
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pub force_fullscreen: Option<Option<bool>>,
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#[serde(
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default,
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skip_serializing_if = "Option::is_none",
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with = "::serde_with::rust::double_option"
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)]
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pub game_resolution: Option<Option<WindowSize>>,
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pub hooks: Option<Hooks>,
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}
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// Edits a profile
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// invoke('plugin:profile|profile_edit', {path, editProfile})
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#[tauri::command]
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pub async fn profile_edit(path: &str, edit_profile: EditProfile) -> Result<()> {
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profile::edit(path, |prof| {
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if let Some(name) = edit_profile.name.clone() {
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prof.name = name;
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}
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if let Some(game_version) = edit_profile.game_version.clone() {
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if game_version != prof.game_version {
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prof.protocol_version = None;
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}
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prof.game_version = game_version;
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}
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if let Some(loader) = edit_profile.loader {
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prof.loader = loader;
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}
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if let Some(loader_version) = edit_profile.loader_version.clone() {
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prof.loader_version = loader_version;
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}
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if let Some(linked_data) = edit_profile.linked_data.clone() {
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prof.linked_data = linked_data;
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}
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if let Some(groups) = edit_profile.groups.clone() {
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prof.groups = groups;
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}
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if let Some(java_path) = edit_profile.java_path.clone() {
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prof.java_path = java_path;
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}
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if let Some(memory) = edit_profile.memory {
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prof.memory = memory;
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}
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if let Some(game_resolution) = edit_profile.game_resolution {
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prof.game_resolution = game_resolution;
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}
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if let Some(force_fullscreen) = edit_profile.force_fullscreen {
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prof.force_fullscreen = force_fullscreen;
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}
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if let Some(hooks) = edit_profile.hooks.clone() {
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prof.hooks = hooks;
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}
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prof.modified = chrono::Utc::now();
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if let Some(custom_env_vars) = edit_profile.custom_env_vars.clone() {
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prof.custom_env_vars = custom_env_vars;
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}
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if let Some(extra_launch_args) = edit_profile.extra_launch_args.clone()
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{
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prof.extra_launch_args = extra_launch_args;
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}
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async { Ok(()) }
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})
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.await?;
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Ok(())
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}
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// Edits a profile's icon
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// invoke('plugin:profile|profile_edit_icon')
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#[tauri::command]
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pub async fn profile_edit_icon(
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path: &str,
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icon_path: Option<&Path>,
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) -> Result<()> {
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profile::edit_icon(path, icon_path).await?;
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Ok(())
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}
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