forked from didirus/AstralRinth
* Initial bug fixes * fix compile error on non-mac * Fix even more bugs * Fix more * fix more * fix build * fix build * working basic * removed zip * working functions * merge fixes * fixed loadintg bar bug * changed to one layer deep * forge version numbers * improvements + refactoring * renamed things to fit plugin * fixed bugs * removed println * overrides dont include mrpack * merge * fixes * fixes * fixed deletion * merge errors * force sync before export * removed testing * missed line * removed console log * mac error reverted * incoreclty named helper * added to new register method * review changes * minor changes * moved create pack * renamed function --------- Co-authored-by: Jai A <jaiagr+gpg@pm.me>
34 lines
1.0 KiB
Rust
34 lines
1.0 KiB
Rust
use crate::api::Result;
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use std::path::PathBuf;
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use theseus::prelude::*;
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pub fn init<R: tauri::Runtime>() -> tauri::plugin::TauriPlugin<R> {
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tauri::plugin::Builder::new("profile_create")
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.invoke_handler(tauri::generate_handler![profile_create,])
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.build()
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}
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// Creates a profile at the given filepath and adds it to the in-memory state
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// invoke('plugin:profile|profile_add',profile)
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#[tauri::command]
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pub async fn profile_create(
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name: String, // the name of the profile, and relative path
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game_version: String, // the game version of the profile
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modloader: ModLoader, // the modloader to use
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loader_version: Option<String>, // the modloader version to use, set to "latest", "stable", or the ID of your chosen loader
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icon: Option<PathBuf>, // the icon for the profile
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) -> Result<PathBuf> {
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let res = profile_create::profile_create(
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name,
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game_version,
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modloader,
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loader_version,
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icon,
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None,
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None,
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None,
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)
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.await?;
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Ok(res)
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}
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