Files
AstralRinth/apps/frontend/src/components/ui/servers/PlatformChangeModpackVersionModal.vue
T
Calum H. 7d92e4ec7f feat: content tab rewrite for worlds (#5136)
* feat: base content card component

* fix: tooltips + colors

* feat: fix orgs

* feat: base content tab internals rewrite

* feat: fix invalidmodal

* feat: add ContentModpackCard

* fix: extract types

* draft: layout

* feat: unlink modal

* feat: impl content tab

* fix: lint

* fix: toggling

* temp: disable updating stuff

* feat: selection v-model

* feat: bulk selection

* feat: mods tab rough draft

* feat: use fuse.js

* feat: add project combobox

* clean up project combobox

* feat: start install to play modal

* fix: events

* feat: use v-on

* feat: bulk actions + fix floating action bar width

* feat: figma alignments

* feat: migrate toggle to tailwind

* fix: row borders

* feat: disabled state

* feat: virtual list impl for card table based on window scroll

* fix: lint

* feat: virtualization + smaller contentcard items

* feat: use ContentCardTable + ContentCardItems

* feat: fix gap + border issues on last elm

* feat: cleanup + use proper searching

* fix: use TeleportOverflowMenu

* fix: fallback to svg if src is invalid on avatar component

* fix: storybook

* feat: start on updater modal

* feat: finish content updater modal

* feat: i18n pass

* feat: impl modal

* feat(app): backend changes for content tab refactor (#5237)

* feat: include_changelog=false for updater modal

* fix: hash overrides

* feat: update checking for modpack

* feat: qa

* feat: modpack content modal

* fix: padding in table to match modals + tightness

* fix: lint

* feat: delete modal

* feat: fix toggle bugs

* fix: prepr

* fix: duplicate messages

* qa: full width search

* qa: use bg-surface-1.5

* qa: animation for filter pills

* qa: standardize hover colors

* fix: border-[1px] is border

* qa: mass de-select actually mass selecting

* qa: match figma designs for floating action bar

* qa: modal fixes

* q: modal fixes x2

* fix: table border

* qa: confirm modals

* qa: modal alignment

* qa: re-add stuck heading + dedupe logic

* qa: dedupe virtual scrolling + remove dead components

* qa: responsiveness for content table + link fixes

* qa: version column link, tooltips + lint fixes

* qa: instance busy protections

* fix: installation freeze bug

* chore: remove old mods page

* refactor: deduplicate layout

* chore: delete old content page(s)

* qa

* qa

* qa

* feat: sort btn - to iterate

* fix: ml

* feat: date added

* fix: lint

* fix: formatting.ts removal

* feat: get_dependencies_as_content_items

* qa: final QA changes

* refactor: deduplicate + polish content.rs

* feat: hook up content.vue with v1

* feat: hide v1 content api behind frontend feature flag

* fix: query keys + copy on empty state

* chore: i18n pass

* feat: reimpl unlink + upload endpoint

* feat: use bulk endpoints v1

* fix: lint

* fix: flags

* fix: responsiveness via container queries

* fix: lint

* qa: 1

* qa: fixes

* qa: fix ssr issues with browse content

* qa: header page divider

* qa: modals

* fix: prepr

* fix: issues

* fix: lint

* fix: toggle v1 ff

* qa: 5

* qa: delete modal copy

* feat: creation flow modals (#5383)

* refactor: delete content v0 usages + impl

* feat: qa + fixes

* feat: installing banner using state event

* feat: fix modpack card bugs + filtering issues

* refactor: delete backups v0 api module

* feat: v1 servers GET endpoint

* fix: backups

* feat: swap to kyros upload v1 addon

* fix: use tanstack for loader.vue

* feat: finish install from discovery modal

* qa: bug fixes

* feat: set up installation settings

* fix: lint

* fix: typos

* fix: bugs

* fix: disable inline content

* feat: content tab improvements — upload UX, installation settings, and client-only indicators

   Upload cancellation and navigation guard:
   - Add ConfirmLeaveModal that prompts when navigating away during upload
   - Cancel in-flight XHR uploads when user confirms leaving the page
   - Add beforeunload handler to warn on browser/tab close during upload
   - Track uploadedBytes/totalBytes in UploadState for progress display
   - Replace Collapsible with Transition for upload progress admonition
   - Show byte progress and percentage in upload banner
   - Clamp upload progress to prevent exceeding 100%

   Installation settings (server.properties):
   - Add KnownPropertiesFields and PropertiesFields types to Archon types
   - Add buildProperties() to creation flow context to collect gamemode,
     difficulty, seed, world type, structures, and generator settings
   - Pass properties through installContent on onboarding, discovery, and
     ServerSetupModal flows

   Server setup and discovery flow improvements:
   - Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent
   - Replace loaderApiNames lookup with toApiLoader() helper
   - Remove eraseDataOnInstall toggle — always use soft_override: false
   - Simplify modpack install on discovery page to use first available version
     and route through creation flow modal for both onboarding and non-onboarding
   - Differentiate post-install navigation: content page for onboarding,
     loader options for existing servers

   Modpack update flow:
   - Replace updateModpack() call with installContent() using soft_override: true
     to support version selection in the content updater modal

   Client-only mod indicators:
   - Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment)
   - Add environment to ContentItem and isClientOnly to ContentCardTableItem
   - Show orange TriangleAlertIcon with tooltip on client-only mods in content table
   - Add "Client-only" filter pill to content filtering (controlled via
     showClientOnlyFilter on ContentManagerContext)
   - Apply client-only indicators in both ContentPageLayout and ModpackContentModal

   Misc:
   - Add CLAUDE.md note about using prepr commands for lint checks
   - Export ConfirmLeaveModal from instances barrel

* fix: piping

* fix: switch content disable for linked server instances

* feat: client only filter

* fix: prepr

* feat: hasUpdate shape update

* feat: bulk update endpoint impl for content in panel

* feat: websocket state impl again with new phases

* fix: ws

* fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug

* fix: qa bugs

* fix: lint, a11y and i18n

* refactor: set up layouts folder properly

* fix: linked data cache stuff + lint

* feat: move installationsettings to shared layout

* fix: lint

* fix: issues

* feat: temp fuck staging up

* fix: lockfile

* fix: data sync issues on loader.vue

* fix: lint

* Hide shader configuration files from content list (#5499)

* feat: workaround search problem + split out reset

* fix: qa

* fix: changelog not showing on first open

* fix: qa + optimistic updating improvements

* fix: prepr+lint

* fix: qa

* feat: qa

* fix: lint

* fix: lint

* fix: build

* fix: build

* fix: type errors

* fix: fade and JAVA_HOME passthrough

* feat: qa

* feat: impl diff shit

* fix: qa

* fix: app qa

* feat: update diff modal

* fix: endpoint

* fix: qa

* fix: qa

* fix: use bulk in modpack modal

* feat: abort signal impl + fix issues

* fix: diff modal trunc

* feat: qa

* fix: qa

* feat: tooltip content tab

* fix: prepr

* fix: dismiss on settings btn

* feat: qa

* feat: dont clear handlers on disconnect

* fix: lint

* fix: wrangler + introduce staging-archon env file

---------

Signed-off-by: Calum H. <calum@modrinth.com>
Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
2026-03-12 13:24:32 -07:00

164 lines
4.1 KiB
Vue

<template>
<NewModal
ref="modal"
:header="'Changing ' + props.project?.title + ' version'"
@hide="onHide"
@show="onShow"
>
<div class="flex flex-col gap-4 md:w-[600px]">
<div class="flex flex-col gap-2">
<p class="m-0">
Select the version of {{ props.project?.title || 'the modpack' }} you want to install on
your server.
</p>
<p v-if="props.currentVersion" class="m-0 text-sm text-secondary">
Currently installed: {{ props.currentVersion.version_number }}
</p>
</div>
<div class="flex w-full flex-col gap-4">
<Combobox
v-if="props.versions?.length"
v-model="selectedVersion"
:options="versionOptions.map((v) => ({ value: v, label: v }))"
:display-value="selectedVersion || 'Select version...'"
placeholder="Select version..."
name="version"
class="w-full max-w-full"
/>
<div class="flex w-full flex-col gap-2 rounded-2xl bg-table-alternateRow p-4">
<div class="flex w-full flex-row items-center justify-between">
<label class="w-full text-lg font-bold text-contrast" for="modpack-hard-reset">
Erase all data
</label>
<Toggle id="modpack-hard-reset" v-model="hardReset" class="shrink-0" />
</div>
<div>
If enabled, existing mods, worlds, and configurations, will be deleted before installing
the new modpack version.
</div>
</div>
<div class="mt-4 flex justify-start gap-4">
<ButtonStyled :color="hardReset ? 'red' : 'brand'">
<button
:disabled="isLoading || !selectedVersion || props.serverStatus === 'installing'"
@click="handleReinstall"
>
<DownloadIcon class="size-4" />
{{ isLoading ? 'Installing...' : hardReset ? 'Erase and install' : 'Install' }}
</button>
</ButtonStyled>
<ButtonStyled>
<button :disabled="isLoading" @click="hide">
<XIcon />
Cancel
</button>
</ButtonStyled>
</div>
</div>
</div>
</NewModal>
</template>
<script setup lang="ts">
import { DownloadIcon, XIcon } from '@modrinth/assets'
import {
ButtonStyled,
Combobox,
injectModrinthClient,
injectModrinthServerContext,
injectNotificationManager,
NewModal,
Toggle,
} from '@modrinth/ui'
import { ModrinthServersFetchError } from '@modrinth/utils'
const { serverId } = injectModrinthServerContext()
const client = injectModrinthClient()
const { addNotification } = injectNotificationManager()
const props = defineProps<{
project: any
versions: any[]
currentVersion?: any
currentVersionId?: string
serverStatus?: string
}>()
const emit = defineEmits<{
reinstall: [any?]
}>()
const modal = ref()
const hardReset = ref(false)
const isLoading = ref(false)
const selectedVersion = ref(props.currentVersion?.version_number || '')
const versionOptions = computed(() => props.versions?.map((v) => v.version_number) || [])
const handleReinstall = async () => {
if (!selectedVersion.value || !props.project?.id) return
isLoading.value = true
try {
const versionId = props.versions.find((v) => v.version_number === selectedVersion.value)?.id
await client.archon.servers_v0.reinstall(
serverId,
{
project_id: props.project.id,
version_id: versionId,
},
hardReset.value,
)
emit('reinstall')
hide()
} catch (error) {
if (error instanceof ModrinthServersFetchError && error.statusCode === 429) {
addNotification({
title: 'Cannot reinstall server',
text: 'You are being rate limited. Please try again later.',
type: 'error',
})
} else {
addNotification({
title: 'Reinstall Failed',
text: 'An unexpected error occurred while reinstalling. Please try again later.',
type: 'error',
})
}
} finally {
isLoading.value = false
}
}
watch(
() => props.serverStatus,
(newStatus) => {
if (newStatus === 'installing') {
hide()
}
},
)
const onShow = () => {
hardReset.value = false
selectedVersion.value =
props.currentVersion?.version_number ?? props.versions?.[0]?.version_number ?? ''
}
const onHide = () => {
hardReset.value = false
selectedVersion.value = ''
isLoading.value = false
}
const show = () => modal.value?.show()
const hide = () => modal.value?.hide()
defineExpose({ show, hide })
</script>