Files
AstralRinth/src/models/mods.rs
Aeledfyr ff28ea8fa8 Refactor Meilisearch, update to latest SDK, and implement faceted search (#44)
* feat(indexing): Reindex curseforge & local database at an interval

* fix(indexing): Use strings for meilisearch primary key

Fixes #17 by prefixing curseforge ids with "curse-" and local ids
with "local-".

* feat(indexing): Add newly created mods to the index more quickly

* feat(indexing): Implement faceted search, update to meilisearch master

Fixes #9, but only uses faceted search for categories.  It should
be reasonably simple to add support for versions, but it may not
be as useful due to the large number of versions and the large
number of supported versions for each mod.

* feat(indexing): Allow skipping initial indexing

Co-authored-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
2020-07-27 16:54:10 -07:00

143 lines
4.5 KiB
Rust

use super::ids::Base62Id;
use super::teams::Team;
use chrono::{DateTime, Utc};
use serde::{Deserialize, Serialize};
/// The ID of a specific mod, encoded as base62 for usage in the API
#[derive(Copy, Clone, PartialEq, Eq, Serialize, Deserialize)]
#[serde(from = "Base62Id")]
#[serde(into = "Base62Id")]
pub struct ModId(pub u64);
/// The ID of a specific version of a mod
#[derive(Copy, Clone, PartialEq, Eq, Serialize, Deserialize)]
#[serde(from = "Base62Id")]
#[serde(into = "Base62Id")]
pub struct VersionId(pub u64);
/// A mod returned from the API
#[derive(Serialize, Deserialize)]
pub struct Mod {
/// The ID of the mod, encoded as a base62 string.
pub id: ModId,
// TODO: send partial team structure to reduce requests, but avoid sending
// unnecessary info
/// The team of people that has ownership of this mod.
pub team: Team,
/// The title or name of the mod.
pub title: String,
/// A short description of the mod.
pub description: String,
/// The link to the long description of the mod.
pub body_url: String,
/// The date at which the mod was first published.
pub published: DateTime<Utc>,
/// The total number of downloads the mod has had.
pub downloads: u32,
/// A list of the categories that the mod is in.
pub categories: Vec<String>,
/// A list of ids for versions of the mod.
pub versions: Vec<VersionId>,
///The URL of the icon of the mod
pub icon_url: Option<String>,
/// An optional link to where to submit bugs or issues with the mod.
pub issues_url: Option<String>,
/// An optional link to the source code for the mod.
pub source_url: Option<String>,
/// An optional link to the mod's wiki page or other relevant information.
pub wiki_url: Option<String>,
}
/// A specific version of a mod
#[derive(Serialize, Deserialize)]
pub struct Version {
/// The ID of the version, encoded as a base62 string.
pub id: VersionId,
/// The ID of the mod this version is for.
pub mod_id: ModId,
/// The name of this version
pub name: String,
/// The version number. Ideally will follow semantic versioning
pub version_number: String,
/// A link to the changelog for this version of the mod.
pub changelog_url: Option<String>,
/// The date that this version was published.
pub date_published: DateTime<Utc>,
/// The number of downloads this specific version has had.
pub downloads: u32,
/// The type of the release - `Alpha`, `Beta`, or `Release`.
pub version_type: VersionType,
/// A list of files available for download for this version.
pub files: Vec<VersionFile>,
/// A list of mods that this version depends on.
pub dependencies: Vec<VersionId>,
/// A list of versions of Minecraft that this version of the mod supports.
pub game_versions: Vec<GameVersion>,
/// The loaders that this version works on
pub loaders: Vec<ModLoader>,
}
/// A single mod file, with a url for the file and the file's hash
#[derive(Serialize, Deserialize)]
pub struct VersionFile {
/// A list of hashes of the file
pub hashes: Vec<FileHash>,
/// A direct link to the file for downloading it.
pub url: String,
}
/// A hash of a mod's file
#[derive(Serialize, Deserialize)]
pub struct FileHash {
// TODO: decide specific algorithms
/// The hashing algorithm used for this hash; could be "md5", "sha1", etc
pub algorithm: String,
/// The file hash, using the specified algorithm
pub hash: String,
}
#[derive(Serialize, Deserialize, Clone)]
#[serde(rename_all = "lowercase")]
pub enum VersionType {
Release,
Beta,
Alpha,
}
impl ToString for VersionType {
fn to_string(&self) -> String {
match self {
VersionType::Release => "release",
VersionType::Beta => "beta",
VersionType::Alpha => "alpha",
}
.to_string()
}
}
/// A specific version of Minecraft
#[derive(Serialize, Deserialize, Clone)]
#[serde(transparent)]
pub struct GameVersion(pub String);
/// A mod loader
#[derive(Serialize, Deserialize, Clone)]
#[serde(transparent)]
pub struct ModLoader(pub String);
#[derive(Serialize, Deserialize)]
pub struct SearchRequest {
pub query: Option<String>,
/// Must match a json 2 deep array of strings `[["categories:misc"]]`
// TODO: We may want to have a better representation of this, so that
// we are less likely to break backwards compatability
pub facets: Option<String>,
pub filters: Option<String>,
pub version: Option<String>,
pub offset: Option<String>,
pub index: Option<String>,
}