Files
pages/apps/frontend/src/components/ui/servers/PlatformVersionSelectModal.vue
IMB11 1b1d41605b refactor: Huge pyro servers composable cleanup (#3745)
* refactor: start refactor of pyro servers module-based class

* refactor: finish modules

* refactor: start on type checking + matching api

* refactor: finish pyro servers composable refactor

* refactor: pyro -> modrinth

* fix: import not refactored

* fix: broken power action enums

* fix: remove pyro mentions

* fix: lint

* refactor: fix option pages

* fix: error renames

* remove empty pyro-servers.ts file

---------

Signed-off-by: IMB11 <hendersoncal117@gmail.com>
Co-authored-by: Prospector <prospectordev@gmail.com>
2025-06-11 22:32:39 +00:00

533 lines
16 KiB
Vue

<template>
<NewModal
ref="versionSelectModal"
:header="
isSecondPhase
? 'Confirming reinstallation'
: `${props.currentLoader === selectedLoader ? 'Reinstalling' : 'Installing'}
${selectedLoader.toLowerCase() === 'vanilla' ? 'Vanilla Minecraft' : selectedLoader}`
"
@hide="onHide"
@show="onShow"
>
<div class="flex flex-col gap-4 md:w-[600px]">
<p
v-if="isSecondPhase"
:style="{
lineHeight: isSecondPhase ? '1.5' : undefined,
marginBottom: isSecondPhase ? '-12px' : '0',
marginTop: isSecondPhase ? '-4px' : '-2px',
}"
>
{{
"This will reinstall your server and erase all data. Are you sure you want to continue?"
}}
</p>
<div v-if="!isSecondPhase" class="flex flex-col gap-4">
<div class="mx-auto flex flex-row items-center gap-4">
<div
class="grid size-16 place-content-center rounded-2xl border-[2px] border-solid border-button-border bg-button-bg shadow-sm"
>
<UiServersIconsLoaderIcon class="size-10" :loader="selectedLoader" />
</div>
<svg
xmlns="http://www.w3.org/2000/svg"
width="24"
height="24"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
stroke-width="2"
stroke-linecap="round"
stroke-linejoin="round"
class="size-10"
>
<path d="M5 9v6" />
<path d="M9 9h3V5l7 7-7 7v-4H9V9z" />
</svg>
<div
class="grid size-16 place-content-center rounded-2xl border-[2px] border-solid border-button-border bg-table-alternateRow shadow-sm"
>
<ServerIcon class="size-10" />
</div>
</div>
<div class="flex w-full flex-col gap-2 rounded-2xl bg-table-alternateRow p-4">
<div class="text-lg font-bold text-contrast">Minecraft version</div>
<UiServersTeleportDropdownMenu
v-model="selectedMCVersion"
name="mcVersion"
:options="mcVersions"
class="w-full max-w-[100%]"
placeholder="Select Minecraft version..."
/>
<div class="mt-2 flex items-center justify-between gap-2">
<label for="toggle-snapshots" class="font-semibold"> Show snapshot versions </label>
<div
v-tooltip="
isSnapshotSelected ? 'A snapshot version is currently selected.' : undefined
"
>
<Toggle
id="toggle-snapshots"
v-model="showSnapshots"
:disabled="isSnapshotSelected"
/>
</div>
</div>
</div>
<div
v-if="selectedLoader.toLowerCase() !== 'vanilla'"
class="flex w-full flex-col gap-2 rounded-2xl p-4"
:class="{
'bg-table-alternateRow':
!selectedMCVersion || isLoading || selectedLoaderVersions.length > 0,
'bg-highlight-red':
selectedMCVersion && !isLoading && selectedLoaderVersions.length === 0,
}"
>
<div class="flex flex-col gap-2">
<div class="text-lg font-bold text-contrast">{{ selectedLoader }} version</div>
<template v-if="!selectedMCVersion">
<div
class="relative flex h-9 w-full select-none items-center rounded-xl bg-button-bg px-4 opacity-50"
>
Select a Minecraft version to see available versions
<DropdownIcon class="absolute right-4" />
</div>
</template>
<template v-else-if="isLoading">
<div
class="relative flex h-9 w-full items-center rounded-xl bg-button-bg px-4 opacity-50"
>
<UiServersIconsLoadingIcon class="mr-2 animate-spin" />
Loading versions...
<DropdownIcon class="absolute right-4" />
</div>
</template>
<template v-else-if="selectedLoaderVersions.length > 0">
<UiServersTeleportDropdownMenu
v-model="selectedLoaderVersion"
name="loaderVersion"
:options="selectedLoaderVersions"
class="w-full max-w-[100%]"
:placeholder="
selectedLoader.toLowerCase() === 'paper' ||
selectedLoader.toLowerCase() === 'purpur'
? `Select build number...`
: `Select loader version...`
"
/>
</template>
<template v-else>
<div>No versions available for Minecraft {{ selectedMCVersion }}.</div>
</template>
</div>
</div>
<div
v-if="!initialSetup"
class="flex w-full flex-col gap-2 rounded-2xl bg-table-alternateRow p-4"
>
<div class="flex w-full flex-row items-center justify-between">
<label class="w-full text-lg font-bold text-contrast" for="hard-reset">
Erase all data
</label>
<input
id="hard-reset"
v-model="hardReset"
class="switch stylized-toggle shrink-0"
type="checkbox"
/>
</div>
<div>
Removes all data on your server, including your worlds, mods, and configuration files,
then reinstalls it with the selected version.
</div>
<div class="font-bold">This does not affect your backups, which are stored off-site.</div>
</div>
<BackupWarning
v-if="!initialSetup"
:backup-link="`/servers/manage/${props.server?.serverId}/backups`"
/>
</div>
<div class="mt-4 flex justify-start gap-4">
<ButtonStyled :color="isDangerous ? 'red' : 'brand'">
<button
v-tooltip="backupInProgress ? formatMessage(backupInProgress.tooltip) : undefined"
:disabled="canInstall || !!backupInProgress"
@click="handleReinstall"
>
<RightArrowIcon />
{{
isLoading
? "Installing..."
: isSecondPhase
? "Erase and install"
: hardReset
? "Continue"
: "Install"
}}
</button>
</ButtonStyled>
<ButtonStyled>
<button
:disabled="isLoading"
@click="
() => {
if (isSecondPhase) {
isSecondPhase = false;
} else {
hide();
}
}
"
>
<XIcon />
{{ isSecondPhase ? "Go back" : "Cancel" }}
</button>
</ButtonStyled>
</div>
</div>
</NewModal>
</template>
<script setup lang="ts">
import { BackupWarning, ButtonStyled, NewModal, Toggle } from "@modrinth/ui";
import { DropdownIcon, RightArrowIcon, ServerIcon, XIcon } from "@modrinth/assets";
import { $fetch } from "ofetch";
import { type Loaders, ModrinthServersFetchError } from "@modrinth/utils";
import type { BackupInProgressReason } from "~/pages/servers/manage/[id].vue";
import { ModrinthServer } from "~/composables/servers/modrinth-servers.ts";
const { formatMessage } = useVIntl();
interface LoaderVersion {
id: string;
stable: boolean;
loaders: {
id: string;
url: string;
stable: boolean;
}[];
}
type VersionMap = Record<string, LoaderVersion[]>;
type VersionCache = Record<string, any>;
const props = defineProps<{
server: ModrinthServer;
currentLoader: Loaders | undefined;
backupInProgress?: BackupInProgressReason;
initialSetup?: boolean;
}>();
const emit = defineEmits<{
reinstall: [any?];
}>();
const versionSelectModal = ref();
const isSecondPhase = ref(false);
const hardReset = ref(false);
const isLoading = ref(false);
const loadingServerCheck = ref(false);
const serverCheckError = ref("");
const showSnapshots = ref(false);
const selectedLoader = ref<Loaders>("Vanilla");
const selectedMCVersion = ref("");
const selectedLoaderVersion = ref("");
const paperVersions = ref<Record<string, number[]>>({});
const purpurVersions = ref<Record<string, string[]>>({});
const loaderVersions = ref<VersionMap>({});
const cachedVersions = ref<VersionCache>({});
const versionStrings = ["forge", "fabric", "quilt", "neo"] as const;
const isSnapshotSelected = computed(() => {
if (selectedMCVersion.value) {
const selected = tags.value.gameVersions.find((x) => x.version === selectedMCVersion.value);
if (selected?.version_type !== "release") {
return true;
}
}
return false;
});
const getLoaderVersions = async (loader: string) => {
return await $fetch(
`https://launcher-meta.modrinth.com/${loader?.toLowerCase()}/v0/manifest.json`,
);
};
const fetchLoaderVersions = async () => {
const versions = await Promise.all(
versionStrings.map(async (loader) => {
const runFetch = async (iterations: number) => {
if (iterations > 5) {
throw new Error("Failed to fetch loader versions");
}
try {
const res = await getLoaderVersions(loader);
return { [loader]: (res as any).gameVersions };
// eslint-disable-next-line @typescript-eslint/no-unused-vars
} catch (_) {
return await runFetch(iterations + 1);
}
};
try {
return await runFetch(0);
} catch (e) {
console.error(e);
return { [loader]: [] };
}
}),
);
loaderVersions.value = versions.reduce((acc, val) => ({ ...acc, ...val }), {});
};
const fetchPaperVersions = async (mcVersion: string) => {
try {
const res = await $fetch(`https://api.papermc.io/v2/projects/paper/versions/${mcVersion}`);
paperVersions.value[mcVersion] = (res as any).builds.sort((a: number, b: number) => b - a);
return res;
} catch (e) {
console.error(e);
return null;
}
};
const fetchPurpurVersions = async (mcVersion: string) => {
try {
const res = await $fetch(`https://api.purpurmc.org/v2/purpur/${mcVersion}`);
purpurVersions.value[mcVersion] = (res as any).builds.all.sort(
(a: string, b: string) => parseInt(b) - parseInt(a),
);
return res;
} catch (e) {
console.error(e);
return null;
}
};
const selectedLoaderVersions = computed<string[]>(() => {
const loader = selectedLoader.value.toLowerCase();
if (loader === "paper") {
return paperVersions.value[selectedMCVersion.value]?.map((x) => `${x}`) || [];
}
if (loader === "purpur") {
return purpurVersions.value[selectedMCVersion.value] || [];
}
if (loader === "vanilla") {
return [];
}
let apiLoader = loader;
if (loader === "neoforge") {
apiLoader = "neo";
}
const backwardsCompatibleVersion = loaderVersions.value[apiLoader]?.find(
// eslint-disable-next-line no-template-curly-in-string
(x) => x.id === "${modrinth.gameVersion}",
);
if (backwardsCompatibleVersion) {
return backwardsCompatibleVersion.loaders.map((x) => x.id);
}
return (
loaderVersions.value[apiLoader]
?.find((x) => x.id === selectedMCVersion.value)
?.loaders.map((x) => x.id) || []
);
});
watch(selectedLoader, async () => {
if (selectedMCVersion.value) {
selectedLoaderVersion.value = "";
serverCheckError.value = "";
await checkVersionAvailability(selectedMCVersion.value);
}
});
watch(
selectedLoaderVersions,
(newVersions) => {
if (
newVersions.length > 0 &&
(!selectedLoaderVersion.value || !newVersions.includes(selectedLoaderVersion.value))
) {
selectedLoaderVersion.value = String(newVersions[0]);
}
},
{ immediate: true },
);
const getLoaderVersion = async (loader: string, version: string) => {
return await $fetch(
`https://launcher-meta.modrinth.com/${loader?.toLowerCase()}/v0/versions/${version}.json`,
);
};
const checkVersionAvailability = async (version: string) => {
if (!version || version.trim().length < 3) return;
isLoading.value = true;
loadingServerCheck.value = true;
try {
const mcRes = cachedVersions.value[version] || (await getLoaderVersion("minecraft", version));
cachedVersions.value[version] = mcRes;
if (!mcRes.downloads?.server) {
serverCheckError.value = "We couldn't find a server.jar for this version.";
return;
}
const loader = selectedLoader.value.toLowerCase();
if (loader === "paper" || loader === "purpur") {
const fetchFn = loader === "paper" ? fetchPaperVersions : fetchPurpurVersions;
const result = await fetchFn(version);
if (!result) {
serverCheckError.value = `This Minecraft version is not supported by ${loader}.`;
return;
}
}
serverCheckError.value = "";
} catch (error) {
console.error(error);
serverCheckError.value = "Failed to fetch versions.";
} finally {
loadingServerCheck.value = false;
isLoading.value = false;
}
};
watch(selectedMCVersion, checkVersionAvailability);
onMounted(() => {
fetchLoaderVersions();
});
const tags = useTags();
const mcVersions = computed(() =>
tags.value.gameVersions
.filter((x) =>
showSnapshots.value
? x.version_type === "snapshot" || x.version_type === "release"
: x.version_type === "release",
)
.map((x) => x.version),
);
const isDangerous = computed(() => hardReset.value);
const canInstall = computed(() => {
const conds =
!selectedMCVersion.value ||
isLoading.value ||
loadingServerCheck.value ||
serverCheckError.value.trim().length > 0;
if (selectedLoader.value.toLowerCase() === "vanilla") {
return conds;
}
return conds || !selectedLoaderVersion.value;
});
const handleReinstall = async () => {
if (hardReset.value && !isSecondPhase.value) {
isSecondPhase.value = true;
return;
}
isLoading.value = true;
try {
await props.server.general?.reinstall(
true,
selectedLoader.value,
selectedMCVersion.value,
selectedLoader.value === "Vanilla" ? "" : selectedLoaderVersion.value,
props.initialSetup ? true : hardReset.value,
);
emit("reinstall", {
loader: selectedLoader.value,
lVersion: selectedLoaderVersion.value,
mVersion: selectedMCVersion.value,
});
hide();
} catch (error) {
if (error instanceof ModrinthServersFetchError && (error as any)?.statusCode === 429) {
addNotification({
group: "server",
title: "Cannot reinstall server",
text: "You are being rate limited. Please try again later.",
type: "error",
});
} else {
addNotification({
group: "server",
title: "Reinstall Failed",
text: "An unexpected error occurred while reinstalling. Please try again later.",
type: "error",
});
}
} finally {
isLoading.value = false;
}
};
const onShow = () => {
selectedMCVersion.value = props.server.general?.mc_version || "";
if (isSnapshotSelected.value) {
showSnapshots.value = true;
}
};
const onHide = () => {
hardReset.value = false;
isSecondPhase.value = false;
serverCheckError.value = "";
loadingServerCheck.value = false;
isLoading.value = false;
selectedMCVersion.value = "";
serverCheckError.value = "";
paperVersions.value = {};
purpurVersions.value = {};
};
const show = (loader: Loaders) => {
if (selectedLoader.value !== loader) {
selectedLoaderVersion.value = "";
}
selectedLoader.value = loader;
selectedMCVersion.value = props.server.general?.mc_version || "";
versionSelectModal.value?.show();
};
const hide = () => versionSelectModal.value?.hide();
defineExpose({ show, hide });
</script>
<style scoped>
.stylized-toggle:checked::after {
background: var(--color-accent-contrast) !important;
}
</style>