Files
pages/apps/app/src/api/utils.rs
Prospector ff4c7f47b2 Direct World Joining (#3457)
* Begin work on worlds backend

* Finish implementing get_profile_worlds and get_server_status (except pinning)

* Create TS types and manually copy unparsed chat components

* Clippy fix

* Update types.d.ts

* Initial worlds UI work

* Fix api::get_profile_worlds to take in a relative path

* sanitize & security update

* Fix sanitizePotentialFileUrl

* Fix sanitizePotentialFileUrl (for real)

* Fix empty motd causing error

* Finally actually fix world icons

* Fix world icon not being visible on non-Windows

* Use the correct generics to take in AppHandle

* Implement start_join_singleplayer_world and start_join_server for modern versions

* Don't error if server has no cached icon

* Migrate to own server pinging

* Ignore missing server hidden field and missing saves dir

* Update world list frontend

* More frontend work

* Server status player sample can be absent

* Fix refresh state

* Add get_profile_protocol_version

* Add protocol_version column to database

* SQL INTEGER is i64 in sqlx

* sqlx prepare

* Cache protocol version in database

* Continue worlds UI work

* Fix motds being bold

* Remove legacy pinging and add a 30-second timeout

* Remove pinned for now and match world (and server) parsing closer to spec

* Move type ServerStatus to worlds.ts

* Implement add_server_to_profile

* Fix pack_status being ignored when joining from launcher

* Make World path field be relative

* Implement rename_world and reset_world_icon

* Clippy fix

* Fix rename_world

* UI enhancements

* Implement backup_world, which returns the backup size in bytes

* Clippy fix

* Return index when adding servers to profile

* Fix backup

* Implement delete_world

* Implement edit_server_in_profile and remove_server_from_profile

* Clippy fix

* Log server joins

* Add edit and delete support

* Fix ts errors

* Fix minecraft font

* Switch font out for non-monospaced.

* Fix font proper

* Some more world cleanup, handle play state, check quickplay compatibility

* Clear the cached protocol version when a profile's game version is changed

* Fix tint colors in navbar

* Fix server protocol version pinging

* UI fixes

* Fix protocol version handler

* Fix MOTD parsing

* Add worlds_updated profile event

* fix pkg

* Functional home screen with worlds

* lint

* Fix incorrect folder creation

* Make items clickable

* Add locked field to SingleplayerWorld indicating whether the world is locked by the game

* Implement locking frontend

* Fix locking condition

* Split worlds_updated profile event into servers_updated and world_updated

* Fix compile error

* Use port from resolve SRV record

* Fix serialization of ProfilePayload and ProfilePayloadType

* Individual singleplayer world refreshing

* Log when worlds are perceived to be updated

* Push logging + total refresh lock

* Unlisten fixes

* Highlight current world when clicked

* Launcher logs refactor (#3444)

* Switch live log to use STDOUT

* fix clippy, legacy logs support

* Fix lint

* Handle non-XML log messages in XML logging, and don't escape log messages into XML

---------

Co-authored-by: Josiah Glosson <soujournme@gmail.com>

* Update incompatibility text

* Home page fixes, and unlock after close

* Remove logging

* Add join log database migration

* Switch server join timing to being in the database instead of in a separate log file

* Create optimized get_recent_worlds function that takes in a limit

* Update dependencies and fix Cargo.lock

* temp disable overflow menus

* revert home page changes

* Enable overflow menus again

* Remove list

* Revert

* Push dev tools

* Remove default filter

* Disable debug renderer

* Fix random app errors

* Refactor

* Fix missing computed import

* Fix light mode issues

* Fix TS errors

* Lint

* Fix bad link in change modpack version modal

* fix lint

* fix intl

---------

Co-authored-by: Josiah Glosson <soujournme@gmail.com>
Co-authored-by: Jai A <jaiagr+gpg@pm.me>
Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
2025-04-26 18:09:58 -07:00

170 lines
5.1 KiB
Rust

use serde::{Deserialize, Serialize};
use theseus::{
handler,
prelude::{CommandPayload, DirectoryInfo},
};
use crate::api::{Result, TheseusSerializableError};
use dashmap::DashMap;
use std::path::{Path, PathBuf};
use theseus::prelude::canonicalize;
use url::Url;
pub fn init<R: tauri::Runtime>() -> tauri::plugin::TauriPlugin<R> {
tauri::plugin::Builder::new("utils")
.invoke_handler(tauri::generate_handler![
get_os,
should_disable_mouseover,
highlight_in_folder,
open_path,
show_launcher_logs_folder,
progress_bars_list,
get_opening_command
])
.build()
}
/// Gets OS
#[tauri::command]
pub fn get_os() -> OS {
#[cfg(target_os = "windows")]
let os = OS::Windows;
#[cfg(target_os = "linux")]
let os = OS::Linux;
#[cfg(target_os = "macos")]
let os = OS::MacOS;
os
}
#[derive(Debug, Clone, Serialize, Deserialize)]
#[allow(clippy::enum_variant_names)]
pub enum OS {
Windows,
Linux,
MacOS,
}
// Lists active progress bars
// Create a new HashMap with the same keys
// Values provided should not be used directly, as they are not guaranteed to be up-to-date
#[tauri::command]
pub async fn progress_bars_list(
) -> Result<DashMap<uuid::Uuid, theseus::LoadingBar>> {
let res = theseus::EventState::list_progress_bars().await?;
Ok(res)
}
// cfg only on mac os
// disables mouseover and fixes a random crash error only fixed by recent versions of macos
#[cfg(target_os = "macos")]
#[tauri::command]
pub async fn should_disable_mouseover() -> bool {
// We try to match version to 12.2 or higher. If unrecognizable to pattern or lower, we default to the css with disabled mouseover for safety
let os = os_info::get();
if let os_info::Version::Semantic(major, minor, _) = os.version() {
if *major >= 12 && *minor >= 3 {
// Mac os version is 12.3 or higher, we allow mouseover
return false;
}
}
true
}
#[cfg(not(target_os = "macos"))]
#[tauri::command]
pub async fn should_disable_mouseover() -> bool {
false
}
#[tauri::command]
pub fn highlight_in_folder(path: PathBuf) {
let res = opener::reveal(path);
if let Err(e) = res {
tracing::error!("Failed to highlight file in folder: {}", e);
}
}
#[tauri::command]
pub fn open_path(path: PathBuf) {
let res = opener::open(path);
if let Err(e) = res {
tracing::error!("Failed to open path: {}", e);
}
}
#[tauri::command]
pub fn show_launcher_logs_folder() {
let path = DirectoryInfo::launcher_logs_dir().unwrap_or_default();
// failure to get folder just opens filesystem
// (ie: if in debug mode only and launcher_logs never created)
open_path(path);
}
// Get opening command
// For example, if a user clicks on an .mrpack to open the app.
// This should be called once and only when the app is done booting up and ready to receive a command
// Returns a Command struct- see events.js
#[tauri::command]
#[cfg(target_os = "macos")]
pub async fn get_opening_command(
state: tauri::State<'_, crate::macos::deep_link::InitialPayload>,
) -> Result<Option<CommandPayload>> {
let payload = state.payload.lock().await;
return if let Some(payload) = payload.as_ref() {
tracing::info!("opening command {payload}");
Ok(Some(handler::parse_command(payload).await?))
} else {
Ok(None)
};
}
#[tauri::command]
#[cfg(not(target_os = "macos"))]
pub async fn get_opening_command() -> Result<Option<CommandPayload>> {
// Tauri is not CLI, we use arguments as path to file to call
let cmd_arg = std::env::args_os().nth(1);
tracing::info!("opening command {cmd_arg:?}");
let cmd_arg = cmd_arg.map(|path| path.to_string_lossy().to_string());
if let Some(cmd) = cmd_arg {
tracing::debug!("Opening command: {:?}", cmd);
return Ok(Some(handler::parse_command(&cmd).await?));
}
Ok(None)
}
// helper function called when redirected by a weblink (ie: modrith://do-something) or when redirected by a .mrpack file (in which case its a filepath)
// We hijack the deep link library (which also contains functionality for instance-checking)
pub async fn handle_command(command: String) -> Result<()> {
tracing::info!("handle command: {command}");
Ok(theseus::handler::parse_and_emit_command(&command).await?)
}
// Remove when (and if) https://github.com/tauri-apps/tauri/issues/12022 is implemented
pub(crate) fn tauri_convert_file_src(path: &Path) -> Result<Url> {
#[cfg(any(windows, target_os = "android"))]
const BASE: &str = "http://asset.localhost/";
#[cfg(not(any(windows, target_os = "android")))]
const BASE: &str = "asset://localhost/";
macro_rules! theseus_try {
($test:expr) => {
match $test {
Ok(val) => val,
Err(e) => {
return Err(TheseusSerializableError::Theseus(e.into()))
}
}
};
}
let path = theseus_try!(canonicalize(path));
let path = path.to_string_lossy();
let encoded = urlencoding::encode(&path);
Ok(theseus_try!(Url::parse(&format!("{BASE}{encoded}"))))
}