Files
AstralRinth/apps/app/src/api/worlds.rs
T
Truman Gao 83d53dafe7 fix: servers misc fixes (#5475)
* fix: tags in project settings to have icons and ordered correctly

* fix copy in project list layout settings

* fix tag item in header navigation

* adjust ping ranges

* add handle click tag

* fix: dont show offline in project page for draft status

* move tags above creators in app

* preload server project page on load and optimize queries

* add server project card to organization page

* fix minecraft_java_server label

* pnpm prepr

* have user option in project create modal be circle

* feat: implement better mobile project page view

* disable summary line clamp for servers

* fix: unlink instance doesnt update instance

* increase icon upload size

* small fix on button size

* improve how server ping info loads

* remove unnecessary pings for instance page

* fix order of computing dependency diff

* remove linked_project_id from world, use name+address to match for managed world instead

* pnpm prepr

* hide duplicate worlds with same domain name in worlds list

* add install content warning for server instance

* increase summary max width

* add handling for server projects for bulk editing links

* implement include user unlisted projects in published modpack select

* pnpm prepr

* filter to only user unlisted status

* add bad link warnings

* fix modpack tags appearing in server

* cargo fmt
2026-03-07 02:11:45 +00:00

225 lines
5.8 KiB
Rust

use crate::api::Result;
use either::Either;
use enumset::EnumSet;
use tauri::{AppHandle, Manager, Runtime};
use theseus::prelude::ProcessMetadata;
use theseus::profile::{QuickPlayType, get_full_path};
use theseus::server_address::ServerAddress;
use theseus::worlds::{
DisplayStatus, ProtocolVersion, ServerPackStatus, ServerStatus, World,
WorldType, WorldWithProfile,
};
use theseus::{profile, worlds};
pub fn init<R: Runtime>() -> tauri::plugin::TauriPlugin<R> {
tauri::plugin::Builder::new("worlds")
.invoke_handler(tauri::generate_handler![
get_recent_worlds,
get_profile_worlds,
get_singleplayer_world,
set_world_display_status,
rename_world,
reset_world_icon,
backup_world,
delete_world,
add_server_to_profile,
edit_server_in_profile,
remove_server_from_profile,
get_profile_protocol_version,
get_server_status,
start_join_singleplayer_world,
start_join_server,
])
.build()
}
#[tauri::command]
pub async fn get_recent_worlds<R: Runtime>(
app_handle: AppHandle<R>,
limit: usize,
display_statuses: Option<EnumSet<DisplayStatus>>,
) -> Result<Vec<WorldWithProfile>> {
let mut result = worlds::get_recent_worlds(
limit,
display_statuses.unwrap_or(EnumSet::all()),
)
.await?;
for world in &mut result {
adapt_world_icon(&app_handle, &mut world.world);
}
Ok(result)
}
#[tauri::command]
pub async fn get_profile_worlds<R: Runtime>(
app_handle: AppHandle<R>,
path: &str,
) -> Result<Vec<World>> {
let mut result = worlds::get_profile_worlds(path).await?;
for world in &mut result {
adapt_world_icon(&app_handle, world);
}
Ok(result)
}
#[tauri::command]
pub async fn get_singleplayer_world<R: Runtime>(
app_handle: AppHandle<R>,
instance: &str,
world: &str,
) -> Result<World> {
let mut world = worlds::get_singleplayer_world(instance, world).await?;
adapt_world_icon(&app_handle, &mut world);
Ok(world)
}
fn adapt_world_icon<R: Runtime>(app_handle: &AppHandle<R>, world: &mut World) {
if let Some(Either::Left(icon_path)) = &world.icon {
let icon_path = icon_path.clone();
if let Ok(new_url) = super::utils::tauri_convert_file_src(&icon_path) {
world.icon = Some(Either::Right(new_url));
if let Err(e) =
app_handle.asset_protocol_scope().allow_file(&icon_path)
{
tracing::warn!(
"Failed to allow file access for icon {}: {}",
icon_path.display(),
e
);
}
} else {
tracing::warn!(
"Encountered invalid icon path for world {}: {}",
world.name,
icon_path.display()
);
world.icon = None;
}
}
}
#[tauri::command]
pub async fn set_world_display_status(
instance: &str,
world_type: WorldType,
world_id: &str,
display_status: DisplayStatus,
) -> Result<()> {
Ok(worlds::set_world_display_status(
instance,
world_type,
world_id,
display_status,
)
.await?)
}
#[tauri::command]
pub async fn rename_world(
instance: &str,
world: &str,
new_name: &str,
) -> Result<()> {
let instance = get_full_path(instance).await?;
worlds::rename_world(&instance, world, new_name).await?;
Ok(())
}
#[tauri::command]
pub async fn reset_world_icon(instance: &str, world: &str) -> Result<()> {
let instance = get_full_path(instance).await?;
worlds::reset_world_icon(&instance, world).await?;
Ok(())
}
#[tauri::command]
pub async fn backup_world(instance: &str, world: &str) -> Result<u64> {
let instance = get_full_path(instance).await?;
Ok(worlds::backup_world(&instance, world).await?)
}
#[tauri::command]
pub async fn delete_world(instance: &str, world: &str) -> Result<()> {
let instance = get_full_path(instance).await?;
worlds::delete_world(&instance, world).await?;
Ok(())
}
#[tauri::command]
pub async fn add_server_to_profile(
path: &str,
name: String,
address: String,
pack_status: ServerPackStatus,
) -> Result<usize> {
let path = get_full_path(path).await?;
Ok(
worlds::add_server_to_profile(&path, name, address, pack_status)
.await?,
)
}
#[tauri::command]
pub async fn edit_server_in_profile(
path: &str,
index: usize,
name: String,
address: String,
pack_status: ServerPackStatus,
) -> Result<()> {
let path = get_full_path(path).await?;
worlds::edit_server_in_profile(&path, index, name, address, pack_status)
.await?;
Ok(())
}
#[tauri::command]
pub async fn remove_server_from_profile(
path: &str,
index: usize,
) -> Result<()> {
let path = get_full_path(path).await?;
worlds::remove_server_from_profile(&path, index).await?;
Ok(())
}
#[tauri::command]
pub async fn get_profile_protocol_version(
path: &str,
) -> Result<Option<ProtocolVersion>> {
Ok(worlds::get_profile_protocol_version(path).await?)
}
#[tauri::command]
pub async fn get_server_status(
address: &str,
protocol_version: Option<ProtocolVersion>,
) -> Result<ServerStatus> {
Ok(worlds::get_server_status(address, protocol_version).await?)
}
#[tauri::command]
pub async fn start_join_singleplayer_world(
path: &str,
world: String,
) -> Result<ProcessMetadata> {
let process =
profile::run(path, QuickPlayType::Singleplayer(world)).await?;
Ok(process)
}
#[tauri::command]
pub async fn start_join_server(
path: &str,
address: &str,
) -> Result<ProcessMetadata> {
let process = profile::run(
path,
QuickPlayType::Server(ServerAddress::Unresolved(address.to_owned())),
)
.await?;
Ok(process)
}