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* search patch for accurate loader/gv filtering * backup * basic search test * finished test * incomplete commit; backing up * Working multipat reroute backup * working rough draft v3 * most tests passing * works * search v2 conversion * added some tags.rs v2 conversions * Worked through warnings, unwraps, prints * refactors * new search test * version files changes fixes * redesign to revs * removed old caches * removed games * fmt clippy * merge conflicts * fmt, prepare * moved v2 routes over to v3 * fixes; tests passing * project type changes * moved files over * fmt, clippy, prepare, etc * loaders to loader_fields, added tests * fmt, clippy, prepare * fixed sorting bug * reversed back- wrong order for consistency * fmt; clippy; prepare --------- Co-authored-by: Jai A <jaiagr+gpg@pm.me>
223 lines
5.8 KiB
Rust
223 lines
5.8 KiB
Rust
use super::ids::Base62Id;
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use crate::auth::flows::AuthProvider;
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use crate::bitflags_serde_impl;
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use chrono::{DateTime, Utc};
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use rust_decimal::Decimal;
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use serde::{Deserialize, Serialize};
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#[derive(Copy, Clone, PartialEq, Eq, Serialize, Deserialize, Debug)]
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#[serde(from = "Base62Id")]
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#[serde(into = "Base62Id")]
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pub struct UserId(pub u64);
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pub const DELETED_USER: UserId = UserId(127155982985829);
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bitflags::bitflags! {
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#[derive(Copy, Clone, Debug)]
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pub struct Badges: u64 {
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// 1 << 0 unused - ignore + replace with something later
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const MIDAS = 1 << 0;
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const EARLY_MODPACK_ADOPTER = 1 << 1;
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const EARLY_RESPACK_ADOPTER = 1 << 2;
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const EARLY_PLUGIN_ADOPTER = 1 << 3;
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const ALPHA_TESTER = 1 << 4;
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const CONTRIBUTOR = 1 << 5;
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const TRANSLATOR = 1 << 6;
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const ALL = 0b1111111;
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const NONE = 0b0;
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}
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}
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bitflags_serde_impl!(Badges, u64);
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impl Default for Badges {
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fn default() -> Badges {
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Badges::NONE
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}
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}
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#[derive(Serialize, Deserialize, Clone, Debug)]
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pub struct User {
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pub id: UserId,
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pub username: String,
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pub name: Option<String>,
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pub avatar_url: Option<String>,
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pub bio: Option<String>,
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pub created: DateTime<Utc>,
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pub role: Role,
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pub badges: Badges,
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pub auth_providers: Option<Vec<AuthProvider>>,
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pub email: Option<String>,
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pub email_verified: Option<bool>,
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pub has_password: Option<bool>,
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pub has_totp: Option<bool>,
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pub payout_data: Option<UserPayoutData>,
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// DEPRECATED. Always returns None
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pub github_id: Option<u64>,
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}
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#[derive(Serialize, Deserialize, Clone, Debug)]
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pub struct UserPayoutData {
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pub balance: Decimal,
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pub trolley_id: Option<String>,
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pub trolley_status: Option<RecipientStatus>,
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}
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use crate::database::models::user_item::User as DBUser;
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impl From<DBUser> for User {
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fn from(data: DBUser) -> Self {
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Self {
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id: data.id.into(),
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username: data.username,
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name: data.name,
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email: None,
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email_verified: None,
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avatar_url: data.avatar_url,
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bio: data.bio,
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created: data.created,
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role: Role::from_string(&data.role),
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badges: data.badges,
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payout_data: None,
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auth_providers: None,
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has_password: None,
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has_totp: None,
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github_id: None,
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}
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}
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}
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#[derive(Serialize, Deserialize, PartialEq, Eq, Clone, Debug)]
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#[serde(rename_all = "lowercase")]
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pub enum Role {
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Developer,
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Moderator,
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Admin,
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}
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impl std::fmt::Display for Role {
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fn fmt(&self, fmt: &mut std::fmt::Formatter) -> std::fmt::Result {
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fmt.write_str(self.as_str())
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}
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}
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impl Role {
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pub fn from_string(string: &str) -> Role {
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match string {
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"admin" => Role::Admin,
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"moderator" => Role::Moderator,
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_ => Role::Developer,
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}
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}
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pub fn as_str(&self) -> &'static str {
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match self {
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Role::Developer => "developer",
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Role::Moderator => "moderator",
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Role::Admin => "admin",
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}
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}
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pub fn is_mod(&self) -> bool {
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match self {
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Role::Developer => false,
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Role::Moderator | Role::Admin => true,
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}
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}
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pub fn is_admin(&self) -> bool {
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match self {
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Role::Developer | Role::Moderator => false,
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Role::Admin => true,
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}
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}
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}
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#[derive(Serialize, Deserialize, PartialEq, Eq, Clone, Debug)]
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#[serde(rename_all = "lowercase")]
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pub enum RecipientStatus {
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Active,
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Incomplete,
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Disabled,
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Archived,
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Suspended,
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Blocked,
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}
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impl RecipientStatus {
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pub fn from_string(string: &str) -> RecipientStatus {
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match string {
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"active" => RecipientStatus::Active,
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"incomplete" => RecipientStatus::Incomplete,
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"disabled" => RecipientStatus::Disabled,
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"archived" => RecipientStatus::Archived,
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"suspended" => RecipientStatus::Suspended,
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"blocked" => RecipientStatus::Blocked,
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_ => RecipientStatus::Disabled,
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}
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}
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pub fn as_str(&self) -> &'static str {
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match self {
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RecipientStatus::Active => "active",
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RecipientStatus::Incomplete => "incomplete",
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RecipientStatus::Disabled => "disabled",
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RecipientStatus::Archived => "archived",
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RecipientStatus::Suspended => "suspended",
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RecipientStatus::Blocked => "blocked",
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}
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}
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}
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#[derive(Serialize)]
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pub struct Payout {
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pub created: DateTime<Utc>,
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pub amount: Decimal,
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pub status: PayoutStatus,
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}
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#[derive(Serialize, Deserialize, PartialEq, Eq, Clone)]
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#[serde(rename_all = "lowercase")]
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pub enum PayoutStatus {
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Pending,
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Failed,
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Processed,
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Returned,
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Processing,
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}
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impl PayoutStatus {
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pub fn from_string(string: &str) -> PayoutStatus {
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match string {
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"pending" => PayoutStatus::Pending,
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"failed" => PayoutStatus::Failed,
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"processed" => PayoutStatus::Processed,
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"returned" => PayoutStatus::Returned,
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"processing" => PayoutStatus::Processing,
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_ => PayoutStatus::Processing,
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}
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}
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pub fn as_str(&self) -> &'static str {
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match self {
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PayoutStatus::Pending => "pending",
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PayoutStatus::Failed => "failed",
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PayoutStatus::Processed => "processed",
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PayoutStatus::Returned => "returned",
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PayoutStatus::Processing => "processing",
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}
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}
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pub fn is_failed(&self) -> bool {
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match self {
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PayoutStatus::Pending => false,
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PayoutStatus::Failed => true,
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PayoutStatus::Processed => false,
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PayoutStatus::Returned => true,
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PayoutStatus::Processing => false,
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}
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}
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}
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