* feat: blog
* feat: creator withdraw overhaul blog
* fix: bullet points
* fix: title
* fix: blog
* feat: autoplay on scroll & fix encoding of videos
* fix: class on first video
* fix: authors + summary + title
* fix: title + summary
* fix: lint
* fix: rev page mp4
* update formatting + phrasing
* some more formatting changes
* unify hr colors
* update opening line
* update blog time
---------
Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
* Update ad placeholders to new green graphic
* Remove rounded corners from app ad frame
* Improve web ad placeholder styling
* Revamp app sidebar to match mockups more closely, greatly improve friends UX, fix up context menus and typify shit
* only show overflow on hover
* lint
* intl:extract
* clean up the inline code in FriendsSection
These changes add a layered hook to the `markdown-it` renderer rules to
resolve `<img>` element `src` attributes and `<a>` element `href`
attributes to a path-absolute relative URL, to ensure that such URLs
always point to the same resource URL even when the URL the current
resource is being viewed from changes.
This fixes an issue with relative links and image source URLs being
broken when a blog post was watched from a URL that lacked a trailing
slash, as web browsers adjust the path relative URLs are resolved from
depending on whether such character is present, and we didn't account
for that.
While at it, I've rebuilt all the blog posts and their associated RSS
feed.
* New envs frontend
* lint fix
* Add blog post, user-facing changes, dashboard warning, project page member warning, and migration reviewing. maybe some other misc stuff
* lint
* lint
* ignore .data in .prettierignore
* i18n as fuck
* fix proj page
* Improve news markdown rendering
* improve phrasing of initial paragraph
* Fix environments not reloading after save
* index.ts instead of underscored name
* shrink-0 back on these icons
* feat: consistently format all HTML, XML, JSON, CSS, JS, TS, SQL, TOML, YAML, and Markdown files
* chore: deal with VS Code not being able to parse valid editorconfig syntax
Sometimes I'm surprised that computers even work.
* chore: get rid of IntelliJ IDE config files that should not be there
These were already added to the `.gitignore` a long time ago, and now
are being ignored by Prettier.
* fix: rename `tooling-config` `format` script to `fix` for it to run with Turbo
* starting on new checklist implementation
Change default shouldShow behavior for stages.
add new messages and stages.
Change some existing stage logic.
Add placeholder var for the rules.
Co-Authored-By: @coolbot100s
* misc fixes + corrections
* Add clickable link previews to links stage
* Correct mislabeled title message and add new title messages
* Change message formatting, use rules variable, correct wip desc and title 1.8 messages, add tags buttons
* More applications of rules placeholder
* Add new status alerts stage
* change order of statusAlerts
* Update title related messages, add navigation based vars
* Overhaul Links stage and add new messages.
* Set message weights, add some disables
* message.mds now obey lint >:(
* fixed links text message formatting and changed an icon
* Combine title and slug stages
* Add more info to some stages and properly case stage ids
* tweak summary text formatting
* Improved tags stage info and more navigation placeholders
* redo reupload stage, more navigation placeholders, licensing stage improvements, versions stage improvements, status alerts stage improvements
* Allow modpack permissions stage to appear again by adding a dummy button.
* Update modpack permissions guidance
* fix: blog path issues
* fix: lint issues
* fix license stage text formatting
* Improve license stage
* feat: move links into one md file to be cleaner
* Update packages/moderation/data/stages/links.ts
Signed-off-by: IMB11 <hendersoncal117@gmail.com>
---------
Signed-off-by: IMB11 <hendersoncal117@gmail.com>
Co-authored-by: IMB11 <hendersoncal117@gmail.com>
Co-authored-by: IMB11 <calum@modrinth.com>
* chore: typo fix and formatting tidyups
* refactor(theseus): extend auth subsystem to fetch complete user profiles
* chore: fix new `prettier` lints
* chore: document differences between similar `Credentials` methods
* chore: remove dead `profile_run_credentials` plugin command
* feat(app): skin selector backend
* enh(app/skin-selector): better DB intension through deferred FKs, further PNG validations
* chore: fix comment typo spotted by Copilot
* fix: less racy auth token refresh logic
This may help with issues reported by users where the access token is
invalid and can't be used to join servers over long periods of time.
* tweak(app-lib): improve consistency of skin field serialization case
* fix(app-lib/minecraft_skins): fix custom skin removal from DB not working
* Begin skins frontend
* Cape preview
* feat: start on SkinPreviewRenderer
* feat: setting for nametag
* feat: hide nametag setting (sql)
* fix: positioning of meshes
* fix: lighting
* fix: allow dragging off-bounds
* fix: better color mapping
* feat: hide nametag setting (impl)
* feat: Start on edit modal + cape button cleanup + renderer fixes
* feat: Finish new skin modal
* feat: finish cape modal
* feat: skin rendering on load
* fix: logic for Skins.vue
* fix: types
* fix: types (for modal + renderer)
* feat: Editing?
* fix: renderer not updating variant
* fix: mojang username not modrinth username
* feat: batched skin rendering - remove vzge references (apart from capes, wip)
* feat: fix sizing on SkinButton and SkinLikeButton, also implement bust positioning
* feat: capes in preview renderer & baked renders
* fix: lint fixes
* refactor: Start on cleanup and polish
* fix: hide error notification when logged out
* revert: .gltf formatting
* chore(app-frontend): fix typos
* fix(app-lib): delay account skin data deletion to next reboot
This gives users an opportunity to not unexpectedly lose skin data in
case they log off on accident.
* fix: login button & provide/inject AccountsCard
* polish: skin buttons
* fix: imports
* polish: use figma values
* polish: tweak underneath shadow
* polish: cursor grab
* polish: remove green bg from CapeLikeTextButton when selected.
* polish: modal tweaks
* polish: grid tweaks + start on upload skin modal
* polish: drag and drop file flow
* polish: button positioning in SkinButton
* fix: lint issues
* polish: deduplicate model+cape stuff and fix layout
* fix: lint issues
* fix: camel case requirement for make-default
* polish: use indexed db to persist skin previews
* fix: lint issues
* polish: add skin icon sizing
* polish: theme fixes
* feat: animation system for skin preview renderer
* feat(app/minecraft_skins): save current custom external skin when equipping skins
* fix: cape button & dynamic nametag sizing
* feat(theseus): add `normalize_skin_texture` Tauri command
This command lets the app frontend opt in to normalizing the texture of
any skin, which may be in either the legacy 64x32 or newer 64x64 format,
to the newer 64x64 format for display purposes.
* chore: Rust build fixes
* feat: start impl of skin normalization on frontend
* feat(theseus): change parameter type of `normalize_skin_texture` Tauri command
* fix: normalization
* fix(theseus): make new `normalize_skin_texture` command usable
* feat: finish normalization impl
* fix: vueuse issue
* fix: use optimistic approach when changing skins/capes.
* fix: nametag cleanup + scroll fix
* fix: edit modal computedAsync not fast enough for skin preview renderer
* feat: classic player model animations
* chore: fix new Clippy lint
* fix(app-lib): actually delete custom skins with no cape overrides
* fix(app-lib): handle repeated addition of the same skin properly
* refactor(app-lib): simplify DB connection logic a little
* fix: various improvements
* feat: slim animations
* fix: z-fighting on models
* fix: shading + lighting improvements
* fix: shadows
* fix: polish
* fix: polish
* fix: accounts card not having the right head
* fix: lint issues
* fix: build issue
* feat: drag and drop func
* fix: temp disable drag and drop in the modal
* Revert "fix: temp disable drag and drop in the modal"
This reverts commit 33500c564e3f85e6c0a2e83dd9700deda892004d.
* fix: drag and drop working
* fix: lint
* fix: better media queries
* feat(app/skins): revert current custom external skin storing on equip
This reverts commit 0155262ddd081c8677654619a09e814088fdd8b0.
* regen pnpm lock
* pnpm fix
* Make default capes a little more clear
* Lint
---------
Co-authored-by: Alejandro González <me@alegon.dev>
Co-authored-by: Prospector <prospectordev@gmail.com>
* Add blog post: Pride Month 2025 campaign
* fix lint maybe
* Revert changes to other stuff
* run fix
* use local links
* re-run fix
---------
Co-authored-by: Prospector <prospectordev@gmail.com>