* feat: consistently format all HTML, XML, JSON, CSS, JS, TS, SQL, TOML, YAML, and Markdown files
* chore: deal with VS Code not being able to parse valid editorconfig syntax
Sometimes I'm surprised that computers even work.
* chore: get rid of IntelliJ IDE config files that should not be there
These were already added to the `.gitignore` a long time ago, and now
are being ignored by Prettier.
* fix: rename `tooling-config` `format` script to `fix` for it to run with Turbo
* feat: set up typed nag (validators) system
* feat: start on frontend impl
* fix: shouldShow issues
* feat: continue work
* feat: re add submitting/re-submit nags
* feat: start work implementing validation checks using new nag system
* fix: links page + add more validations
* feat: tags validations
* fix: lint issues
* fix: lint
* fix: issues
* feat: start on i18nifying nags
* feat: impl intl
* fix: minecraft title clause update
* fix: locale issues
* refactor: inline i18n
* fix: summary char min
* fix: issues
* Rephrase a few core nags
* Modify character limit numbers
* Remove redundant sentanceEnders check to reduce false positive.
* Description nag rephrasing and tweaks
* Tweak links nags adding project type checking for source publication check, make description nag tonally consistent.
* fix: description nag
* bump source publication nag to warn until additional files can be checked.
* refactor link checking helper functions, prevent misuse of dsc links, prevent link shortener usage, check if source required licensed projects have additional files, bump this check back to required.
* Correct plugin project type checking
* fix: lint issues
* update links.ts
* feat: key + sort nags by type
* Tweak core and description nag titles, change image accessability nag logic.
* feat: update readme
* updates to tags checking and rest of the nag titles
* fix locale
* fix: formatjs
* fix tags warning, and link shorteners and misused discord warnings to link settings page, reword some warnings.
* correct vocabulary for resolutions tags warning and sort tags list in resolution tags nag
* lint fix
* fix method typo
* Add nag for summary formatting.
* Check for link shorteners in donation links
* add Gallery requirement nag for shaders and most resource packs
* update index.json
---------
Signed-off-by: IMB11 <hendersoncal117@gmail.com>
Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
Co-authored-by: coolbot100s <76798835+coolbot100s@users.noreply.github.com>
* starting on new checklist implementation
Change default shouldShow behavior for stages.
add new messages and stages.
Change some existing stage logic.
Add placeholder var for the rules.
Co-Authored-By: @coolbot100s
* misc fixes + corrections
* Add clickable link previews to links stage
* Correct mislabeled title message and add new title messages
* Change message formatting, use rules variable, correct wip desc and title 1.8 messages, add tags buttons
* More applications of rules placeholder
* Add new status alerts stage
* change order of statusAlerts
* Update title related messages, add navigation based vars
* Overhaul Links stage and add new messages.
* Set message weights, add some disables
* message.mds now obey lint >:(
* fixed links text message formatting and changed an icon
* Combine title and slug stages
* Add more info to some stages and properly case stage ids
* tweak summary text formatting
* Improved tags stage info and more navigation placeholders
* redo reupload stage, more navigation placeholders, licensing stage improvements, versions stage improvements, status alerts stage improvements
* Allow modpack permissions stage to appear again by adding a dummy button.
* Update modpack permissions guidance
* fix: blog path issues
* fix: lint issues
* fix license stage text formatting
* Improve license stage
* feat: move links into one md file to be cleaner
* Update packages/moderation/data/stages/links.ts
Signed-off-by: IMB11 <hendersoncal117@gmail.com>
---------
Signed-off-by: IMB11 <hendersoncal117@gmail.com>
Co-authored-by: IMB11 <hendersoncal117@gmail.com>
Co-authored-by: IMB11 <calum@modrinth.com>
* feat: only initialize batch renderer if needed & head storage
* feat: support webp storage of skin renders if supported (falls back to png if not)
* fix: performance improvements with cache loading+saving
* fix: mirrored skins + remove cape model for embedded cape
* feat: antialiasing
* fix: leg jumping & store fbx's for reference
* fix: lint issues
* fix: lint issues
* feat: tweaks to radial spotlight
* fix: app nav btn colors
* chore: typo fix and formatting tidyups
* refactor(theseus): extend auth subsystem to fetch complete user profiles
* chore: fix new `prettier` lints
* chore: document differences between similar `Credentials` methods
* chore: remove dead `profile_run_credentials` plugin command
* feat(app): skin selector backend
* enh(app/skin-selector): better DB intension through deferred FKs, further PNG validations
* chore: fix comment typo spotted by Copilot
* fix: less racy auth token refresh logic
This may help with issues reported by users where the access token is
invalid and can't be used to join servers over long periods of time.
* tweak(app-lib): improve consistency of skin field serialization case
* fix(app-lib/minecraft_skins): fix custom skin removal from DB not working
* Begin skins frontend
* Cape preview
* feat: start on SkinPreviewRenderer
* feat: setting for nametag
* feat: hide nametag setting (sql)
* fix: positioning of meshes
* fix: lighting
* fix: allow dragging off-bounds
* fix: better color mapping
* feat: hide nametag setting (impl)
* feat: Start on edit modal + cape button cleanup + renderer fixes
* feat: Finish new skin modal
* feat: finish cape modal
* feat: skin rendering on load
* fix: logic for Skins.vue
* fix: types
* fix: types (for modal + renderer)
* feat: Editing?
* fix: renderer not updating variant
* fix: mojang username not modrinth username
* feat: batched skin rendering - remove vzge references (apart from capes, wip)
* feat: fix sizing on SkinButton and SkinLikeButton, also implement bust positioning
* feat: capes in preview renderer & baked renders
* fix: lint fixes
* refactor: Start on cleanup and polish
* fix: hide error notification when logged out
* revert: .gltf formatting
* chore(app-frontend): fix typos
* fix(app-lib): delay account skin data deletion to next reboot
This gives users an opportunity to not unexpectedly lose skin data in
case they log off on accident.
* fix: login button & provide/inject AccountsCard
* polish: skin buttons
* fix: imports
* polish: use figma values
* polish: tweak underneath shadow
* polish: cursor grab
* polish: remove green bg from CapeLikeTextButton when selected.
* polish: modal tweaks
* polish: grid tweaks + start on upload skin modal
* polish: drag and drop file flow
* polish: button positioning in SkinButton
* fix: lint issues
* polish: deduplicate model+cape stuff and fix layout
* fix: lint issues
* fix: camel case requirement for make-default
* polish: use indexed db to persist skin previews
* fix: lint issues
* polish: add skin icon sizing
* polish: theme fixes
* feat: animation system for skin preview renderer
* feat(app/minecraft_skins): save current custom external skin when equipping skins
* fix: cape button & dynamic nametag sizing
* feat(theseus): add `normalize_skin_texture` Tauri command
This command lets the app frontend opt in to normalizing the texture of
any skin, which may be in either the legacy 64x32 or newer 64x64 format,
to the newer 64x64 format for display purposes.
* chore: Rust build fixes
* feat: start impl of skin normalization on frontend
* feat(theseus): change parameter type of `normalize_skin_texture` Tauri command
* fix: normalization
* fix(theseus): make new `normalize_skin_texture` command usable
* feat: finish normalization impl
* fix: vueuse issue
* fix: use optimistic approach when changing skins/capes.
* fix: nametag cleanup + scroll fix
* fix: edit modal computedAsync not fast enough for skin preview renderer
* feat: classic player model animations
* chore: fix new Clippy lint
* fix(app-lib): actually delete custom skins with no cape overrides
* fix(app-lib): handle repeated addition of the same skin properly
* refactor(app-lib): simplify DB connection logic a little
* fix: various improvements
* feat: slim animations
* fix: z-fighting on models
* fix: shading + lighting improvements
* fix: shadows
* fix: polish
* fix: polish
* fix: accounts card not having the right head
* fix: lint issues
* fix: build issue
* feat: drag and drop func
* fix: temp disable drag and drop in the modal
* Revert "fix: temp disable drag and drop in the modal"
This reverts commit 33500c564e3f85e6c0a2e83dd9700deda892004d.
* fix: drag and drop working
* fix: lint
* fix: better media queries
* feat(app/skins): revert current custom external skin storing on equip
This reverts commit 0155262ddd081c8677654619a09e814088fdd8b0.
* regen pnpm lock
* pnpm fix
* Make default capes a little more clear
* Lint
---------
Co-authored-by: Alejandro González <me@alegon.dev>
Co-authored-by: Prospector <prospectordev@gmail.com>
* chore(theseus): significantly cleanup MacOS-specific code
* fix(labrinth): only use jemalloc allocator for Linux targets
The upstream crate asserts that its tests only pass for Linux targets,
and there's little point in supporting other OS for now since practical
Labrinth deployments run under a Linux environment anyway. This change
made it easier for me to cross-compile Labrinth.
* chore(theseus): tweak traffic lights pos according to c39bb78e38
As far as I understand it, that PR introduced the seemingly ad-hoc
additions of 6 and 12 units to the traffic light position calculations,
not directly modifying the `const` values introduced by
d6a72fbfc4.
* fix: re-enable app window shadows on Linux
* chore: log `window.set_shadow` errors
* chore: trigger CI
* Begin work on worlds backend
* Finish implementing get_profile_worlds and get_server_status (except pinning)
* Create TS types and manually copy unparsed chat components
* Clippy fix
* Update types.d.ts
* Initial worlds UI work
* Fix api::get_profile_worlds to take in a relative path
* sanitize & security update
* Fix sanitizePotentialFileUrl
* Fix sanitizePotentialFileUrl (for real)
* Fix empty motd causing error
* Finally actually fix world icons
* Fix world icon not being visible on non-Windows
* Use the correct generics to take in AppHandle
* Implement start_join_singleplayer_world and start_join_server for modern versions
* Don't error if server has no cached icon
* Migrate to own server pinging
* Ignore missing server hidden field and missing saves dir
* Update world list frontend
* More frontend work
* Server status player sample can be absent
* Fix refresh state
* Add get_profile_protocol_version
* Add protocol_version column to database
* SQL INTEGER is i64 in sqlx
* sqlx prepare
* Cache protocol version in database
* Continue worlds UI work
* Fix motds being bold
* Remove legacy pinging and add a 30-second timeout
* Remove pinned for now and match world (and server) parsing closer to spec
* Move type ServerStatus to worlds.ts
* Implement add_server_to_profile
* Fix pack_status being ignored when joining from launcher
* Make World path field be relative
* Implement rename_world and reset_world_icon
* Clippy fix
* Fix rename_world
* UI enhancements
* Implement backup_world, which returns the backup size in bytes
* Clippy fix
* Return index when adding servers to profile
* Fix backup
* Implement delete_world
* Implement edit_server_in_profile and remove_server_from_profile
* Clippy fix
* Log server joins
* Add edit and delete support
* Fix ts errors
* Fix minecraft font
* Switch font out for non-monospaced.
* Fix font proper
* Some more world cleanup, handle play state, check quickplay compatibility
* Clear the cached protocol version when a profile's game version is changed
* Fix tint colors in navbar
* Fix server protocol version pinging
* UI fixes
* Fix protocol version handler
* Fix MOTD parsing
* Add worlds_updated profile event
* fix pkg
* Functional home screen with worlds
* lint
* Fix incorrect folder creation
* Make items clickable
* Add locked field to SingleplayerWorld indicating whether the world is locked by the game
* Implement locking frontend
* Fix locking condition
* Split worlds_updated profile event into servers_updated and world_updated
* Fix compile error
* Use port from resolve SRV record
* Fix serialization of ProfilePayload and ProfilePayloadType
* Individual singleplayer world refreshing
* Log when worlds are perceived to be updated
* Push logging + total refresh lock
* Unlisten fixes
* Highlight current world when clicked
* Launcher logs refactor (#3444)
* Switch live log to use STDOUT
* fix clippy, legacy logs support
* Fix lint
* Handle non-XML log messages in XML logging, and don't escape log messages into XML
---------
Co-authored-by: Josiah Glosson <soujournme@gmail.com>
* Update incompatibility text
* Home page fixes, and unlock after close
* Remove logging
* Add join log database migration
* Switch server join timing to being in the database instead of in a separate log file
* Create optimized get_recent_worlds function that takes in a limit
* Update dependencies and fix Cargo.lock
* temp disable overflow menus
* revert home page changes
* Enable overflow menus again
* Remove list
* Revert
* Push dev tools
* Remove default filter
* Disable debug renderer
* Fix random app errors
* Refactor
* Fix missing computed import
* Fix light mode issues
* Fix TS errors
* Lint
* Fix bad link in change modpack version modal
* fix lint
* fix intl
---------
Co-authored-by: Josiah Glosson <soujournme@gmail.com>
Co-authored-by: Jai A <jaiagr+gpg@pm.me>
Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
* feat: locations page + stock callouts
* feat: misalligned but spirits there!!
* fix readability on colors on globe
* Enhancements to globe
* Fix out of stock indicator styling
* Start globe near US and slow speed
* Remove debug statement
* Switch from capacity to stock API
* Make custom use its own stock checker
* Fix lint, add changelog entries
---------
Co-authored-by: Elizabeth <checksum@pyro.host>
Co-authored-by: Lio <git@lio.cat>
* chore: dedupe lockfile
Signed-off-by: Evan Song <theevansong@gmail.com>
* fix: incorrect spacing between editing and browsing state
Signed-off-by: Evan Song <theevansong@gmail.com>
* chore: improve files image viewer toolbar
Signed-off-by: Evan Song <theevansong@gmail.com>
* chore: image viewer cursor affordance
Signed-off-by: Evan Song <theevansong@gmail.com>
* chore: clean imports
Signed-off-by: Evan Song <theevansong@gmail.com>
* chore: add tooltips
Signed-off-by: Evan Song <theevansong@gmail.com>
* chore: use black background
Signed-off-by: Evan Song <theevansong@gmail.com>
* feat: show scale factor, handle large images, consolidate state
Signed-off-by: Evan Song <theevansong@gmail.com>
* chore: add types to fs operations
Signed-off-by: Evan Song <theevansong@gmail.com>
* feat: add date create sorting option
Signed-off-by: Evan Song <theevansong@gmail.com>
* fix: match name of folder creation modal
Signed-off-by: Evan Song <theevansong@gmail.com>
* fix: add it here too
Signed-off-by: Evan Song <theevansong@gmail.com>
* feat: add creation date to file item, file manager header
Signed-off-by: Evan Song <theevansong@gmail.com>
* chore: a11y
Signed-off-by: Evan Song <theevansong@gmail.com>
* fix: ensure move item modal always has leading slash
Signed-off-by: Evan Song <theevansong@gmail.com>
* fix: correct move input placeholder
Signed-off-by: Evan Song <theevansong@gmail.com>
* chore: correct design disparity
Signed-off-by: Evan Song <theevansong@gmail.com>
* chore: add better affordance on active file item state
Signed-off-by: Evan Song <theevansong@gmail.com>
* fix: correct instances where we dont sentence case
Signed-off-by: Evan Song <theevansong@gmail.com>
* chore: clean
Signed-off-by: Evan Song <theevansong@gmail.com>
* chore: notify that server restarted on saveandrestart
Signed-off-by: Evan Song <theevansong@gmail.com>
* fix: consolidate error state in file manager
Signed-off-by: Evan Song <theevansong@gmail.com>
* chore: adjust sizing
Signed-off-by: Evan Song <theevansong@gmail.com>
* feat: drag and drop file items to move them
Signed-off-by: Evan Song <theevansong@gmail.com>
* feat: enable ability to drag folders too
Signed-off-by: Evan Song <theevansong@gmail.com>
* feat: better file movement toasts
Signed-off-by: Evan Song <theevansong@gmail.com>
* just say u hate me
Signed-off-by: Evan Song <theevansong@gmail.com>
* feat: uploading indicator for file uploads
Signed-off-by: Evan Song <theevansong@gmail.com>
* chore: cleaner file item ghost when dragging
Signed-off-by: Evan Song <theevansong@gmail.com>
* fix: enforce max length and truncate on ghost
Signed-off-by: Evan Song <theevansong@gmail.com>
* chore: improve item rename toast
Signed-off-by: Evan Song <theevansong@gmail.com>
* chore: improve item create toast
Signed-off-by: Evan Song <theevansong@gmail.com>
* feat: undo and redo stack
Signed-off-by: Evan Song <theevansong@gmail.com>
* fix: confusing behavior where folders were not sorted alphabetically
Signed-off-by: Evan Song <theevansong@gmail.com>
* feat: find and replace in file editor
Signed-off-by: Evan Song <theevansong@gmail.com>
* feat: correctly set language mode of file editor
Signed-off-by: Evan Song <theevansong@gmail.com>
* chore: slop
Signed-off-by: Evan Song <theevansong@gmail.com>
* chore: actually handle case with multiple dots in file name before setting language
Signed-off-by: Evan Song <theevansong@gmail.com>
* fix: match move icons in file context/threedot
Signed-off-by: Evan Song <theevansong@gmail.com>
* feat: upload indicator
Signed-off-by: Evan Song <theevansong@gmail.com>
* chore: dedupe lockfile again
Signed-off-by: Evan Song <theevansong@gmail.com>
* lockfile
Signed-off-by: Evan Song <theevansong@gmail.com>
* fix: file undefinedness
Signed-off-by: Evan Song <theevansong@gmail.com>
* checkpoint
Signed-off-by: Evan Song <theevansong@gmail.com>
* checkpoint
Signed-off-by: Evan Song <theevansong@gmail.com>
* checkpoint
Signed-off-by: Evan Song <theevansong@gmail.com>
* remove shitty animation logic
Signed-off-by: Evan Song <theevansong@gmail.com>
* feat: file upload queuer
Signed-off-by: Evan Song <theevansong@gmail.com>
* chore: only allow editable files to have active affordance
Signed-off-by: Evan Song <theevansong@gmail.com>
* fix: properly throw pyrofetcherror when rename fails
Signed-off-by: Evan Song <theevansong@gmail.com>
* feat: cancel file uploads
Signed-off-by: Evan Song <theevansong@gmail.com>
* chore: clean
Signed-off-by: Evan Song <theevansong@gmail.com>
---------
Signed-off-by: Evan Song <theevansong@gmail.com>
* Attempt at fixing popouts? no idea if will work
* Try with no theme?
* Revert "Try with no theme?"
This reverts commit 7fb3a6c6a6233d091d235364d072ffbbc7b7250a.
* Try to remove triggers from theme
* Remove duplicate plugin
* Fix version issue
* Try to remove theme and use default theme
* Add back theme for later fixing
* Lint
---------
Co-authored-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
* Bump tauri to v2
* Switch to virtual typed list for content page
* Fix unexpected hang on windows
* Fix ads window scaling issues on some devices
* Use DPR from browser
* Fix link opens, bump version, fix lint