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* Add launcher_feature_version to Profile * Misc fixes - Add typing to theme and settings stuff - Push instance route on creation from installing a modpack - Fixed servers not reloading properly when first added * Make old instances scan the logs folder for joined servers on launcher startup * Create AttachedWorldData * Change AttachedWorldData interface * Rename WorldType::World to WorldType::Singleplayer * Implement world display status system * Fix Minecraft font * Fix set_world_display_status Tauri error * Add 'Play instance' option * Add option to disable worlds showing in Home * Fixes - Fix available server filter only showing if there are some available - Fixed server and singleplayer filters sometimes showing when there are only servers or singleplayer worlds - Fixed new worlds not being automatically added when detected - Rephrased Jump back into worlds option description * Fixed sometimes more than 6 items showing up in Jump back in * Fix servers.dat issue with instances you haven't played before * Update a bunch of app dependencies in non-breaking ways * Update dependencies in app-lib that had breaking updates * Update dependencies in app that had breaking updates * Fix too large of bulk requests being made, limit max to 800 #3430 * Also update tauri-plugin-opener * Update app-lib to Rust 2024 * Non-breaking updates in ariadne * Breaking updates in ariadne * Ariadne Rust 2024 * Add hiding from home page, add types to Mods.vue * Make recent worlds go into grid when display is huge * Fix lint * Remove redundant media query * Fix protocol version on home page, and home page being blocked by pinging servers * Clippy fix in app-lib * Clippy fix in app * Clippy fix * More Clippy fixes * Fix Prettier lints * Undo `from_string` changes * Update macos dependencies * Apply updates to app-playground as well * Update Wry + Tauri * Update sysinfo * Update theseus_gui to Rust 2024 * Downgrade rand in ariadne to fix labrinth Labrinth can't use rand 0.9 due to argon2 * Cargo format --------- Signed-off-by: Josiah Glosson <soujournme@gmail.com> Co-authored-by: Prospector <prospectordev@gmail.com> Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com> Co-authored-by: Alejandro González <me@alegon.dev>
75 lines
2.0 KiB
Rust
75 lines
2.0 KiB
Rust
//! Authentication flow interface
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use crate::State;
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use crate::state::{Credentials, MinecraftLoginFlow};
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#[tracing::instrument]
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pub async fn begin_login() -> crate::Result<MinecraftLoginFlow> {
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let state = State::get().await?;
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crate::state::login_begin(&state.pool).await
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}
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#[tracing::instrument]
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pub async fn finish_login(
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code: &str,
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flow: MinecraftLoginFlow,
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) -> crate::Result<Credentials> {
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let state = State::get().await?;
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crate::state::login_finish(code, flow, &state.pool).await
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}
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#[tracing::instrument]
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pub async fn get_default_user() -> crate::Result<Option<uuid::Uuid>> {
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let state = State::get().await?;
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let users = Credentials::get_active(&state.pool).await?;
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Ok(users.map(|x| x.id))
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}
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#[tracing::instrument]
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pub async fn set_default_user(user: uuid::Uuid) -> crate::Result<()> {
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let state = State::get().await?;
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let users = Credentials::get_all(&state.pool).await?;
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let (_, mut user) = users.remove(&user).ok_or_else(|| {
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crate::ErrorKind::OtherError(format!(
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"Tried to get nonexistent user with ID {user}"
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))
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.as_error()
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})?;
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user.active = true;
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user.upsert(&state.pool).await?;
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Ok(())
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}
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/// Remove a user account from the database
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#[tracing::instrument]
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pub async fn remove_user(uuid: uuid::Uuid) -> crate::Result<()> {
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let state = State::get().await?;
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let users = Credentials::get_all(&state.pool).await?;
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if let Some((uuid, user)) = users.remove(&uuid) {
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Credentials::remove(uuid, &state.pool).await?;
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if user.active {
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if let Some((_, mut user)) = users.into_iter().next() {
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user.active = true;
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user.upsert(&state.pool).await?;
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}
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}
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}
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Ok(())
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}
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/// Get a copy of the list of all user credentials
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#[tracing::instrument]
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pub async fn users() -> crate::Result<Vec<Credentials>> {
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let state = State::get().await?;
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let users = Credentials::get_all(&state.pool).await?;
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Ok(users.into_iter().map(|x| x.1).collect())
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}
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