You've already forked AstralRinth
forked from xxxOFFxxx/AstralRinth
* Begin work on worlds backend * Finish implementing get_profile_worlds and get_server_status (except pinning) * Create TS types and manually copy unparsed chat components * Clippy fix * Update types.d.ts * Initial worlds UI work * Fix api::get_profile_worlds to take in a relative path * sanitize & security update * Fix sanitizePotentialFileUrl * Fix sanitizePotentialFileUrl (for real) * Fix empty motd causing error * Finally actually fix world icons * Fix world icon not being visible on non-Windows * Use the correct generics to take in AppHandle * Implement start_join_singleplayer_world and start_join_server for modern versions * Don't error if server has no cached icon * Migrate to own server pinging * Ignore missing server hidden field and missing saves dir * Update world list frontend * More frontend work * Server status player sample can be absent * Fix refresh state * Add get_profile_protocol_version * Add protocol_version column to database * SQL INTEGER is i64 in sqlx * sqlx prepare * Cache protocol version in database * Continue worlds UI work * Fix motds being bold * Remove legacy pinging and add a 30-second timeout * Remove pinned for now and match world (and server) parsing closer to spec * Move type ServerStatus to worlds.ts * Implement add_server_to_profile * Fix pack_status being ignored when joining from launcher * Make World path field be relative * Implement rename_world and reset_world_icon * Clippy fix * Fix rename_world * UI enhancements * Implement backup_world, which returns the backup size in bytes * Clippy fix * Return index when adding servers to profile * Fix backup * Implement delete_world * Implement edit_server_in_profile and remove_server_from_profile * Clippy fix * Log server joins * Add edit and delete support * Fix ts errors * Fix minecraft font * Switch font out for non-monospaced. * Fix font proper * Some more world cleanup, handle play state, check quickplay compatibility * Clear the cached protocol version when a profile's game version is changed * Fix tint colors in navbar * Fix server protocol version pinging * UI fixes * Fix protocol version handler * Fix MOTD parsing * Add worlds_updated profile event * fix pkg * Functional home screen with worlds * lint * Fix incorrect folder creation * Make items clickable * Add locked field to SingleplayerWorld indicating whether the world is locked by the game * Implement locking frontend * Fix locking condition * Split worlds_updated profile event into servers_updated and world_updated * Fix compile error * Use port from resolve SRV record * Fix serialization of ProfilePayload and ProfilePayloadType * Individual singleplayer world refreshing * Log when worlds are perceived to be updated * Push logging + total refresh lock * Unlisten fixes * Highlight current world when clicked * Launcher logs refactor (#3444) * Switch live log to use STDOUT * fix clippy, legacy logs support * Fix lint * Handle non-XML log messages in XML logging, and don't escape log messages into XML --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> * Update incompatibility text * Home page fixes, and unlock after close * Remove logging * Add join log database migration * Switch server join timing to being in the database instead of in a separate log file * Create optimized get_recent_worlds function that takes in a limit * Update dependencies and fix Cargo.lock * temp disable overflow menus * revert home page changes * Enable overflow menus again * Remove list * Revert * Push dev tools * Remove default filter * Disable debug renderer * Fix random app errors * Refactor * Fix missing computed import * Fix light mode issues * Fix TS errors * Lint * Fix bad link in change modpack version modal * fix lint * fix intl --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> Co-authored-by: Jai A <jaiagr+gpg@pm.me> Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
224 lines
7.1 KiB
Rust
224 lines
7.1 KiB
Rust
use crate::error::Result;
|
|
use crate::ErrorKind;
|
|
use serde::{Deserialize, Serialize};
|
|
use serde_json::value::RawValue;
|
|
use std::time::Duration;
|
|
use tokio::net::ToSocketAddrs;
|
|
use tokio::select;
|
|
use url::Url;
|
|
|
|
#[derive(Deserialize, Serialize, Debug, Clone)]
|
|
#[serde(rename_all = "camelCase")]
|
|
pub struct ServerStatus {
|
|
#[serde(skip_serializing_if = "Option::is_none")]
|
|
pub description: Option<Box<RawValue>>,
|
|
#[serde(skip_serializing_if = "Option::is_none")]
|
|
pub players: Option<ServerPlayers>,
|
|
#[serde(skip_serializing_if = "Option::is_none")]
|
|
pub version: Option<ServerVersion>,
|
|
#[serde(skip_serializing_if = "Option::is_none")]
|
|
pub favicon: Option<Url>,
|
|
#[serde(default)]
|
|
pub enforces_secure_chat: bool,
|
|
|
|
#[serde(skip_serializing_if = "Option::is_none")]
|
|
pub ping: Option<i64>,
|
|
}
|
|
|
|
#[derive(Deserialize, Serialize, Debug, Clone)]
|
|
pub struct ServerPlayers {
|
|
pub max: i32,
|
|
pub online: i32,
|
|
#[serde(default)]
|
|
pub sample: Vec<ServerGameProfile>,
|
|
}
|
|
|
|
#[derive(Deserialize, Serialize, Debug, Clone)]
|
|
pub struct ServerGameProfile {
|
|
pub id: String,
|
|
pub name: String,
|
|
}
|
|
|
|
#[derive(Deserialize, Serialize, Debug, Clone)]
|
|
pub struct ServerVersion {
|
|
pub name: String,
|
|
pub protocol: i32,
|
|
}
|
|
|
|
pub async fn get_server_status(
|
|
address: &impl ToSocketAddrs,
|
|
original_address: (&str, u16),
|
|
protocol_version: Option<i32>,
|
|
) -> Result<ServerStatus> {
|
|
select! {
|
|
res = modern::status(address, original_address, protocol_version) => res,
|
|
_ = tokio::time::sleep(Duration::from_secs(30)) => Err(ErrorKind::OtherError(
|
|
format!("Ping of {}:{} timed out", original_address.0, original_address.1)
|
|
).into())
|
|
}
|
|
}
|
|
|
|
mod modern {
|
|
use super::ServerStatus;
|
|
use crate::ErrorKind;
|
|
use chrono::Utc;
|
|
use tokio::io::{AsyncReadExt, AsyncWriteExt};
|
|
use tokio::net::{TcpStream, ToSocketAddrs};
|
|
|
|
pub async fn status(
|
|
address: &impl ToSocketAddrs,
|
|
original_address: (&str, u16),
|
|
protocol_version: Option<i32>,
|
|
) -> crate::Result<ServerStatus> {
|
|
let mut stream = TcpStream::connect(address).await?;
|
|
handshake(&mut stream, original_address, protocol_version).await?;
|
|
let mut result = status_body(&mut stream).await?;
|
|
result.ping = ping(&mut stream).await.ok();
|
|
Ok(result)
|
|
}
|
|
|
|
async fn handshake(
|
|
stream: &mut TcpStream,
|
|
original_address: (&str, u16),
|
|
protocol_version: Option<i32>,
|
|
) -> crate::Result<()> {
|
|
let (host, port) = original_address;
|
|
let protocol_version = protocol_version.unwrap_or(-1);
|
|
|
|
const PACKET_ID: i32 = 0;
|
|
const NEXT_STATE: i32 = 1;
|
|
|
|
let packet_size = varint::get_byte_size(PACKET_ID)
|
|
+ varint::get_byte_size(protocol_version)
|
|
+ varint::get_byte_size(host.len() as i32)
|
|
+ host.len()
|
|
+ size_of::<u16>()
|
|
+ varint::get_byte_size(NEXT_STATE);
|
|
|
|
let mut packet_buffer = Vec::with_capacity(
|
|
varint::get_byte_size(packet_size as i32) + packet_size,
|
|
);
|
|
|
|
varint::write(&mut packet_buffer, packet_size as i32);
|
|
varint::write(&mut packet_buffer, PACKET_ID);
|
|
varint::write(&mut packet_buffer, protocol_version);
|
|
varint::write(&mut packet_buffer, host.len() as i32);
|
|
packet_buffer.extend_from_slice(host.as_bytes());
|
|
packet_buffer.extend_from_slice(&port.to_be_bytes());
|
|
varint::write(&mut packet_buffer, NEXT_STATE);
|
|
|
|
stream.write_all(&packet_buffer).await?;
|
|
stream.flush().await?;
|
|
|
|
Ok(())
|
|
}
|
|
|
|
async fn status_body(
|
|
stream: &mut TcpStream,
|
|
) -> crate::Result<ServerStatus> {
|
|
stream.write_all(&[0x01, 0x00]).await?;
|
|
stream.flush().await?;
|
|
|
|
let packet_length = varint::read(stream).await?;
|
|
if packet_length < 0 {
|
|
return Err(ErrorKind::InputError(
|
|
"Invalid status response packet length".to_string(),
|
|
)
|
|
.into());
|
|
}
|
|
|
|
let mut packet_stream = stream.take(packet_length as u64);
|
|
let packet_id = varint::read(&mut packet_stream).await?;
|
|
if packet_id != 0x00 {
|
|
return Err(ErrorKind::InputError(
|
|
"Unexpected status response".to_string(),
|
|
)
|
|
.into());
|
|
}
|
|
let response_length = varint::read(&mut packet_stream).await?;
|
|
let mut json_response = vec![0_u8; response_length as usize];
|
|
packet_stream.read_exact(&mut json_response).await?;
|
|
|
|
if packet_stream.limit() > 0 {
|
|
tokio::io::copy(&mut packet_stream, &mut tokio::io::sink()).await?;
|
|
}
|
|
|
|
Ok(serde_json::from_slice(&json_response)?)
|
|
}
|
|
|
|
async fn ping(stream: &mut TcpStream) -> crate::Result<i64> {
|
|
let start_time = Utc::now();
|
|
let ping_magic = start_time.timestamp_millis();
|
|
|
|
stream.write_all(&[0x09, 0x01]).await?;
|
|
stream.write_i64(ping_magic).await?;
|
|
stream.flush().await?;
|
|
|
|
let mut response_prefix = [0_u8; 2];
|
|
stream.read_exact(&mut response_prefix).await?;
|
|
let response_magic = stream.read_i64().await?;
|
|
if response_prefix != [0x09, 0x01] || response_magic != ping_magic {
|
|
return Err(ErrorKind::InputError(
|
|
"Unexpected ping response".to_string(),
|
|
)
|
|
.into());
|
|
}
|
|
|
|
let response_time = Utc::now();
|
|
Ok((response_time - start_time).num_milliseconds())
|
|
}
|
|
|
|
mod varint {
|
|
use std::io;
|
|
use tokio::io::{AsyncRead, AsyncReadExt};
|
|
|
|
const MAX_VARINT_SIZE: usize = 5;
|
|
const DATA_BITS_MASK: u32 = 0x7f;
|
|
const CONT_BIT_MASK_U8: u8 = 0x80;
|
|
const CONT_BIT_MASK_U32: u32 = CONT_BIT_MASK_U8 as u32;
|
|
const DATA_BITS_PER_BYTE: usize = 7;
|
|
|
|
pub fn get_byte_size(x: i32) -> usize {
|
|
let x = x as u32;
|
|
for size in 1..MAX_VARINT_SIZE {
|
|
if (x & (u32::MAX << (size * DATA_BITS_PER_BYTE))) == 0 {
|
|
return size;
|
|
}
|
|
}
|
|
MAX_VARINT_SIZE
|
|
}
|
|
|
|
pub fn write(out: &mut Vec<u8>, value: i32) {
|
|
let mut value = value as u32;
|
|
while value >= CONT_BIT_MASK_U32 {
|
|
out.push(((value & DATA_BITS_MASK) | CONT_BIT_MASK_U32) as u8);
|
|
value >>= DATA_BITS_PER_BYTE;
|
|
}
|
|
out.push(value as u8);
|
|
}
|
|
|
|
pub async fn read<R: AsyncRead + Unpin>(
|
|
reader: &mut R,
|
|
) -> io::Result<i32> {
|
|
let mut result = 0;
|
|
let mut shift = 0;
|
|
|
|
loop {
|
|
let b = reader.read_u8().await?;
|
|
result |=
|
|
(b as u32 & DATA_BITS_MASK) << (shift * DATA_BITS_PER_BYTE);
|
|
shift += 1;
|
|
if shift > MAX_VARINT_SIZE {
|
|
return Err(io::Error::new(
|
|
io::ErrorKind::InvalidData,
|
|
"VarInt too big",
|
|
));
|
|
}
|
|
if b & CONT_BIT_MASK_U8 == 0 {
|
|
return Ok(result as i32);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|