Files
AstralRinth/packages/app-lib/src/util/server_ping.rs
Prospector ff4c7f47b2 Direct World Joining (#3457)
* Begin work on worlds backend

* Finish implementing get_profile_worlds and get_server_status (except pinning)

* Create TS types and manually copy unparsed chat components

* Clippy fix

* Update types.d.ts

* Initial worlds UI work

* Fix api::get_profile_worlds to take in a relative path

* sanitize & security update

* Fix sanitizePotentialFileUrl

* Fix sanitizePotentialFileUrl (for real)

* Fix empty motd causing error

* Finally actually fix world icons

* Fix world icon not being visible on non-Windows

* Use the correct generics to take in AppHandle

* Implement start_join_singleplayer_world and start_join_server for modern versions

* Don't error if server has no cached icon

* Migrate to own server pinging

* Ignore missing server hidden field and missing saves dir

* Update world list frontend

* More frontend work

* Server status player sample can be absent

* Fix refresh state

* Add get_profile_protocol_version

* Add protocol_version column to database

* SQL INTEGER is i64 in sqlx

* sqlx prepare

* Cache protocol version in database

* Continue worlds UI work

* Fix motds being bold

* Remove legacy pinging and add a 30-second timeout

* Remove pinned for now and match world (and server) parsing closer to spec

* Move type ServerStatus to worlds.ts

* Implement add_server_to_profile

* Fix pack_status being ignored when joining from launcher

* Make World path field be relative

* Implement rename_world and reset_world_icon

* Clippy fix

* Fix rename_world

* UI enhancements

* Implement backup_world, which returns the backup size in bytes

* Clippy fix

* Return index when adding servers to profile

* Fix backup

* Implement delete_world

* Implement edit_server_in_profile and remove_server_from_profile

* Clippy fix

* Log server joins

* Add edit and delete support

* Fix ts errors

* Fix minecraft font

* Switch font out for non-monospaced.

* Fix font proper

* Some more world cleanup, handle play state, check quickplay compatibility

* Clear the cached protocol version when a profile's game version is changed

* Fix tint colors in navbar

* Fix server protocol version pinging

* UI fixes

* Fix protocol version handler

* Fix MOTD parsing

* Add worlds_updated profile event

* fix pkg

* Functional home screen with worlds

* lint

* Fix incorrect folder creation

* Make items clickable

* Add locked field to SingleplayerWorld indicating whether the world is locked by the game

* Implement locking frontend

* Fix locking condition

* Split worlds_updated profile event into servers_updated and world_updated

* Fix compile error

* Use port from resolve SRV record

* Fix serialization of ProfilePayload and ProfilePayloadType

* Individual singleplayer world refreshing

* Log when worlds are perceived to be updated

* Push logging + total refresh lock

* Unlisten fixes

* Highlight current world when clicked

* Launcher logs refactor (#3444)

* Switch live log to use STDOUT

* fix clippy, legacy logs support

* Fix lint

* Handle non-XML log messages in XML logging, and don't escape log messages into XML

---------

Co-authored-by: Josiah Glosson <soujournme@gmail.com>

* Update incompatibility text

* Home page fixes, and unlock after close

* Remove logging

* Add join log database migration

* Switch server join timing to being in the database instead of in a separate log file

* Create optimized get_recent_worlds function that takes in a limit

* Update dependencies and fix Cargo.lock

* temp disable overflow menus

* revert home page changes

* Enable overflow menus again

* Remove list

* Revert

* Push dev tools

* Remove default filter

* Disable debug renderer

* Fix random app errors

* Refactor

* Fix missing computed import

* Fix light mode issues

* Fix TS errors

* Lint

* Fix bad link in change modpack version modal

* fix lint

* fix intl

---------

Co-authored-by: Josiah Glosson <soujournme@gmail.com>
Co-authored-by: Jai A <jaiagr+gpg@pm.me>
Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
2025-04-26 18:09:58 -07:00

224 lines
7.1 KiB
Rust

use crate::error::Result;
use crate::ErrorKind;
use serde::{Deserialize, Serialize};
use serde_json::value::RawValue;
use std::time::Duration;
use tokio::net::ToSocketAddrs;
use tokio::select;
use url::Url;
#[derive(Deserialize, Serialize, Debug, Clone)]
#[serde(rename_all = "camelCase")]
pub struct ServerStatus {
#[serde(skip_serializing_if = "Option::is_none")]
pub description: Option<Box<RawValue>>,
#[serde(skip_serializing_if = "Option::is_none")]
pub players: Option<ServerPlayers>,
#[serde(skip_serializing_if = "Option::is_none")]
pub version: Option<ServerVersion>,
#[serde(skip_serializing_if = "Option::is_none")]
pub favicon: Option<Url>,
#[serde(default)]
pub enforces_secure_chat: bool,
#[serde(skip_serializing_if = "Option::is_none")]
pub ping: Option<i64>,
}
#[derive(Deserialize, Serialize, Debug, Clone)]
pub struct ServerPlayers {
pub max: i32,
pub online: i32,
#[serde(default)]
pub sample: Vec<ServerGameProfile>,
}
#[derive(Deserialize, Serialize, Debug, Clone)]
pub struct ServerGameProfile {
pub id: String,
pub name: String,
}
#[derive(Deserialize, Serialize, Debug, Clone)]
pub struct ServerVersion {
pub name: String,
pub protocol: i32,
}
pub async fn get_server_status(
address: &impl ToSocketAddrs,
original_address: (&str, u16),
protocol_version: Option<i32>,
) -> Result<ServerStatus> {
select! {
res = modern::status(address, original_address, protocol_version) => res,
_ = tokio::time::sleep(Duration::from_secs(30)) => Err(ErrorKind::OtherError(
format!("Ping of {}:{} timed out", original_address.0, original_address.1)
).into())
}
}
mod modern {
use super::ServerStatus;
use crate::ErrorKind;
use chrono::Utc;
use tokio::io::{AsyncReadExt, AsyncWriteExt};
use tokio::net::{TcpStream, ToSocketAddrs};
pub async fn status(
address: &impl ToSocketAddrs,
original_address: (&str, u16),
protocol_version: Option<i32>,
) -> crate::Result<ServerStatus> {
let mut stream = TcpStream::connect(address).await?;
handshake(&mut stream, original_address, protocol_version).await?;
let mut result = status_body(&mut stream).await?;
result.ping = ping(&mut stream).await.ok();
Ok(result)
}
async fn handshake(
stream: &mut TcpStream,
original_address: (&str, u16),
protocol_version: Option<i32>,
) -> crate::Result<()> {
let (host, port) = original_address;
let protocol_version = protocol_version.unwrap_or(-1);
const PACKET_ID: i32 = 0;
const NEXT_STATE: i32 = 1;
let packet_size = varint::get_byte_size(PACKET_ID)
+ varint::get_byte_size(protocol_version)
+ varint::get_byte_size(host.len() as i32)
+ host.len()
+ size_of::<u16>()
+ varint::get_byte_size(NEXT_STATE);
let mut packet_buffer = Vec::with_capacity(
varint::get_byte_size(packet_size as i32) + packet_size,
);
varint::write(&mut packet_buffer, packet_size as i32);
varint::write(&mut packet_buffer, PACKET_ID);
varint::write(&mut packet_buffer, protocol_version);
varint::write(&mut packet_buffer, host.len() as i32);
packet_buffer.extend_from_slice(host.as_bytes());
packet_buffer.extend_from_slice(&port.to_be_bytes());
varint::write(&mut packet_buffer, NEXT_STATE);
stream.write_all(&packet_buffer).await?;
stream.flush().await?;
Ok(())
}
async fn status_body(
stream: &mut TcpStream,
) -> crate::Result<ServerStatus> {
stream.write_all(&[0x01, 0x00]).await?;
stream.flush().await?;
let packet_length = varint::read(stream).await?;
if packet_length < 0 {
return Err(ErrorKind::InputError(
"Invalid status response packet length".to_string(),
)
.into());
}
let mut packet_stream = stream.take(packet_length as u64);
let packet_id = varint::read(&mut packet_stream).await?;
if packet_id != 0x00 {
return Err(ErrorKind::InputError(
"Unexpected status response".to_string(),
)
.into());
}
let response_length = varint::read(&mut packet_stream).await?;
let mut json_response = vec![0_u8; response_length as usize];
packet_stream.read_exact(&mut json_response).await?;
if packet_stream.limit() > 0 {
tokio::io::copy(&mut packet_stream, &mut tokio::io::sink()).await?;
}
Ok(serde_json::from_slice(&json_response)?)
}
async fn ping(stream: &mut TcpStream) -> crate::Result<i64> {
let start_time = Utc::now();
let ping_magic = start_time.timestamp_millis();
stream.write_all(&[0x09, 0x01]).await?;
stream.write_i64(ping_magic).await?;
stream.flush().await?;
let mut response_prefix = [0_u8; 2];
stream.read_exact(&mut response_prefix).await?;
let response_magic = stream.read_i64().await?;
if response_prefix != [0x09, 0x01] || response_magic != ping_magic {
return Err(ErrorKind::InputError(
"Unexpected ping response".to_string(),
)
.into());
}
let response_time = Utc::now();
Ok((response_time - start_time).num_milliseconds())
}
mod varint {
use std::io;
use tokio::io::{AsyncRead, AsyncReadExt};
const MAX_VARINT_SIZE: usize = 5;
const DATA_BITS_MASK: u32 = 0x7f;
const CONT_BIT_MASK_U8: u8 = 0x80;
const CONT_BIT_MASK_U32: u32 = CONT_BIT_MASK_U8 as u32;
const DATA_BITS_PER_BYTE: usize = 7;
pub fn get_byte_size(x: i32) -> usize {
let x = x as u32;
for size in 1..MAX_VARINT_SIZE {
if (x & (u32::MAX << (size * DATA_BITS_PER_BYTE))) == 0 {
return size;
}
}
MAX_VARINT_SIZE
}
pub fn write(out: &mut Vec<u8>, value: i32) {
let mut value = value as u32;
while value >= CONT_BIT_MASK_U32 {
out.push(((value & DATA_BITS_MASK) | CONT_BIT_MASK_U32) as u8);
value >>= DATA_BITS_PER_BYTE;
}
out.push(value as u8);
}
pub async fn read<R: AsyncRead + Unpin>(
reader: &mut R,
) -> io::Result<i32> {
let mut result = 0;
let mut shift = 0;
loop {
let b = reader.read_u8().await?;
result |=
(b as u32 & DATA_BITS_MASK) << (shift * DATA_BITS_PER_BYTE);
shift += 1;
if shift > MAX_VARINT_SIZE {
return Err(io::Error::new(
io::ErrorKind::InvalidData,
"VarInt too big",
));
}
if b & CONT_BIT_MASK_U8 == 0 {
return Ok(result as i32);
}
}
}
}
}