refactor: align files tab with content tab design (#5621)

* fix: files.vue bugs before styling changes

* feat: move files tab to shared layout structure

* fix: qa

* fix: qa

* fix: bugs

* fix: lint

* fix: admonition cleanup with progress + actions

* fix: cleanup

* fix: modals

* fix: admon title

* fix: i18n standard

* fix: lint + i18n pass

* fix: remove transition

* fix: type errors

* feat: files tab in app

* fix: qa

* fix: backup item minmax

* fix: use ContentPageHeader for server panel

* fix: lint

* fix: lint

* fix: lint

* feat: page leave safety

* fix: lint

* fix: cargo fmt fix

* fix: blank in prod

* fix: content card table stuff

* Revert "fix: blank in prod"

This reverts commit 74758fe185cf85a4a20355857f889cb091b97ace.

* fix: import

* feat: browse worlds/servers flow

* fix: worlds tab parity with content tab

* fix: perf bug + shader filter pill copy

* feat: singleplayer filter

* fix: ordering

* fix: breadcrumbs

* fix: lint

* fix: qa

* feat: store server proj id when adding to a non-linked instance

* fix: lint

* fix: i18n + qa

* fix: conflict

* qa: already installed modal + placeholders not server-specific

* fix: qa

* fix: add + edit server modals

* fix: qa

* fix: security

* fix: devin flags

* fix: lint

* chore: change file to break build cache

* fix: admon

* fix: import path stuff

* feat: qa

* fix: fmt fmt idiot

---------

Signed-off-by: Calum H. <calum@modrinth.com>
This commit is contained in:
Calum H.
2026-03-26 18:55:15 +00:00
committed by GitHub
parent 706eb800cb
commit 381ea51cce
170 changed files with 8052 additions and 4571 deletions
@@ -30,19 +30,19 @@ const deleteConfirmModal = ref()
const { instance } = injectInstanceSettings()
const title = ref(instance.name)
const icon: Ref<string | undefined> = ref(instance.icon_path)
const groups = ref(instance.groups)
const title = ref(instance.value.name)
const icon: Ref<string | undefined> = ref(instance.value.icon_path)
const groups = ref([...instance.value.groups])
const newCategoryInput = ref('')
const installing = computed(() => instance.install_stage !== 'installed')
const installing = computed(() => instance.value.install_stage !== 'installed')
async function duplicateProfile() {
await duplicate(instance.path).catch(handleError)
await duplicate(instance.value.path).catch(handleError)
trackEvent('InstanceDuplicate', {
loader: instance.loader,
game_version: instance.game_version,
loader: instance.value.loader,
game_version: instance.value.game_version,
})
}
@@ -53,7 +53,7 @@ const availableGroups = computed(() => [
async function resetIcon() {
icon.value = undefined
await edit_icon(instance.path, null).catch(handleError)
await edit_icon(instance.value.path, null).catch(handleError)
trackEvent('InstanceRemoveIcon')
}
@@ -71,7 +71,7 @@ async function setIcon() {
if (!value) return
icon.value = value
await edit_icon(instance.path, icon.value).catch(handleError)
await edit_icon(instance.value.path, icon.value).catch(handleError)
trackEvent('InstanceSetIcon')
}
@@ -102,7 +102,7 @@ watch(
[title, groups, groups],
async () => {
if (removing.value) return
await edit(instance.path, editProfileObject.value).catch(handleError)
await edit(instance.value.path, editProfileObject.value).catch(handleError)
},
{ deep: true },
)
@@ -110,11 +110,11 @@ watch(
const removing = ref(false)
async function removeProfile() {
removing.value = true
const path = instance.path
const path = instance.value.path
trackEvent('InstanceRemove', {
loader: instance.loader,
game_version: instance.game_version,
loader: instance.value.loader,
game_version: instance.value.game_version,
})
await router.push({ path: '/' })
@@ -22,9 +22,11 @@ const { instance } = injectInstanceSettings()
const globalSettings = (await get().catch(handleError)) as AppSettings
const overrideHooks = ref(
!!instance.hooks.pre_launch || !!instance.hooks.wrapper || !!instance.hooks.post_exit,
!!instance.value.hooks.pre_launch ||
!!instance.value.hooks.wrapper ||
!!instance.value.hooks.post_exit,
)
const hooks = ref(instance.hooks ?? globalSettings.hooks)
const hooks = ref(instance.value.hooks ?? globalSettings.hooks)
const editProfileObject = computed(() => {
const editProfile: {
@@ -40,7 +42,7 @@ const editProfileObject = computed(() => {
watch(
[overrideHooks, hooks],
async () => {
await edit(instance.path, editProfileObject.value)
await edit(instance.value.path, editProfileObject.value)
},
{ deep: true },
)
@@ -73,9 +73,9 @@ const [
])
const { data: modpackInfo } = useQuery({
queryKey: computed(() => ['linkedModpackInfo', instance.path]),
queryFn: () => get_linked_modpack_info(instance.path, 'must_revalidate'),
enabled: computed(() => !!instance.linked_data?.project_id && !offline),
queryKey: computed(() => ['linkedModpackInfo', instance.value.path]),
queryFn: () => get_linked_modpack_info(instance.value.path, 'must_revalidate'),
enabled: computed(() => !!instance.value.linked_data?.project_id && !offline),
})
const repairing = ref(false)
@@ -101,13 +101,13 @@ function getManifest(loader: string) {
provideAppBackup({
async createBackup() {
const allProfiles = await list()
const prefix = `${instance.name} - Backup #`
const prefix = `${instance.value.name} - Backup #`
const existingNums = allProfiles
.filter((p) => p.name.startsWith(prefix))
.map((p) => parseInt(p.name.slice(prefix.length), 10))
.filter((n) => !isNaN(n))
const nextNum = existingNums.length > 0 ? Math.max(...existingNums) + 1 : 1
const newPath = await duplicate(instance.path)
const newPath = await duplicate(instance.value.path)
await edit(newPath, { name: `${prefix}${nextNum}` })
},
})
@@ -118,27 +118,30 @@ provideInstallationSettings({
const rows = [
{
label: formatMessage(commonMessages.platformLabel),
value: formatLoaderLabel(instance.loader),
value: formatLoaderLabel(instance.value.loader),
},
{
label: formatMessage(commonMessages.gameVersionLabel),
value: instance.game_version,
value: instance.value.game_version,
},
]
if (instance.loader !== 'vanilla' && instance.loader_version) {
if (instance.value.loader !== 'vanilla' && instance.value.loader_version) {
rows.push({
label: formatMessage(messages.loaderVersion, {
loader: formatLoaderLabel(instance.loader),
loader: formatLoaderLabel(instance.value.loader),
}),
value: instance.loader_version,
value: instance.value.loader_version,
})
}
return rows
}),
isLinked: computed(() => !!instance.linked_data?.locked),
isLinked: computed(() => !!instance.value.linked_data?.locked),
isBusy: computed(
() =>
instance.install_stage !== 'installed' || repairing.value || reinstalling.value || !!offline,
instance.value.install_stage !== 'installed' ||
repairing.value ||
reinstalling.value ||
!!offline,
),
modpack: computed(() => {
if (!modpackInfo.value) return null
@@ -149,9 +152,9 @@ provideInstallationSettings({
versionNumber: modpackInfo.value.version?.version_number,
}
}),
currentPlatform: computed(() => instance.loader),
currentGameVersion: computed(() => instance.game_version),
currentLoaderVersion: computed(() => instance.loader_version ?? ''),
currentPlatform: computed(() => instance.value.loader),
currentGameVersion: computed(() => instance.value.game_version),
currentLoaderVersion: computed(() => instance.value.loader_version ?? ''),
availablePlatforms: loaders?.value?.map((x) => x.name) ?? [],
resolveGameVersions(loader, showSnapshots) {
@@ -194,50 +197,50 @@ provideInstallationSettings({
if (platform !== 'vanilla' && loaderVersionId) {
editProfile.loader_version = loaderVersionId
}
await edit(instance.path, editProfile).catch(handleError)
await edit(instance.value.path, editProfile).catch(handleError)
},
afterSave: async () => {
await install(instance.path, false).catch(handleError)
await install(instance.value.path, false).catch(handleError)
trackEvent('InstanceRepair', {
loader: instance.loader,
game_version: instance.game_version,
loader: instance.value.loader,
game_version: instance.value.game_version,
})
},
async repair() {
repairing.value = true
await install(instance.path, true).catch(handleError)
await install(instance.value.path, true).catch(handleError)
repairing.value = false
trackEvent('InstanceRepair', {
loader: instance.loader,
game_version: instance.game_version,
loader: instance.value.loader,
game_version: instance.value.game_version,
})
},
async reinstallModpack() {
reinstalling.value = true
await update_repair_modrinth(instance.path).catch(handleError)
await update_repair_modrinth(instance.value.path).catch(handleError)
reinstalling.value = false
trackEvent('InstanceRepair', {
loader: instance.loader,
game_version: instance.game_version,
loader: instance.value.loader,
game_version: instance.value.game_version,
})
},
async unlinkModpack() {
await edit(instance.path, {
await edit(instance.value.path, {
linked_data: null as unknown as undefined,
})
await queryClient.invalidateQueries({
queryKey: ['linkedModpackInfo', instance.path],
queryKey: ['linkedModpackInfo', instance.value.path],
})
onUnlinked()
},
getCachedModpackVersions: () => null,
async fetchModpackVersions() {
const versions = await get_project_versions(instance.linked_data!.project_id!).catch(
const versions = await get_project_versions(instance.value.linked_data!.project_id!).catch(
handleError,
)
return (versions ?? []) as Labrinth.Versions.v2.Version[]
@@ -250,20 +253,20 @@ provideInstallationSettings({
},
async onModpackVersionConfirm(version) {
await update_managed_modrinth_version(instance.path, version.id)
await update_managed_modrinth_version(instance.value.path, version.id)
await queryClient.invalidateQueries({
queryKey: ['linkedModpackInfo', instance.path],
queryKey: ['linkedModpackInfo', instance.value.path],
})
},
updaterModalProps: computed(() => ({
isApp: true,
currentVersionId:
modpackInfo.value?.update_version_id ?? instance.linked_data?.version_id ?? '',
modpackInfo.value?.update_version_id ?? instance.value.linked_data?.version_id ?? '',
projectIconUrl: modpackInfo.value?.project?.icon_url,
projectName: modpackInfo.value?.project?.title ?? 'Modpack',
currentGameVersion: instance.game_version,
currentLoader: instance.loader,
currentGameVersion: instance.value.game_version,
currentLoader: instance.value.loader,
})),
isServer: false,
@@ -25,20 +25,24 @@ const { instance } = injectInstanceSettings()
const globalSettings = (await get().catch(handleError)) as unknown as AppSettings
const overrideJavaInstall = ref(!!instance.java_path)
const optimalJava = readonly(await get_optimal_jre_key(instance.path).catch(handleError))
const javaInstall = ref({ path: optimalJava.path ?? instance.java_path })
const overrideJavaInstall = ref(!!instance.value.java_path)
const optimalJava = readonly(await get_optimal_jre_key(instance.value.path).catch(handleError))
const javaInstall = ref({ path: optimalJava.path ?? instance.value.java_path })
const overrideJavaArgs = ref((instance.extra_launch_args?.length ?? 0) > 0)
const javaArgs = ref((instance.extra_launch_args ?? globalSettings.extra_launch_args).join(' '))
const overrideEnvVars = ref((instance.custom_env_vars?.length ?? 0) > 0)
const envVars = ref(
(instance.custom_env_vars ?? globalSettings.custom_env_vars).map((x) => x.join('=')).join(' '),
const overrideJavaArgs = ref((instance.value.extra_launch_args?.length ?? 0) > 0)
const javaArgs = ref(
(instance.value.extra_launch_args ?? globalSettings.extra_launch_args).join(' '),
)
const overrideMemorySettings = ref(!!instance.memory)
const memory = ref(instance.memory ?? globalSettings.memory)
const overrideEnvVars = ref((instance.value.custom_env_vars?.length ?? 0) > 0)
const envVars = ref(
(instance.value.custom_env_vars ?? globalSettings.custom_env_vars)
.map((x) => x.join('='))
.join(' '),
)
const overrideMemorySettings = ref(!!instance.value.memory)
const memory = ref(instance.value.memory ?? globalSettings.memory)
const { maxMemory, snapPoints } = (await useMemorySlider().catch(handleError)) as unknown as {
maxMemory: number
snapPoints: number[]
@@ -76,7 +80,7 @@ watch(
memory,
],
async () => {
await edit(instance.path, editProfileObject.value)
await edit(instance.value.path, editProfileObject.value)
},
{ deep: true },
)
@@ -22,12 +22,14 @@ const { instance } = injectInstanceSettings()
const globalSettings = (await get().catch(handleError)) as AppSettings
const overrideWindowSettings = ref(!!instance.game_resolution || !!instance.force_fullscreen)
const overrideWindowSettings = ref(
!!instance.value.game_resolution || !!instance.value.force_fullscreen,
)
const resolution: Ref<[number, number]> = ref(
instance.game_resolution ?? (globalSettings.game_resolution.slice() as [number, number]),
instance.value.game_resolution ?? (globalSettings.game_resolution.slice() as [number, number]),
)
const fullscreenSetting: Ref<boolean> = ref(
instance.force_fullscreen ?? globalSettings.force_fullscreen,
instance.value.force_fullscreen ?? globalSettings.force_fullscreen,
)
const editProfileObject = computed(() => {
@@ -46,7 +48,7 @@ const editProfileObject = computed(() => {
watch(
[overrideWindowSettings, resolution, fullscreenSetting],
async () => {
await edit(instance.path, editProfileObject.value)
await edit(instance.value.path, editProfileObject.value)
},
{ deep: true },
)