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refactor: align files tab with content tab design (#5621)
* fix: files.vue bugs before styling changes * feat: move files tab to shared layout structure * fix: qa * fix: qa * fix: bugs * fix: lint * fix: admonition cleanup with progress + actions * fix: cleanup * fix: modals * fix: admon title * fix: i18n standard * fix: lint + i18n pass * fix: remove transition * fix: type errors * feat: files tab in app * fix: qa * fix: backup item minmax * fix: use ContentPageHeader for server panel * fix: lint * fix: lint * fix: lint * feat: page leave safety * fix: lint * fix: cargo fmt fix * fix: blank in prod * fix: content card table stuff * Revert "fix: blank in prod" This reverts commit 74758fe185cf85a4a20355857f889cb091b97ace. * fix: import * feat: browse worlds/servers flow * fix: worlds tab parity with content tab * fix: perf bug + shader filter pill copy * feat: singleplayer filter * fix: ordering * fix: breadcrumbs * fix: lint * fix: qa * feat: store server proj id when adding to a non-linked instance * fix: lint * fix: i18n + qa * fix: conflict * qa: already installed modal + placeholders not server-specific * fix: qa * fix: add + edit server modals * fix: qa * fix: security * fix: devin flags * fix: lint * chore: change file to break build cache * fix: admon * fix: import path stuff * feat: qa * fix: fmt fmt idiot --------- Signed-off-by: Calum H. <calum@modrinth.com>
This commit is contained in:
@@ -30,19 +30,19 @@ const deleteConfirmModal = ref()
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const { instance } = injectInstanceSettings()
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const title = ref(instance.name)
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const icon: Ref<string | undefined> = ref(instance.icon_path)
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const groups = ref(instance.groups)
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const title = ref(instance.value.name)
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const icon: Ref<string | undefined> = ref(instance.value.icon_path)
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const groups = ref([...instance.value.groups])
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const newCategoryInput = ref('')
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const installing = computed(() => instance.install_stage !== 'installed')
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const installing = computed(() => instance.value.install_stage !== 'installed')
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async function duplicateProfile() {
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await duplicate(instance.path).catch(handleError)
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await duplicate(instance.value.path).catch(handleError)
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trackEvent('InstanceDuplicate', {
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loader: instance.loader,
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game_version: instance.game_version,
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loader: instance.value.loader,
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game_version: instance.value.game_version,
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})
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}
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@@ -53,7 +53,7 @@ const availableGroups = computed(() => [
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async function resetIcon() {
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icon.value = undefined
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await edit_icon(instance.path, null).catch(handleError)
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await edit_icon(instance.value.path, null).catch(handleError)
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trackEvent('InstanceRemoveIcon')
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}
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@@ -71,7 +71,7 @@ async function setIcon() {
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if (!value) return
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icon.value = value
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await edit_icon(instance.path, icon.value).catch(handleError)
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await edit_icon(instance.value.path, icon.value).catch(handleError)
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trackEvent('InstanceSetIcon')
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}
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@@ -102,7 +102,7 @@ watch(
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[title, groups, groups],
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async () => {
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if (removing.value) return
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await edit(instance.path, editProfileObject.value).catch(handleError)
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await edit(instance.value.path, editProfileObject.value).catch(handleError)
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},
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{ deep: true },
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)
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@@ -110,11 +110,11 @@ watch(
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const removing = ref(false)
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async function removeProfile() {
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removing.value = true
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const path = instance.path
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const path = instance.value.path
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trackEvent('InstanceRemove', {
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loader: instance.loader,
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game_version: instance.game_version,
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loader: instance.value.loader,
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game_version: instance.value.game_version,
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})
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await router.push({ path: '/' })
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@@ -22,9 +22,11 @@ const { instance } = injectInstanceSettings()
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const globalSettings = (await get().catch(handleError)) as AppSettings
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const overrideHooks = ref(
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!!instance.hooks.pre_launch || !!instance.hooks.wrapper || !!instance.hooks.post_exit,
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!!instance.value.hooks.pre_launch ||
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!!instance.value.hooks.wrapper ||
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!!instance.value.hooks.post_exit,
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)
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const hooks = ref(instance.hooks ?? globalSettings.hooks)
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const hooks = ref(instance.value.hooks ?? globalSettings.hooks)
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const editProfileObject = computed(() => {
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const editProfile: {
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@@ -40,7 +42,7 @@ const editProfileObject = computed(() => {
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watch(
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[overrideHooks, hooks],
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async () => {
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await edit(instance.path, editProfileObject.value)
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await edit(instance.value.path, editProfileObject.value)
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},
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{ deep: true },
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)
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@@ -73,9 +73,9 @@ const [
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])
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const { data: modpackInfo } = useQuery({
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queryKey: computed(() => ['linkedModpackInfo', instance.path]),
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queryFn: () => get_linked_modpack_info(instance.path, 'must_revalidate'),
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enabled: computed(() => !!instance.linked_data?.project_id && !offline),
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queryKey: computed(() => ['linkedModpackInfo', instance.value.path]),
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queryFn: () => get_linked_modpack_info(instance.value.path, 'must_revalidate'),
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enabled: computed(() => !!instance.value.linked_data?.project_id && !offline),
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})
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const repairing = ref(false)
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@@ -101,13 +101,13 @@ function getManifest(loader: string) {
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provideAppBackup({
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async createBackup() {
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const allProfiles = await list()
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const prefix = `${instance.name} - Backup #`
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const prefix = `${instance.value.name} - Backup #`
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const existingNums = allProfiles
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.filter((p) => p.name.startsWith(prefix))
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.map((p) => parseInt(p.name.slice(prefix.length), 10))
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.filter((n) => !isNaN(n))
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const nextNum = existingNums.length > 0 ? Math.max(...existingNums) + 1 : 1
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const newPath = await duplicate(instance.path)
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const newPath = await duplicate(instance.value.path)
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await edit(newPath, { name: `${prefix}${nextNum}` })
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},
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})
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@@ -118,27 +118,30 @@ provideInstallationSettings({
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const rows = [
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{
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label: formatMessage(commonMessages.platformLabel),
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value: formatLoaderLabel(instance.loader),
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value: formatLoaderLabel(instance.value.loader),
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},
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{
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label: formatMessage(commonMessages.gameVersionLabel),
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value: instance.game_version,
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value: instance.value.game_version,
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},
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]
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if (instance.loader !== 'vanilla' && instance.loader_version) {
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if (instance.value.loader !== 'vanilla' && instance.value.loader_version) {
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rows.push({
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label: formatMessage(messages.loaderVersion, {
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loader: formatLoaderLabel(instance.loader),
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loader: formatLoaderLabel(instance.value.loader),
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}),
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value: instance.loader_version,
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value: instance.value.loader_version,
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})
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}
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return rows
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}),
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isLinked: computed(() => !!instance.linked_data?.locked),
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isLinked: computed(() => !!instance.value.linked_data?.locked),
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isBusy: computed(
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() =>
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instance.install_stage !== 'installed' || repairing.value || reinstalling.value || !!offline,
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instance.value.install_stage !== 'installed' ||
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repairing.value ||
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reinstalling.value ||
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!!offline,
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),
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modpack: computed(() => {
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if (!modpackInfo.value) return null
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@@ -149,9 +152,9 @@ provideInstallationSettings({
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versionNumber: modpackInfo.value.version?.version_number,
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}
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}),
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currentPlatform: computed(() => instance.loader),
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currentGameVersion: computed(() => instance.game_version),
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currentLoaderVersion: computed(() => instance.loader_version ?? ''),
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currentPlatform: computed(() => instance.value.loader),
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currentGameVersion: computed(() => instance.value.game_version),
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currentLoaderVersion: computed(() => instance.value.loader_version ?? ''),
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availablePlatforms: loaders?.value?.map((x) => x.name) ?? [],
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resolveGameVersions(loader, showSnapshots) {
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@@ -194,50 +197,50 @@ provideInstallationSettings({
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if (platform !== 'vanilla' && loaderVersionId) {
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editProfile.loader_version = loaderVersionId
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}
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await edit(instance.path, editProfile).catch(handleError)
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await edit(instance.value.path, editProfile).catch(handleError)
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},
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afterSave: async () => {
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await install(instance.path, false).catch(handleError)
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await install(instance.value.path, false).catch(handleError)
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trackEvent('InstanceRepair', {
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loader: instance.loader,
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game_version: instance.game_version,
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loader: instance.value.loader,
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game_version: instance.value.game_version,
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})
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},
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async repair() {
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repairing.value = true
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await install(instance.path, true).catch(handleError)
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await install(instance.value.path, true).catch(handleError)
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repairing.value = false
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trackEvent('InstanceRepair', {
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loader: instance.loader,
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game_version: instance.game_version,
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loader: instance.value.loader,
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game_version: instance.value.game_version,
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})
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},
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async reinstallModpack() {
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reinstalling.value = true
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await update_repair_modrinth(instance.path).catch(handleError)
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await update_repair_modrinth(instance.value.path).catch(handleError)
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reinstalling.value = false
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trackEvent('InstanceRepair', {
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loader: instance.loader,
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game_version: instance.game_version,
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loader: instance.value.loader,
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game_version: instance.value.game_version,
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})
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},
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async unlinkModpack() {
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await edit(instance.path, {
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await edit(instance.value.path, {
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linked_data: null as unknown as undefined,
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})
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await queryClient.invalidateQueries({
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queryKey: ['linkedModpackInfo', instance.path],
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queryKey: ['linkedModpackInfo', instance.value.path],
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})
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onUnlinked()
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},
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getCachedModpackVersions: () => null,
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async fetchModpackVersions() {
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const versions = await get_project_versions(instance.linked_data!.project_id!).catch(
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const versions = await get_project_versions(instance.value.linked_data!.project_id!).catch(
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handleError,
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)
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return (versions ?? []) as Labrinth.Versions.v2.Version[]
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@@ -250,20 +253,20 @@ provideInstallationSettings({
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},
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async onModpackVersionConfirm(version) {
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await update_managed_modrinth_version(instance.path, version.id)
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await update_managed_modrinth_version(instance.value.path, version.id)
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await queryClient.invalidateQueries({
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queryKey: ['linkedModpackInfo', instance.path],
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queryKey: ['linkedModpackInfo', instance.value.path],
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})
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},
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updaterModalProps: computed(() => ({
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isApp: true,
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currentVersionId:
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modpackInfo.value?.update_version_id ?? instance.linked_data?.version_id ?? '',
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modpackInfo.value?.update_version_id ?? instance.value.linked_data?.version_id ?? '',
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projectIconUrl: modpackInfo.value?.project?.icon_url,
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projectName: modpackInfo.value?.project?.title ?? 'Modpack',
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currentGameVersion: instance.game_version,
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currentLoader: instance.loader,
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currentGameVersion: instance.value.game_version,
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currentLoader: instance.value.loader,
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})),
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isServer: false,
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@@ -25,20 +25,24 @@ const { instance } = injectInstanceSettings()
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const globalSettings = (await get().catch(handleError)) as unknown as AppSettings
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const overrideJavaInstall = ref(!!instance.java_path)
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const optimalJava = readonly(await get_optimal_jre_key(instance.path).catch(handleError))
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const javaInstall = ref({ path: optimalJava.path ?? instance.java_path })
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const overrideJavaInstall = ref(!!instance.value.java_path)
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const optimalJava = readonly(await get_optimal_jre_key(instance.value.path).catch(handleError))
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const javaInstall = ref({ path: optimalJava.path ?? instance.value.java_path })
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const overrideJavaArgs = ref((instance.extra_launch_args?.length ?? 0) > 0)
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const javaArgs = ref((instance.extra_launch_args ?? globalSettings.extra_launch_args).join(' '))
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const overrideEnvVars = ref((instance.custom_env_vars?.length ?? 0) > 0)
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const envVars = ref(
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(instance.custom_env_vars ?? globalSettings.custom_env_vars).map((x) => x.join('=')).join(' '),
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const overrideJavaArgs = ref((instance.value.extra_launch_args?.length ?? 0) > 0)
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const javaArgs = ref(
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(instance.value.extra_launch_args ?? globalSettings.extra_launch_args).join(' '),
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)
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const overrideMemorySettings = ref(!!instance.memory)
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const memory = ref(instance.memory ?? globalSettings.memory)
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const overrideEnvVars = ref((instance.value.custom_env_vars?.length ?? 0) > 0)
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const envVars = ref(
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(instance.value.custom_env_vars ?? globalSettings.custom_env_vars)
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.map((x) => x.join('='))
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.join(' '),
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)
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const overrideMemorySettings = ref(!!instance.value.memory)
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const memory = ref(instance.value.memory ?? globalSettings.memory)
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const { maxMemory, snapPoints } = (await useMemorySlider().catch(handleError)) as unknown as {
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maxMemory: number
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snapPoints: number[]
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@@ -76,7 +80,7 @@ watch(
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memory,
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],
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async () => {
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await edit(instance.path, editProfileObject.value)
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await edit(instance.value.path, editProfileObject.value)
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},
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{ deep: true },
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)
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@@ -22,12 +22,14 @@ const { instance } = injectInstanceSettings()
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const globalSettings = (await get().catch(handleError)) as AppSettings
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const overrideWindowSettings = ref(!!instance.game_resolution || !!instance.force_fullscreen)
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const overrideWindowSettings = ref(
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!!instance.value.game_resolution || !!instance.value.force_fullscreen,
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)
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const resolution: Ref<[number, number]> = ref(
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instance.game_resolution ?? (globalSettings.game_resolution.slice() as [number, number]),
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instance.value.game_resolution ?? (globalSettings.game_resolution.slice() as [number, number]),
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)
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const fullscreenSetting: Ref<boolean> = ref(
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instance.force_fullscreen ?? globalSettings.force_fullscreen,
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instance.value.force_fullscreen ?? globalSettings.force_fullscreen,
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)
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const editProfileObject = computed(() => {
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@@ -46,7 +48,7 @@ const editProfileObject = computed(() => {
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watch(
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[overrideWindowSettings, resolution, fullscreenSetting],
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async () => {
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await edit(instance.path, editProfileObject.value)
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await edit(instance.value.path, editProfileObject.value)
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},
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{ deep: true },
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)
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Reference in New Issue
Block a user