You've already forked AstralRinth
fix: skins QA problems + flow change (#6216)
* fix: skins backend bugs + apply flow * fix: caching structure * feat: collapse already duplicated skins + fix moj api spam * fix: doc * fix: flatten migrations * feat: remove default cape/cape override concept * fix: fmt + lint * feat: remove SelectCapeModal for inline cape list * feat: qa * feat: virtualisation of skins sections + fix texture/model cache * fix: lint * fix: virt bugs + renderer fixes * fix: qa bugs * fix: doc * fix: re-add click impulse anim from prototypes + re-add interact anim length cap * fix: regressions * devex: split up SkinPreviewrenderer * fix: lint * fix: introduce dynamic mode in virtual-scroll.ts * feat: qa * fix: nametag bug + remove minecon skin pack suffix * feat: pain (literally) * feat: user agent on moj reqs * feat: impl per account flush queue for operations * fix: breadcrumb * chore: i18n pass * fix: lint + prep + check * fix: misalignments
This commit is contained in:
@@ -84,6 +84,7 @@
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<div
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ref="scrollContainer"
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data-modal-content
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:class="[
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'flex-1 min-h-0',
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props.noPadding ? '' : 'overflow-y-auto p-6 !pb-1 sm:pb-6',
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@@ -112,7 +113,9 @@
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<div
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v-else
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data-modal-content
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:class="[
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'min-h-0',
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props.noPadding ? '' : 'overflow-y-auto p-6',
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{ 'pt-12': props.mergeHeader && closable && !props.noPadding },
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]"
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@@ -18,26 +18,31 @@ withDefaults(
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<template>
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<button
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v-tooltip="tooltip"
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class="block border-0 m-0 p-0 bg-transparent group cursor-pointer"
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type="button"
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class="cape-like-text-button group m-0 block cursor-pointer border-0 bg-transparent p-0"
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:aria-label="tooltip"
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:aria-pressed="highlighted"
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@click="emit('click')"
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>
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<span
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:class="[
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'block rounded-lg group-active:scale-95 transition-all border-2 relative',
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highlighted
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? 'border-brand highlighted-glow'
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: 'border-transparent brightness-95 group-hover:brightness-100',
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'relative block overflow-hidden rounded-lg border-0 p-[3px] shadow-[var(--shadow-button)] transition-[transform,background,color,filter] duration-200 group-active:scale-95 group-hover:brightness-[--hover-brightness] group-focus-visible:brightness-[--hover-brightness]',
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highlighted ? 'bg-brand text-brand' : 'text-primary [background:var(--color-button-bg)]',
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]"
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>
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<span class="block p-[3px] rounded-lg bg-button-bg">
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<span
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class="flex flex-col p-4 items-center justify-center aspect-[10/16] w-[60px] min-h-[96px] rounded-[5px] bg-black/10 relative overflow-hidden text-primary z-10"
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>
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<div class="mb-1">
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<span
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:class="[
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'relative z-10 block aspect-[10/16] min-h-[96px] w-[60px] overflow-hidden rounded-[5px]',
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highlighted
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? '[background:linear-gradient(var(--color-brand-highlight),var(--color-brand-highlight)),var(--color-button-bg)]'
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: '[background:var(--color-button-bg)]',
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]"
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>
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<span class="absolute inset-0 flex flex-col items-center justify-center text-center">
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<span class="mb-1 flex items-center justify-center leading-none">
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<slot name="icon"></slot>
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</div>
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<span class="text-xs">
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</span>
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<span class="block text-xs leading-none">
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<slot></slot>
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</span>
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</span>
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@@ -45,19 +50,3 @@ withDefaults(
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</span>
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</button>
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</template>
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<style lang="scss" scoped>
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.highlighted-glow::before {
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content: '';
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position: absolute;
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inset: 0;
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border-radius: inherit;
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pointer-events: none;
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}
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@supports (background-color: color-mix(in srgb, transparent, transparent)) {
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.highlighted-glow::before {
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box-shadow: inset 0 0 2px 2px color-mix(in srgb, var(--color-brand), transparent 10%);
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}
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}
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</style>
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@@ -1,5 +1,5 @@
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<script setup lang="ts">
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import { ref } from 'vue'
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import { ref, watch } from 'vue'
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const emit = defineEmits<{
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(e: 'select'): void
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@@ -11,61 +11,87 @@ const props = withDefaults(
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forwardImageSrc?: string
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backwardImageSrc?: string
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selected: boolean
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active?: boolean
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tooltip?: string
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}>(),
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{
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forwardImageSrc: undefined,
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backwardImageSrc: undefined,
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active: false,
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tooltip: undefined,
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},
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)
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const imagesLoaded = ref({
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forward: Boolean(props.forwardImageSrc),
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backward: Boolean(props.backwardImageSrc),
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forward: false,
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backward: false,
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})
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function onImageLoad(type: 'forward' | 'backward') {
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imagesLoaded.value[type] = true
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}
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watch(
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() => props.forwardImageSrc,
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() => {
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imagesLoaded.value.forward = false
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},
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)
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watch(
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() => props.backwardImageSrc,
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() => {
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imagesLoaded.value.backward = false
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},
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)
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</script>
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<template>
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<div
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v-tooltip="tooltip ?? undefined"
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class="group flex relative overflow-hidden rounded-xl border-solid border-2 transition-colors duration-200"
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:class="[selected ? 'border-brand' : 'border-transparent hover:border-inverted']"
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class="skin-button group relative flex items-end justify-center overflow-hidden border border-solid transition-[border-color,box-shadow] duration-200 focus-within:outline focus-within:outline-2 focus-within:outline-offset-2 focus-within:outline-brand"
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:class="[
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selected ? 'skin-button--selected' : '',
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{ 'skin-button--with-actions': $slots['overlay-buttons'] },
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]"
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>
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<button
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class="skin-btn-bg absolute inset-0 cursor-pointer p-0 border-none group-hover:brightness-125"
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:class="selected ? 'selected' : ''"
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class="absolute inset-0 z-10 cursor-pointer border-none bg-transparent p-0"
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:aria-label="tooltip ? `Select ${tooltip}` : 'Select skin'"
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:aria-pressed="selected"
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@click="emit('select')"
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></button>
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<span
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v-if="active && !selected"
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class="pointer-events-none absolute right-3 top-3 z-20 size-3 rounded-full border-2 border-solid border-surface-3 bg-green"
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></span>
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<div
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v-if="!(imagesLoaded.forward && imagesLoaded.backward)"
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class="skeleton-loader w-full h-full"
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class="skeleton-loader h-full w-full"
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>
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<div class="skeleton absolute inset-0 aspect-[5/7]"></div>
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</div>
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<span
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v-show="imagesLoaded.forward && imagesLoaded.backward"
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:key="`${selected}-${active}`"
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:class="[
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'skin-button__image-parent pointer-events-none w-full h-full grid [transform-style:preserve-3d] transition-transform duration-500 group-hover:[transform:rotateY(180deg)] place-items-stretch with-shadow',
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'skin-button__image-parent pointer-events-none relative z-0 mb-[1.5px] grid place-items-stretch with-shadow',
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]"
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>
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<img
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alt=""
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:src="forwardImageSrc"
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class="skin-button__image-facing object-contain w-full h-full [backface-visibility:hidden] col-start-1 row-start-1"
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class="skin-button__image-facing col-start-1 row-start-1 h-full w-full object-contain"
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height="504"
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@load="onImageLoad('forward')"
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/>
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<img
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alt=""
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:src="backwardImageSrc"
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class="skin-button__image-away object-contain w-full h-full [backface-visibility:hidden] [transform:rotateY(180deg)] col-start-1 row-start-1"
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class="skin-button__image-away col-start-1 row-start-1 h-full w-full object-contain"
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height="504"
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@load="onImageLoad('backward')"
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/>
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@@ -73,7 +99,7 @@ function onImageLoad(type: 'forward' | 'backward') {
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<span
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v-if="$slots['overlay-buttons']"
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class="pointer-events-none absolute inset-0 flex items-end justify-start p-1 gap-1 translate-y-4 scale-75 opacity-0 transition-all group-hover:opacity-100 group-hover:scale-100 group-hover:translate-y-0 group-hover:translate-x-0"
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class="pointer-events-none absolute inset-x-0 bottom-3 z-30 flex translate-y-2 items-center justify-start gap-1.5 px-3 opacity-0 transition-all duration-200 group-focus-within:translate-y-0 group-focus-within:opacity-100 group-hover:translate-y-0 group-hover:opacity-100"
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>
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<slot name="overlay-buttons" />
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</span>
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@@ -82,7 +108,7 @@ function onImageLoad(type: 'forward' | 'backward') {
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<style scoped lang="scss">
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.skeleton-loader {
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aspect-ratio: 5 / 7;
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aspect-ratio: 31 / 40;
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}
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.skeleton {
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@@ -105,24 +131,68 @@ function onImageLoad(type: 'forward' | 'backward') {
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}
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}
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.skin-btn-bg {
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background: var(--color-gradient-button-bg);
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.skin-button {
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aspect-ratio: 31 / 40;
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border-color: var(--surface-4);
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border-radius: 20px;
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background: var(--surface-3);
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isolation: isolate;
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box-shadow:
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0 1px 1px rgba(0, 0, 0, 0.25),
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0 1px 2px rgba(0, 0, 0, 0.15);
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}
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.skin-btn-bg.selected {
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background:
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linear-gradient(
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157.61deg,
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var(--color-brand) -76.68%,
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rgba(27, 217, 106, 0.534) -38.61%,
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rgba(12, 89, 44, 0.6) 100.4%
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),
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var(--color-bg);
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.skin-button::after {
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position: absolute;
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inset: 0;
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z-index: 5;
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pointer-events: none;
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content: '';
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background: linear-gradient(180deg, rgba(0, 0, 0, 0) 0%, rgba(37, 39, 45, 0.2) 100%);
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}
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.skin-btn-bg.selected:hover,
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.group:hover .skin-btn-bg.selected {
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filter: brightness(1.15);
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.skin-button:hover,
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.skin-button:focus-within,
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.skin-button--with-actions:hover,
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.skin-button--with-actions:focus-within {
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border-color: var(--surface-5);
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background: var(--surface-4);
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box-shadow:
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0 1px 2px rgba(0, 0, 0, 0.25),
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0 1px 4px rgba(0, 0, 0, 0.15);
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}
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.skin-button--selected,
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.skin-button--selected:hover,
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.skin-button--selected:focus-within {
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border-color: var(--color-brand);
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background: var(--color-brand-highlight);
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}
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.skin-button__image-parent {
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width: 100%;
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height: 95%;
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transform: rotateY(0deg) translateZ(0);
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transform-style: preserve-3d;
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transition: transform 500ms cubic-bezier(0.4, 0, 0.2, 1);
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will-change: transform;
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-webkit-backface-visibility: hidden;
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backface-visibility: hidden;
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}
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.skin-button:hover .skin-button__image-parent {
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transform: rotateY(180deg) translateZ(0);
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}
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.skin-button__image-facing,
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.skin-button__image-away {
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-webkit-backface-visibility: hidden;
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backface-visibility: hidden;
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||||
transform: translateZ(0.1px);
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}
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.skin-button__image-away {
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transform: rotateY(180deg) translateZ(0.1px);
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||||
}
|
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|
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.with-shadow img {
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@@ -136,8 +206,4 @@ function onImageLoad(type: 'forward' | 'backward') {
|
||||
.group:hover .skin-button__image-parent img {
|
||||
filter: drop-shadow(0 2px 4px rgba(0, 0, 0, 0.2));
|
||||
}
|
||||
|
||||
.with-shadow img {
|
||||
filter: drop-shadow(0 4px 8px rgba(0, 0, 0, 0.4));
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -1,68 +1,87 @@
|
||||
<script setup lang="ts">
|
||||
import { ref } from 'vue'
|
||||
import { computed, useTemplateRef } from 'vue'
|
||||
|
||||
withDefaults(
|
||||
const props = withDefaults(
|
||||
defineProps<{
|
||||
selected?: boolean
|
||||
tooltip?: string
|
||||
dragActive?: boolean
|
||||
dropzone?: boolean
|
||||
}>(),
|
||||
{
|
||||
selected: false,
|
||||
tooltip: undefined,
|
||||
dragActive: false,
|
||||
dropzone: false,
|
||||
},
|
||||
)
|
||||
|
||||
const emit = defineEmits<{ (e: 'click', event: MouseEvent): void }>()
|
||||
const emit = defineEmits<{
|
||||
(e: 'click', event: MouseEvent): void
|
||||
(e: 'dragenter' | 'dragover' | 'dragleave' | 'drop', event: DragEvent): void
|
||||
}>()
|
||||
|
||||
const pressed = ref(false)
|
||||
const root = useTemplateRef<HTMLElement>('root')
|
||||
const isHighlighted = computed(() => props.selected || props.dragActive)
|
||||
|
||||
function handleDragEvent(
|
||||
eventName: 'dragenter' | 'dragover' | 'dragleave' | 'drop',
|
||||
event: DragEvent,
|
||||
) {
|
||||
if (props.dropzone) {
|
||||
event.preventDefault()
|
||||
if (event.dataTransfer) {
|
||||
event.dataTransfer.dropEffect = 'copy'
|
||||
}
|
||||
}
|
||||
|
||||
emit(eventName, event)
|
||||
}
|
||||
|
||||
function getRootElement() {
|
||||
return root.value
|
||||
}
|
||||
|
||||
defineExpose({ getRootElement })
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div
|
||||
ref="root"
|
||||
v-tooltip="tooltip ?? undefined"
|
||||
class="group relative overflow-hidden rounded-xl border-2 transition-all duration-200"
|
||||
:class="[selected ? 'border-brand' : 'border-transparent hover:border-inverted']"
|
||||
class="group relative flex flex-col items-center justify-center overflow-hidden rounded-[20px] border border-dashed transition-[background,border-color,box-shadow] duration-200 focus-within:outline focus-within:outline-2 focus-within:outline-offset-2 focus-within:outline-brand"
|
||||
:class="[
|
||||
isHighlighted
|
||||
? 'border-brand bg-brand-highlight'
|
||||
: 'border-surface-5 bg-surface-2 hover:bg-surface-3',
|
||||
]"
|
||||
@dragenter="handleDragEvent('dragenter', $event)"
|
||||
@dragover="handleDragEvent('dragover', $event)"
|
||||
@dragleave="handleDragEvent('dragleave', $event)"
|
||||
@drop="handleDragEvent('drop', $event)"
|
||||
>
|
||||
<button
|
||||
class="skin-btn-bg absolute inset-0 cursor-pointer p-0 border-none group-hover:brightness-125 transition-all duration-200"
|
||||
:class="selected ? 'selected' : ''"
|
||||
@mousedown="pressed = true"
|
||||
@mouseup="pressed = false"
|
||||
@mouseleave="pressed = false"
|
||||
type="button"
|
||||
:aria-label="tooltip ?? undefined"
|
||||
class="absolute inset-0 z-0 cursor-pointer border-none bg-transparent p-0"
|
||||
@click="(e) => emit('click', e)"
|
||||
></button>
|
||||
|
||||
<div
|
||||
class="relative w-full h-full flex flex-col items-center justify-center pointer-events-none z-10"
|
||||
class="pointer-events-none relative z-10 flex h-full w-full flex-col items-center justify-center gap-4 px-3 text-center"
|
||||
:class="dragActive ? 'text-brand' : 'text-contrast'"
|
||||
>
|
||||
<div v-if="$slots.icon" class="mb-2">
|
||||
<div v-if="$slots.icon" class="size-8">
|
||||
<slot name="icon" />
|
||||
</div>
|
||||
<span class="text-md text-center px-2 text-primary">
|
||||
<slot />
|
||||
</span>
|
||||
<div class="flex flex-col items-center gap-0.5 whitespace-nowrap">
|
||||
<span class="text-base font-semibold leading-6">
|
||||
<slot />
|
||||
</span>
|
||||
<span v-if="$slots.subtitle" class="text-sm font-medium leading-5 text-primary">
|
||||
<slot name="subtitle" />
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.skin-btn-bg {
|
||||
background: var(--color-gradient-button-bg);
|
||||
}
|
||||
|
||||
.skin-btn-bg.selected {
|
||||
background:
|
||||
linear-gradient(
|
||||
157.61deg,
|
||||
var(--color-brand) -76.68%,
|
||||
rgba(27, 217, 106, 0.534) -38.61%,
|
||||
rgba(12, 89, 44, 0.6) 100.4%
|
||||
),
|
||||
var(--color-bg);
|
||||
}
|
||||
|
||||
.skin-btn-bg.selected:hover,
|
||||
.group:hover .skin-btn-bg.selected {
|
||||
filter: brightness(1.15);
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -1,79 +1,79 @@
|
||||
<template>
|
||||
<!-- eslint-disable vue/no-undef-components -->
|
||||
<div ref="skinPreviewContainer" class="relative w-full h-full cursor-grab" @click="onCanvasClick">
|
||||
<div
|
||||
ref="skinPreviewContainer"
|
||||
class="relative w-full h-full overflow-visible cursor-grab"
|
||||
@click="onCanvasClick"
|
||||
>
|
||||
<div
|
||||
class="absolute bottom-[18%] left-0 right-0 flex flex-col justify-center items-center mb-2 pointer-events-none z-10 gap-2"
|
||||
class="absolute left-0 right-0 z-10 flex items-center justify-center pointer-events-none"
|
||||
:style="previewControlsPositionStyle"
|
||||
>
|
||||
<span class="text-primary text-xs px-2 py-1 rounded-full backdrop-blur-sm">
|
||||
<span
|
||||
class="flex items-center justify-center gap-1.5 text-base font-medium leading-6 text-primary"
|
||||
>
|
||||
<UnfoldHorizontalIcon class="size-5 shrink-0" />
|
||||
Drag to rotate
|
||||
</span>
|
||||
</div>
|
||||
<div
|
||||
class="absolute bottom-[10%] left-0 right-0 flex justify-center items-center pointer-events-auto z-10"
|
||||
v-if="$slots.subtitle"
|
||||
class="absolute left-0 right-0 z-10 flex items-center justify-center pointer-events-none"
|
||||
:style="subtitlePositionStyle"
|
||||
>
|
||||
<slot name="subtitle" />
|
||||
<div ref="subtitleElement" class="pointer-events-auto" @click="ignoreControlClick">
|
||||
<slot name="subtitle" />
|
||||
</div>
|
||||
</div>
|
||||
<div
|
||||
v-if="nametag"
|
||||
class="absolute top-[18%] left-1/2 transform -translate-x-1/2 px-3 py-1 rounded-md pointer-events-none z-10 font-minecraft text-gray nametag-bg transition-all duration-200"
|
||||
:style="{ fontSize: nametagFontSize }"
|
||||
v-if="nametag || $slots['nametag-badge']"
|
||||
class="absolute left-1/2 pointer-events-none z-10"
|
||||
:style="nametagStyle"
|
||||
>
|
||||
{{ nametagText }}
|
||||
<div
|
||||
v-if="$slots['nametag-badge']"
|
||||
class="absolute bottom-[calc(100%+1rem)] left-1/2 flex -translate-x-1/2 items-center justify-center"
|
||||
>
|
||||
<slot name="nametag-badge" />
|
||||
</div>
|
||||
<div v-if="nametag" class="px-3 py-1 rounded-md font-minecraft text-gray nametag-bg">
|
||||
{{ nametagText }}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<TresCanvas
|
||||
shadows
|
||||
alpha
|
||||
:antialias="true"
|
||||
:dpr="rendererDpr"
|
||||
:renderer-options="{
|
||||
outputColorSpace: THREE.SRGBColorSpace,
|
||||
toneMapping: THREE.NoToneMapping,
|
||||
toneMappingExposure: 10.0,
|
||||
}"
|
||||
class="transition-opacity duration-500"
|
||||
:class="{ 'opacity-0': !isReady, 'opacity-100': isReady }"
|
||||
:class="{ 'opacity-0': !isPreviewVisible, 'opacity-100': isPreviewVisible }"
|
||||
@pointerdown="onPointerDown"
|
||||
@pointermove="onPointerMove"
|
||||
@pointerup="onPointerUp"
|
||||
@pointerleave="onPointerUp"
|
||||
>
|
||||
<Suspense>
|
||||
<Group>
|
||||
<Group
|
||||
:rotation="[0, modelRotation, 0]"
|
||||
:position="[0, -0.05 * scale, 1.95]"
|
||||
:scale="[0.8 * scale, 0.8 * scale, 0.8 * scale]"
|
||||
>
|
||||
<Group
|
||||
:rotation="animatedModelGroupRotation"
|
||||
:position="animatedModelGroupPosition"
|
||||
:scale="animatedModelGroupScale"
|
||||
>
|
||||
<Group :position="modelOffset">
|
||||
<primitive v-if="scene" :object="scene" />
|
||||
</Group>
|
||||
|
||||
<!-- <TresMesh
|
||||
:position="[0, -0.095 * scale, 2]"
|
||||
:rotation="[-Math.PI / 2, 0, 0]"
|
||||
:scale="[0.4 * 0.75 * scale, 0.4 * 0.75 * scale, 0.4 * 0.75 * scale]"
|
||||
>
|
||||
<TresCircleGeometry :args="[1, 128]" />
|
||||
<TresMeshBasicMaterial
|
||||
color="#000000"
|
||||
:opacity="0.5"
|
||||
transparent
|
||||
:depth-write="false"
|
||||
/>
|
||||
</TresMesh> -->
|
||||
</Group>
|
||||
</Suspense>
|
||||
|
||||
<Suspense>
|
||||
<EffectComposerPmndrs>
|
||||
<FXAAPmndrs />
|
||||
</EffectComposerPmndrs>
|
||||
</Suspense>
|
||||
|
||||
<Suspense>
|
||||
<TresMesh
|
||||
:position="[0, -0.1 * scale, 2]"
|
||||
:position="spotlightPosition"
|
||||
:rotation="[-Math.PI / 2, 0, 0]"
|
||||
:scale="[0.75 * scale, 0.75 * scale, 0.75 * scale]"
|
||||
:scale="spotlightScale"
|
||||
>
|
||||
<TresCircleGeometry :args="[1, 128]" />
|
||||
<TresShaderMaterial v-bind="radialSpotlightShader" />
|
||||
@@ -82,57 +82,53 @@
|
||||
|
||||
<TresPerspectiveCamera
|
||||
:make-default.camel="true"
|
||||
:fov="fov"
|
||||
:position="[0, 1.5, -3.25]"
|
||||
:look-at="target"
|
||||
:fov="cameraConfig.fov"
|
||||
:position="cameraConfig.position"
|
||||
:look-at="cameraConfig.target"
|
||||
/>
|
||||
|
||||
<TresAmbientLight :intensity="2" />
|
||||
<TresDirectionalLight :position="[-3, 4, -2]" :intensity="1.2" :cast-shadow="true" />
|
||||
<TresDirectionalLight :position="[-3, 4, -2]" :intensity="1.2" />
|
||||
</TresCanvas>
|
||||
|
||||
<div
|
||||
v-if="!isReady"
|
||||
class="w-full h-full flex items-center justify-center transition-opacity duration-500"
|
||||
:class="{ 'opacity-100': !isReady, 'opacity-0': isReady }"
|
||||
>
|
||||
<div v-if="showLoading" class="absolute inset-0 flex items-center justify-center">
|
||||
<div class="text-primary">Loading...</div>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { ClassicPlayerModel, SlimPlayerModel } from '@modrinth/assets'
|
||||
import {
|
||||
applyCapeTexture,
|
||||
applyTexture,
|
||||
createTransparentTexture,
|
||||
loadTexture as loadSkinTexture,
|
||||
} from '@modrinth/utils'
|
||||
import { useGLTF } from '@tresjs/cientos'
|
||||
import { TresCanvas, useRenderLoop, useTexture } from '@tresjs/core'
|
||||
import { EffectComposerPmndrs, FXAAPmndrs } from '@tresjs/post-processing'
|
||||
import { ClassicPlayerModel, SlimPlayerModel, UnfoldHorizontalIcon } from '@modrinth/assets'
|
||||
import { TresCanvas } from '@tresjs/core'
|
||||
import * as THREE from 'three'
|
||||
import {
|
||||
computed,
|
||||
markRaw,
|
||||
onBeforeMount,
|
||||
nextTick,
|
||||
onMounted,
|
||||
onUnmounted,
|
||||
ref,
|
||||
shallowRef,
|
||||
toRefs,
|
||||
toRef,
|
||||
useSlots,
|
||||
useTemplateRef,
|
||||
watch,
|
||||
} from 'vue'
|
||||
|
||||
import { useDynamicFontSize } from '../../composables'
|
||||
import type {
|
||||
SkinPreviewAnimationConfig,
|
||||
SkinPreviewFitPadding,
|
||||
SkinPreviewFraming,
|
||||
SkinPreviewTuple,
|
||||
} from '#ui/composables/skin-rendering'
|
||||
import {
|
||||
useSkinPreviewAnimation,
|
||||
useSkinPreviewControls,
|
||||
useSkinPreviewFit,
|
||||
useSkinPreviewLoading,
|
||||
useSkinPreviewScene,
|
||||
} from '#ui/composables/skin-rendering'
|
||||
|
||||
interface AnimationConfig {
|
||||
baseAnimation: string
|
||||
randomAnimations: string[]
|
||||
randomAnimationInterval?: number
|
||||
transitionDuration?: number
|
||||
}
|
||||
import { useDynamicFontSize } from '../../composables'
|
||||
import { createRadialSpotlightShader, syncDamageFlashShader } from './skin-preview-shader'
|
||||
|
||||
const props = withDefaults(
|
||||
defineProps<{
|
||||
@@ -140,18 +136,27 @@ const props = withDefaults(
|
||||
capeSrc?: string
|
||||
variant?: 'SLIM' | 'CLASSIC' | 'UNKNOWN'
|
||||
nametag?: string
|
||||
fit?: boolean
|
||||
lockFit?: boolean
|
||||
framing?: SkinPreviewFraming
|
||||
fitZoom?: number
|
||||
fitPadding?: Partial<SkinPreviewFitPadding>
|
||||
/** @deprecated Manual framing fallback. */
|
||||
scale?: number
|
||||
/** @deprecated Manual framing fallback, or auto-fit FOV override when fit=true. */
|
||||
fov?: number
|
||||
initialRotation?: number
|
||||
animationConfig?: AnimationConfig
|
||||
animationConfig?: SkinPreviewAnimationConfig
|
||||
}>(),
|
||||
{
|
||||
variant: 'CLASSIC',
|
||||
scale: 1,
|
||||
fov: 40,
|
||||
capeSrc: undefined,
|
||||
initialRotation: 15.75,
|
||||
nametag: undefined,
|
||||
fit: undefined,
|
||||
lockFit: true,
|
||||
framing: 'page',
|
||||
fitZoom: 1,
|
||||
animationConfig: () => ({
|
||||
baseAnimation: 'idle',
|
||||
randomAnimations: ['idle_sub_1', 'idle_sub_2', 'idle_sub_3'],
|
||||
@@ -162,7 +167,155 @@ const props = withDefaults(
|
||||
)
|
||||
|
||||
const skinPreviewContainer = useTemplateRef<HTMLElement>('skinPreviewContainer')
|
||||
const subtitleElement = useTemplateRef<HTMLElement>('subtitleElement')
|
||||
const slots = useSlots()
|
||||
const nametagText = computed(() => props.nametag)
|
||||
const hasSubtitle = computed(() => Boolean(slots.subtitle))
|
||||
const hasNametagBadge = computed(() => Boolean(slots['nametag-badge']))
|
||||
const isSubtitleWrapped = ref(false)
|
||||
const selectedModelSrc = computed(() =>
|
||||
props.variant === 'SLIM' ? SlimPlayerModel : ClassicPlayerModel,
|
||||
)
|
||||
|
||||
let subtitleResizeObserver: ResizeObserver | undefined
|
||||
|
||||
function getSubtitleLayoutRoot(element: HTMLElement) {
|
||||
const elementChildren = Array.from(element.children).filter(
|
||||
(child): child is HTMLElement => child instanceof HTMLElement,
|
||||
)
|
||||
|
||||
return elementChildren.length === 1 ? elementChildren[0] : element
|
||||
}
|
||||
|
||||
function updateSubtitleWrapped() {
|
||||
const element = subtitleElement.value
|
||||
if (!element) {
|
||||
isSubtitleWrapped.value = false
|
||||
return
|
||||
}
|
||||
|
||||
const layoutRoot = getSubtitleLayoutRoot(element)
|
||||
const children = Array.from(layoutRoot.children).filter(
|
||||
(child): child is HTMLElement => child instanceof HTMLElement,
|
||||
)
|
||||
|
||||
if (children.length < 2) {
|
||||
isSubtitleWrapped.value = false
|
||||
return
|
||||
}
|
||||
|
||||
const firstTop = children[0].getBoundingClientRect().top
|
||||
isSubtitleWrapped.value = children.some(
|
||||
(child) => Math.abs(child.getBoundingClientRect().top - firstTop) > 1,
|
||||
)
|
||||
}
|
||||
|
||||
function observeSubtitleElement() {
|
||||
subtitleResizeObserver?.disconnect()
|
||||
|
||||
const element = subtitleElement.value
|
||||
if (!element) {
|
||||
isSubtitleWrapped.value = false
|
||||
return
|
||||
}
|
||||
|
||||
const layoutRoot = getSubtitleLayoutRoot(element)
|
||||
|
||||
subtitleResizeObserver = new ResizeObserver(updateSubtitleWrapped)
|
||||
subtitleResizeObserver.observe(element)
|
||||
if (layoutRoot !== element) {
|
||||
subtitleResizeObserver.observe(layoutRoot)
|
||||
}
|
||||
|
||||
void nextTick(updateSubtitleWrapped)
|
||||
}
|
||||
|
||||
const {
|
||||
cleanupAnimationState,
|
||||
clickImpulseOffsetX,
|
||||
clickImpulseRotationZ,
|
||||
clickImpulseScaleX,
|
||||
clickImpulseScaleY,
|
||||
currentAnimation,
|
||||
damageFlashIntensity,
|
||||
getAvailableAnimations,
|
||||
initializeAnimations,
|
||||
playAnimation,
|
||||
playClickInteraction,
|
||||
stopAnimations,
|
||||
} = useSkinPreviewAnimation(toRef(props, 'animationConfig'))
|
||||
|
||||
const {
|
||||
ignoreControlClick,
|
||||
modelRotation,
|
||||
onCanvasClick,
|
||||
onPointerDown,
|
||||
onPointerMove,
|
||||
onPointerUp,
|
||||
} = useSkinPreviewControls({
|
||||
initialRotation: toRef(props, 'initialRotation'),
|
||||
onClickWithoutDrag: () => {
|
||||
playClickInteraction()
|
||||
},
|
||||
})
|
||||
|
||||
const { isModelLoaded, isTextureLoaded, modelCenter, modelSize, scene } = useSkinPreviewScene({
|
||||
selectedModelSrc,
|
||||
textureSrc: toRef(props, 'textureSrc'),
|
||||
capeSrc: toRef(props, 'capeSrc'),
|
||||
initializeAnimations,
|
||||
cleanupAnimationState,
|
||||
})
|
||||
|
||||
function syncDamageFlashShaderMaterials() {
|
||||
syncDamageFlashShader(scene.value, damageFlashIntensity.value)
|
||||
}
|
||||
|
||||
const {
|
||||
cameraConfig,
|
||||
fitEnabled,
|
||||
hasResolvedFit,
|
||||
modelGroupPosition,
|
||||
modelGroupScale,
|
||||
modelOffset,
|
||||
nametagTop,
|
||||
previewControlsPositionStyle,
|
||||
spotlightPosition,
|
||||
spotlightScale,
|
||||
subtitlePositionStyle,
|
||||
} = useSkinPreviewFit({
|
||||
containerElement: computed(() => skinPreviewContainer.value),
|
||||
fit: toRef(props, 'fit'),
|
||||
lockFit: toRef(props, 'lockFit'),
|
||||
framing: toRef(props, 'framing'),
|
||||
fitZoom: toRef(props, 'fitZoom'),
|
||||
fitPadding: toRef(props, 'fitPadding'),
|
||||
scale: toRef(props, 'scale'),
|
||||
fov: toRef(props, 'fov'),
|
||||
modelRotation,
|
||||
nametag: toRef(props, 'nametag'),
|
||||
hasSubtitle,
|
||||
hasNametagBadge,
|
||||
subtitleWrapped: isSubtitleWrapped,
|
||||
modelCenter,
|
||||
modelSize,
|
||||
isModelLoaded,
|
||||
})
|
||||
|
||||
const rendererDpr: [number, number] = [1, 1.5]
|
||||
const radialSpotlightShader = createRadialSpotlightShader()
|
||||
const isReady = computed(() => isModelLoaded.value && isTextureLoaded.value && hasResolvedFit.value)
|
||||
const { isPreviewVisible, showLoading } = useSkinPreviewLoading(isReady)
|
||||
|
||||
onMounted(observeSubtitleElement)
|
||||
|
||||
watch(hasSubtitle, () => nextTick(observeSubtitleElement), { flush: 'post' })
|
||||
watch(scene, syncDamageFlashShaderMaterials, { immediate: true })
|
||||
watch(damageFlashIntensity, syncDamageFlashShaderMaterials)
|
||||
|
||||
onUnmounted(() => {
|
||||
subtitleResizeObserver?.disconnect()
|
||||
})
|
||||
|
||||
const { fontSize: nametagFontSize } = useDynamicFontSize({
|
||||
containerElement: skinPreviewContainer,
|
||||
@@ -174,445 +327,35 @@ const { fontSize: nametagFontSize } = useDynamicFontSize({
|
||||
fontFamily: 'inherit',
|
||||
})
|
||||
|
||||
const selectedModelSrc = computed(() =>
|
||||
props.variant === 'SLIM' ? SlimPlayerModel : ClassicPlayerModel,
|
||||
)
|
||||
|
||||
const scene = shallowRef<THREE.Object3D | null>(null)
|
||||
const lastCapeSrc = ref<string | undefined>(undefined)
|
||||
const texture = shallowRef<THREE.Texture | null>(null)
|
||||
const capeTexture = shallowRef<THREE.Texture | null>(null)
|
||||
const transparentTexture = createTransparentTexture()
|
||||
|
||||
const isModelLoaded = ref(false)
|
||||
const isTextureLoaded = ref(false)
|
||||
const isReady = computed(() => isModelLoaded.value && isTextureLoaded.value)
|
||||
|
||||
const mixer = ref<THREE.AnimationMixer | null>(null)
|
||||
const actions = ref<Record<string, THREE.AnimationAction>>({})
|
||||
const clock = new THREE.Clock()
|
||||
const currentAnimation = ref<string>('')
|
||||
const randomAnimationTimer = ref<number | null>(null)
|
||||
const lastRandomAnimation = ref<string>('')
|
||||
|
||||
const radialSpotlightShader = computed(() => ({
|
||||
uniforms: {
|
||||
innerColor: { value: new THREE.Color(0x000000) },
|
||||
outerColor: { value: new THREE.Color(0xffffff) },
|
||||
innerOpacity: { value: 0.3 },
|
||||
outerOpacity: { value: 0.0 },
|
||||
falloffPower: { value: 1.2 },
|
||||
shadowRadius: { value: 7 },
|
||||
},
|
||||
vertexShader: `
|
||||
varying vec2 vUv;
|
||||
void main() {
|
||||
vUv = uv;
|
||||
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
||||
}
|
||||
`,
|
||||
fragmentShader: `
|
||||
uniform vec3 innerColor;
|
||||
uniform vec3 outerColor;
|
||||
uniform float innerOpacity;
|
||||
uniform float outerOpacity;
|
||||
uniform float falloffPower;
|
||||
uniform float shadowRadius;
|
||||
|
||||
varying vec2 vUv;
|
||||
|
||||
void main() {
|
||||
vec2 center = vec2(0.5, 0.5);
|
||||
float dist = distance(vUv, center) * 2.0;
|
||||
|
||||
// Create shadow in the center
|
||||
float shadowFalloff = 1.0 - smoothstep(0.0, shadowRadius, dist);
|
||||
|
||||
// Create overall spotlight falloff
|
||||
float spotlightFalloff = 1.0 - smoothstep(0.0, 1.0, pow(dist, falloffPower));
|
||||
|
||||
// Combine both effects
|
||||
vec3 color = mix(outerColor, innerColor, shadowFalloff);
|
||||
float opacity = mix(outerOpacity, innerOpacity * shadowFalloff, spotlightFalloff);
|
||||
|
||||
gl_FragColor = vec4(color, opacity);
|
||||
}
|
||||
`,
|
||||
transparent: true,
|
||||
depthWrite: false,
|
||||
depthTest: false,
|
||||
const nametagStyle = computed(() => ({
|
||||
fontSize: nametagFontSize.value,
|
||||
top: nametagTop.value,
|
||||
transform: fitEnabled.value ? 'translate(-50%, calc(-100% - 0.75rem))' : 'translateX(-50%)',
|
||||
}))
|
||||
|
||||
const { baseAnimation, randomAnimations } = toRefs(props.animationConfig)
|
||||
const animatedModelGroupRotation = computed<SkinPreviewTuple>(() => [
|
||||
0,
|
||||
modelRotation.value,
|
||||
clickImpulseRotationZ.value,
|
||||
])
|
||||
|
||||
function initializeAnimations(loadedScene: THREE.Object3D, clips: THREE.AnimationClip[]) {
|
||||
if (!clips || clips.length === 0) {
|
||||
console.warn('No animation clips found in the model')
|
||||
return
|
||||
}
|
||||
const animatedModelGroupPosition = computed<SkinPreviewTuple>(() => {
|
||||
const [x, y, z] = modelGroupPosition.value
|
||||
return [x + clickImpulseOffsetX.value, y, z]
|
||||
})
|
||||
|
||||
mixer.value = new THREE.AnimationMixer(loadedScene)
|
||||
actions.value = {}
|
||||
|
||||
clips.forEach((clip) => {
|
||||
const action = mixer.value!.clipAction(clip)
|
||||
|
||||
action.setLoop(THREE.LoopOnce, 1)
|
||||
action.clampWhenFinished = true
|
||||
actions.value[clip.name] = action
|
||||
})
|
||||
|
||||
if (baseAnimation.value && actions.value[baseAnimation.value]) {
|
||||
actions.value[baseAnimation.value].setLoop(THREE.LoopRepeat, Infinity)
|
||||
playAnimation(baseAnimation.value)
|
||||
setupRandomAnimationLoop()
|
||||
} else {
|
||||
console.warn(`Base animation "${baseAnimation.value}" not found`)
|
||||
|
||||
const firstAnimationName = Object.keys(actions.value)[0]
|
||||
if (firstAnimationName) {
|
||||
actions.value[firstAnimationName].setLoop(THREE.LoopRepeat, Infinity)
|
||||
playAnimation(firstAnimationName)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function playAnimation(name: string) {
|
||||
if (!mixer.value || !actions.value[name]) {
|
||||
console.warn(`Animation "${name}" not found!`)
|
||||
return false
|
||||
}
|
||||
|
||||
const action = actions.value[name]
|
||||
|
||||
if (currentAnimation.value === name && action.isRunning() && name !== baseAnimation.value) {
|
||||
console.log(`Animation "${name}" is already running, ignoring request`)
|
||||
return false
|
||||
}
|
||||
|
||||
const transitionDuration = props.animationConfig.transitionDuration || 0.3
|
||||
|
||||
Object.entries(actions.value).forEach(([actionName, actionInstance]) => {
|
||||
if (actionName !== name && actionInstance.isRunning()) {
|
||||
actionInstance.fadeOut(transitionDuration)
|
||||
}
|
||||
})
|
||||
|
||||
action.reset()
|
||||
|
||||
if (name === baseAnimation.value) {
|
||||
action.setLoop(THREE.LoopRepeat, Infinity)
|
||||
} else {
|
||||
action.setLoop(THREE.LoopOnce, 1)
|
||||
action.clampWhenFinished = true
|
||||
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||
const onFinished = (event: any) => {
|
||||
if (event.action === action) {
|
||||
mixer.value?.removeEventListener('finished', onFinished)
|
||||
if (currentAnimation.value === name && baseAnimation.value) {
|
||||
action.fadeOut(transitionDuration)
|
||||
const baseAction = actions.value[baseAnimation.value]
|
||||
baseAction.reset()
|
||||
baseAction.fadeIn(transitionDuration)
|
||||
baseAction.play()
|
||||
currentAnimation.value = baseAnimation.value
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mixer.value.addEventListener('finished', onFinished)
|
||||
}
|
||||
|
||||
action.fadeIn(transitionDuration)
|
||||
action.play()
|
||||
|
||||
currentAnimation.value = name
|
||||
return true
|
||||
}
|
||||
|
||||
function setupRandomAnimationLoop() {
|
||||
const interval = props.animationConfig.randomAnimationInterval || 10000
|
||||
|
||||
function scheduleNextAnimation() {
|
||||
if (randomAnimationTimer.value) {
|
||||
clearTimeout(randomAnimationTimer.value)
|
||||
}
|
||||
|
||||
randomAnimationTimer.value = window.setTimeout(() => {
|
||||
if (randomAnimations.value.length > 0 && currentAnimation.value === baseAnimation.value) {
|
||||
const availableAnimations = randomAnimations.value.filter(
|
||||
(anim) => anim !== lastRandomAnimation.value,
|
||||
)
|
||||
|
||||
// If all animations have been used, reset and use the full list
|
||||
const animationsToChooseFrom =
|
||||
availableAnimations.length > 0 ? availableAnimations : randomAnimations.value
|
||||
|
||||
const randomIndex = Math.floor(Math.random() * animationsToChooseFrom.length)
|
||||
const randomAnimationName = animationsToChooseFrom[randomIndex]
|
||||
|
||||
if (actions.value[randomAnimationName]) {
|
||||
lastRandomAnimation.value = randomAnimationName
|
||||
playRandomAnimation(randomAnimationName)
|
||||
}
|
||||
} else {
|
||||
// If not in base animation, wait and try again
|
||||
scheduleNextAnimation()
|
||||
}
|
||||
}, interval)
|
||||
}
|
||||
|
||||
scheduleNextAnimation()
|
||||
}
|
||||
|
||||
function playRandomAnimation(name: string) {
|
||||
if (!mixer.value || !actions.value[name]) {
|
||||
console.warn(`Animation "${name}" not found!`)
|
||||
return
|
||||
}
|
||||
|
||||
const action = actions.value[name]
|
||||
|
||||
if (currentAnimation.value === name && action.isRunning()) {
|
||||
console.log(`Animation "${name}" is already running, ignoring request`)
|
||||
return
|
||||
}
|
||||
|
||||
const transitionDuration = props.animationConfig.transitionDuration || 0.3
|
||||
|
||||
if (baseAnimation.value && actions.value[baseAnimation.value].isRunning()) {
|
||||
actions.value[baseAnimation.value].fadeOut(transitionDuration)
|
||||
}
|
||||
|
||||
action.reset()
|
||||
action.setLoop(THREE.LoopOnce, 1)
|
||||
action.clampWhenFinished = true
|
||||
action.fadeIn(transitionDuration)
|
||||
action.play()
|
||||
|
||||
currentAnimation.value = name
|
||||
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||
const onFinished = (event: any) => {
|
||||
if (event.action === action) {
|
||||
mixer.value?.removeEventListener('finished', onFinished)
|
||||
if (currentAnimation.value === name && baseAnimation.value) {
|
||||
action.fadeOut(transitionDuration)
|
||||
const baseAction = actions.value[baseAnimation.value]
|
||||
baseAction.reset()
|
||||
baseAction.fadeIn(transitionDuration)
|
||||
baseAction.play()
|
||||
currentAnimation.value = baseAnimation.value
|
||||
|
||||
// Schedule the next random animation after returning to base
|
||||
setupRandomAnimationLoop()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mixer.value.addEventListener('finished', onFinished)
|
||||
}
|
||||
|
||||
function stopAnimations() {
|
||||
if (mixer.value) {
|
||||
mixer.value.stopAllAction()
|
||||
}
|
||||
currentAnimation.value = ''
|
||||
}
|
||||
|
||||
function getAvailableAnimations(): string[] {
|
||||
return Object.keys(actions.value)
|
||||
}
|
||||
const animatedModelGroupScale = computed<SkinPreviewTuple>(() => {
|
||||
const [x, y, z] = modelGroupScale.value
|
||||
return [x * clickImpulseScaleX.value, y * clickImpulseScaleY.value, z]
|
||||
})
|
||||
|
||||
defineExpose({
|
||||
playAnimation,
|
||||
playClickInteraction,
|
||||
stopAnimations,
|
||||
getAvailableAnimations,
|
||||
getCurrentAnimation: () => currentAnimation.value,
|
||||
})
|
||||
|
||||
const { onLoop } = useRenderLoop()
|
||||
onLoop(() => {
|
||||
if (mixer.value) {
|
||||
mixer.value.update(clock.getDelta())
|
||||
}
|
||||
})
|
||||
|
||||
async function loadModel(src: string) {
|
||||
try {
|
||||
isModelLoaded.value = false
|
||||
const { scene: loadedScene, animations } = await useGLTF(src)
|
||||
scene.value = markRaw(loadedScene)
|
||||
|
||||
if (texture.value) {
|
||||
applyTexture(scene.value, texture.value)
|
||||
}
|
||||
|
||||
applyCapeTexture(scene.value, capeTexture.value, transparentTexture)
|
||||
|
||||
if (animations && animations.length > 0) {
|
||||
initializeAnimations(loadedScene, animations)
|
||||
}
|
||||
|
||||
updateModelInfo()
|
||||
isModelLoaded.value = true
|
||||
} catch (error) {
|
||||
console.error('Failed to load model:', error)
|
||||
isModelLoaded.value = false
|
||||
}
|
||||
}
|
||||
|
||||
async function loadAndApplyTexture(src: string) {
|
||||
if (!src) return null
|
||||
|
||||
try {
|
||||
try {
|
||||
return await loadSkinTexture(src)
|
||||
} catch {
|
||||
const tex = await useTexture([src])
|
||||
tex.colorSpace = THREE.SRGBColorSpace
|
||||
tex.flipY = false
|
||||
tex.magFilter = THREE.NearestFilter
|
||||
tex.minFilter = THREE.NearestFilter
|
||||
return tex
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('Failed to load texture:', error)
|
||||
return null
|
||||
}
|
||||
}
|
||||
|
||||
async function loadAndApplyCapeTexture(src: string | undefined) {
|
||||
if (src === lastCapeSrc.value) return
|
||||
|
||||
lastCapeSrc.value = src
|
||||
|
||||
if (src) {
|
||||
capeTexture.value = await loadAndApplyTexture(src)
|
||||
} else {
|
||||
capeTexture.value = null
|
||||
}
|
||||
|
||||
if (scene.value) {
|
||||
applyCapeTexture(scene.value, capeTexture.value, transparentTexture)
|
||||
}
|
||||
}
|
||||
|
||||
const centre = ref<[number, number, number]>([0, 1, 0])
|
||||
const modelHeight = ref(1.4)
|
||||
|
||||
function updateModelInfo() {
|
||||
if (!scene.value) return
|
||||
try {
|
||||
const bbox = new THREE.Box3().setFromObject(scene.value)
|
||||
const mid = new THREE.Vector3()
|
||||
bbox.getCenter(mid)
|
||||
centre.value = [mid.x, mid.y, mid.z]
|
||||
modelHeight.value = bbox.max.y - bbox.min.y
|
||||
} catch (error) {
|
||||
console.error('Failed to update model info:', error)
|
||||
}
|
||||
}
|
||||
|
||||
const target = computed(() => centre.value)
|
||||
|
||||
const modelRotation = ref(props.initialRotation + Math.PI)
|
||||
const isDragging = ref(false)
|
||||
const previousX = ref(0)
|
||||
const hasDragged = ref(false)
|
||||
|
||||
function onPointerDown(event: PointerEvent) {
|
||||
;(event.currentTarget as HTMLElement).setPointerCapture(event.pointerId)
|
||||
isDragging.value = true
|
||||
previousX.value = event.clientX
|
||||
hasDragged.value = false
|
||||
}
|
||||
|
||||
function onPointerMove(event: PointerEvent) {
|
||||
if (!isDragging.value) return
|
||||
const deltaX = event.clientX - previousX.value
|
||||
modelRotation.value += deltaX * 0.01
|
||||
previousX.value = event.clientX
|
||||
hasDragged.value = true
|
||||
}
|
||||
|
||||
function onPointerUp(event: PointerEvent) {
|
||||
isDragging.value = false
|
||||
;(event.currentTarget as HTMLElement).releasePointerCapture(event.pointerId)
|
||||
}
|
||||
|
||||
function onCanvasClick() {
|
||||
if (!hasDragged.value) {
|
||||
if (actions.value['interact']) {
|
||||
playRandomAnimation('interact')
|
||||
}
|
||||
}
|
||||
|
||||
hasDragged.value = false
|
||||
}
|
||||
|
||||
watch(selectedModelSrc, (src) => loadModel(src))
|
||||
watch(
|
||||
() => props.textureSrc,
|
||||
async (newSrc) => {
|
||||
isTextureLoaded.value = false
|
||||
texture.value = await loadAndApplyTexture(newSrc)
|
||||
if (scene.value && texture.value) {
|
||||
applyTexture(scene.value, texture.value)
|
||||
}
|
||||
isTextureLoaded.value = true
|
||||
},
|
||||
)
|
||||
watch(
|
||||
() => props.capeSrc,
|
||||
async (newCapeSrc) => {
|
||||
await loadAndApplyCapeTexture(newCapeSrc)
|
||||
},
|
||||
)
|
||||
|
||||
watch(
|
||||
() => props.animationConfig,
|
||||
(newConfig) => {
|
||||
if (randomAnimationTimer.value) {
|
||||
clearTimeout(randomAnimationTimer.value)
|
||||
randomAnimationTimer.value = null
|
||||
}
|
||||
|
||||
if (mixer.value && newConfig.baseAnimation && actions.value[newConfig.baseAnimation]) {
|
||||
playAnimation(newConfig.baseAnimation)
|
||||
setupRandomAnimationLoop()
|
||||
}
|
||||
},
|
||||
{ deep: true },
|
||||
)
|
||||
|
||||
onBeforeMount(async () => {
|
||||
try {
|
||||
isTextureLoaded.value = false
|
||||
texture.value = await loadAndApplyTexture(props.textureSrc)
|
||||
isTextureLoaded.value = true
|
||||
|
||||
await loadModel(selectedModelSrc.value)
|
||||
|
||||
if (props.capeSrc) {
|
||||
await loadAndApplyCapeTexture(props.capeSrc)
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('Failed to initialize skin preview:', error)
|
||||
}
|
||||
})
|
||||
|
||||
onUnmounted(() => {
|
||||
if (randomAnimationTimer.value) {
|
||||
clearTimeout(randomAnimationTimer.value)
|
||||
}
|
||||
|
||||
if (mixer.value) {
|
||||
mixer.value.stopAllAction()
|
||||
mixer.value = null
|
||||
}
|
||||
})
|
||||
</script>
|
||||
|
||||
<style scoped lang="scss">
|
||||
|
||||
@@ -0,0 +1,115 @@
|
||||
import * as THREE from 'three'
|
||||
|
||||
type DamageFlashMaterial = THREE.MeshStandardMaterial & {
|
||||
userData: THREE.MeshStandardMaterial['userData'] & {
|
||||
damageFlashShader?: THREE.Shader
|
||||
damageFlashShaderInstalled?: boolean
|
||||
}
|
||||
}
|
||||
|
||||
const DAMAGE_FLASH_COLOR = new THREE.Color(0xbd2f2f)
|
||||
const DAMAGE_FLASH_SHADER_KEY = 'skin-preview-damage-flash'
|
||||
|
||||
export function createRadialSpotlightShader() {
|
||||
return {
|
||||
uniforms: {
|
||||
innerColor: { value: new THREE.Color(0x000000) },
|
||||
outerColor: { value: new THREE.Color(0xffffff) },
|
||||
innerOpacity: { value: 0.3 },
|
||||
outerOpacity: { value: 0.0 },
|
||||
falloffPower: { value: 1.2 },
|
||||
shadowRadius: { value: 7 },
|
||||
},
|
||||
vertexShader: `
|
||||
varying vec2 vUv;
|
||||
void main() {
|
||||
vUv = uv;
|
||||
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
||||
}
|
||||
`,
|
||||
fragmentShader: `
|
||||
uniform vec3 innerColor;
|
||||
uniform vec3 outerColor;
|
||||
uniform float innerOpacity;
|
||||
uniform float outerOpacity;
|
||||
uniform float falloffPower;
|
||||
uniform float shadowRadius;
|
||||
|
||||
varying vec2 vUv;
|
||||
|
||||
void main() {
|
||||
vec2 center = vec2(0.5, 0.5);
|
||||
float dist = distance(vUv, center) * 2.0;
|
||||
|
||||
float shadowFalloff = 1.0 - smoothstep(0.0, shadowRadius, dist);
|
||||
float spotlightFalloff = 1.0 - smoothstep(0.0, 1.0, pow(dist, falloffPower));
|
||||
|
||||
vec3 color = mix(outerColor, innerColor, shadowFalloff);
|
||||
float opacity = mix(outerOpacity, innerOpacity * shadowFalloff, spotlightFalloff);
|
||||
|
||||
gl_FragColor = vec4(color, opacity);
|
||||
}
|
||||
`,
|
||||
transparent: true,
|
||||
depthWrite: false,
|
||||
depthTest: false,
|
||||
}
|
||||
}
|
||||
|
||||
function installDamageFlashShader(material: THREE.MeshStandardMaterial, intensity: number) {
|
||||
const damageMaterial = material as DamageFlashMaterial
|
||||
|
||||
if (damageMaterial.userData.damageFlashShaderInstalled) {
|
||||
return
|
||||
}
|
||||
|
||||
const previousOnBeforeCompile = material.onBeforeCompile.bind(material)
|
||||
const previousCustomProgramCacheKey = material.customProgramCacheKey.bind(material)
|
||||
|
||||
material.onBeforeCompile = (shader, renderer) => {
|
||||
previousOnBeforeCompile(shader, renderer)
|
||||
|
||||
shader.uniforms.uDamageFlashIntensity = { value: intensity }
|
||||
shader.uniforms.uDamageFlashColor = { value: DAMAGE_FLASH_COLOR }
|
||||
shader.fragmentShader = shader.fragmentShader.replace(
|
||||
'#include <common>',
|
||||
'#include <common>\nuniform float uDamageFlashIntensity;\nuniform vec3 uDamageFlashColor;',
|
||||
)
|
||||
shader.fragmentShader = shader.fragmentShader.replace(
|
||||
'#include <dithering_fragment>',
|
||||
'gl_FragColor.rgb = mix(gl_FragColor.rgb, uDamageFlashColor, uDamageFlashIntensity * gl_FragColor.a);\n#include <dithering_fragment>',
|
||||
)
|
||||
|
||||
damageMaterial.userData.damageFlashShader = shader
|
||||
}
|
||||
|
||||
material.customProgramCacheKey = () =>
|
||||
`${previousCustomProgramCacheKey()}|${DAMAGE_FLASH_SHADER_KEY}`
|
||||
damageMaterial.userData.damageFlashShaderInstalled = true
|
||||
material.needsUpdate = true
|
||||
}
|
||||
|
||||
function syncDamageFlashMaterial(material: THREE.MeshStandardMaterial, intensity: number) {
|
||||
installDamageFlashShader(material, intensity)
|
||||
|
||||
const shader = (material as DamageFlashMaterial).userData.damageFlashShader
|
||||
if (shader) {
|
||||
shader.uniforms.uDamageFlashIntensity.value = intensity
|
||||
}
|
||||
}
|
||||
|
||||
export function syncDamageFlashShader(scene: THREE.Object3D | null, intensity: number) {
|
||||
if (!scene) return
|
||||
|
||||
scene.traverse((object) => {
|
||||
const mesh = object as THREE.Mesh
|
||||
if (!mesh.isMesh || !mesh.material) return
|
||||
|
||||
const materials = Array.isArray(mesh.material) ? mesh.material : [mesh.material]
|
||||
materials.forEach((material) => {
|
||||
if (!(material instanceof THREE.MeshStandardMaterial) || material.name === 'cape') return
|
||||
|
||||
syncDamageFlashMaterial(material, intensity)
|
||||
})
|
||||
})
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
export * from './types'
|
||||
export * from './use-skin-preview-animation'
|
||||
export * from './use-skin-preview-controls'
|
||||
export * from './use-skin-preview-fit'
|
||||
export * from './use-skin-preview-loading'
|
||||
export * from './use-skin-preview-scene'
|
||||
@@ -0,0 +1,28 @@
|
||||
export interface SkinPreviewAnimationConfig {
|
||||
baseAnimation: string
|
||||
randomAnimations: string[]
|
||||
randomAnimationInterval?: number
|
||||
transitionDuration?: number
|
||||
}
|
||||
|
||||
export type SkinPreviewFraming = 'page' | 'modal'
|
||||
|
||||
export interface SkinPreviewFitPadding {
|
||||
top: number
|
||||
right: number
|
||||
bottom: number
|
||||
left: number
|
||||
}
|
||||
|
||||
export interface SkinPreviewFitLock {
|
||||
containerSize: {
|
||||
width: number
|
||||
height: number
|
||||
}
|
||||
modelCenter: SkinPreviewTuple
|
||||
modelSize: SkinPreviewTuple
|
||||
padding: SkinPreviewFitPadding
|
||||
rotation: number
|
||||
}
|
||||
|
||||
export type SkinPreviewTuple = [number, number, number]
|
||||
@@ -0,0 +1,406 @@
|
||||
import { useRenderLoop } from '@tresjs/core'
|
||||
import * as THREE from 'three'
|
||||
import { computed, type ComputedRef, type Ref, ref, watch } from 'vue'
|
||||
|
||||
import type { SkinPreviewAnimationConfig } from './types'
|
||||
|
||||
type AnimationFinishedListener = (
|
||||
event: THREE.AnimationMixerEventMap['finished'] & {
|
||||
readonly type: 'finished'
|
||||
readonly target: THREE.AnimationMixer
|
||||
},
|
||||
) => void
|
||||
|
||||
export const INTERACT_ANIMATION_NAME = 'interact'
|
||||
|
||||
const INTERACT_VISIBLE_DURATION_SECONDS = 0.5
|
||||
const CLICK_IMPULSE_MAX_ENERGY = 5
|
||||
const CLICK_IMPULSE_ENERGY_PER_CLICK = 1
|
||||
const CLICK_IMPULSE_DECAY_PER_SECOND = 6
|
||||
const CLICK_IMPULSE_BASE_SPEED = 18
|
||||
const CLICK_IMPULSE_SPEED_BOOST = 7
|
||||
const CLICK_IMPULSE_OFFSET_X = 0.035
|
||||
const CLICK_IMPULSE_ROTATION_Z = 0.055
|
||||
const CLICK_IMPULSE_SCALE_X = 0.018
|
||||
const CLICK_IMPULSE_SCALE_Y = 0.025
|
||||
const DAMAGE_FLASH_DURATION_SECONDS = 0.2
|
||||
const DAMAGE_FLASH_REPEAT_DELAY_SECONDS = 0.5
|
||||
const DAMAGE_FLASH_MAX_INTENSITY = 0.7
|
||||
|
||||
type MaybeReadonlyRef<T> = Ref<T> | ComputedRef<T>
|
||||
|
||||
export function useSkinPreviewAnimation(
|
||||
animationConfig: MaybeReadonlyRef<SkinPreviewAnimationConfig | undefined>,
|
||||
) {
|
||||
const mixer = ref<THREE.AnimationMixer | null>(null)
|
||||
const actions = ref<Record<string, THREE.AnimationAction>>({})
|
||||
const clock = new THREE.Clock()
|
||||
const currentAnimation = ref<string>('')
|
||||
const randomAnimationTimer = ref<number | null>(null)
|
||||
const lastRandomAnimation = ref<string>('')
|
||||
const animationFinishedListeners: AnimationFinishedListener[] = []
|
||||
|
||||
const clickImpulseEnergy = ref(0)
|
||||
const clickImpulsePhase = ref(0)
|
||||
const clickImpulseOffsetX = ref(0)
|
||||
const clickImpulseRotationZ = ref(0)
|
||||
const clickImpulseScaleX = ref(1)
|
||||
const clickImpulseScaleY = ref(1)
|
||||
const damageFlashIntensity = ref(0)
|
||||
|
||||
let damageFlashRemainingSeconds = 0
|
||||
let damageFlashCooldownSeconds = 0
|
||||
|
||||
const baseAnimation = computed(() => animationConfig.value?.baseAnimation ?? '')
|
||||
const randomAnimations = computed(() => animationConfig.value?.randomAnimations ?? [])
|
||||
const transitionDuration = computed(() => animationConfig.value?.transitionDuration || 0.3)
|
||||
|
||||
function initializeAnimations(loadedScene: THREE.Object3D, clips: THREE.AnimationClip[]) {
|
||||
if (!clips || clips.length === 0) {
|
||||
console.warn('No animation clips found in the model')
|
||||
return
|
||||
}
|
||||
|
||||
mixer.value = new THREE.AnimationMixer(loadedScene)
|
||||
clock.start()
|
||||
actions.value = {}
|
||||
|
||||
clips.forEach((clip) => {
|
||||
if (clip.name === INTERACT_ANIMATION_NAME) {
|
||||
clip.duration = INTERACT_VISIBLE_DURATION_SECONDS
|
||||
}
|
||||
|
||||
const action = mixer.value!.clipAction(clip)
|
||||
|
||||
action.setLoop(THREE.LoopOnce, 1)
|
||||
action.clampWhenFinished = true
|
||||
actions.value[clip.name] = action
|
||||
})
|
||||
|
||||
if (baseAnimation.value && actions.value[baseAnimation.value]) {
|
||||
actions.value[baseAnimation.value].setLoop(THREE.LoopRepeat, Infinity)
|
||||
playAnimation(baseAnimation.value, true)
|
||||
setupRandomAnimationLoop()
|
||||
} else {
|
||||
console.warn(`Base animation "${baseAnimation.value}" not found`)
|
||||
|
||||
const firstAnimationName = Object.keys(actions.value)[0]
|
||||
if (firstAnimationName) {
|
||||
actions.value[firstAnimationName].setLoop(THREE.LoopRepeat, Infinity)
|
||||
playAnimation(firstAnimationName, true)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function playAnimation(name: string, immediate = false) {
|
||||
if (!mixer.value || !actions.value[name]) {
|
||||
console.warn(`Animation "${name}" not found!`)
|
||||
return false
|
||||
}
|
||||
|
||||
const action = actions.value[name]
|
||||
|
||||
if (currentAnimation.value === name && action.isRunning() && name !== baseAnimation.value) {
|
||||
console.log(`Animation "${name}" is already running, ignoring request`)
|
||||
return false
|
||||
}
|
||||
|
||||
Object.entries(actions.value).forEach(([actionName, actionInstance]) => {
|
||||
if (actionName !== name && actionInstance.isRunning()) {
|
||||
actionInstance.fadeOut(transitionDuration.value)
|
||||
}
|
||||
})
|
||||
|
||||
action.reset()
|
||||
|
||||
if (name === baseAnimation.value) {
|
||||
action.setLoop(THREE.LoopRepeat, Infinity)
|
||||
} else {
|
||||
action.setLoop(THREE.LoopOnce, 1)
|
||||
action.clampWhenFinished = true
|
||||
|
||||
const onFinished: AnimationFinishedListener = (event) => {
|
||||
if (event.action === action) {
|
||||
removeAnimationFinishedListener(onFinished)
|
||||
if (currentAnimation.value === name && baseAnimation.value) {
|
||||
action.fadeOut(transitionDuration.value)
|
||||
const baseAction = actions.value[baseAnimation.value]
|
||||
if (baseAction) {
|
||||
baseAction.reset()
|
||||
baseAction.fadeIn(transitionDuration.value)
|
||||
baseAction.play()
|
||||
currentAnimation.value = baseAnimation.value
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
addAnimationFinishedListener(onFinished)
|
||||
}
|
||||
|
||||
if (immediate) {
|
||||
action.setEffectiveWeight(1)
|
||||
} else {
|
||||
action.fadeIn(transitionDuration.value)
|
||||
}
|
||||
action.play()
|
||||
|
||||
if (immediate) {
|
||||
mixer.value.update(0)
|
||||
}
|
||||
|
||||
currentAnimation.value = name
|
||||
return true
|
||||
}
|
||||
|
||||
function setupRandomAnimationLoop() {
|
||||
const interval = animationConfig.value?.randomAnimationInterval || 10000
|
||||
|
||||
function scheduleNextAnimation() {
|
||||
if (randomAnimationTimer.value) {
|
||||
clearTimeout(randomAnimationTimer.value)
|
||||
}
|
||||
|
||||
randomAnimationTimer.value = window.setTimeout(() => {
|
||||
if (randomAnimations.value.length > 0 && currentAnimation.value === baseAnimation.value) {
|
||||
const availableAnimations = randomAnimations.value.filter(
|
||||
(anim) => anim !== lastRandomAnimation.value,
|
||||
)
|
||||
const animationsToChooseFrom =
|
||||
availableAnimations.length > 0 ? availableAnimations : randomAnimations.value
|
||||
|
||||
const randomIndex = Math.floor(Math.random() * animationsToChooseFrom.length)
|
||||
const randomAnimationName = animationsToChooseFrom[randomIndex]
|
||||
|
||||
if (actions.value[randomAnimationName]) {
|
||||
lastRandomAnimation.value = randomAnimationName
|
||||
playRandomAnimation(randomAnimationName)
|
||||
}
|
||||
} else {
|
||||
scheduleNextAnimation()
|
||||
}
|
||||
}, interval)
|
||||
}
|
||||
|
||||
scheduleNextAnimation()
|
||||
}
|
||||
|
||||
function playRandomAnimation(name: string) {
|
||||
if (!mixer.value || !actions.value[name]) {
|
||||
console.warn(`Animation "${name}" not found!`)
|
||||
return
|
||||
}
|
||||
|
||||
const action = actions.value[name]
|
||||
|
||||
if (currentAnimation.value === name && action.isRunning()) {
|
||||
console.log(`Animation "${name}" is already running, ignoring request`)
|
||||
return
|
||||
}
|
||||
|
||||
const baseAction = baseAnimation.value ? actions.value[baseAnimation.value] : undefined
|
||||
if (baseAction?.isRunning()) {
|
||||
baseAction.fadeOut(transitionDuration.value)
|
||||
}
|
||||
|
||||
action.reset()
|
||||
action.setLoop(THREE.LoopOnce, 1)
|
||||
action.clampWhenFinished = true
|
||||
action.setEffectiveTimeScale(1)
|
||||
action.fadeIn(transitionDuration.value)
|
||||
action.play()
|
||||
|
||||
currentAnimation.value = name
|
||||
|
||||
const onFinished: AnimationFinishedListener = (event) => {
|
||||
if (event.action === action) {
|
||||
removeAnimationFinishedListener(onFinished)
|
||||
if (currentAnimation.value === name && baseAnimation.value) {
|
||||
action.fadeOut(transitionDuration.value)
|
||||
const nextBaseAction = actions.value[baseAnimation.value]
|
||||
if (nextBaseAction) {
|
||||
nextBaseAction.reset()
|
||||
nextBaseAction.setEffectiveTimeScale(1)
|
||||
nextBaseAction.fadeIn(transitionDuration.value)
|
||||
nextBaseAction.play()
|
||||
currentAnimation.value = baseAnimation.value
|
||||
|
||||
setupRandomAnimationLoop()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
addAnimationFinishedListener(onFinished)
|
||||
}
|
||||
|
||||
function playInteractAnimation() {
|
||||
if (actions.value[INTERACT_ANIMATION_NAME]) {
|
||||
playRandomAnimation(INTERACT_ANIMATION_NAME)
|
||||
}
|
||||
}
|
||||
|
||||
function playClickInteraction() {
|
||||
addClickImpulse()
|
||||
playInteractAnimation()
|
||||
}
|
||||
|
||||
function addClickImpulse() {
|
||||
clickImpulseEnergy.value = Math.min(
|
||||
CLICK_IMPULSE_MAX_ENERGY,
|
||||
clickImpulseEnergy.value + CLICK_IMPULSE_ENERGY_PER_CLICK,
|
||||
)
|
||||
|
||||
if (clickImpulseEnergy.value >= CLICK_IMPULSE_MAX_ENERGY && damageFlashCooldownSeconds <= 0) {
|
||||
triggerDamageFlash()
|
||||
}
|
||||
}
|
||||
|
||||
function updateClickImpulse(delta: number) {
|
||||
const energy = Math.max(0, clickImpulseEnergy.value - CLICK_IMPULSE_DECAY_PER_SECOND * delta)
|
||||
clickImpulseEnergy.value = energy
|
||||
|
||||
if (energy <= 0) {
|
||||
clickImpulseOffsetX.value = 0
|
||||
clickImpulseRotationZ.value = 0
|
||||
clickImpulseScaleX.value = 1
|
||||
clickImpulseScaleY.value = 1
|
||||
return
|
||||
}
|
||||
|
||||
const intensity = energy / CLICK_IMPULSE_MAX_ENERGY
|
||||
clickImpulsePhase.value +=
|
||||
delta * (CLICK_IMPULSE_BASE_SPEED + energy * CLICK_IMPULSE_SPEED_BOOST)
|
||||
|
||||
const shake = Math.sin(clickImpulsePhase.value) * intensity
|
||||
const squash = Math.abs(Math.sin(clickImpulsePhase.value * 1.7)) * intensity
|
||||
|
||||
clickImpulseOffsetX.value = shake * CLICK_IMPULSE_OFFSET_X
|
||||
clickImpulseRotationZ.value = shake * CLICK_IMPULSE_ROTATION_Z
|
||||
clickImpulseScaleX.value = 1 + squash * CLICK_IMPULSE_SCALE_X
|
||||
clickImpulseScaleY.value = 1 - squash * CLICK_IMPULSE_SCALE_Y
|
||||
}
|
||||
|
||||
function triggerDamageFlash() {
|
||||
damageFlashRemainingSeconds = DAMAGE_FLASH_DURATION_SECONDS
|
||||
damageFlashCooldownSeconds = DAMAGE_FLASH_DURATION_SECONDS + DAMAGE_FLASH_REPEAT_DELAY_SECONDS
|
||||
damageFlashIntensity.value = DAMAGE_FLASH_MAX_INTENSITY
|
||||
}
|
||||
|
||||
function updateDamageFlash(delta: number) {
|
||||
damageFlashCooldownSeconds = Math.max(0, damageFlashCooldownSeconds - delta)
|
||||
|
||||
if (damageFlashRemainingSeconds <= 0) {
|
||||
damageFlashIntensity.value = 0
|
||||
return
|
||||
}
|
||||
|
||||
damageFlashRemainingSeconds = Math.max(0, damageFlashRemainingSeconds - delta)
|
||||
damageFlashIntensity.value =
|
||||
DAMAGE_FLASH_MAX_INTENSITY * (damageFlashRemainingSeconds / DAMAGE_FLASH_DURATION_SECONDS)
|
||||
}
|
||||
|
||||
function stopAnimations() {
|
||||
if (mixer.value) {
|
||||
mixer.value.stopAllAction()
|
||||
}
|
||||
currentAnimation.value = ''
|
||||
}
|
||||
|
||||
function getAvailableAnimations(): string[] {
|
||||
return Object.keys(actions.value)
|
||||
}
|
||||
|
||||
function clearRandomAnimationTimer() {
|
||||
if (randomAnimationTimer.value) {
|
||||
clearTimeout(randomAnimationTimer.value)
|
||||
randomAnimationTimer.value = null
|
||||
}
|
||||
}
|
||||
|
||||
function addAnimationFinishedListener(listener: AnimationFinishedListener) {
|
||||
mixer.value?.addEventListener('finished', listener)
|
||||
animationFinishedListeners.push(listener)
|
||||
}
|
||||
|
||||
function removeAnimationFinishedListener(
|
||||
listener: AnimationFinishedListener,
|
||||
targetMixer = mixer.value,
|
||||
) {
|
||||
targetMixer?.removeEventListener('finished', listener)
|
||||
|
||||
const index = animationFinishedListeners.indexOf(listener)
|
||||
if (index !== -1) {
|
||||
animationFinishedListeners.splice(index, 1)
|
||||
}
|
||||
}
|
||||
|
||||
function clearAnimationFinishedListeners(targetMixer = mixer.value) {
|
||||
animationFinishedListeners.forEach((listener) => {
|
||||
targetMixer?.removeEventListener('finished', listener)
|
||||
})
|
||||
animationFinishedListeners.length = 0
|
||||
}
|
||||
|
||||
function cleanupAnimationState(root: THREE.Object3D | null) {
|
||||
clearRandomAnimationTimer()
|
||||
|
||||
const currentMixer = mixer.value
|
||||
if (currentMixer) {
|
||||
clearAnimationFinishedListeners(currentMixer)
|
||||
currentMixer.stopAllAction()
|
||||
|
||||
if (root) {
|
||||
currentMixer.uncacheRoot(root)
|
||||
}
|
||||
}
|
||||
|
||||
mixer.value = null
|
||||
actions.value = {}
|
||||
currentAnimation.value = ''
|
||||
lastRandomAnimation.value = ''
|
||||
damageFlashRemainingSeconds = 0
|
||||
damageFlashCooldownSeconds = 0
|
||||
damageFlashIntensity.value = 0
|
||||
}
|
||||
|
||||
watch(
|
||||
() => animationConfig.value,
|
||||
(newConfig) => {
|
||||
clearRandomAnimationTimer()
|
||||
|
||||
if (mixer.value && newConfig?.baseAnimation && actions.value[newConfig.baseAnimation]) {
|
||||
playAnimation(newConfig.baseAnimation)
|
||||
setupRandomAnimationLoop()
|
||||
}
|
||||
},
|
||||
{ deep: true },
|
||||
)
|
||||
|
||||
const { onLoop } = useRenderLoop()
|
||||
onLoop(() => {
|
||||
const delta = clock.getDelta()
|
||||
|
||||
if (mixer.value) {
|
||||
mixer.value.update(delta)
|
||||
}
|
||||
|
||||
updateClickImpulse(delta)
|
||||
updateDamageFlash(delta)
|
||||
})
|
||||
|
||||
return {
|
||||
clickImpulseOffsetX,
|
||||
clickImpulseRotationZ,
|
||||
clickImpulseScaleX,
|
||||
clickImpulseScaleY,
|
||||
cleanupAnimationState,
|
||||
currentAnimation,
|
||||
damageFlashIntensity,
|
||||
getAvailableAnimations,
|
||||
initializeAnimations,
|
||||
playAnimation,
|
||||
playClickInteraction,
|
||||
stopAnimations,
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
import { type ComputedRef, type Ref, ref } from 'vue'
|
||||
|
||||
type MaybeReadonlyRef<T> = Ref<T> | ComputedRef<T>
|
||||
|
||||
export function useSkinPreviewControls({
|
||||
initialRotation,
|
||||
onClickWithoutDrag,
|
||||
}: {
|
||||
initialRotation: MaybeReadonlyRef<number | undefined>
|
||||
onClickWithoutDrag: () => void
|
||||
}) {
|
||||
const modelRotation = ref((initialRotation.value ?? 15.75) + Math.PI)
|
||||
const isDragging = ref(false)
|
||||
const previousX = ref(0)
|
||||
const hasDragged = ref(false)
|
||||
|
||||
function onPointerDown(event: PointerEvent) {
|
||||
;(event.currentTarget as HTMLElement).setPointerCapture(event.pointerId)
|
||||
isDragging.value = true
|
||||
previousX.value = event.clientX
|
||||
hasDragged.value = false
|
||||
}
|
||||
|
||||
function onPointerMove(event: PointerEvent) {
|
||||
if (!isDragging.value) return
|
||||
const deltaX = event.clientX - previousX.value
|
||||
modelRotation.value += deltaX * 0.01
|
||||
previousX.value = event.clientX
|
||||
hasDragged.value = true
|
||||
}
|
||||
|
||||
function onPointerUp(event: PointerEvent) {
|
||||
isDragging.value = false
|
||||
|
||||
const target = event.currentTarget as HTMLElement
|
||||
if (target.hasPointerCapture(event.pointerId)) {
|
||||
target.releasePointerCapture(event.pointerId)
|
||||
}
|
||||
}
|
||||
|
||||
function onCanvasClick() {
|
||||
if (!hasDragged.value) {
|
||||
onClickWithoutDrag()
|
||||
}
|
||||
|
||||
hasDragged.value = false
|
||||
}
|
||||
|
||||
function ignoreControlClick(event: MouseEvent) {
|
||||
event.stopPropagation()
|
||||
}
|
||||
|
||||
return {
|
||||
ignoreControlClick,
|
||||
modelRotation,
|
||||
onCanvasClick,
|
||||
onPointerDown,
|
||||
onPointerMove,
|
||||
onPointerUp,
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,380 @@
|
||||
import * as THREE from 'three'
|
||||
import {
|
||||
computed,
|
||||
type ComputedRef,
|
||||
type CSSProperties,
|
||||
onMounted,
|
||||
onUnmounted,
|
||||
type Ref,
|
||||
ref,
|
||||
watch,
|
||||
} from 'vue'
|
||||
|
||||
import type {
|
||||
SkinPreviewFitLock,
|
||||
SkinPreviewFitPadding,
|
||||
SkinPreviewFraming,
|
||||
SkinPreviewTuple,
|
||||
} from './types'
|
||||
|
||||
const FRAMING_PRESETS = {
|
||||
page: {
|
||||
fov: 35,
|
||||
zoom: 0.96,
|
||||
padding: { top: 0.2, right: 0.14, bottom: 0.3, left: 0.14 },
|
||||
},
|
||||
modal: {
|
||||
fov: 35,
|
||||
zoom: 1,
|
||||
padding: { top: 0.1, right: 0.1, bottom: 0.18, left: 0.1 },
|
||||
},
|
||||
} satisfies Record<
|
||||
SkinPreviewFraming,
|
||||
{ fov: number; zoom: number; padding: SkinPreviewFitPadding }
|
||||
>
|
||||
|
||||
const PREVIEW_CONTROLS_FOOT_OFFSET = 64
|
||||
const SUBTITLE_CONTROLS_OFFSET = 48
|
||||
const NAMETAG_HEAD_OFFSET = 16
|
||||
|
||||
function cloneModelTuple(tuple: SkinPreviewTuple): SkinPreviewTuple {
|
||||
return [tuple[0], tuple[1], tuple[2]]
|
||||
}
|
||||
|
||||
type MaybeReadonlyRef<T> = Ref<T> | ComputedRef<T>
|
||||
|
||||
export function useSkinPreviewFit({
|
||||
containerElement,
|
||||
fit,
|
||||
lockFit,
|
||||
framing,
|
||||
fitZoom,
|
||||
fitPadding,
|
||||
scale,
|
||||
fov,
|
||||
modelRotation,
|
||||
nametag,
|
||||
hasSubtitle,
|
||||
hasNametagBadge,
|
||||
subtitleWrapped,
|
||||
modelCenter,
|
||||
modelSize,
|
||||
isModelLoaded,
|
||||
}: {
|
||||
containerElement: MaybeReadonlyRef<HTMLElement | null>
|
||||
fit: MaybeReadonlyRef<boolean | undefined>
|
||||
lockFit: MaybeReadonlyRef<boolean | undefined>
|
||||
framing: MaybeReadonlyRef<SkinPreviewFraming | undefined>
|
||||
fitZoom: MaybeReadonlyRef<number | undefined>
|
||||
fitPadding: MaybeReadonlyRef<Partial<SkinPreviewFitPadding> | undefined>
|
||||
scale: MaybeReadonlyRef<number | undefined>
|
||||
fov: MaybeReadonlyRef<number | undefined>
|
||||
modelRotation: MaybeReadonlyRef<number>
|
||||
nametag: MaybeReadonlyRef<string | undefined>
|
||||
hasSubtitle: MaybeReadonlyRef<boolean>
|
||||
hasNametagBadge: MaybeReadonlyRef<boolean>
|
||||
subtitleWrapped: MaybeReadonlyRef<boolean>
|
||||
modelCenter: MaybeReadonlyRef<SkinPreviewTuple>
|
||||
modelSize: MaybeReadonlyRef<SkinPreviewTuple>
|
||||
isModelLoaded: MaybeReadonlyRef<boolean>
|
||||
}) {
|
||||
const containerSize = ref({ width: 1, height: 1 })
|
||||
const fitLock = ref<SkinPreviewFitLock | null>(null)
|
||||
let resizeObserver: ResizeObserver | undefined
|
||||
|
||||
const fitEnabled = computed(() => {
|
||||
if (fit.value !== undefined) return fit.value
|
||||
return scale.value === undefined && fov.value === undefined
|
||||
})
|
||||
const currentFraming = computed<SkinPreviewFraming>(() => framing.value ?? 'page')
|
||||
const lockFitEnabled = computed(() => currentFraming.value === 'page' || (lockFit.value ?? true))
|
||||
const legacyScale = computed(() => scale.value ?? 1)
|
||||
const legacyFov = computed(() => fov.value ?? 40)
|
||||
|
||||
const hasUsableFitSize = computed(
|
||||
() => containerSize.value.width > 1 && containerSize.value.height > 1,
|
||||
)
|
||||
const hasResolvedFit = computed(
|
||||
() =>
|
||||
!fitEnabled.value || (lockFitEnabled.value ? fitLock.value !== null : hasUsableFitSize.value),
|
||||
)
|
||||
|
||||
const fitContainerSize = computed(() =>
|
||||
lockFitEnabled.value
|
||||
? (fitLock.value?.containerSize ?? containerSize.value)
|
||||
: containerSize.value,
|
||||
)
|
||||
const fitModelCenter = computed(() =>
|
||||
lockFitEnabled.value ? (fitLock.value?.modelCenter ?? modelCenter.value) : modelCenter.value,
|
||||
)
|
||||
const fitModelSize = computed(() =>
|
||||
lockFitEnabled.value ? (fitLock.value?.modelSize ?? modelSize.value) : modelSize.value,
|
||||
)
|
||||
const fitModelRotation = computed(() =>
|
||||
lockFitEnabled.value ? (fitLock.value?.rotation ?? modelRotation.value) : modelRotation.value,
|
||||
)
|
||||
|
||||
const resolvedFitPadding = computed<SkinPreviewFitPadding>(() => {
|
||||
const preset = FRAMING_PRESETS[currentFraming.value].padding
|
||||
|
||||
return {
|
||||
top: Math.max(preset.top, hasNametagBadge.value ? 0.28 : nametag.value ? 0.2 : 0),
|
||||
right: preset.right,
|
||||
bottom: Math.max(preset.bottom, hasSubtitle.value ? 0.28 : preset.bottom),
|
||||
left: preset.left,
|
||||
...(fitPadding.value ?? {}),
|
||||
}
|
||||
})
|
||||
const fitResolvedPadding = computed(() =>
|
||||
lockFitEnabled.value
|
||||
? (fitLock.value?.padding ?? resolvedFitPadding.value)
|
||||
: resolvedFitPadding.value,
|
||||
)
|
||||
|
||||
const modelOffset = computed<SkinPreviewTuple>(() => {
|
||||
if (!fitEnabled.value) return [0, 0, 0]
|
||||
|
||||
const [x, y, z] = fitModelCenter.value
|
||||
return [-x, -y, -z]
|
||||
})
|
||||
|
||||
const modelGroupPosition = computed<SkinPreviewTuple>(() => {
|
||||
if (fitEnabled.value) return [0, 0, 0]
|
||||
return [0, -0.05 * legacyScale.value, 1.95]
|
||||
})
|
||||
|
||||
const modelGroupScale = computed<SkinPreviewTuple>(() => {
|
||||
if (fitEnabled.value) return [1, 1, 1]
|
||||
|
||||
const resolvedScale = 0.8 * legacyScale.value
|
||||
return [resolvedScale, resolvedScale, resolvedScale]
|
||||
})
|
||||
|
||||
const fittedCamera = computed(() => {
|
||||
const width = Math.max(fitContainerSize.value.width, 1)
|
||||
const height = Math.max(fitContainerSize.value.height, 1)
|
||||
const aspect = width / height
|
||||
const preset = FRAMING_PRESETS[currentFraming.value]
|
||||
const padding = fitResolvedPadding.value
|
||||
|
||||
const usableWidth = Math.max(width * (1 - padding.left - padding.right), 1)
|
||||
const usableHeight = Math.max(height * (1 - padding.top - padding.bottom), 1)
|
||||
|
||||
const [sizeX, sizeY, sizeZ] = fitModelSize.value
|
||||
const halfWidth = Math.sqrt((sizeX / 2) ** 2 + (sizeZ / 2) ** 2)
|
||||
const halfHeight = sizeY / 2
|
||||
|
||||
const resolvedFov = fov.value ?? preset.fov
|
||||
const verticalFov = THREE.MathUtils.degToRad(resolvedFov)
|
||||
const horizontalFov = 2 * Math.atan(Math.tan(verticalFov / 2) * aspect)
|
||||
|
||||
const paddedHalfWidth = halfWidth * (width / usableWidth)
|
||||
const paddedHalfHeight = halfHeight * (height / usableHeight)
|
||||
const zoom = Math.max((fitZoom.value ?? 1) * preset.zoom, 0.01)
|
||||
|
||||
const distance =
|
||||
Math.max(
|
||||
paddedHalfHeight / Math.tan(verticalFov / 2),
|
||||
paddedHalfWidth / Math.tan(horizontalFov / 2),
|
||||
) / zoom
|
||||
|
||||
const visibleHalfHeight = distance * Math.tan(verticalFov / 2)
|
||||
const targetY = -(padding.bottom - padding.top) * visibleHalfHeight
|
||||
|
||||
return {
|
||||
fov: resolvedFov,
|
||||
position: [0, targetY, -distance] as SkinPreviewTuple,
|
||||
target: [0, targetY, 0] as SkinPreviewTuple,
|
||||
}
|
||||
})
|
||||
|
||||
const cameraConfig = computed(() => {
|
||||
if (fitEnabled.value) return fittedCamera.value
|
||||
|
||||
return {
|
||||
fov: legacyFov.value,
|
||||
position: [0, 1.5, -3.25] as SkinPreviewTuple,
|
||||
target: modelCenter.value,
|
||||
}
|
||||
})
|
||||
|
||||
const modelFeetTop = computed(() => {
|
||||
if (!fitEnabled.value) return null
|
||||
|
||||
const height = Math.max(containerSize.value.height, 1)
|
||||
const [, sizeY] = fitModelSize.value
|
||||
const { fov: resolvedFov, position, target } = cameraConfig.value
|
||||
const distance = Math.max(Math.abs(position[2] - target[2]), 0.001)
|
||||
const verticalFov = THREE.MathUtils.degToRad(resolvedFov)
|
||||
const modelFeetY = -sizeY / 2
|
||||
const projectedY =
|
||||
(modelFeetY - target[1]) / distance / Math.max(Math.tan(verticalFov / 2), 0.001)
|
||||
const topPercent = THREE.MathUtils.clamp(((1 - projectedY) / 2) * 100, 0, 100)
|
||||
|
||||
return (topPercent / 100) * height
|
||||
})
|
||||
|
||||
const previewControlsTop = computed(() =>
|
||||
modelFeetTop.value === null ? null : modelFeetTop.value + PREVIEW_CONTROLS_FOOT_OFFSET,
|
||||
)
|
||||
|
||||
const previewControlsPositionStyle = computed<CSSProperties>(() => {
|
||||
if (!fitEnabled.value || currentFraming.value !== 'page' || previewControlsTop.value === null) {
|
||||
return {
|
||||
bottom: currentFraming.value === 'modal' ? '6%' : 'calc(15% + 64px)',
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
top: `${previewControlsTop.value}px`,
|
||||
}
|
||||
})
|
||||
|
||||
const subtitlePositionStyle = computed<CSSProperties>(() => {
|
||||
if (!fitEnabled.value || currentFraming.value !== 'page' || previewControlsTop.value === null) {
|
||||
return {
|
||||
bottom:
|
||||
currentFraming.value === 'modal'
|
||||
? '6%'
|
||||
: subtitleWrapped.value
|
||||
? 'calc(15% - 32px)'
|
||||
: '15%',
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
top: `${previewControlsTop.value + SUBTITLE_CONTROLS_OFFSET}px`,
|
||||
}
|
||||
})
|
||||
|
||||
const nametagTop = computed(() => {
|
||||
if (!fitEnabled.value) return '18%'
|
||||
|
||||
const height = Math.max(containerSize.value.height, 1)
|
||||
const [sizeX, sizeY, sizeZ] = fitModelSize.value
|
||||
const { fov: resolvedFov, position, target } = cameraConfig.value
|
||||
const verticalFov = THREE.MathUtils.degToRad(resolvedFov)
|
||||
const modelTopY = sizeY / 2
|
||||
const halfX = sizeX / 2
|
||||
const halfZ = sizeZ / 2
|
||||
const sinRotation = Math.sin(fitModelRotation.value)
|
||||
const cosRotation = Math.cos(fitModelRotation.value)
|
||||
const modelTopZ = -Math.abs(halfX * sinRotation) - Math.abs(halfZ * cosRotation)
|
||||
const distance = Math.max(Math.abs(position[2] - target[2]) + modelTopZ, 0.001)
|
||||
const projectedY =
|
||||
(modelTopY - target[1]) / distance / Math.max(Math.tan(verticalFov / 2), 0.001)
|
||||
const topPercent = ((1 - projectedY) / 2) * 100
|
||||
|
||||
return `${(topPercent / 100) * height - NAMETAG_HEAD_OFFSET}px`
|
||||
})
|
||||
|
||||
const spotlightY = computed(() => {
|
||||
if (!fitEnabled.value) return -0.1 * legacyScale.value
|
||||
|
||||
const [, sizeY] = fitModelSize.value
|
||||
return -sizeY / 2 - 0.02
|
||||
})
|
||||
|
||||
const spotlightPosition = computed<SkinPreviewTuple>(() => [
|
||||
0,
|
||||
spotlightY.value,
|
||||
fitEnabled.value ? 0 : 2,
|
||||
])
|
||||
|
||||
const spotlightScale = computed<SkinPreviewTuple>(() => {
|
||||
if (!fitEnabled.value) {
|
||||
const resolvedScale = 0.75 * legacyScale.value
|
||||
return [resolvedScale, resolvedScale, resolvedScale]
|
||||
}
|
||||
|
||||
const [sizeX, , sizeZ] = fitModelSize.value
|
||||
const radius = Math.max(sizeX, sizeZ, 1) * 0.8
|
||||
return [radius, radius, radius]
|
||||
})
|
||||
|
||||
function lockFitState() {
|
||||
if (!fitEnabled.value || !lockFitEnabled.value || fitLock.value || !isModelLoaded.value) return
|
||||
|
||||
const { width, height } = containerSize.value
|
||||
if (width <= 1 || height <= 1) return
|
||||
|
||||
fitLock.value = {
|
||||
containerSize: { width, height },
|
||||
modelCenter: cloneModelTuple(modelCenter.value),
|
||||
modelSize: cloneModelTuple(modelSize.value),
|
||||
padding: { ...resolvedFitPadding.value },
|
||||
rotation: modelRotation.value,
|
||||
}
|
||||
}
|
||||
|
||||
function resetFitLockForLayoutChange() {
|
||||
if (!fitEnabled.value || !lockFitEnabled.value) return
|
||||
|
||||
fitLock.value = null
|
||||
lockFitState()
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
const el = containerElement.value
|
||||
if (!el) return
|
||||
|
||||
resizeObserver = new ResizeObserver(([entry]) => {
|
||||
const { width, height } = entry.contentRect
|
||||
const nextContainerSize = {
|
||||
width: Math.max(width, 1),
|
||||
height: Math.max(height, 1),
|
||||
}
|
||||
const didContainerSizeChange =
|
||||
nextContainerSize.width !== containerSize.value.width ||
|
||||
nextContainerSize.height !== containerSize.value.height
|
||||
|
||||
containerSize.value = nextContainerSize
|
||||
|
||||
if (didContainerSizeChange) {
|
||||
resetFitLockForLayoutChange()
|
||||
}
|
||||
})
|
||||
|
||||
resizeObserver.observe(el)
|
||||
})
|
||||
|
||||
watch(
|
||||
() => isModelLoaded.value,
|
||||
(loaded) => {
|
||||
if (loaded) lockFitState()
|
||||
},
|
||||
)
|
||||
|
||||
watch(
|
||||
() => lockFitEnabled.value,
|
||||
() => {
|
||||
fitLock.value = null
|
||||
lockFitState()
|
||||
},
|
||||
)
|
||||
|
||||
watch(fitEnabled, () => {
|
||||
fitLock.value = null
|
||||
lockFitState()
|
||||
})
|
||||
|
||||
onUnmounted(() => {
|
||||
resizeObserver?.disconnect()
|
||||
})
|
||||
|
||||
return {
|
||||
cameraConfig,
|
||||
currentFraming,
|
||||
fitEnabled,
|
||||
hasResolvedFit,
|
||||
legacyScale,
|
||||
modelGroupPosition,
|
||||
modelGroupScale,
|
||||
modelOffset,
|
||||
nametagTop,
|
||||
previewControlsPositionStyle,
|
||||
spotlightPosition,
|
||||
spotlightScale,
|
||||
subtitlePositionStyle,
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,87 @@
|
||||
import { computed, type ComputedRef, onUnmounted, type Ref, ref, watch } from 'vue'
|
||||
|
||||
const LOADING_INDICATOR_DELAY_MS = 200
|
||||
const LOADING_INDICATOR_MIN_MS = 250
|
||||
|
||||
type MaybeReadonlyRef<T> = Ref<T> | ComputedRef<T>
|
||||
|
||||
export function useSkinPreviewLoading(isReady: MaybeReadonlyRef<boolean>) {
|
||||
const showLoading = ref(false)
|
||||
const isPreviewVisible = computed(() => isReady.value && !showLoading.value)
|
||||
let loadingIndicatorDelayTimer: number | null = null
|
||||
let loadingIndicatorMinTimer: number | null = null
|
||||
let loadingIndicatorShownAt = 0
|
||||
|
||||
function clearLoadingIndicatorDelayTimer() {
|
||||
if (loadingIndicatorDelayTimer !== null) {
|
||||
clearTimeout(loadingIndicatorDelayTimer)
|
||||
loadingIndicatorDelayTimer = null
|
||||
}
|
||||
}
|
||||
|
||||
function clearLoadingIndicatorMinTimer() {
|
||||
if (loadingIndicatorMinTimer !== null) {
|
||||
clearTimeout(loadingIndicatorMinTimer)
|
||||
loadingIndicatorMinTimer = null
|
||||
}
|
||||
}
|
||||
|
||||
function hideLoadingIndicatorAfterMinimum() {
|
||||
const visibleFor = Date.now() - loadingIndicatorShownAt
|
||||
const remaining = LOADING_INDICATOR_MIN_MS - visibleFor
|
||||
|
||||
if (remaining <= 0) {
|
||||
showLoading.value = false
|
||||
return
|
||||
}
|
||||
|
||||
loadingIndicatorMinTimer = window.setTimeout(() => {
|
||||
showLoading.value = false
|
||||
loadingIndicatorMinTimer = null
|
||||
}, remaining)
|
||||
}
|
||||
|
||||
watch(
|
||||
() => isReady.value,
|
||||
(ready) => {
|
||||
clearLoadingIndicatorDelayTimer()
|
||||
|
||||
if (ready) {
|
||||
if (showLoading.value) {
|
||||
clearLoadingIndicatorMinTimer()
|
||||
hideLoadingIndicatorAfterMinimum()
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
clearLoadingIndicatorMinTimer()
|
||||
|
||||
if (showLoading.value || typeof window === 'undefined') {
|
||||
return
|
||||
}
|
||||
|
||||
loadingIndicatorDelayTimer = window.setTimeout(() => {
|
||||
loadingIndicatorDelayTimer = null
|
||||
|
||||
if (isReady.value) {
|
||||
return
|
||||
}
|
||||
|
||||
showLoading.value = true
|
||||
loadingIndicatorShownAt = Date.now()
|
||||
}, LOADING_INDICATOR_DELAY_MS)
|
||||
},
|
||||
{ immediate: true },
|
||||
)
|
||||
|
||||
onUnmounted(() => {
|
||||
clearLoadingIndicatorDelayTimer()
|
||||
clearLoadingIndicatorMinTimer()
|
||||
})
|
||||
|
||||
return {
|
||||
isPreviewVisible,
|
||||
showLoading,
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,316 @@
|
||||
import { useGLTF } from '@tresjs/cientos'
|
||||
import { useTexture } from '@tresjs/core'
|
||||
import * as THREE from 'three'
|
||||
import { clone as cloneSkeleton } from 'three/examples/jsm/utils/SkeletonUtils.js'
|
||||
import {
|
||||
type ComputedRef,
|
||||
markRaw,
|
||||
onBeforeMount,
|
||||
onUnmounted,
|
||||
type Ref,
|
||||
ref,
|
||||
shallowRef,
|
||||
watch,
|
||||
} from 'vue'
|
||||
|
||||
import {
|
||||
applyCapeTexture,
|
||||
applyTexture,
|
||||
createTransparentTexture,
|
||||
loadTexture as loadSkinTexture,
|
||||
} from '#ui/utils/webgl/skin-rendering.ts'
|
||||
|
||||
import type { SkinPreviewTuple } from './types'
|
||||
|
||||
const SKIN_LAYER_DEPTH_BIAS = -1
|
||||
|
||||
function configureSkinPreviewMesh(mesh: THREE.Mesh) {
|
||||
const isSkinLayer = mesh.name.endsWith('_Layer')
|
||||
mesh.renderOrder = 0
|
||||
|
||||
const materials = Array.isArray(mesh.material) ? mesh.material : [mesh.material]
|
||||
materials.forEach((material) => {
|
||||
if (!(material instanceof THREE.MeshStandardMaterial) || material.name === 'cape') return
|
||||
|
||||
material.transparent = false
|
||||
material.alphaTest = 0.1
|
||||
material.depthTest = true
|
||||
material.depthWrite = true
|
||||
material.polygonOffset = isSkinLayer
|
||||
material.polygonOffsetFactor = isSkinLayer ? SKIN_LAYER_DEPTH_BIAS : 0
|
||||
material.polygonOffsetUnits = isSkinLayer ? SKIN_LAYER_DEPTH_BIAS : 0
|
||||
material.needsUpdate = true
|
||||
})
|
||||
}
|
||||
|
||||
function cloneSceneForRenderer(source: THREE.Object3D) {
|
||||
const cloned = cloneSkeleton(source)
|
||||
|
||||
cloned.traverse((object) => {
|
||||
const mesh = object as THREE.Mesh
|
||||
if (!mesh.isMesh || !mesh.material) return
|
||||
|
||||
mesh.material = Array.isArray(mesh.material)
|
||||
? mesh.material.map((material) => material.clone())
|
||||
: mesh.material.clone()
|
||||
|
||||
configureSkinPreviewMesh(mesh)
|
||||
})
|
||||
|
||||
return markRaw(cloned)
|
||||
}
|
||||
|
||||
function disposeSceneMaterials(root: THREE.Object3D | null) {
|
||||
if (!root) return
|
||||
|
||||
const materials = new Set<THREE.Material>()
|
||||
|
||||
root.traverse((object) => {
|
||||
const mesh = object as THREE.Mesh
|
||||
if (!mesh.isMesh || !mesh.material) return
|
||||
|
||||
const meshMaterials = Array.isArray(mesh.material) ? mesh.material : [mesh.material]
|
||||
meshMaterials.forEach((material) => materials.add(material))
|
||||
})
|
||||
|
||||
materials.forEach((material) => material.dispose())
|
||||
}
|
||||
|
||||
function getVisibleMeshBox(root: THREE.Object3D): THREE.Box3 | null {
|
||||
root.updateWorldMatrix(true, true)
|
||||
|
||||
const result = new THREE.Box3()
|
||||
const meshBox = new THREE.Box3()
|
||||
let found = false
|
||||
|
||||
root.traverse((object) => {
|
||||
const mesh = object as THREE.Mesh
|
||||
if (!mesh.isMesh || !mesh.geometry || mesh.visible === false) return
|
||||
|
||||
const materials = Array.isArray(mesh.material) ? mesh.material : [mesh.material]
|
||||
if (materials.length && materials.every((material) => material.visible === false)) return
|
||||
|
||||
if (!mesh.geometry.boundingBox) {
|
||||
mesh.geometry.computeBoundingBox()
|
||||
}
|
||||
|
||||
if (!mesh.geometry.boundingBox) return
|
||||
|
||||
meshBox.copy(mesh.geometry.boundingBox).applyMatrix4(mesh.matrixWorld)
|
||||
result.union(meshBox)
|
||||
found = true
|
||||
})
|
||||
|
||||
return found && !result.isEmpty() ? result.clone() : null
|
||||
}
|
||||
|
||||
type MaybeReadonlyRef<T> = Ref<T> | ComputedRef<T>
|
||||
|
||||
export function useSkinPreviewScene({
|
||||
selectedModelSrc,
|
||||
textureSrc,
|
||||
capeSrc,
|
||||
initializeAnimations,
|
||||
cleanupAnimationState,
|
||||
}: {
|
||||
selectedModelSrc: MaybeReadonlyRef<string>
|
||||
textureSrc: MaybeReadonlyRef<string>
|
||||
capeSrc: MaybeReadonlyRef<string | undefined>
|
||||
initializeAnimations: (loadedScene: THREE.Object3D, clips: THREE.AnimationClip[]) => void
|
||||
cleanupAnimationState: (root: THREE.Object3D | null) => void
|
||||
}) {
|
||||
const scene = shallowRef<THREE.Object3D | null>(null)
|
||||
const lastCapeSrc = ref<string | undefined>(undefined)
|
||||
const loadedModelSrc = ref<string | undefined>(undefined)
|
||||
const loadedTextureSrc = ref<string | undefined>(undefined)
|
||||
const loadedCapeSrc = ref<string | undefined>(undefined)
|
||||
const texture = shallowRef<THREE.Texture | null>(null)
|
||||
const capeTexture = shallowRef<THREE.Texture | null>(null)
|
||||
const transparentTexture = createTransparentTexture()
|
||||
const modelCenter = ref<SkinPreviewTuple>([0, 1, 0])
|
||||
const modelSize = ref<SkinPreviewTuple>([1, 2, 1])
|
||||
const isModelLoaded = ref(false)
|
||||
const isTextureLoaded = ref(false)
|
||||
let modelLoadVersion = 0
|
||||
let textureLoadVersion = 0
|
||||
let capeLoadVersion = 0
|
||||
let isUnmounted = false
|
||||
|
||||
function applyTextureToLoadedModel() {
|
||||
if (
|
||||
!scene.value ||
|
||||
!texture.value ||
|
||||
loadedModelSrc.value !== selectedModelSrc.value ||
|
||||
loadedTextureSrc.value !== textureSrc.value
|
||||
) {
|
||||
return
|
||||
}
|
||||
|
||||
applyTexture(scene.value, texture.value)
|
||||
}
|
||||
|
||||
function applyCapeTextureToLoadedModel() {
|
||||
if (!scene.value || loadedModelSrc.value !== selectedModelSrc.value) return
|
||||
|
||||
applyCapeTexture(
|
||||
scene.value,
|
||||
loadedCapeSrc.value === capeSrc.value ? capeTexture.value : null,
|
||||
transparentTexture,
|
||||
)
|
||||
}
|
||||
|
||||
async function loadModel(src: string) {
|
||||
const loadVersion = ++modelLoadVersion
|
||||
|
||||
try {
|
||||
isModelLoaded.value = false
|
||||
const { scene: loadedScene, animations } = await useGLTF(src)
|
||||
const clonedScene = cloneSceneForRenderer(loadedScene)
|
||||
if (isUnmounted || loadVersion !== modelLoadVersion) {
|
||||
disposeSceneMaterials(clonedScene)
|
||||
return
|
||||
}
|
||||
|
||||
const previousScene = scene.value
|
||||
cleanupAnimationState(previousScene)
|
||||
disposeSceneMaterials(previousScene)
|
||||
scene.value = clonedScene
|
||||
loadedModelSrc.value = src
|
||||
|
||||
applyTextureToLoadedModel()
|
||||
|
||||
applyCapeTextureToLoadedModel()
|
||||
|
||||
if (animations && animations.length > 0) {
|
||||
initializeAnimations(clonedScene, animations)
|
||||
}
|
||||
|
||||
updateModelInfo()
|
||||
isModelLoaded.value = true
|
||||
} catch (error) {
|
||||
console.error('Failed to load model:', error)
|
||||
if (!isUnmounted && loadVersion === modelLoadVersion) {
|
||||
isModelLoaded.value = false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async function loadAndApplyTexture(src: string) {
|
||||
if (!src) return null
|
||||
|
||||
try {
|
||||
try {
|
||||
return await loadSkinTexture(src)
|
||||
} catch {
|
||||
const tex = await useTexture([src])
|
||||
tex.colorSpace = THREE.SRGBColorSpace
|
||||
tex.flipY = false
|
||||
tex.magFilter = THREE.NearestFilter
|
||||
tex.minFilter = THREE.NearestFilter
|
||||
return tex
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('Failed to load texture:', error)
|
||||
return null
|
||||
}
|
||||
}
|
||||
|
||||
async function loadAndApplyCapeTexture(src: string | undefined) {
|
||||
if (src === lastCapeSrc.value) return
|
||||
|
||||
const loadVersion = ++capeLoadVersion
|
||||
lastCapeSrc.value = src
|
||||
|
||||
let loadedCapeTexture: THREE.Texture | null = null
|
||||
if (src) {
|
||||
loadedCapeTexture = await loadAndApplyTexture(src)
|
||||
}
|
||||
if (isUnmounted || loadVersion !== capeLoadVersion) return
|
||||
|
||||
capeTexture.value = loadedCapeTexture
|
||||
loadedCapeSrc.value = src
|
||||
applyCapeTextureToLoadedModel()
|
||||
}
|
||||
|
||||
function updateModelInfo() {
|
||||
const box = scene.value ? getVisibleMeshBox(scene.value) : null
|
||||
|
||||
if (!box) {
|
||||
modelCenter.value = [0, 1, 0]
|
||||
modelSize.value = [1, 2, 1]
|
||||
return
|
||||
}
|
||||
|
||||
const center = new THREE.Vector3()
|
||||
const size = new THREE.Vector3()
|
||||
|
||||
box.getCenter(center)
|
||||
box.getSize(size)
|
||||
|
||||
modelCenter.value = [center.x, center.y, center.z]
|
||||
modelSize.value = [Math.max(size.x, 0.001), Math.max(size.y, 0.001), Math.max(size.z, 0.001)]
|
||||
}
|
||||
|
||||
watch(
|
||||
() => selectedModelSrc.value,
|
||||
(src) => loadModel(src),
|
||||
)
|
||||
watch(
|
||||
() => textureSrc.value,
|
||||
async (newSrc) => {
|
||||
const loadVersion = ++textureLoadVersion
|
||||
|
||||
isTextureLoaded.value = false
|
||||
const loadedTexture = await loadAndApplyTexture(newSrc)
|
||||
if (isUnmounted || loadVersion !== textureLoadVersion) return
|
||||
|
||||
texture.value = loadedTexture
|
||||
loadedTextureSrc.value = newSrc
|
||||
applyTextureToLoadedModel()
|
||||
isTextureLoaded.value = true
|
||||
},
|
||||
)
|
||||
watch(
|
||||
() => capeSrc.value,
|
||||
async (newCapeSrc) => {
|
||||
await loadAndApplyCapeTexture(newCapeSrc)
|
||||
},
|
||||
)
|
||||
|
||||
onBeforeMount(async () => {
|
||||
try {
|
||||
isTextureLoaded.value = false
|
||||
texture.value = await loadAndApplyTexture(textureSrc.value)
|
||||
loadedTextureSrc.value = textureSrc.value
|
||||
isTextureLoaded.value = true
|
||||
|
||||
await loadModel(selectedModelSrc.value)
|
||||
|
||||
if (capeSrc.value) {
|
||||
await loadAndApplyCapeTexture(capeSrc.value)
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('Failed to initialize skin preview:', error)
|
||||
}
|
||||
})
|
||||
|
||||
onUnmounted(() => {
|
||||
isUnmounted = true
|
||||
modelLoadVersion++
|
||||
textureLoadVersion++
|
||||
capeLoadVersion++
|
||||
|
||||
cleanupAnimationState(scene.value)
|
||||
disposeSceneMaterials(scene.value)
|
||||
scene.value = null
|
||||
transparentTexture.dispose()
|
||||
})
|
||||
|
||||
return {
|
||||
isModelLoaded,
|
||||
isTextureLoaded,
|
||||
modelCenter,
|
||||
modelSize,
|
||||
scene,
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,11 @@
|
||||
import type { Ref } from 'vue'
|
||||
import { computed, ref, watch, watchEffect } from 'vue'
|
||||
|
||||
export interface ScrollViewportOptions {
|
||||
onScroll?: () => void
|
||||
onResize?: () => void
|
||||
}
|
||||
|
||||
export interface VirtualScrollOptions {
|
||||
itemHeight: number
|
||||
bufferSize?: number
|
||||
@@ -10,45 +15,35 @@ export interface VirtualScrollOptions {
|
||||
nearEndThreshold?: number
|
||||
}
|
||||
|
||||
export function useVirtualScroll<T>(items: Ref<T[]>, options: VirtualScrollOptions) {
|
||||
const {
|
||||
itemHeight,
|
||||
bufferSize = 5,
|
||||
initialItemCount = 20,
|
||||
enabled,
|
||||
onNearEnd,
|
||||
nearEndThreshold = 0.2,
|
||||
} = options
|
||||
export function findScrollableAncestor(element: HTMLElement | null): HTMLElement | Window {
|
||||
if (!element) return window
|
||||
|
||||
let current: HTMLElement | null = element.parentElement
|
||||
while (current) {
|
||||
const { overflowY } = getComputedStyle(current)
|
||||
if (overflowY === 'auto' || overflowY === 'scroll') {
|
||||
return current
|
||||
}
|
||||
current = current.parentElement
|
||||
}
|
||||
return window
|
||||
}
|
||||
|
||||
export function getScrollTop(container: HTMLElement | Window): number {
|
||||
return container instanceof Window ? window.scrollY : container.scrollTop
|
||||
}
|
||||
|
||||
export function getViewportHeight(container: HTMLElement | Window): number {
|
||||
return container instanceof Window ? window.innerHeight : container.clientHeight
|
||||
}
|
||||
|
||||
export function useScrollViewport(options: ScrollViewportOptions = {}) {
|
||||
const listContainer = ref<HTMLElement | null>(null)
|
||||
const scrollContainer = ref<HTMLElement | Window | null>(null)
|
||||
const scrollTop = ref(0)
|
||||
const viewportHeight = ref(0)
|
||||
const containerOffset = ref(0)
|
||||
|
||||
const totalHeight = computed(() => items.value.length * itemHeight)
|
||||
|
||||
function findScrollableAncestor(element: HTMLElement | null): HTMLElement | Window {
|
||||
if (!element) return window
|
||||
|
||||
let current: HTMLElement | null = element.parentElement
|
||||
while (current) {
|
||||
const { overflowY } = getComputedStyle(current)
|
||||
if (overflowY === 'auto' || overflowY === 'scroll') {
|
||||
return current
|
||||
}
|
||||
current = current.parentElement
|
||||
}
|
||||
return window
|
||||
}
|
||||
|
||||
function getScrollTop(container: HTMLElement | Window): number {
|
||||
return container instanceof Window ? window.scrollY : container.scrollTop
|
||||
}
|
||||
|
||||
function getViewportHeight(container: HTMLElement | Window): number {
|
||||
return container instanceof Window ? window.innerHeight : container.clientHeight
|
||||
}
|
||||
const relativeScrollTop = computed(() => Math.max(0, scrollTop.value - containerOffset.value))
|
||||
|
||||
function updateContainerOffset() {
|
||||
const listEl = listContainer.value
|
||||
@@ -71,6 +66,77 @@ export function useVirtualScroll<T>(items: Ref<T[]>, options: VirtualScrollOptio
|
||||
updateContainerOffset()
|
||||
}
|
||||
|
||||
function handleScroll() {
|
||||
if (scrollContainer.value) {
|
||||
scrollTop.value = getScrollTop(scrollContainer.value)
|
||||
updateContainerOffset()
|
||||
}
|
||||
|
||||
options.onScroll?.()
|
||||
}
|
||||
|
||||
function handleResize() {
|
||||
syncScrollState()
|
||||
options.onResize?.()
|
||||
}
|
||||
|
||||
watchEffect((onCleanup) => {
|
||||
if (typeof window === 'undefined') return
|
||||
|
||||
const listEl = listContainer.value
|
||||
if (!listEl) return
|
||||
|
||||
const container = findScrollableAncestor(listEl)
|
||||
scrollContainer.value = container
|
||||
syncScrollState()
|
||||
|
||||
container.addEventListener('scroll', handleScroll, { passive: true })
|
||||
window.addEventListener('resize', handleResize, { passive: true })
|
||||
|
||||
let resizeObserver: ResizeObserver | undefined
|
||||
if (!(container instanceof Window)) {
|
||||
resizeObserver = new ResizeObserver(() => {
|
||||
syncScrollState()
|
||||
})
|
||||
resizeObserver.observe(container)
|
||||
}
|
||||
|
||||
onCleanup(() => {
|
||||
container.removeEventListener('scroll', handleScroll)
|
||||
window.removeEventListener('resize', handleResize)
|
||||
resizeObserver?.disconnect()
|
||||
})
|
||||
})
|
||||
|
||||
return {
|
||||
containerOffset,
|
||||
listContainer,
|
||||
relativeScrollTop,
|
||||
scrollContainer,
|
||||
scrollTop,
|
||||
syncScrollState,
|
||||
updateContainerOffset,
|
||||
viewportHeight,
|
||||
}
|
||||
}
|
||||
|
||||
export function useVirtualScroll<T>(items: Ref<T[]>, options: VirtualScrollOptions) {
|
||||
const {
|
||||
itemHeight,
|
||||
bufferSize = 5,
|
||||
initialItemCount = 20,
|
||||
enabled,
|
||||
onNearEnd,
|
||||
nearEndThreshold = 0.2,
|
||||
} = options
|
||||
|
||||
const { listContainer, relativeScrollTop, scrollContainer, syncScrollState, viewportHeight } =
|
||||
useScrollViewport({
|
||||
onScroll: checkNearEnd,
|
||||
})
|
||||
|
||||
const totalHeight = computed(() => items.value.length * itemHeight)
|
||||
|
||||
const visibleRange = computed(() => {
|
||||
if (enabled && !enabled.value) {
|
||||
return { start: 0, end: items.value.length }
|
||||
@@ -80,9 +146,7 @@ export function useVirtualScroll<T>(items: Ref<T[]>, options: VirtualScrollOptio
|
||||
return { start: 0, end: Math.min(items.value.length, initialItemCount) }
|
||||
}
|
||||
|
||||
const relativeScrollTop = Math.max(0, scrollTop.value - containerOffset.value)
|
||||
|
||||
const start = Math.floor(relativeScrollTop / itemHeight)
|
||||
const start = Math.floor(relativeScrollTop.value / itemHeight)
|
||||
const visibleCount = Math.ceil(viewportHeight.value / itemHeight)
|
||||
const rangeSize = visibleCount + bufferSize * 2
|
||||
|
||||
@@ -117,52 +181,10 @@ export function useVirtualScroll<T>(items: Ref<T[]>, options: VirtualScrollOptio
|
||||
}
|
||||
}
|
||||
|
||||
function handleScroll() {
|
||||
if (scrollContainer.value) {
|
||||
scrollTop.value = getScrollTop(scrollContainer.value)
|
||||
updateContainerOffset()
|
||||
}
|
||||
checkNearEnd()
|
||||
}
|
||||
|
||||
function handleResize() {
|
||||
syncScrollState()
|
||||
}
|
||||
|
||||
// Re-sync scroll state when items change to avoid stale scrollTop/offset
|
||||
watch(items, () => {
|
||||
syncScrollState()
|
||||
})
|
||||
|
||||
watchEffect((onCleanup) => {
|
||||
if (typeof window === 'undefined') return
|
||||
|
||||
const listEl = listContainer.value
|
||||
if (!listEl) return
|
||||
|
||||
const container = findScrollableAncestor(listEl)
|
||||
scrollContainer.value = container
|
||||
syncScrollState()
|
||||
|
||||
container.addEventListener('scroll', handleScroll, { passive: true })
|
||||
window.addEventListener('resize', handleResize, { passive: true })
|
||||
|
||||
// Use ResizeObserver for element scroll containers
|
||||
let resizeObserver: ResizeObserver | undefined
|
||||
if (!(container instanceof Window)) {
|
||||
resizeObserver = new ResizeObserver(() => {
|
||||
syncScrollState()
|
||||
})
|
||||
resizeObserver.observe(container)
|
||||
}
|
||||
|
||||
onCleanup(() => {
|
||||
container.removeEventListener('scroll', handleScroll)
|
||||
window.removeEventListener('resize', handleResize)
|
||||
resizeObserver?.disconnect()
|
||||
})
|
||||
})
|
||||
|
||||
return {
|
||||
listContainer,
|
||||
totalHeight,
|
||||
|
||||
@@ -0,0 +1,102 @@
|
||||
import { EditIcon, TrashIcon } from '@modrinth/assets'
|
||||
import type { Meta, StoryObj } from '@storybook/vue3-vite'
|
||||
|
||||
import ButtonStyled from '../../components/base/ButtonStyled.vue'
|
||||
import SkinButton from '../../components/skin/SkinButton.vue'
|
||||
|
||||
const frontImage = `data:image/svg+xml,${encodeURIComponent(`
|
||||
<svg width="114" height="176" viewBox="0 0 114 176" fill="none" xmlns="http://www.w3.org/2000/svg">
|
||||
<rect x="43" y="4" width="28" height="30" fill="#5A3828"/>
|
||||
<rect x="36" y="18" width="42" height="38" fill="#B97A57"/>
|
||||
<rect x="43" y="28" width="8" height="6" fill="#1B1B20"/>
|
||||
<rect x="63" y="28" width="8" height="6" fill="#1B1B20"/>
|
||||
<rect x="50" y="40" width="14" height="5" fill="#684432"/>
|
||||
<rect x="28" y="57" width="58" height="60" fill="#2693C7"/>
|
||||
<rect x="18" y="63" width="18" height="54" fill="#35A8D8"/>
|
||||
<rect x="78" y="63" width="18" height="54" fill="#1E7FAC"/>
|
||||
<rect x="22" y="117" width="14" height="43" fill="#B97A57"/>
|
||||
<rect x="78" y="117" width="14" height="43" fill="#A96A4D"/>
|
||||
<rect x="36" y="117" width="18" height="55" fill="#263F5E"/>
|
||||
<rect x="60" y="117" width="18" height="55" fill="#1D334F"/>
|
||||
</svg>
|
||||
)}`)}`
|
||||
|
||||
const backImage = `data:image/svg+xml,${encodeURIComponent(`
|
||||
<svg width="114" height="176" viewBox="0 0 114 176" fill="none" xmlns="http://www.w3.org/2000/svg">
|
||||
<rect x="36" y="10" width="42" height="46" fill="#5A3828"/>
|
||||
<rect x="28" y="57" width="58" height="60" fill="#1E7FAC"/>
|
||||
<rect x="18" y="63" width="18" height="54" fill="#2693C7"/>
|
||||
<rect x="78" y="63" width="18" height="54" fill="#19759E"/>
|
||||
<rect x="22" y="117" width="14" height="43" fill="#A96A4D"/>
|
||||
<rect x="78" y="117" width="14" height="43" fill="#A96A4D"/>
|
||||
<rect x="36" y="117" width="18" height="55" fill="#1D334F"/>
|
||||
<rect x="60" y="117" width="18" height="55" fill="#162B45"/>
|
||||
</svg>
|
||||
)}`)}`
|
||||
|
||||
const meta = {
|
||||
title: 'Skin/SkinButton',
|
||||
component: SkinButton,
|
||||
args: {
|
||||
forwardImageSrc: frontImage,
|
||||
backwardImageSrc: backImage,
|
||||
selected: false,
|
||||
active: false,
|
||||
tooltip: 'Steve',
|
||||
},
|
||||
render: (args) => ({
|
||||
components: { SkinButton },
|
||||
setup() {
|
||||
return { args }
|
||||
},
|
||||
template: /* html */ `
|
||||
<div class="w-[156px]">
|
||||
<SkinButton v-bind="args" />
|
||||
</div>
|
||||
`,
|
||||
}),
|
||||
} satisfies Meta<typeof SkinButton>
|
||||
|
||||
export default meta
|
||||
type Story = StoryObj<typeof meta>
|
||||
|
||||
export const Default: Story = {}
|
||||
|
||||
export const Selected: Story = {
|
||||
args: {
|
||||
selected: true,
|
||||
},
|
||||
}
|
||||
|
||||
export const ActiveUnselected: Story = {
|
||||
args: {
|
||||
active: true,
|
||||
},
|
||||
}
|
||||
|
||||
export const WithActions: Story = {
|
||||
render: (args) => ({
|
||||
components: { ButtonStyled, EditIcon, SkinButton, TrashIcon },
|
||||
setup() {
|
||||
return { args }
|
||||
},
|
||||
template: /* html */ `
|
||||
<div class="w-[156px]">
|
||||
<SkinButton v-bind="args">
|
||||
<template #overlay-buttons>
|
||||
<ButtonStyled color="brand">
|
||||
<button class="pointer-events-auto">
|
||||
<EditIcon /> Edit
|
||||
</button>
|
||||
</ButtonStyled>
|
||||
<ButtonStyled circular color="red">
|
||||
<button class="pointer-events-auto" aria-label="Delete skin">
|
||||
<TrashIcon />
|
||||
</button>
|
||||
</ButtonStyled>
|
||||
</template>
|
||||
</SkinButton>
|
||||
</div>
|
||||
`,
|
||||
}),
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
import { PlusIcon } from '@modrinth/assets'
|
||||
import type { Meta, StoryObj } from '@storybook/vue3-vite'
|
||||
|
||||
import SkinLikeTextButton from '../../components/skin/SkinLikeTextButton.vue'
|
||||
|
||||
const meta = {
|
||||
title: 'Skin/SkinLikeTextButton',
|
||||
component: SkinLikeTextButton,
|
||||
args: {
|
||||
selected: false,
|
||||
tooltip: 'Add a skin',
|
||||
dragActive: false,
|
||||
dropzone: false,
|
||||
},
|
||||
render: (args) => ({
|
||||
components: { PlusIcon, SkinLikeTextButton },
|
||||
setup() {
|
||||
return { args }
|
||||
},
|
||||
template: /* html */ `
|
||||
<div class="w-[156px]">
|
||||
<SkinLikeTextButton v-bind="args">
|
||||
<template #icon>
|
||||
<PlusIcon class="size-8" />
|
||||
</template>
|
||||
Add skin
|
||||
<template #subtitle>Drag and drop</template>
|
||||
</SkinLikeTextButton>
|
||||
</div>
|
||||
`,
|
||||
}),
|
||||
} satisfies Meta<typeof SkinLikeTextButton>
|
||||
|
||||
export default meta
|
||||
type Story = StoryObj<typeof meta>
|
||||
|
||||
export const Default: Story = {}
|
||||
|
||||
export const Selected: Story = {
|
||||
args: {
|
||||
selected: true,
|
||||
},
|
||||
}
|
||||
|
||||
export const DragActive: Story = {
|
||||
args: {
|
||||
dragActive: true,
|
||||
dropzone: true,
|
||||
},
|
||||
}
|
||||
@@ -0,0 +1,273 @@
|
||||
import { CheckIcon, EyeIcon, RotateCounterClockwiseIcon } from '@modrinth/assets'
|
||||
import type { Meta, StoryObj } from '@storybook/vue3-vite'
|
||||
import { ref } from 'vue'
|
||||
|
||||
import SkinPreviewRenderer from '../../components/skin/SkinPreviewRenderer.vue'
|
||||
|
||||
const steveSkin =
|
||||
'data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAEAAAABACAYAAACqaXHeAAAE5klEQVR4Xu1aMWsUQRgVVJCAoIIgglaJBG2UGIKCOU0hJHZKijRBsAnaWSjaiNjESgtTpT0bmxQWNvkJ+U9n3ube8ubNt7e5xOzdxX3wmNmZb/fmvflmdtm9M2dqcOfmxR44N325KFnn8ecXDwbSrzdxoODO7auleNTdgHfP5hKeKgNUsJff1zqZeBJ9fr2Jg4vW9Ef5Xxiga9+XAkRWLYFTYYDOuGYDxIMU6psf2r6tL54OA3wPUEIkBFeVfr2Jg4r2DRGk2OWZSwnZ7tcbO2hqU9j0tQtJyjMLlGqCnqPX0WtEcSh9PI0jGiBIIVpX8V7yvEg04/z6aPPxNA4V4QNm2/ar5d7vD+u9P1/eFOWvt2tF2/2ZK1ksyGO2aZ0msM3H0zg4IB2oziSEQjCEUzyJvkhUdE3WGc9jH0/j0IGxxC0M4iACQoHnj76WolEHcIwYtOGc6Fo0NDJoLAzwGaIgJWf89eO7BTUDlBTlM6/7gxqCYx9P4+BAUHLmeQ//8XKxfKDBre390nzBpRtTSQxvecwEvaYb4Mc+nsbBpzYV7yaghGiYwJKiaZCey+vpk+Gt61MJ2e7jGTke3vvaUy4sLBScnZ0t6PEZ9vbK5aHGog19fn2nXy7Dzk6vZLebLNHiN44LHxCF0wiPz7AvUsWrCSdhgO5H+B0PHxo+oKNkwEkbMLW7mxkwVhlwoktgX3S0BI6cAU/mt3sgfhzl04c/S7KNJan957a2EurMYFCl+P7Aq+LBpF2FiuCSbPv0KaWfUwcKPKwB2g9isOc3NwuWgvpCmZbeHsUnIr2N7S4ehOiNjQPSAI2rwyCBnh3eD0LI2Y8fC6Je/nC/9DaPdxPcrEwQ2T3ImNAAPacOgwRWGaB1iiHrBHl8IoyiVISnuJPi1QRlHVwgj6M27SNdUDLjZoDOfmRAtva7B5scyQ1Vy4h6juvN4Ab4DEeG6LGndGlAX4gb4PGeIaX4/rHe4nTH1zYVrfHF5luHyABfBoP6KYr0FNZZ9dgo3s+NRKkRkQFad70ZKKxKYJ0BGKSKKTJAZ5TZ0Bfk8aEBEh8ZoEaoASg9xvVm8PRW4UqPIylIxVG4i2OMxyUGiHjE6Ky6OBqgRniM682wsrLSA31zczLOqaIiM1Sgx5YGiGgVD6pYFxeZ4P2uNwMebzudTiJqdXU1E4oYj0Vdl4gapplDIyjMY3T5aAwyscoAzQw3QGNdbwY+41OcC6TwKA51NYDUZcSSM+rxvtcwhu0qxkWCfmv0GNfbokWLFi1atJgc4AVoFf3xmU+dSUyLFi1atGjRokVT8FdpQ39c1XeE+/S3QB4+dnADhv68bgbwTc+hX3GNGm7AUTOAj7qaARNpwLEyYL+uGTCWS0Df/vpLTu/TfsZkHzODbwS6JDKOGocRyWzwPjD5wqsGDDJB20YNNwClG6D9dQaUH0uqBLsho4YLdJHer22FAXXf9+uoWdI3xt8bVPGfGOjieRy1aR/p3/b9Q4d/8FCiz8fTOKoE+2xrv8arGL3f687vt8Kxui1GAuuWgNINGCRc+1j38TQOF4gyMiAyB4xS3YW7AUofT+Pw9PeZ1vZomURr3EUOygofT+Pgl2QKrKJ/bifrxFcJHxsD+LlcRQ3z/4LIABfsx9rm42kc0f8GVCCFR3GoQ0jVPuBZEfX5eIbFX3srPNN8aUvJAAAAAElFTkSuQmCC'
|
||||
|
||||
function svgDataUrl(svg: string) {
|
||||
return `data:image/svg+xml,${encodeURIComponent(svg)}`
|
||||
}
|
||||
|
||||
const greenCape = svgDataUrl(
|
||||
'<svg xmlns="http://www.w3.org/2000/svg" width="64" height="32"><rect width="64" height="32" fill="#1f8f2f"/><rect x="1" y="1" width="10" height="16" fill="#59d957"/><rect x="3" y="4" width="6" height="10" fill="#11551d"/></svg>',
|
||||
)
|
||||
const pinkCape = svgDataUrl(
|
||||
'<svg xmlns="http://www.w3.org/2000/svg" width="64" height="32"><rect width="64" height="32" fill="#d94fa3"/><rect x="1" y="1" width="10" height="16" fill="#ff9bd4"/><rect x="4" y="3" width="3" height="12" fill="#fff0fa"/></svg>',
|
||||
)
|
||||
|
||||
const meta = {
|
||||
title: 'Skin/SkinPreviewRenderer',
|
||||
component: SkinPreviewRenderer,
|
||||
args: {
|
||||
textureSrc: steveSkin,
|
||||
variant: 'CLASSIC',
|
||||
initialRotation: Math.PI / 8,
|
||||
},
|
||||
render: (args) => ({
|
||||
components: { CheckIcon, EyeIcon, RotateCounterClockwiseIcon, SkinPreviewRenderer },
|
||||
setup() {
|
||||
return { args }
|
||||
},
|
||||
template: /* html */ `
|
||||
<div class="h-[80vh] min-h-[32rem] max-h-[48rem] w-[22rem]">
|
||||
<SkinPreviewRenderer v-bind="args" nametag="Steve">
|
||||
<template #nametag-badge>
|
||||
<div class="flex items-center justify-center gap-1.5 rounded-full border border-solid border-brand-blue bg-bg-blue px-3 py-1 text-base font-semibold leading-6 text-brand-blue">
|
||||
<EyeIcon class="size-5 shrink-0" /> Previewing
|
||||
</div>
|
||||
</template>
|
||||
<template #subtitle>
|
||||
<div class="flex max-w-40 flex-wrap items-center justify-center gap-2 px-2">
|
||||
<button class="flex h-10 items-center justify-center gap-2 rounded-[14px] border-0 bg-surface-4 px-4 py-2.5 text-base font-semibold leading-5 text-contrast shadow-md">
|
||||
<RotateCounterClockwiseIcon class="size-5" /> Reset
|
||||
</button>
|
||||
<button class="flex h-10 items-center justify-center gap-2 rounded-[14px] border-0 bg-brand px-4 py-2.5 text-base font-semibold leading-5 text-[rgba(0,0,0,0.9)] shadow-md">
|
||||
<CheckIcon class="size-5" /> Apply
|
||||
</button>
|
||||
</div>
|
||||
</template>
|
||||
</SkinPreviewRenderer>
|
||||
</div>
|
||||
`,
|
||||
}),
|
||||
} satisfies Meta<typeof SkinPreviewRenderer>
|
||||
|
||||
export default meta
|
||||
type Story = StoryObj<typeof meta>
|
||||
|
||||
export const Default: Story = {}
|
||||
|
||||
export const RepeatInteract: Story = {
|
||||
render: (args) => ({
|
||||
components: { SkinPreviewRenderer },
|
||||
setup() {
|
||||
return { args }
|
||||
},
|
||||
template: /* html */ `
|
||||
<div class="h-[80vh] min-h-[32rem] max-h-[48rem] w-[22rem]">
|
||||
<SkinPreviewRenderer v-bind="args" />
|
||||
</div>
|
||||
`,
|
||||
}),
|
||||
}
|
||||
|
||||
export const DamageFlash: Story = {
|
||||
render: (args) => ({
|
||||
components: { SkinPreviewRenderer },
|
||||
setup() {
|
||||
type SkinPreviewRendererExpose = {
|
||||
playClickInteraction: () => void
|
||||
}
|
||||
|
||||
const preview = ref<SkinPreviewRendererExpose | null>(null)
|
||||
|
||||
function triggerDamageFlash() {
|
||||
for (let i = 0; i < 5; i++) {
|
||||
preview.value?.playClickInteraction()
|
||||
}
|
||||
}
|
||||
|
||||
return { args, preview, triggerDamageFlash }
|
||||
},
|
||||
template: /* html */ `
|
||||
<div class="flex items-start gap-6">
|
||||
<div class="h-[80vh] min-h-[32rem] max-h-[48rem] w-[22rem]">
|
||||
<SkinPreviewRenderer ref="preview" v-bind="args" />
|
||||
</div>
|
||||
<button class="rounded-lg border-0 bg-surface-4 px-4 py-2 text-primary" @click="triggerDamageFlash">
|
||||
Trigger damage flash
|
||||
</button>
|
||||
</div>
|
||||
`,
|
||||
}),
|
||||
}
|
||||
|
||||
export const AnimationControls: Story = {
|
||||
render: (args) => ({
|
||||
components: { SkinPreviewRenderer },
|
||||
setup() {
|
||||
type SkinPreviewRendererExpose = {
|
||||
getAvailableAnimations: () => string[]
|
||||
getCurrentAnimation: () => string
|
||||
playAnimation: (name: string) => boolean
|
||||
stopAnimations: () => void
|
||||
}
|
||||
|
||||
const preview = ref<SkinPreviewRendererExpose | null>(null)
|
||||
const availableAnimations = ref<string[]>([])
|
||||
const currentAnimation = ref('')
|
||||
|
||||
function refreshAnimations() {
|
||||
availableAnimations.value = preview.value?.getAvailableAnimations() ?? []
|
||||
currentAnimation.value = preview.value?.getCurrentAnimation() ?? ''
|
||||
}
|
||||
|
||||
function playAnimation(name: string) {
|
||||
preview.value?.playAnimation(name)
|
||||
currentAnimation.value = name
|
||||
}
|
||||
|
||||
return {
|
||||
args,
|
||||
availableAnimations,
|
||||
currentAnimation,
|
||||
playAnimation,
|
||||
preview,
|
||||
refreshAnimations,
|
||||
}
|
||||
},
|
||||
template: /* html */ `
|
||||
<div class="flex items-start gap-6">
|
||||
<div class="h-[80vh] min-h-[32rem] max-h-[48rem] w-[22rem]">
|
||||
<SkinPreviewRenderer ref="preview" v-bind="args" />
|
||||
</div>
|
||||
<div class="flex max-w-[18rem] flex-col gap-2">
|
||||
<button class="rounded-lg border-0 bg-surface-4 px-4 py-2 text-primary" @click="refreshAnimations">
|
||||
Refresh animations
|
||||
</button>
|
||||
<div class="text-sm text-secondary">Current: {{ currentAnimation || 'none' }}</div>
|
||||
<button
|
||||
v-for="name in availableAnimations"
|
||||
:key="name"
|
||||
class="rounded-lg border-0 bg-surface-4 px-4 py-2 text-left text-primary"
|
||||
@click="playAnimation(name)"
|
||||
>
|
||||
{{ name }}
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
`,
|
||||
}),
|
||||
}
|
||||
|
||||
export const ResponsiveFit: Story = {
|
||||
args: {
|
||||
lockFit: false,
|
||||
},
|
||||
}
|
||||
|
||||
export const WrappedSubtitle: Story = {
|
||||
render: (args) => ({
|
||||
components: { CheckIcon, RotateCounterClockwiseIcon, SkinPreviewRenderer },
|
||||
setup() {
|
||||
return { args }
|
||||
},
|
||||
template: /* html */ `
|
||||
<div class="h-[42rem] w-[15rem]">
|
||||
<SkinPreviewRenderer v-bind="args" nametag="Steve">
|
||||
<template #subtitle>
|
||||
<div class="flex max-w-[calc(100vw-2rem)] flex-wrap items-center justify-center gap-2 px-2">
|
||||
<button class="flex h-10 items-center justify-center gap-2 rounded-[14px] border-0 bg-surface-4 px-4 py-2.5 text-base font-semibold leading-5 text-contrast shadow-md">
|
||||
<RotateCounterClockwiseIcon class="size-5" /> Reset
|
||||
</button>
|
||||
<button class="flex h-10 items-center justify-center gap-2 rounded-[14px] border-0 bg-brand px-4 py-2.5 text-base font-semibold leading-5 text-[rgba(0,0,0,0.9)] shadow-md">
|
||||
<CheckIcon class="size-5" /> Apply
|
||||
</button>
|
||||
</div>
|
||||
</template>
|
||||
</SkinPreviewRenderer>
|
||||
</div>
|
||||
`,
|
||||
}),
|
||||
}
|
||||
|
||||
export const LayerSeparation: Story = {
|
||||
args: {
|
||||
fitZoom: 1.5,
|
||||
framing: 'modal',
|
||||
initialRotation: Math.PI / 10,
|
||||
},
|
||||
render: (args) => ({
|
||||
components: { SkinPreviewRenderer },
|
||||
setup() {
|
||||
return { args }
|
||||
},
|
||||
template: /* html */ `
|
||||
<div class="h-[28rem] w-[18rem]">
|
||||
<SkinPreviewRenderer v-bind="args" />
|
||||
</div>
|
||||
`,
|
||||
}),
|
||||
}
|
||||
|
||||
export const FramingModes: Story = {
|
||||
render: () => ({
|
||||
components: { CheckIcon, SkinPreviewRenderer },
|
||||
setup() {
|
||||
return { steveSkin }
|
||||
},
|
||||
template: /* html */ `
|
||||
<div class="flex flex-wrap items-start gap-8">
|
||||
<div class="h-[32rem] w-[18rem]">
|
||||
<SkinPreviewRenderer :texture-src="steveSkin" variant="CLASSIC" framing="page" nametag="Steve">
|
||||
<template #subtitle>
|
||||
<button class="flex h-10 items-center justify-center gap-2 rounded-[14px] border-0 bg-brand px-4 py-2.5 text-base font-semibold leading-5 text-[rgba(0,0,0,0.9)] shadow-md">
|
||||
<CheckIcon class="size-5" /> Apply
|
||||
</button>
|
||||
</template>
|
||||
</SkinPreviewRenderer>
|
||||
</div>
|
||||
<div class="h-[25rem] w-[16rem]">
|
||||
<SkinPreviewRenderer :texture-src="steveSkin" variant="CLASSIC" framing="modal" />
|
||||
</div>
|
||||
</div>
|
||||
`,
|
||||
}),
|
||||
}
|
||||
|
||||
export const CapeSwitching: Story = {
|
||||
render: () => ({
|
||||
components: { SkinPreviewRenderer },
|
||||
setup() {
|
||||
const capeSrc = ref<string | undefined>()
|
||||
return { capeSrc, greenCape, pinkCape, steveSkin }
|
||||
},
|
||||
template: /* html */ `
|
||||
<div class="flex items-start gap-6">
|
||||
<div class="h-[25rem] w-[16rem]">
|
||||
<SkinPreviewRenderer
|
||||
:texture-src="steveSkin"
|
||||
:cape-src="capeSrc"
|
||||
variant="CLASSIC"
|
||||
framing="modal"
|
||||
:initial-rotation="Math.PI / 8"
|
||||
/>
|
||||
</div>
|
||||
<div class="flex flex-col gap-2">
|
||||
<button class="rounded-lg border-0 bg-surface-4 px-4 py-2 text-primary" @click="capeSrc = undefined">
|
||||
None
|
||||
</button>
|
||||
<button class="rounded-lg border-0 bg-surface-4 px-4 py-2 text-primary" @click="capeSrc = greenCape">
|
||||
Green cape
|
||||
</button>
|
||||
<button class="rounded-lg border-0 bg-surface-4 px-4 py-2 text-primary" @click="capeSrc = pinkCape">
|
||||
Pink cape
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
`,
|
||||
}),
|
||||
}
|
||||
@@ -13,3 +13,4 @@ export * from './tag-messages'
|
||||
export * from './truncate'
|
||||
export * from './version-compatibility'
|
||||
export * from './vue-children'
|
||||
export * from './webgl/skin-rendering'
|
||||
|
||||
@@ -0,0 +1,284 @@
|
||||
import * as THREE from 'three'
|
||||
import type { GLTF } from 'three/examples/jsm/loaders/GLTFLoader.js'
|
||||
import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js'
|
||||
|
||||
export interface SkinRendererConfig {
|
||||
textureColorSpace?: THREE.ColorSpace
|
||||
textureFlipY?: boolean
|
||||
textureMagFilter?: THREE.MagnificationTextureFilter
|
||||
textureMinFilter?: THREE.MinificationTextureFilter
|
||||
}
|
||||
|
||||
const modelCache: Map<string, GLTF> = new Map()
|
||||
const modelPromiseCache: Map<string, Promise<GLTF>> = new Map()
|
||||
const textureCache: Map<string, THREE.Texture> = new Map()
|
||||
const texturePromiseCache: Map<string, Promise<THREE.Texture>> = new Map()
|
||||
|
||||
export async function loadModel(modelUrl: string): Promise<GLTF> {
|
||||
if (modelCache.has(modelUrl)) {
|
||||
return modelCache.get(modelUrl)!
|
||||
}
|
||||
|
||||
if (modelPromiseCache.has(modelUrl)) {
|
||||
return modelPromiseCache.get(modelUrl)!
|
||||
}
|
||||
|
||||
const loader = new GLTFLoader()
|
||||
const promise = new Promise<GLTF>((resolve, reject) => {
|
||||
loader.load(
|
||||
modelUrl,
|
||||
(gltf) => {
|
||||
modelCache.set(modelUrl, gltf)
|
||||
resolve(gltf)
|
||||
},
|
||||
undefined,
|
||||
reject,
|
||||
)
|
||||
}).finally(() => {
|
||||
modelPromiseCache.delete(modelUrl)
|
||||
})
|
||||
|
||||
modelPromiseCache.set(modelUrl, promise)
|
||||
return promise
|
||||
}
|
||||
|
||||
export async function loadTexture(
|
||||
textureUrl: string,
|
||||
config: SkinRendererConfig = {},
|
||||
): Promise<THREE.Texture> {
|
||||
const cacheKey = `${textureUrl}_${JSON.stringify(config)}`
|
||||
|
||||
if (textureCache.has(cacheKey)) {
|
||||
return textureCache.get(cacheKey)!
|
||||
}
|
||||
|
||||
if (texturePromiseCache.has(cacheKey)) {
|
||||
return texturePromiseCache.get(cacheKey)!
|
||||
}
|
||||
|
||||
const textureLoader = new THREE.TextureLoader()
|
||||
const promise = new Promise<THREE.Texture>((resolve, reject) => {
|
||||
textureLoader.load(
|
||||
textureUrl,
|
||||
(texture) => {
|
||||
texture.colorSpace = config.textureColorSpace ?? THREE.SRGBColorSpace
|
||||
texture.flipY = config.textureFlipY ?? false
|
||||
texture.magFilter = config.textureMagFilter ?? THREE.NearestFilter
|
||||
texture.minFilter = config.textureMinFilter ?? THREE.NearestFilter
|
||||
|
||||
textureCache.set(cacheKey, texture)
|
||||
resolve(texture)
|
||||
},
|
||||
undefined,
|
||||
reject,
|
||||
)
|
||||
}).finally(() => {
|
||||
texturePromiseCache.delete(cacheKey)
|
||||
})
|
||||
|
||||
texturePromiseCache.set(cacheKey, promise)
|
||||
return promise
|
||||
}
|
||||
|
||||
function applyMap(mat: THREE.MeshStandardMaterial, texture: THREE.Texture | null): boolean {
|
||||
const hadMap = mat.map !== null
|
||||
const hasMap = texture !== null
|
||||
|
||||
if (mat.map !== texture) {
|
||||
mat.map = texture
|
||||
}
|
||||
|
||||
return hadMap !== hasMap
|
||||
}
|
||||
|
||||
function setShaderMaterialProperties(
|
||||
mat: THREE.MeshStandardMaterial,
|
||||
properties: {
|
||||
alphaTest: number
|
||||
flatShading: boolean
|
||||
side: THREE.Side
|
||||
toneMapped: boolean
|
||||
transparent?: boolean
|
||||
},
|
||||
): boolean {
|
||||
let needsUpdate = false
|
||||
|
||||
if (mat.alphaTest !== properties.alphaTest) {
|
||||
mat.alphaTest = properties.alphaTest
|
||||
needsUpdate = true
|
||||
}
|
||||
|
||||
if (mat.flatShading !== properties.flatShading) {
|
||||
mat.flatShading = properties.flatShading
|
||||
needsUpdate = true
|
||||
}
|
||||
|
||||
if (mat.side !== properties.side) {
|
||||
mat.side = properties.side
|
||||
needsUpdate = true
|
||||
}
|
||||
|
||||
if (mat.toneMapped !== properties.toneMapped) {
|
||||
mat.toneMapped = properties.toneMapped
|
||||
needsUpdate = true
|
||||
}
|
||||
|
||||
if (properties.transparent !== undefined && mat.transparent !== properties.transparent) {
|
||||
mat.transparent = properties.transparent
|
||||
needsUpdate = true
|
||||
}
|
||||
|
||||
return needsUpdate
|
||||
}
|
||||
|
||||
function setCommonMaterialProperties(mat: THREE.MeshStandardMaterial): void {
|
||||
if (mat.metalness !== 0) {
|
||||
mat.metalness = 0
|
||||
}
|
||||
|
||||
if (mat.color.getHex() !== 0xffffff) {
|
||||
mat.color.set(0xffffff)
|
||||
}
|
||||
|
||||
if (mat.roughness !== 1) {
|
||||
mat.roughness = 1
|
||||
}
|
||||
|
||||
if (!mat.depthTest) {
|
||||
mat.depthTest = true
|
||||
}
|
||||
|
||||
if (!mat.depthWrite) {
|
||||
mat.depthWrite = true
|
||||
}
|
||||
}
|
||||
|
||||
export function applyTexture(model: THREE.Object3D, texture: THREE.Texture): void {
|
||||
model.traverse((child) => {
|
||||
if ((child as THREE.Mesh).isMesh) {
|
||||
const mesh = child as THREE.Mesh
|
||||
const materials = Array.isArray(mesh.material) ? mesh.material : [mesh.material]
|
||||
|
||||
materials.forEach((mat: THREE.Material) => {
|
||||
if (mat instanceof THREE.MeshStandardMaterial) {
|
||||
if (mat.name !== 'cape') {
|
||||
const mapNeedsUpdate = applyMap(mat, texture)
|
||||
const propertiesNeedUpdate = setShaderMaterialProperties(mat, {
|
||||
alphaTest: 0.1,
|
||||
flatShading: true,
|
||||
side: THREE.FrontSide,
|
||||
toneMapped: false,
|
||||
transparent: false,
|
||||
})
|
||||
|
||||
setCommonMaterialProperties(mat)
|
||||
|
||||
if (mapNeedsUpdate || propertiesNeedUpdate) {
|
||||
mat.needsUpdate = true
|
||||
}
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
export function applyCapeTexture(
|
||||
model: THREE.Object3D,
|
||||
texture: THREE.Texture | null,
|
||||
transparentTexture?: THREE.Texture,
|
||||
): void {
|
||||
model.traverse((child) => {
|
||||
if ((child as THREE.Mesh).isMesh) {
|
||||
const mesh = child as THREE.Mesh
|
||||
const materials = Array.isArray(mesh.material) ? mesh.material : [mesh.material]
|
||||
|
||||
materials.forEach((mat: THREE.Material) => {
|
||||
if (mat instanceof THREE.MeshStandardMaterial) {
|
||||
if (mat.name === 'cape') {
|
||||
const nextMap = texture || transparentTexture || null
|
||||
const mapNeedsUpdate = applyMap(mat, nextMap)
|
||||
const propertiesNeedUpdate = setShaderMaterialProperties(mat, {
|
||||
alphaTest: 0.1,
|
||||
flatShading: true,
|
||||
side: THREE.DoubleSide,
|
||||
toneMapped: false,
|
||||
transparent: !texture || !!transparentTexture,
|
||||
})
|
||||
|
||||
setCommonMaterialProperties(mat)
|
||||
|
||||
if (mapNeedsUpdate || propertiesNeedUpdate) {
|
||||
mat.needsUpdate = true
|
||||
}
|
||||
|
||||
mat.visible = !!texture
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
export function findBodyNode(model: THREE.Object3D): THREE.Object3D | null {
|
||||
let bodyNode: THREE.Object3D | null = null
|
||||
|
||||
model.traverse((node) => {
|
||||
if (node.name === 'Body') {
|
||||
bodyNode = node
|
||||
}
|
||||
})
|
||||
|
||||
return bodyNode
|
||||
}
|
||||
|
||||
export function createTransparentTexture(): THREE.Texture {
|
||||
const canvas = document.createElement('canvas')
|
||||
canvas.width = canvas.height = 1
|
||||
const ctx = canvas.getContext('2d') as CanvasRenderingContext2D
|
||||
ctx.clearRect(0, 0, 1, 1)
|
||||
|
||||
const texture = new THREE.CanvasTexture(canvas)
|
||||
texture.needsUpdate = true
|
||||
texture.colorSpace = THREE.SRGBColorSpace
|
||||
texture.flipY = false
|
||||
texture.magFilter = THREE.NearestFilter
|
||||
texture.minFilter = THREE.NearestFilter
|
||||
|
||||
return texture
|
||||
}
|
||||
|
||||
export async function setupSkinModel(
|
||||
modelUrl: string,
|
||||
textureUrl: string,
|
||||
capeTextureUrl?: string,
|
||||
config: SkinRendererConfig = {},
|
||||
): Promise<{
|
||||
model: THREE.Object3D
|
||||
bodyNode: THREE.Object3D | null
|
||||
}> {
|
||||
const [gltf, texture] = await Promise.all([loadModel(modelUrl), loadTexture(textureUrl, config)])
|
||||
|
||||
const model = gltf.scene.clone()
|
||||
applyTexture(model, texture)
|
||||
|
||||
if (capeTextureUrl) {
|
||||
const capeTexture = await loadTexture(capeTextureUrl, config)
|
||||
applyCapeTexture(model, capeTexture)
|
||||
}
|
||||
|
||||
const bodyNode = findBodyNode(model)
|
||||
|
||||
return { model, bodyNode }
|
||||
}
|
||||
|
||||
export function disposeCaches(): void {
|
||||
Array.from(textureCache.values()).forEach((texture) => {
|
||||
texture.dispose()
|
||||
})
|
||||
|
||||
textureCache.clear()
|
||||
texturePromiseCache.clear()
|
||||
modelCache.clear()
|
||||
modelPromiseCache.clear()
|
||||
}
|
||||
Reference in New Issue
Block a user