feat: drag and drop skins to reorder (#6357)

* feat: drag and drop skins to reorder

* feat: implement drag to reorder skins

* fix: ci

* remove: backend implementation

* regenerate sqlx

* fix: remove v-if selectable

* feat: remove drag handle

* refactor: pnpm prepr

* cargo fmt

* fix: dragging disable hover, wrong evt for edit skin + remove back of skin hover

---------

Co-authored-by: Calum H. (IMB11) <contact@cal.engineer>
This commit is contained in:
Truman Gao
2026-06-11 06:22:38 -06:00
committed by GitHub
parent d2a66bb2b0
commit c1780eef7d
29 changed files with 713 additions and 162 deletions
+80 -2
View File
@@ -65,7 +65,9 @@ use crate::{
ErrorKind, State,
state::{
MinecraftCharacterExpressionState, MinecraftProfile,
minecraft_skins::{CustomMinecraftSkin, mojang_api},
minecraft_skins::{
CustomMinecraftSkin, CustomMinecraftSkinInsertPosition, mojang_api,
},
},
};
@@ -408,6 +410,7 @@ pub async fn get_available_skins() -> crate::Result<Vec<Skin>> {
&texture_blob,
custom_skin.variant,
custom_skin.cape_id,
CustomMinecraftSkinInsertPosition::Bottom,
&state.pool,
)
.await?;
@@ -453,7 +456,6 @@ pub async fn get_available_skins() -> crate::Result<Vec<Skin>> {
});
}
custom_skins.sort_by(|a, b| a.texture.as_str().cmp(b.texture.as_str()));
available_skins.extend(custom_skins);
for default_skin in assets::DEFAULT_SKINS.iter() {
@@ -534,6 +536,7 @@ pub async fn add_and_equip_custom_skin(
&texture_blob,
variant,
cape_id,
CustomMinecraftSkinInsertPosition::Top,
&state.pool,
)
.await?;
@@ -606,6 +609,21 @@ async fn add_and_equip_custom_skin_now(
let equipped_skin = profile.current_skin()?;
let equipped_skin_texture_key = equipped_skin.texture_key();
let equipped_skin_variant = equipped_skin.variant;
let insert_position = if local_texture_key
!= equipped_skin_texture_key.as_ref()
{
CustomMinecraftSkin::get_by_texture(
profile.id,
local_texture_key,
&state.pool,
)
.await?
.map_or(CustomMinecraftSkinInsertPosition::Top, |skin| {
CustomMinecraftSkinInsertPosition::At(skin.display_order)
})
} else {
CustomMinecraftSkinInsertPosition::Top
};
let persistence_result = if cape_id.is_none()
&& is_bundled_skin(&equipped_skin_texture_key, equipped_skin_variant)
@@ -614,6 +632,7 @@ async fn add_and_equip_custom_skin_now(
texture_key: equipped_skin_texture_key.to_string(),
variant: equipped_skin_variant,
cape_id: None,
display_order: 0,
}
.remove(profile.id, &state.pool)
.await
@@ -624,6 +643,7 @@ async fn add_and_equip_custom_skin_now(
&texture_blob,
variant,
cape_id,
insert_position,
&state.pool,
)
.await
@@ -639,6 +659,7 @@ async fn add_and_equip_custom_skin_now(
texture_key: local_texture_key.to_string(),
variant,
cape_id,
display_order: 0,
}
.remove(profile.id, &state.pool)
.await?;
@@ -741,6 +762,22 @@ async fn persist_equipped_skin(
let equipped_skin_variant = equipped_skin.variant;
let texture_key_changed =
skin.texture_key.as_ref() != equipped_skin_texture_key.as_ref();
let insert_position = if texture_key_changed {
CustomMinecraftSkin::get_by_texture(
profile.id,
&skin.texture_key,
&state.pool,
)
.await?
.map_or(
CustomMinecraftSkinInsertPosition::Bottom,
|saved_skin| {
CustomMinecraftSkinInsertPosition::At(saved_skin.display_order)
},
)
} else {
CustomMinecraftSkinInsertPosition::Bottom
};
if skin.cape_id.is_none()
&& is_bundled_skin(&equipped_skin_texture_key, equipped_skin_variant)
@@ -749,6 +786,7 @@ async fn persist_equipped_skin(
texture_key: equipped_skin_texture_key.to_string(),
variant: equipped_skin_variant,
cape_id: None,
display_order: 0,
}
.remove(profile.id, &state.pool)
.await?;
@@ -760,6 +798,7 @@ async fn persist_equipped_skin(
texture_blob,
equipped_skin_variant,
skin.cape_id,
insert_position,
&state.pool,
)
.await?;
@@ -770,6 +809,7 @@ async fn persist_equipped_skin(
texture_key: skin.texture_key.to_string(),
variant: skin.variant,
cape_id: skin.cape_id,
display_order: 0,
}
.remove(profile.id, &state.pool)
.await?;
@@ -796,6 +836,7 @@ pub async fn remove_custom_skin(skin: Skin) -> crate::Result<()> {
texture_key: skin.texture_key.to_string(),
variant: skin.variant,
cape_id: skin.cape_id,
display_order: 0,
}
.remove(selected_credentials.offline_profile.id, &state.pool)
.await?;
@@ -809,6 +850,25 @@ pub async fn remove_custom_skin(skin: Skin) -> crate::Result<()> {
Ok(())
}
/// Persists the custom saved skin order for the currently selected Minecraft profile.
#[tracing::instrument]
pub async fn set_custom_skin_order(
texture_keys: Vec<String>,
) -> crate::Result<()> {
let state = State::get().await?;
let selected_credentials = Credentials::get_default_credential(&state.pool)
.await?
.ok_or(ErrorKind::NoCredentialsError)?;
CustomMinecraftSkin::set_order(
selected_credentials.offline_profile.id,
&texture_keys,
&state.pool,
)
.await
}
/// Adds or updates a saved skin locally without applying it to Mojang.
///
/// This is used by the skin editor. If the edited skin is currently equipped, the caller should
@@ -839,12 +899,26 @@ pub async fn save_custom_skin(
Arc::clone(&skin.texture_key)
};
let cape_id = cape.map(|cape| cape.id);
let insert_position = if replace_texture && old_texture_key != texture_key {
CustomMinecraftSkin::get_by_texture(
selected_credentials.offline_profile.id,
&old_texture_key,
&state.pool,
)
.await?
.map_or(CustomMinecraftSkinInsertPosition::Bottom, |skin| {
CustomMinecraftSkinInsertPosition::At(skin.display_order)
})
} else {
CustomMinecraftSkinInsertPosition::Bottom
};
if cape_id.is_none() && is_bundled_skin(&texture_key, variant) {
CustomMinecraftSkin {
texture_key: texture_key.to_string(),
variant,
cape_id: None,
display_order: 0,
}
.remove(selected_credentials.offline_profile.id, &state.pool)
.await?;
@@ -855,6 +929,7 @@ pub async fn save_custom_skin(
&texture_blob,
variant,
cape_id,
insert_position,
&state.pool,
)
.await?;
@@ -865,6 +940,7 @@ pub async fn save_custom_skin(
texture_key: old_texture_key.to_string(),
variant: skin.variant,
cape_id: skin.cape_id,
display_order: 0,
}
.remove(selected_credentials.offline_profile.id, &state.pool)
.await?;
@@ -1210,6 +1286,7 @@ async fn preserve_current_profile_skin(
&texture,
current_skin.variant,
current_cape_id,
CustomMinecraftSkinInsertPosition::Bottom,
&state.pool,
)
.await?;
@@ -1231,6 +1308,7 @@ async fn preserve_current_profile_skin(
&texture,
current_skin.variant,
current_cape_id,
CustomMinecraftSkinInsertPosition::Bottom,
&state.pool,
)
.await?;
@@ -1,3 +1,5 @@
use std::collections::HashSet;
use futures::{Stream, StreamExt, stream};
use uuid::{Uuid, fmt::Hyphenated};
@@ -22,12 +24,22 @@ pub struct CustomMinecraftSkin {
///
/// If `None`, the skin is saved without a cape.
pub cape_id: Option<Uuid>,
/// The saved skin display order within this player's saved skins.
pub display_order: i64,
}
#[derive(Debug, Clone, Copy)]
pub enum CustomMinecraftSkinInsertPosition {
Top,
Bottom,
At(i64),
}
struct CustomMinecraftSkinRow {
texture_key: String,
variant: MinecraftSkinVariant,
cape_id: Option<Hyphenated>,
display_order: i64,
}
impl CustomMinecraftSkin {
@@ -37,6 +49,7 @@ impl CustomMinecraftSkin {
texture: &[u8],
variant: MinecraftSkinVariant,
cape_id: Option<Uuid>,
insert_position: CustomMinecraftSkinInsertPosition,
db: impl sqlx::Acquire<'_, Database = sqlx::Sqlite>,
) -> crate::Result<()> {
let minecraft_user_id = minecraft_user_id.as_hyphenated();
@@ -44,6 +57,51 @@ impl CustomMinecraftSkin {
let mut transaction = db.begin().await?;
let existing_order = sqlx::query_scalar!(
"SELECT display_order FROM custom_minecraft_skins WHERE minecraft_user_uuid = ? AND texture_key = ?",
minecraft_user_id,
texture_key
)
.fetch_optional(&mut *transaction)
.await?;
let display_order = match existing_order {
Some(display_order) => display_order,
None => match insert_position {
CustomMinecraftSkinInsertPosition::Top => {
sqlx::query!(
"UPDATE custom_minecraft_skins SET display_order = display_order + 1 WHERE minecraft_user_uuid = ?",
minecraft_user_id
)
.execute(&mut *transaction)
.await?;
0
}
CustomMinecraftSkinInsertPosition::Bottom => {
sqlx::query_scalar!(
"SELECT COALESCE(MAX(display_order) + 1, 0) AS 'display_order!: i64' \
FROM custom_minecraft_skins WHERE minecraft_user_uuid = ?",
minecraft_user_id
)
.fetch_one(&mut *transaction)
.await?
}
CustomMinecraftSkinInsertPosition::At(display_order) => {
sqlx::query!(
"UPDATE custom_minecraft_skins SET display_order = display_order + 1 \
WHERE minecraft_user_uuid = ? AND display_order >= ?",
minecraft_user_id,
display_order
)
.execute(&mut *transaction)
.await?;
display_order
}
},
};
sqlx::query!(
"DELETE FROM custom_minecraft_skins WHERE minecraft_user_uuid = ? AND texture_key = ?",
minecraft_user_id,
@@ -57,11 +115,11 @@ impl CustomMinecraftSkin {
texture_key, texture
)
.execute(&mut *transaction)
.await?;
.await?;
sqlx::query!(
"INSERT OR REPLACE INTO custom_minecraft_skins (minecraft_user_uuid, texture_key, variant, cape_id) VALUES (?, ?, ?, ?)",
minecraft_user_id, texture_key, variant, cape_id
"INSERT INTO custom_minecraft_skins (minecraft_user_uuid, texture_key, variant, cape_id, display_order) VALUES (?, ?, ?, ?, ?)",
minecraft_user_id, texture_key, variant, cape_id, display_order
)
.execute(&mut *transaction)
.await?;
@@ -80,7 +138,7 @@ impl CustomMinecraftSkin {
sqlx::query_as!(
CustomMinecraftSkinRow,
"SELECT texture_key, variant AS 'variant: MinecraftSkinVariant', cape_id AS 'cape_id: Hyphenated' \
"SELECT texture_key, variant AS 'variant: MinecraftSkinVariant', cape_id AS 'cape_id: Hyphenated', display_order \
FROM custom_minecraft_skins \
WHERE minecraft_user_uuid = ? AND texture_key = ?",
minecraft_user_id,
@@ -93,6 +151,7 @@ impl CustomMinecraftSkin {
texture_key: row.texture_key,
variant: row.variant,
cape_id: row.cape_id.map(Uuid::from),
display_order: row.display_order,
})
})
.transpose()
@@ -107,10 +166,10 @@ impl CustomMinecraftSkin {
let minecraft_user_id = minecraft_user_id.as_hyphenated();
Ok(stream::iter(sqlx::query!(
"SELECT texture_key, variant AS 'variant: MinecraftSkinVariant', cape_id AS 'cape_id: Hyphenated' \
"SELECT texture_key, variant AS 'variant: MinecraftSkinVariant', cape_id AS 'cape_id: Hyphenated', display_order \
FROM custom_minecraft_skins \
WHERE minecraft_user_uuid = ? \
ORDER BY rowid ASC \
ORDER BY display_order ASC, rowid ASC \
LIMIT ? OFFSET ?",
minecraft_user_id, count, offset
)
@@ -120,6 +179,7 @@ impl CustomMinecraftSkin {
texture_key: row.texture_key,
variant: row.variant,
cape_id: row.cape_id.map(Uuid::from),
display_order: row.display_order,
}))
}
@@ -161,4 +221,62 @@ impl CustomMinecraftSkin {
Ok(())
}
pub async fn set_order(
minecraft_user_id: Uuid,
texture_keys: &[String],
db: impl sqlx::Acquire<'_, Database = sqlx::Sqlite>,
) -> crate::Result<()> {
let minecraft_user_id = minecraft_user_id.as_hyphenated();
let mut transaction = db.begin().await?;
let existing_rows = sqlx::query!(
"SELECT texture_key FROM custom_minecraft_skins \
WHERE minecraft_user_uuid = ? \
ORDER BY display_order ASC, rowid ASC",
minecraft_user_id
)
.fetch_all(&mut *transaction)
.await?;
let existing_keys = existing_rows
.iter()
.map(|row| row.texture_key.as_str())
.collect::<HashSet<_>>();
let mut seen_keys = HashSet::new();
let mut ordered_keys = Vec::with_capacity(existing_rows.len());
for texture_key in texture_keys {
if seen_keys.insert(texture_key.as_str())
&& existing_keys.contains(texture_key.as_str())
{
ordered_keys.push(texture_key.as_str());
}
}
for row in &existing_rows {
if seen_keys.insert(row.texture_key.as_str()) {
ordered_keys.push(row.texture_key.as_str());
}
}
for (display_order, texture_key) in ordered_keys.into_iter().enumerate()
{
let display_order = display_order as i64;
sqlx::query!(
"UPDATE custom_minecraft_skins SET display_order = ? \
WHERE minecraft_user_uuid = ? AND texture_key = ?",
display_order,
minecraft_user_id,
texture_key
)
.execute(&mut *transaction)
.await?;
}
transaction.commit().await?;
Ok(())
}
}