Commit Graph

57 Commits

Author SHA1 Message Date
Calum H. 98b1730e19 fix(skins): translucency issues with outer layer (#6345)
fix(skins): translucency issues with outer layer in main renderer
2026-06-10 13:28:21 +00:00
Calum H. 926c72de42 fix: files tab drag and drop (#6325)
* fix: files drag drop

* fix: standardize drag and drop + fix files tab permissions
2026-06-08 17:03:30 +00:00
Calum H. bd97ace974 feat: hosting access tab (#5995)
* feat: implement access tab with dummy data

* fix: spacing

* feat: qa

* feat: implement backend

* qa: qa pass

* feat: fix user "search"

* fix: lint

* feat: change to bitfield

* feat: fix fields

* fix: lint

* fix: lint

* feat: hook up api

* feat: fix permissions

* feat: audit log table event start

* feat: better mobile mode for audit log table

* feat: i18n

* feat: qa

* feat: enforce permissions

* feat: email template start

* feat: qa

* fix: tooltip bug

* feat: qa

* impl: sse support in api-client

* feat: sse impl

* fix: desync path

* feat: time frame picker from analytics

* feat: QA

* fix: spacing

* fix: permisison audit log entries

* fix: hosting manage page shared server detection

* fix: lint

* feat: qa + lint

* feat: audit log table sort by time

* feat: finish frontend panel stuff

* fix: lint

* fix: backend alignment

* fix: lint

* fix: supress friend errors

* feat: qa

* fix: qa

* fix: lint

* fix: utils barrel

* fix: safari cookies in dev

* fix: pin nuxt

* feat: fixes + notif fix

* fix: notifications

* feat: qa

* fix: notification sync not happening immediately

* fix: qa

* fix: qa

* feat: qa

* blog + prepr

* feat: toast shit

* blog images

* thumbnail update one last time

* prepr

* feat: use reinvite route

* update images

* fix: reinvite stuff

* fix: lint

* fix: alignment of save bar

* fix: notif sizing

* fix: split up access

* fix: lint

* fix: lint

* fix: link

---------

Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
2026-06-04 15:58:01 +00:00
Calum H. 325926ad9b feat: pride 2026 frontend (#6205)
* feat: pride 2026 banner app sidebar

* feat: use ProgressBar component

* feat: pride skins

* feat: pride skins

* feat: blog post

* fix: blogpost

* fix: pride skin condition

* fix: types

* fix: show logic

* fix: qa

* fix: lint

* fix: unused var
2026-05-31 16:43:41 +00:00
Truman Gao 11b2b6e6c0 feat: improve analytics dashboard (#5897)
* feat: implement cancel/apply for custom timeframe range picker

* feat: implement dot for showing todays date

* feat: add max date to be today and show todays date

* feat: if ratio mode, dont show total

* feat: implement show more batching excess lines into "Other" bucket

* refactor: pnpm prepr

* feat: add pick and plop for date range start/end dates

* feat: implement reset query button

* feat: clear button to clear breakdown

* feat: more aggressively trim allowed minimum group by option

* fix: dont show project status filter when from project settings/analytics

* fix: clear selected X above number when appropriate

* feat: graph style updates and dont show year in x axis unless more than 2 year timeframe

* fix: loading state to include legend in blur

* feat: add project icon to project select

* feat: filter out draft projects from analytics

* feat: implement multiselect sections headers, project select org sections, and project options icons

* feat: implement click and drag to select date range

* feat: implement windows history for query builder

* revert: no longer switch breakdown/filter option if same category

* feat: implement showing project for project version breakdown/filter when there are multiple projects

* feat: implement modrinth sided events

* fix: border radius

* feat: implement analytics range highlight

* fix: loading state showing empty state text

* refactor: pnpm prepr

* feat: improve dropdown filter bar and multiselect performance

* fix: multiselect keyboard use

* fix: graph overflow issues

* fix: loading state text on table

* feat: implement tooltip scroll

* fix: adjust charts event tooltip

* feat: shorten time to not repeat am/pm

* feat: implement query params for graph component settings

* fix: qa

* feat: add reset timeframe button

* fix: legend colors moving between metric by determining color based on only downloads metric index

* feat: implement auto switching temporarily to group by day for renvenue metric and disable revenue metric for time range < 2 days

* fix: change to > 1 day

* fix: custom timeframe picker

* feat: implement big performance improvement for table

* feat: implement hover on legend to highlight graph

* fix: defer commit in query builder/filter and style fixes

* feat: more performance optimization to analytics dashboard state, chart, and table

* feat: add tooltip for other item

* feat: improve custom time frame range select

* feat: implement analytics events admin page

* fix: switch column order

* pnpm prepr

* feat: implement mock analytics events

* feat: improve analytics events admin page

* feat: focus title input on analytics create event modal

* fix: remove labels annoying

* feat: hook up analytics events backend

* fix: type error

* feat: reduce combobox padding

* feat: reduce padding on multiselect

* feat: add overlay scrollbar for combobox

* feat: a bunch of style fixes to combobox, multiselect and dropdown filter bar

* feat: MORE PADDING fixes

* feat: use user_agent for download source

* Revert "feat: use user_agent for download source"

This reverts commit d6dc8a99f11f94660872427796cdcf6fc93bb21d.

* fix: query filter project version lag and borked virtualization

* feat: rename breakdown "none" to "project"

* feat: implement right side checkmark for multiselect

* feat: keep crossed out legend items still shown in tooltip but also crossed out

* fix: focus styles

* fix: focus styles pt2

* feat: implement filter by top 8

* fix: preview is incorrect when selecting same date in range date picker

* feat (playtest): cross out legend items in tooltip and allow hide/show in tooltip

* feat (playtest): table component controls what graph shows

* feat: change download source to use user_agent

* feat: fix click to cross out in legend

* feat: add hover legend item to highlight line in tooltip

* fix: export csv to always be dropdown

* feat: implement breakdown = none

* performance: frontend memory reduction

* performance: reduce memory usage from project versions query by keeping only whats necessary

* fix: table checked items not in graph if 0

* feat: add shift click to select a range in table

* performance: add caching for metric types so switching between them is snappy

* performance: batch analytics requests by 15 project ids, with 150 ms delay between, so backend is happy

* feat: add analytics table search

* refactor: pnpm prepr

* fix: query filter options not coming in from analytics fetch

* feat: remove breakdown = none when there are multiple projects

* feat: improve table sorting

* feat: sort projects in project dropdown

* fix: getting project name for project versions

* fix: add loading state for filter and parallel fetch

* performance: use precomputed map for project version options to remove first hover lag

* feat: dropdown filter always open on one side and improve styles

* fix: custom time range picker being weird

* refactor: pnpm prepr

* fix: add back in batch with 300ms interval for projects to prevent backend rate limiting

* performance: only do queries to populate graph first before other analytics queries

* fix: QA polish issues around style and copy

* feat: dont show select all when its just one item in section

* fix: bugs with ratio mode and hiding chart lines

* fix: adjust padding in combobox and multiselect and fix not unfocusing when deselect

* fix: small styles

* fix: polish admin analytic events

* fix: keep scroll position with selection action row appearing when selecting one

* feat: add subheading in graph for showing N items from table

* feat: add unmonetized explaination tooltip

* performance: implement limit on how many lines can be shown in graph

* feat: mobile pass

* refactor: pnpm prepr

* add clear button

* feat: add time in analytics event and normalize date/time so its correct to timezones

* fix: padding

* feat: implement show prev period toggle

* feat: extract TimeFramePicker to packages/ui

* fix: adjust style

* feat: keep table selected persisted in query parameter

* fix: style on prev item value in legend

* fix: when breakdown switches, reset selected series

* fix: tooltip styles

* feat: change project selection to reset to show top 8 only if reconciled down to 0 items

* feat: implement show top 8 button in graph subheading

* fix: rename download type to download reason

* fix: formatting label for table

* feat: persist table sort by and sort direction

* fix: show top 8 button in graph not defaulting to top 8 for other metrics

* feat: implement prev period analytics fetch into the same current period fetch by shifting start date

* refactor: pnpm prepr

* fix: remove number if its just top 1

* fix: brief select items empty state when switch breakdown

* feat: implement format table playtime column

* feat: update export csv filename

* feat: change playtime column to display in hours

* refactor: pnpm prepr

* fix: still download type in filter

* feat: update analytics tooltip

* fix: wrong all projects icon

* feat: force legend order and graph colour for monetization

* refactor: pnpm prepr

* fix: multiselect and combobox sizes

* fix: chart icon add hover delay

* feat: (to playtest) implement multiple breakdowns

* fix: couple UX things for multiple breakdown

* fix: cannot unpin on page click

* fix: multiple breakdown legend and tooltip labels

* feat: add right side checkmark for dropdown filtr bar

* feat: enabling prev period will cross out prev for current ones already crossed out

* feat-mobile: remove drag to select time frame in graph

* feat-mobile: dropdown filter to replace dropdown for submenus on small screen

* feat-mobile: time frame picker to use different start and end date pickers for mobile

* fix-mobile: fix multiselect scroll on mobile

* feat: consolidate is mobile ref into context

* fix-mobile: combobox and multiselect scroll bug when mobile search bar open, fix timeframe picker mobile pick date, and dropdown filter bar click outside to close

* fix-mobile: smaller metric card font

* fix: dropdown filter bar scroll while search

* feat: implement project side events

* feat: implement better mobile view design for query builder

* feat: handle events overflow

* small: add select none

* feat: remove clear project and breakdown

* fix: event icon hover color

* feat: default hide project events if there are multiple projects, and default show if only 1 project

* feat: implement analytics performance updates, including facets, and v3 user projects

* feat: grey out dimmed lined on legend item hover

* feat-mobile: style fixes

* add close on select prop

* feat: add close on select for time frame picker mobile

* feat: date picker default read only

* refactor: pnpm prepr

* feat: default to projects breakdown instead of no breakdown with multiple projects

* fix-mobile: improve graph touch interactions

* small: 2 sig figs on playtime

* feat: deduplicate version uploads that have same version number and are uploaded on same day

* fix: analytics events grouping causing overflow

* feat: improve performance on analytics events grouping

* fix: tooltip expanding page width briefly

* fix: prevent double tap to zoom on inputs

* feat: add click to show chart event for mobile

* fix: toggle not having touch manipulation

* fix: chart tooltip scroll in mobile

* fix: remove project breakdownoption as it is default breakdown when none are selected

* fix: dropdown filter bar briefly empty when switching pages in mobile

* feat: keep tooltip open after drag in mobile

* fix: using plural instead of single for project breakdown

* fix: date picker scrolling page after picking date in mobile by suppressing focus

* fix: callback to Organization instead of org id

* feat: improve chart tooltip date range label formatter to be much more consistent

* feat: tap to toggle event tooltip

* fix: add user select none on graph and fix zoom into download threshold input

* fix: frontend still filtering after backend already filters

* feat: fix emptys state height content shift

* fix: qa issues

* fix: a number of qa issues

- Hide project events based on visible project legend/table selection
- Filter project status events by end status and add explicit copy for approved, private, and unlisted
- Style Modrinth analytics events with blue icon, marker, guide, and range borders
- Add scroll fade shadows to analytics chart and event tooltips
- Show previous-period date range in the chart tooltip
- Make project breakdown conditional on multiple selected projects and allow no breakdown when none are selected
- Add breakdown selection actions and fix “Group by day” copy

* feat: implement graph controls dropdown

* fix date picker typing into time input

* fix: styles in events table

* small: style

* feat: implement using new backend facets route

* feat: implement user get all projects

* performance: deter non-critical fetches to after analytics is in

* fix: refreshing causes multiple projects to do breakdown=none

* performance: cache project version options to fix lag on open sub menu

* refactor: remove chart event height being controlled by parent

* feat: update controls dropdown to have fainter border

* fix: loading bar not fading away

* fix: cannot click in graph

* feat: dont conditionally show multiselect selection actions

* fix: z-index and padding issues

* fix: project events incorrectly toggling on for first page load

* feat: remove show more and show less in legend, always show all

* fix: playtime y axis labels

* feat: improve y axis formatting for playtime and others

* feat: use tabs for game version select, and remove prev period when change breakdown or project selection

* refactor: pnpm prepr

* feat: change hidden legend items to not contribute to ratio percentages

* feat: event icon consume scroll for tooltip panel

* feat: remove gap inside chart tooltip

* feat: add gap for date picker 2 calendar view

* feat: improve analytics events grouping logic for modrinth events to be close to target

* pnpm prepr

* fix: cant click in gap in toggle

* fix: bugs around selected series from table not persisting with timeframe or filter changes

* refactor: kabab case

* refactor: split up large analytics chart and table component files into smaller components and ts modules

* fix: legend is stale after resetting query

* refactor: split up giant analytics provider with utils

* i18n pass

* revert: format number composable change

* fix: playtime was choosing y axis ticks in seconds instead of hours

* refactor: rename folder that with components to match main component name

* refactor: same rename for analytics table for consistency

* refactor: name main components to index.vue and keep folder name as component name

* refactor: pnpm prepr

* refactor: rename types

* refactor: move query builder types into types file and move components into components/analytics-dashboard

* refactor: colocate query builder url with analytics-dashboard component

* refactor: pnpm prepr:frontend

* fix: download threshold not width fit

* fix: no option to see release/all game versions in selected filter dropdown

* fix: game version dropdown width

---------

Signed-off-by: Truman Gao <106889354+tdgao@users.noreply.github.com>
Co-authored-by: Calum H. (IMB11) <contact@cal.engineer>
2026-05-29 19:39:55 +00:00
Calum H. 84b91f32f8 fix: skins QA problems + flow change (#6216)
* fix: skins backend bugs + apply flow

* fix: caching structure

* feat: collapse already duplicated skins + fix moj api spam

* fix: doc

* fix: flatten migrations

* feat: remove default cape/cape override concept

* fix: fmt + lint

* feat: remove SelectCapeModal for inline cape list

* feat: qa

* feat: virtualisation of skins sections + fix texture/model cache

* fix: lint

* fix: virt bugs + renderer fixes

* fix: qa bugs

* fix: doc

* fix: re-add click impulse anim from prototypes + re-add interact anim length cap

* fix: regressions

* devex: split up SkinPreviewrenderer

* fix: lint

* fix: introduce dynamic mode in virtual-scroll.ts

* feat: qa

* fix: nametag bug + remove minecon skin pack suffix

* feat: pain (literally)

* feat: user agent on moj reqs

* feat: impl per account flush queue for operations

* fix: breadcrumb

* chore: i18n pass

* fix: lint + prep + check

* fix: misalignments
2026-05-27 22:22:24 +00:00
Calum H. d077d44540 fix: content tab uniqueness regression (#6156)
* fix: content tab uniqueness regression

Closes: #6154

* fix: further regressions

* fix: lint

* fix: lint
2026-05-21 22:03:35 +00:00
Calum H. 6e7835fb35 feat: implement kryos upload sessions (#6145)
* feat: implement upload sessions

* fix: files not scoped

* feat: hide staging files folder and proper cancel feedback

* fix: lint
2026-05-21 16:49:48 +00:00
Calum H. 3eeb549d20 fix: intercom bubble positioning properly (#6111)
* feat: fix intercom properly

* fix: positioning size + css transition

* fix: lint

* fix: ts

* fix: nitpick
2026-05-20 17:15:46 +00:00
Calum H. a79b8e0777 feat: clean up browse shared layout logic + introduce queuing (#6030)
* feat: clean up edge case behaviour and add queued to install logic

* fix: remove version choice modal

* feat: queued flow

* feat: standardize headers in app on proj pages

* fix: clear btn

* feat: installing floating popup

* fix: lint

* fix: onboarding/reset logic change for modpacks

* qa: big ol qa

* fix: lint

* fix: lint

---------

Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
2026-05-09 19:01:23 +00:00
Jerozgen 3052a14d95 feat: make byte size units translatable (#5969)
Make byte size units translatable
2026-05-09 09:26:59 +00:00
Jerozgen e8665f43ca Filipino compact number plural rule (#5516)
Use `one` for compact numbers in Filipino

Signed-off-by: Jerozgen <jerozgen@gmail.com>
Co-authored-by: Calum H. <calum@modrinth.com>
2026-05-09 09:20:05 +00:00
Calum H. 620894aecb feat: backups page cleanup before worlds (#5844)
* feat: card alignment + fix modals

* feat: change admon title in restore alert modal

* fix: lint

* feat: backups queue api into api-client

* feat: impl backup queue api endpoints into frontend

* feat: ack fix

* feat: bulk actions

* feat: bulk delete impl

* fix: lint

* fix: align error states

* fix: transition group

* feat: ready for qa

* fix: lint

* feat: qa

* feat: stacked admonitions component

* fix: issues with stacking

* feat: hook up admonition stacking + fix app csp for staging kyros nodes

* fix: logs.vue

* qa: close stack on admonitions click

* fix: all problems with stacked admonitions

* qa: admonition cleanup and copy overhaul draft

* fix: qa issues padding

* fix: padding bug

* feat: qa

* fix: intercom in app csp bug

* fix: positioning intercom

* feat: loading overlay on top of console + admon consistency changes

* feat: scroll indicator fade in backup delete modal + admon timestamp fix

* feat: move action bar behind modal

* fix: lint + i18n

* fix: server ping spam on filter (cache but clear on unmount)

* fix: 1 admon fade in flicker issue

* chore: temp staging undo

* qa: changes

* fix: lint

* chore: revert staging to use staging

* fix: scoping
2026-04-27 19:03:48 +00:00
Truman Gao 16e1bf4611 fix: upgrade server flow to skip region (#5842)
* fix: upgrade server flow to skip region

* remove: previous hide region select implementation

* feat: implement skipping region select section for upgrade modal

* fix: modal not getting stripe customer and payment methods on page hard refresh

* refactor: pnpm prepr
2026-04-22 19:49:07 +00:00
Calum H. 9b3fe6390e feat: fix bugs with layout + window controls (#5855) 2026-04-18 15:29:22 -07:00
Calum H. 176d4301c3 feat: shared loading state + cleanup loading state management (#5835)
* feat: implement shared loading bar component and polished loading states across the app

* feat: align loading states + ensureQueryData changes

* fix: lint + bugs

* fix: skeleton for manage servers page

* fix: merge conflict fix
2026-04-18 18:46:39 +00:00
Calum H. ab623dc325 feat: uncomment custom key event handler (#5831) 2026-04-18 17:50:20 +00:00
Calum H. 3d5f29a7a2 feat: continued post qa for servers in app (#5818)
* fix: intercom in app

* feat: Logs.vue dynamic console resizing with window + padding problem

* fix: search highlight with decorator + change to be better

* fix: qa

* fix: allow paper+purpur into app csp

* fix: lint
2026-04-15 19:16:05 +00:00
Calum H. 0713814d0c fix: prerelease fixes (#5793) 2026-04-12 23:58:50 +00:00
Truman Gao 693a371d61 feat: server management in app (#5628)
* start new server settings tabs

* update properties tab to match design

* better stying in general tab

* feat: add suffix input for hostname field

* implement tables for allocations and DNS records

* add tags for dns record type

* small gap adjustment

* polish advanced page

* adjust properties page hierarchy

* fix searching properties, empty state and projection radius appearing

* pnpm prepr

* update copy to match designs

* fix suffix input component

* style fixes and match heading size

* small fix

* fix search allocations placeholder

* adjust table styles

* move all installation settings helper text to below input

* update icon to use overflow menu buttons

* fix modal to be consistent

* open advanced properties when search

* remove other and custom properties, and update styles

* remove hide/show all java versions

* handle mc 26

* refactor: move server settings pages into /ui and add app ServerSettingsModal

* hook up server pages for app

* add server page header to app

* hook up server settings modal

* use large size

* fix card box shadow style

* fix hostname input for app

* fix app/website card containers

* implement external tabs for billing and admin billing

* fix save banner fixed to parent instead of page body

* remove unused prop to FriendsList causing warning in app

* fix client-only not available for app

* fix bottom cut off

* wire node auth

* implement full copy buttons

* dedup copy button tailwind styles

* fix hover class not working in @apply

* fix spacing

* fix error validation styles

* apply consistent styles and spacing

* feat: update hosting server card (#5609)

* fix type errors

* fix some stylesheets not imported for storybook

* add server listing stories

* add fix for frontend stylesheet imports

* remove props.

* convert copy code to use tailwind

* update server listing component styles

* update server info label styles

* start status/player count info label, more style updates and fixes

* add new server card buttons

* hook up server cards and implement updated styles

* hook up on download button

* fix tauri throwing error when api returns 204 No Content

* hook up purchase server modal in app

* fix upgrading state loading icon

* pnpm prepr

* filter out servers past 30 days after cancellation

* do not apply opacity on lock or spiner icons

* fix disabled server icon background

* update pending change stage

* handle known suspension states

* refactor: reduce code duplication for server listing

* update disabled state text color

* fix loading icon color

* clean up copy

* fix disabled opacity for server card

* update server listing files kept to be countdown

* implement resubscribe modal

* implement proper provisioning state for resubscribe

* fix duplicate attribute and pnpm prepr

* feat: add shared UI package auth DI

* feat: update purchase server flow (#5714)

* implement server list empty state component

* fix stories and adjust spacing

* implement select plan design refresh

* implement auth for empty server list

* use refs instead of reactive

* pnpm prepr

* fix auth usage for empty servers list

* move app auth provider setup to src/providers/setup

* pnpm prepr

* fix max height

* style fix

* fix getCreds no auth is blocking api client

* implement servers guest plan modal and signin which redirects back to modal's next step

* refactor guest plan select logic into provider

* implement sign in or create account popup

* remove force empty serverList

* add download button for suspended mod and generic

* add handling for when user logs out

* QA pass style fixes

* more consistent page styles

* fix duplicate export

* refactor: remove all fallback stuff from resubscribe modal

* implement shared download latest backup util

* i18n pass

* pnpm prepr

* fix region being selected if ping failed

* pnpm prepr

* feat: servers in app finalization (#5744)

* feat: start on shared console implementation into logs and overview pages

* fix: terminal gap issues

* feat: swap word wrap for full screen

* fix: stats cards alignment

* fix: stats

* feat: fix console clear + remove copy

* fix: lint

* fix: use reset not clear

* feat: shared server header & overview page for app and website (#5736)

* feat: implement shared server header for app and website

* feat: implement wrapped overview page with shared composable and hook it up

* pnpm prepr

* fix: bugs

* qa: cleanup

* feat: root.vue shared layout

* feat: delete old options pages + fix discovery frontend

* fix: discovery

* fix: misc style/layout issues

* fix page padding

* fix: modal height jankiness

* feat: implement server install content in app and server setup modal with DI

* fix: spacing

* remove servers in app feature flag

* Revert "remove servers in app feature flag"

This reverts commit 86e284c4bdd6fa42c3c8fbaf1efbec41f4d1c6d2.

* fix: qa

* feat: remove legacy components from apps/frontend/src/components/ui/servers

---------

Co-authored-by: Calum H. (IMB11) <contact@cal.engineer>

* qa pass (#5738)

* fix: qa

* feat: qa

* fix: server icon fetch fails due to global node auth race condition overriding each other

* fix: lint

* fix: server icon upload/sync and centralize logic

* fix: server settings modal not closing for server reset

* fix: better server sorting

* feat: copy address in server listing card

* fix: notification panel in modal and when overlapping with action bar

* fix: empty server list empty state flashing when refresh, fixed by adding isReady auth flag

* feat: use floating action bar for save banner

* fix: saving state in save bar

* fix: edit server icon styling

* fix: confirm modal to have consistent buttons

* feat: loading animation for server panel + caching improvements for app

* pnpm prepr

* feat: search page deduplication (#5754)

* fix: action bar behind modal

* fix: remove warning modal for stopping

* fix: server cards states

* we hate webkit we hate webkit

* fix: update allocation creation to not use modal

* fix: properties tab spacing and styles

* feat: add files tab copy

* fix: advanced properties icon

* fix: remove back to all servers link

* feat: add files tab link in copy

* fix: server header styles to be consistent with instance

* fix: add header icons back

* feat: update instance settings icon to be consistent

* fix: icon container

* feat: upload state persistence across tabs

* fix: server labels text wrapping

* fix: use surface-5 border

* fix: loading spinner showing with onboarding below

* feat: new server button shows purchase modal in website

* fix: billing page not showing quarterly interval

* fix: server downgrade not showing updated subscription notification

* fix: server settings invalidate saved state and remove server context provider since its already provided in the page

* pnpm prepr

* add stripe publishable key to app build

* feat: console highlighting

* fix: rename servers title to modrinth hosting

* feat: search fix

* fix: qa/styles

* fix: ip click active and remove power dont ask again

* fix: qa

* feat: highlighting fix console

* fix: disable conflicts action

* fix: error dismiss bug

* feat: modal clarification

* fix: files perms issue

* fix: lint

* feat: modal fix

* enable show uptime

* fix: add loading state to edit server icon

* fix: notification panel take in has sidebar from settings

* fix: consistency pass on app settings

* fix: consistency pass on instance settings

* pnpm prepr

* fix: nagivate to billing button in app to go to website

* fix: stripe return url in app causing app to open modrinth.com in tauri

* refactor: better show polling UI code

* fix: new server polling comparison to use server ids instead of length

* fix: buttonstyled story

* fix: button styling

* fix: content.vue regression

* feat: project url redirects

* fix: breadcrumbs

* fix: purchase with newly added card

* fix: console ordering problems

* fix: app-frontend missing env config and staging environment

* fix: log syncing for instances and server panel accidentally

* fix: QA issues

* fix: server page loading state

* fix: stats card logic

* fix: lint

* fix: qa

* fix: console height padding

* fix: terminal padding + loading indicator

* feat: update medal server listing styling

* fix: no upgrade button for medal server listing in app

* fix: go to overview instead of content tab after onboarding

* fix: qa

* fix: teleport modals to body

* fix: logs tab + qa

* fix: local storage for user preferences

* fix: qa loading indic

* feat: considitonal debug and trace

* fix: jump to top on install bug

* feat: swap out server hard drive icon to server stack icon

* feat: servers in app feature flag default true

* fix: highlight row ufll

* fix: webkit thing onto a tag

* fix: input field

* fix: clear fix

* fix: lint

* fix: fmt

* feat: improve share modal and bring it back for sharing log

* pnpm prepr

* fix: menu overflowing

* feat: remove servers in app feature flag

* fix: server stat charts no longer showing color

* fix: library nav no primary state

* fix: better modal height and width

* fix: highlighting bugs

* fix: empty states

* fix: delay import to fix overview page slow load on MacOS

* fix: medal server listing too bright on light mode

* fix: admon analysis + fix logs

* fix: bug

* fix: clear purchase intent from sign-in after closing modal

* performance: improve server manage stats loading by splitting reactivity

* fix: deploy + admon + disable highlighting

* fix: clippy

---------

Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Truman Gao <106889354+tdgao@users.noreply.github.com>

* feat: temp wrangler

* fix: lint

* fix: logs upload

* fix: console empty state and admon regressions

* fix: fields

* feat: log deleting + prefetch for Logs.vue

* feat: move delete before share

* feat: clear endpoint

* feat: we ball!

---------

Co-authored-by: Calum H. <calum@modrinth.com>
Co-authored-by: Calum H. (IMB11) <contact@cal.engineer>
2026-04-12 21:38:08 +00:00
shellawa a2a97d1313 fix: use nullish coalescing instead of OR on fraction digits (#5788) 2026-04-12 16:14:44 +00:00
Calum H. 3978e3dead fix: try fix virtual scrolling regression (#5723) 2026-03-31 20:40:04 +00:00
Calum H. 87122cf9bd feat: console component (#5685) 2026-03-27 15:44:08 +00:00
Calum H. 381ea51cce refactor: align files tab with content tab design (#5621)
* fix: files.vue bugs before styling changes

* feat: move files tab to shared layout structure

* fix: qa

* fix: qa

* fix: bugs

* fix: lint

* fix: admonition cleanup with progress + actions

* fix: cleanup

* fix: modals

* fix: admon title

* fix: i18n standard

* fix: lint + i18n pass

* fix: remove transition

* fix: type errors

* feat: files tab in app

* fix: qa

* fix: backup item minmax

* fix: use ContentPageHeader for server panel

* fix: lint

* fix: lint

* fix: lint

* feat: page leave safety

* fix: lint

* fix: cargo fmt fix

* fix: blank in prod

* fix: content card table stuff

* Revert "fix: blank in prod"

This reverts commit 74758fe185cf85a4a20355857f889cb091b97ace.

* fix: import

* feat: browse worlds/servers flow

* fix: worlds tab parity with content tab

* fix: perf bug + shader filter pill copy

* feat: singleplayer filter

* fix: ordering

* fix: breadcrumbs

* fix: lint

* fix: qa

* feat: store server proj id when adding to a non-linked instance

* fix: lint

* fix: i18n + qa

* fix: conflict

* qa: already installed modal + placeholders not server-specific

* fix: qa

* fix: add + edit server modals

* fix: qa

* fix: security

* fix: devin flags

* fix: lint

* chore: change file to break build cache

* fix: admon

* fix: import path stuff

* feat: qa

* fix: fmt fmt idiot

---------

Signed-off-by: Calum H. <calum@modrinth.com>
2026-03-26 18:55:15 +00:00
Jerozgen 58c1e225c8 Sort filters and add translations for servers (#5493)
* Translate and sort server filters

* Set team_members to unknown[]

* Additional fixes after merge

* Additional translations

* Replace "IP" with "server address"

* Prioritize English and user language
2026-03-17 19:56:01 +00:00
Calum H. 7d92e4ec7f feat: content tab rewrite for worlds (#5136)
* feat: base content card component

* fix: tooltips + colors

* feat: fix orgs

* feat: base content tab internals rewrite

* feat: fix invalidmodal

* feat: add ContentModpackCard

* fix: extract types

* draft: layout

* feat: unlink modal

* feat: impl content tab

* fix: lint

* fix: toggling

* temp: disable updating stuff

* feat: selection v-model

* feat: bulk selection

* feat: mods tab rough draft

* feat: use fuse.js

* feat: add project combobox

* clean up project combobox

* feat: start install to play modal

* fix: events

* feat: use v-on

* feat: bulk actions + fix floating action bar width

* feat: figma alignments

* feat: migrate toggle to tailwind

* fix: row borders

* feat: disabled state

* feat: virtual list impl for card table based on window scroll

* fix: lint

* feat: virtualization + smaller contentcard items

* feat: use ContentCardTable + ContentCardItems

* feat: fix gap + border issues on last elm

* feat: cleanup + use proper searching

* fix: use TeleportOverflowMenu

* fix: fallback to svg if src is invalid on avatar component

* fix: storybook

* feat: start on updater modal

* feat: finish content updater modal

* feat: i18n pass

* feat: impl modal

* feat(app): backend changes for content tab refactor (#5237)

* feat: include_changelog=false for updater modal

* fix: hash overrides

* feat: update checking for modpack

* feat: qa

* feat: modpack content modal

* fix: padding in table to match modals + tightness

* fix: lint

* feat: delete modal

* feat: fix toggle bugs

* fix: prepr

* fix: duplicate messages

* qa: full width search

* qa: use bg-surface-1.5

* qa: animation for filter pills

* qa: standardize hover colors

* fix: border-[1px] is border

* qa: mass de-select actually mass selecting

* qa: match figma designs for floating action bar

* qa: modal fixes

* q: modal fixes x2

* fix: table border

* qa: confirm modals

* qa: modal alignment

* qa: re-add stuck heading + dedupe logic

* qa: dedupe virtual scrolling + remove dead components

* qa: responsiveness for content table + link fixes

* qa: version column link, tooltips + lint fixes

* qa: instance busy protections

* fix: installation freeze bug

* chore: remove old mods page

* refactor: deduplicate layout

* chore: delete old content page(s)

* qa

* qa

* qa

* feat: sort btn - to iterate

* fix: ml

* feat: date added

* fix: lint

* fix: formatting.ts removal

* feat: get_dependencies_as_content_items

* qa: final QA changes

* refactor: deduplicate + polish content.rs

* feat: hook up content.vue with v1

* feat: hide v1 content api behind frontend feature flag

* fix: query keys + copy on empty state

* chore: i18n pass

* feat: reimpl unlink + upload endpoint

* feat: use bulk endpoints v1

* fix: lint

* fix: flags

* fix: responsiveness via container queries

* fix: lint

* qa: 1

* qa: fixes

* qa: fix ssr issues with browse content

* qa: header page divider

* qa: modals

* fix: prepr

* fix: issues

* fix: lint

* fix: toggle v1 ff

* qa: 5

* qa: delete modal copy

* feat: creation flow modals (#5383)

* refactor: delete content v0 usages + impl

* feat: qa + fixes

* feat: installing banner using state event

* feat: fix modpack card bugs + filtering issues

* refactor: delete backups v0 api module

* feat: v1 servers GET endpoint

* fix: backups

* feat: swap to kyros upload v1 addon

* fix: use tanstack for loader.vue

* feat: finish install from discovery modal

* qa: bug fixes

* feat: set up installation settings

* fix: lint

* fix: typos

* fix: bugs

* fix: disable inline content

* feat: content tab improvements — upload UX, installation settings, and client-only indicators

   Upload cancellation and navigation guard:
   - Add ConfirmLeaveModal that prompts when navigating away during upload
   - Cancel in-flight XHR uploads when user confirms leaving the page
   - Add beforeunload handler to warn on browser/tab close during upload
   - Track uploadedBytes/totalBytes in UploadState for progress display
   - Replace Collapsible with Transition for upload progress admonition
   - Show byte progress and percentage in upload banner
   - Clamp upload progress to prevent exceeding 100%

   Installation settings (server.properties):
   - Add KnownPropertiesFields and PropertiesFields types to Archon types
   - Add buildProperties() to creation flow context to collect gamemode,
     difficulty, seed, world type, structures, and generator settings
   - Pass properties through installContent on onboarding, discovery, and
     ServerSetupModal flows

   Server setup and discovery flow improvements:
   - Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent
   - Replace loaderApiNames lookup with toApiLoader() helper
   - Remove eraseDataOnInstall toggle — always use soft_override: false
   - Simplify modpack install on discovery page to use first available version
     and route through creation flow modal for both onboarding and non-onboarding
   - Differentiate post-install navigation: content page for onboarding,
     loader options for existing servers

   Modpack update flow:
   - Replace updateModpack() call with installContent() using soft_override: true
     to support version selection in the content updater modal

   Client-only mod indicators:
   - Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment)
   - Add environment to ContentItem and isClientOnly to ContentCardTableItem
   - Show orange TriangleAlertIcon with tooltip on client-only mods in content table
   - Add "Client-only" filter pill to content filtering (controlled via
     showClientOnlyFilter on ContentManagerContext)
   - Apply client-only indicators in both ContentPageLayout and ModpackContentModal

   Misc:
   - Add CLAUDE.md note about using prepr commands for lint checks
   - Export ConfirmLeaveModal from instances barrel

* fix: piping

* fix: switch content disable for linked server instances

* feat: client only filter

* fix: prepr

* feat: hasUpdate shape update

* feat: bulk update endpoint impl for content in panel

* feat: websocket state impl again with new phases

* fix: ws

* fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug

* fix: qa bugs

* fix: lint, a11y and i18n

* refactor: set up layouts folder properly

* fix: linked data cache stuff + lint

* feat: move installationsettings to shared layout

* fix: lint

* fix: issues

* feat: temp fuck staging up

* fix: lockfile

* fix: data sync issues on loader.vue

* fix: lint

* Hide shader configuration files from content list (#5499)

* feat: workaround search problem + split out reset

* fix: qa

* fix: changelog not showing on first open

* fix: qa + optimistic updating improvements

* fix: prepr+lint

* fix: qa

* feat: qa

* fix: lint

* fix: lint

* fix: build

* fix: build

* fix: type errors

* fix: fade and JAVA_HOME passthrough

* feat: qa

* feat: impl diff shit

* fix: qa

* fix: app qa

* feat: update diff modal

* fix: endpoint

* fix: qa

* fix: qa

* fix: use bulk in modpack modal

* feat: abort signal impl + fix issues

* fix: diff modal trunc

* feat: qa

* fix: qa

* feat: tooltip content tab

* fix: prepr

* fix: dismiss on settings btn

* feat: qa

* feat: dont clear handlers on disconnect

* fix: lint

* fix: wrangler + introduce staging-archon env file

---------

Signed-off-by: Calum H. <calum@modrinth.com>
Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
2026-03-12 13:24:32 -07:00
Jerozgen f62c60a681 Impove Intl formatting (#5372)
* Improve Intl formatting

* Additional fixes

* Fixed formatters were not updated on locale change

* Fixed formatNumber was not updated on locale change

* Additional formatting and fixes after merge

* Run prepr:frontend

* Remove `'` in icon map

* Run `pnpm install`

* fix: lint + import

* Additional fixes

---------

Co-authored-by: Calum H. <calum@modrinth.com>
Co-authored-by: Calum H. (IMB11) <contact@cal.engineer>
2026-03-09 21:29:32 +00:00
Jerozgen 913dee9090 Improve language selector (#5487)
* Improve language selector

* Add Germany to German

* Run prepr:frontend

* Remove `'` in icon map

* Add Italy to Italian
2026-03-08 21:33:41 +00:00
Jerozgen d4932d3089 Add UI module translations to Modrinth App (#5489)
* Add UI module translations to Modrinth App

* Replace `await` with `eager: true`

---------

Co-authored-by: Calum H. <calum@modrinth.com>
2026-03-07 10:13:24 +00:00
Truman Gao 51ceb9d851 feat: linked server instances (#5221)
* ping queue with tests

* mc ping server info + timeout

* sqlx prepare

* tombi fmt

* tombi fmt

* allow querying server ping data

* fix shear

* wip: resolve comments with pings

* Switch to Redis for server pings

* tombi fmt

* fix compile error

* clear cache on project ping, add server store link

* Schema changes

* Improve server messages for app pinging

* synthetic server project version for search indexing

* wip: clean up server ping, background tasks

* fix migration to sync with main, propagate background task errors

* wip: server modpack content query, components in search

* wip: massive component query refactor

* fix more defaults stuff

* sqlx

* fix serde deser flatten

* fix search indexing not showing fields

* remove leftover prompt

* fix import

* add diff detection for version dependencies without version_id/project_id

* move servers tab to end

* hide app nav tabs if only one tab

* fix undefined property

* on click link for server side bar info

* show recommended & supported versions for vanilla

* fix how install.js installs instance with modpack content title instead of server project title and dont fetch icon when installing to existing instance

* use large play button instance

* show update success instead of launching right into the game

* add global installing server project state

* add comment

* small change: open discover to modpack

* implement ping server projects for latency in app

* add projectV3 to nag context for moderation package

* fix play server project button when instance is launched

* add ping to project header

* wip: server verified plays

* server verified plays compiling

* queue up server plays in batches

* report server plays improved in frontend

* fixes to tracking server joins

* fix: server project detection to do loose null check

* fix server projects showing license

* fix empty server info card

* fix server projects links title

* Fix backend impl for server player count analytics

* fix: allow for links to be set to empty

* hook up server recent plays

* cargo sqlx prepare

* add project sidebar stories

* feat: update project sidebar server info card to new design

* update server project header and project card

* feat: add hide label for project cards

* feat: add tags sidebar card

* small fix to keep color consistent

* fix: remove required content tab from server project page

* many small fixes

* handle locking server instance content

* fix hiding modal after saving server compatibility version

* copy content card item and table from content tab update branch

* fix nav tabs active tag

* fix switching between server instance vs regular instance persisted invalid state

* fix a lot of the bugginess of navtabs when theres hidden/shown tabs between instances. match frontend nav tabs

* hook up backend searchfor frontend in websiet

* fix: server project card tags

* hook up search v3 in app backend for app frontend

* Don't return missing components in project query

* Add game versions to server filters

* move reporting server joins to backend

* send account UUID along with server play analytics

* update java server ping schema

* feat: implement use server search for search sorting and filter facets

* pnpm prepr

* fix game version filter facet

* fix: allow java and bedrock addresses to be deleted

* feat: hook up languages

* Default deserialize `ProjectSerial`

* feat: show server project tags

* small fix on languages multi select

* also default java server content

* fix: update compatibility modal not closing after successful upload

* remove play button in website discovery for servers

* reenable fence in app backend

* update online/offline tag

* add online status indicator pulsing

* revert pulsing

* disable link for custom modpack project and show tooltip

* change modpack to modded type

* update ip address entire button to be clickable

* polish server info card styles

* make offline tag red and properly hook up online tag

* move server related settings into own tab

* fix setting project compatibility resets unsaved changes

* fix javaServerPatchaData wiping content field

* updates to compatibility card, add download button and display supported versions better

* fix unsaved changes popup for tags

* remove console.log

* fix incorrect project type in projects in dashboard

* fix: savable.ts to reset currentValues to data() after save

* upload server banner as gallery image with title == "__mc_server_banner__" and filter it from frontend gallery

* fix error handling and helper text copy

* ensure gallery banners are filtered in app backend gallery display

* add grouped filters for search

* add query params for server search

* feat: deep linking to open server project page then open install to play

* fix search in app frontend

* fix: server project showing offline

* fix: profile create error app backend

Here's what was happening and the fix:

Root cause: In create.rs:107, profile_create assumed the icon_path parameter was always a local filename relative to the caches directory. It did caches_dir().join(icon) which produced a path like ...\caches\https://staging-cdn.modrinth.com/... — the colons in https:// are illegal in Windows paths (OS error 123).

The frontend's installServerProject and createVanillaInstance in install.js:290 both pass project.icon_url (a full URL) directly as the icon parameter.

Fix: Modified profile_create to detect when the icon parameter is a URL (starts with http:// or https://). When it is, it downloads the icon via fetch(), extracts the filename from the URL path, and passes the downloaded bytes and filename to set_icon() which hashes and caches it properly. The existing local-file path continues to work as before.

* pass undefined instead of unknown for modpack content modal

* fix: wrong way to determine offline status

* delete required content page placeholder

* fix: redirect running function instead of passing function

* add in wiki page

* fix diffs which have unknown project/filename

* pnpm prepr

* feat: add handling for "stop" instance state for server project card and page play button

* fix updating modpack shouldn't launch right into game

* small fix on external icon

* fix refresh search causing infinite rerender i.e. maximum call stack size exceeded

watch(route) → watch(() => [route.query.i, route.query.ai, route.path]) (line 102): The deep watch on the entire Vue Router route object was the most likely cause of the stack overflow. Vue Router's route object contains matched records with component definitions and other deeply nested structures. Deep-watching it triggers recursive traversal on every route change (including those from router.replace() inside refreshSearch()). Now it only watches the specific properties that updateInstanceContext() actually needs.

ref → shallowRef for serverHits and serverPings (line 189-190): The v3 search results can be deeply nested objects (minecraft_java_server.ping.data, content, etc.). Using shallowRef prevents Vue from creating deep reactive proxies on these objects, which is consistent with how results already uses shallowRef on line 295.

Re-entrance guard + try/catch on refreshSearch() (line 310): The watcher calls refreshSearch() without awaiting, so state changes during the async execution could trigger the watcher again, causing concurrent calls. The guard prevents overlapping calls, and the try/catch ensures loading.value = false is always reached (fixing the infinite loading).

* don't require auth token for logging server play

* fetch latest server player count from redis instead of search doc

* remove components. in search facet

* Category and search sort fixes

* add logging for refreshSearch in browse.vue

* fix: use windows.history.replace instead of router.replace due to vue production bug and remove logs

* fix: server refresh search reactivity

* fix: type errors

* conquer the type errors in Browse.vue

* update search input background

* fix tags location

* slight change to color

* feat: add linked to modpack project for regular modpack instances

* feat: installation tab updates

* fix: copy ip missing hover effect

* feat: implement category and countries negative filters

* fix servers tab label in profile page

* implement add server to instance

* feat: implement allow editing server instances

* update installation settings to handle vanilla server instance case

* hide servers tab when installing content to instance

* add sorting for user installed content to be top of list in content

* update categories filters from one group filter card to separate filters cards

* add active scale

* fix offline server showing online

* update language display

* update tooltip

* hide navtabs if theres only one tab

* fix: modpack content name truncate in project card

* feat: add server projects to moderation queue

* update redirect middleware no longer needs projectV3

* update comment

* fix: server tags labels

* feat: add the mf icons finally

* Revert "update redirect middleware no longer needs projectV3"

This reverts commit 1289cb52869185abe1481dfb6b0c00c0233bf59e.

* fix open in browser

* revert any handling for handling base linked modpack content for content tab

* update instance online players to be client ping

* fix showing modpack/loader version for server instance in installation settings

* server projects are not marked as modpacks

* skip license check for server projects

* feat: add the concept of linked worlds for server instances and keep in sync with server project

* fix: router.push doesn't add history state, use nagivateTo instead

* fix: get server modpack content wrong link

* update some categories to default collapse

* small fixes

* optional languages & bedrock

* move creator below tags

* sort linked worlds to be first

* add red orange and green ping variants

* bring back content tab

* add download button in required content in app

* fix: server info card loading

* fix: brief flash of normal project before server project stuff loads in

* misc fixes

* invalidate project v3

* fix unused imports

* Quick pass for moderation related changes (#5429)

* filter certain nags out from server projects.

* move add-links nag to links.ts

* first few server related nags

* moderation checklist groundwork

* Prevent undefined stage from appearing on servers.

* add projectV3 to shouldShow callback

* Filter buttons by server project type

* fix, revert private use msg, adjust server & link nags

* starting tags + servers msg

* fix no projectV3

* fix: router.push doesn't add history state, use nagivateTo instead

* Tags nag works with servers now

* support servers' v3 exclusive links

* reupload, and status messages + nag tweaks.

* fixes

* Update tags.vue warning for server projects.

* don't suggest adding a bedrock IP

* Tweak phrasing on servers alert msg

---------

Signed-off-by: Truman Gao <106889354+tdgao@users.noreply.github.com>
Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Truman Gao <106889354+tdgao@users.noreply.github.com>

* only show unique tags in project card

* add projectV3 to cache purge

* fix type: add projectV3 to cache purge

* update caching behaviour for installing

* max 3 plays per user

* accept date_modified and date_created for sorting

* add locking environment filter for server instance and update copy

* custom pack button only shows when needed (#5444)

* expose server pinging route to frontend

* feat: add server field validation with pinging on unfocus

* improve pinging logs

* try another pinging crate

* small fixes

* prefill published project id for updating published project

* fix running app bar for mac

* cargo sqlx prepare

* fix app login avatar

* pnpm prepr

* fix download menu for mac

* FIX CI

* fix lint errors

* cargo fmt

* fix toml

* fix more lint

* add server copy

* more lint

* fix any types

* also ping unlisted and private servers

* fix lint

* remove option for showTypeSelector

* fix cannot read user from undefined

* pnpm prepr

* update pinging to make it better

* update copy

* fix login cache issue

* add project select default icon

* fix: minecraft_java_server not redirecting

* pnpm prepr

* fix required content card in project page for custom modpack

* fix app project cards custom modpacks

* update pre-collapsed for app frontend

* don't send server projects to discord webhook

* add lock icon to linked world managed by server project

* pnpm prepr

* make automod msgs on server projects private

* fix pagination for server projects tab

* fix recent plays copy

* fix sync linked world with server project

* pnpm prepr

* add 0.11.0 changelog

* update date

---------

Signed-off-by: Truman Gao <106889354+tdgao@users.noreply.github.com>
Co-authored-by: aecsocket <aecsocket@tutanota.com>
Co-authored-by: coolbot <76798835+coolbot100s@users.noreply.github.com>
2026-03-02 23:38:09 +00:00
Calum H. 30c48718e2 fix: single loader projects download button not showing (#5391)
* fix: single loader projects downlaod button not showing

* pnpm prepr

---------

Co-authored-by: tdgao <mr.trumgao@gmail.com>
2026-02-18 19:45:28 +00:00
Calum H. a536d795f3 devex: dead locales cleanup + i18n inspect tool (#5313)
* chore: remove old locales + just enable all locales now

* feat: debug panel for i18n + tooltips

* feat: dedupe

* fix: debugger for app

* fix: crowdin code mismatches

* fix: lint
2026-02-09 16:00:46 +00:00
lumiscosity 510ea6cde4 Enable support for Filipino, Indonesian, Korean, Dutch, and Vietnamese (#5305)
All five of these have now crossed 80% translation completion!

Signed-off-by: lumiscosity <averyrudelphe@gmail.com>
2026-02-05 14:52:38 +00:00
Jerozgen 34cbc7e0c1 Use numeric: always for Italian and Russian (#5293)
* Use `numeric: always` for Italian and Russian

* Use RelativeTimeFormatNumeric type
2026-02-04 13:49:21 +00:00
Calum H. 4c14339b4b fix: locale loading for ui + moderation nags (#5235)
* fix: locale loading

* fix: locale problems

* fix: lint
2026-01-28 19:41:03 +00:00
Calum H. 75c5316dc3 fix: PAT range error guard (#5098) 2026-01-16 03:30:00 +00:00
Calum H. a903e46be9 feat: remove nuxt i18n for in house i18n for web (#5131)
* feat: remove nuxt i18n for in house

* cleanup: remove old nuxt/i18n patch

* prepr

---------

Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
2026-01-15 23:49:38 +00:00
Calum H. 7838008396 feat: test fix 2 (#5123) 2026-01-15 02:44:26 +01:00
Calum H. 454c708fd6 fix: error "27" (#5122)
* fix: error 27

* fix: sentry only in prod

* fix: sentry env

* Revert "fix: error 27"

This reverts commit 66ee482a0567a5e53326e576b1bc6af0542a7fe3.

* feat: attempt to fix error 27
2026-01-15 01:38:23 +01:00
Calum H. b07a1659b4 chore: update to nuxt 3.20 (#4992)
* feat: nuxt 3.14 → 3.15.4

* feat: nuxt 3.15.4 → 3.16.2 (vite 6)

* feat: bump nuxt-i18n

* feat: nuxt 3.20

* fix: lint

* feat: use rolldown-vite

* fix: shut the fuck up

* fix: silence for app as well

* fix: vue-router mismatch

---------

Signed-off-by: Calum H. <contact@cal.engineer>
2025-12-30 15:06:52 +00:00
Prospector 1bbb01bd42 devex: migrate to vue-i18n (#4966)
* sample languages refactor

* feat: consistency + dedupe impl of i18n

* fix: broken imports

* fix: intl formatted component

* fix: use relative imports

* fix: imports

* fix: comment out incomplete locales + fix imports

* feat: cleanup

* fix: ui imports

* fix: lint

* fix: admonition import

* make footer a component, fix language reactivity

* make copyright notice untranslatable

---------

Co-authored-by: Calum H. <contact@cal.engineer>
2025-12-27 21:37:37 +00:00
Calum H. 7ccc32675b feat: start of cross platform page system (#4731)
* feat: abstract api-client DI into ui package

* feat: cross platform page system

* feat: tanstack as cross platform useAsyncData

* feat: archon servers routes + labrinth billing routes

* fix: dont use partial

* feat: migrate server list page to tanstack + api-client + re-enabled broken features!

* feat: migrate servers manage page to api-client before page system

* feat: migrate manage page to page system

* fix: type issues

* fix: upgrade wrapper bugs

* refactor: move state types into api-client

* feat: disable financial stuff on app frontend

* feat: finalize cross platform page system for now

* fix: lint

* fix: build issues

* feat: remove papaparse

* fix: lint

* fix: interface error

---------

Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
2025-11-14 17:15:09 +00:00
Calum H. 3765a6ded8 feat: creator revenue page overhaul (#4204)
* feat: start on tax compliance

* feat: avarala1099 composable

* fix: shouldShow should be managed on the page itself

* refactor: move show logic to revenue page

* feat: security practices rather than info

* feat: withdraw page lock

* fix: empty modal bug & lint issues

* feat: hide behind feature flag

* Use standard admonition components, make casing consistent

* modal title

* lint

* feat: withdrawal check

* feat: tax cap on withdrawals warning

* feat: start on revenue page overhaul

* feat: segment generation for bar

* feat: tooltips and links

* fix: tooltip border

* feat: finish initial layout, start on withdraw modal

* feat: start on withdrawal limit stage

* feat: shade support for primary colors

* feat: start on withdraw details stage

* fix: convert swatches to hex

* feat: payout method/region dropdown temporarily using multiselect

* feat: fix modal open issues and use teleport dropdowns

* feat: hide transactions section if there are no transactions

* refactor: NavStack surfaces

* feat: new dropdown component

* feat: remove teleport dropdown modal in favour of new combobox component

* fix: lint

* refactor: dashboard sidebar layout

* feat: cleanup

* fix: niche bugs

* fix: ComboBox styling

* feat: first part of qa

* feat: animate flash rather than tooltip

* fix: lint

* feat: qa border gradient

* fix: seg hover flashes

* feat: i18n

* feat: i18n and final QA

* fix: lint

* feat: QA

* fix: lint

* fix: merge conflicts

* fix: intl

* fix: blue hover

* fix: transfers page

* feat: surface variables & gradients

* feat: text vars

* fix: lint

* fix: intl

* feat: stages

* fix: lint

* feat: region selection

* feat: method selection btns

* fix: flex col on transactions

* feat: hook up method selection to ctx

* feat: muralpay kyc stage info

* wip: muralpay integration

* Basic Mural Pay API bindings

* Fix clippy

* use dotenvy in muralpay example

* Refactor payout creation code

* wip: muralpay payout requests

* Mural Pay payouts work

* Fix clippy

* feat: progress

* fix: broken tax form stage logic

* polish: tax form stage and method selection stage layout

* add mural pay fees API

* Work on payout fee API

* Fees API for more payment methods

* Fix CI

* polish: muralpay qa

* refactor: clean up combobox component

* polish: change from critical -> warning admonition in MuralpayDetailsStage

* Temporarily disable Venmo and PayPal methods from frontend

* polish: clean up transaction component & page

* polish: navbar qa, text color-contrast in chips type buttonstyled, mb on rev/index.vue page

* fix: incorrectly using available balance as tax form withdraw limit after tax forms submitted

* wip: counterparties

* Start on counterparties and payment methods API

* polish: combobox component

* polish: fix broken scroll logic using a composable & web:fix

* fix: lint

* polish: various QA fixes

* feat: hook up with backend (wip)

* feat: draft muralpay rails dynamic logic

* polish: modify rails to support backend changes

* Mural Pay multiple methods when fetching

* Don't send supported_countries to frontend

* Mural Pay multiple methods when fetching

* Don't send supported_countries to frontend

* feat: fees & methods endpoint hookup

* chore: remove duplicates fix

* polish: qa changes + figma match

* Add countries to muralpay fiat methods

* Compile fix

* Add exchange rate info to fees endpoint

* Add fees to premium Tremendous options

* polish: i18n and better document type dropdown -> id input labels

* feat: tremendous

* fix: lint & i18n

* feat: reintroduce tin mismatch logic to index.vue

* polish: qa

* fix: i18n

* feat: remove teleport dropdown menu - combobox should be used

* fix: lint

* fix: jsdoc

* feat: checkbox for reward program terms

* Add delivery email field to Tremendous payouts

* Add Tremendous product category to payout methods

* Add bank details API to muralpay

* Fix CI

* Fix CI

* polish: qa changes

* feat: i18n pass

* feat: deduplicate methods endpoint & fix i18n issues

* chore: deduplicate i18n strings into common-messages.ts

* fix: lint

* fix: i18n

* feat: estimates

* polish: more QA

* Remove prepaid visa, compute fees properly for Tremendous methods

* Add more details to Tremendous errors

* feat: withdraw endpoint impl & internals refactor

* Add more details to Tremendous errors

* feat: completion stage

* Add fees to Mural

* feat: transactions page match figma

* fix: i18n

* polish: QA changes

* polish: qa

* Payout history route and bank details

* polish: autofill and requirements checks

* fix: i18n + lint

* fix: fiat rail fees

* polish: move scroll fade stuff into NewModal rather than just CreatorWithdrawModal

* feat: simplify action btn logic & tax form error

* fix: tax -> Tax form

* Re-add legacy PayPal/Venmo options for US

* feat: mobile responsiveness fixes for modal

* fix: responsiveness issues

* feat: navstack responsiveness

* fix: responsiveness

* move the mural bank details route

* fix: generated state cleanup & bank details input

* fix: lint & i18n

* Add utoipa support to payout endpoints

* address some PR comments

* polish: qa

* add CORS to new utoipa routes

* feat: legacy paypal/venmo stage

* polish: reset amount on back qa

* revert: navstack mr changes

* polish: loading indicator on method selection stage

* fix: paypal modal doesnt reopen after auth

* fix: lint & i18n

* fix: paypal flow

* polish: qa changes

* fix: gitignore

* polish: qa fixes

* fix: payouts_available in payouts.rs

* fix: bug when limit is zero

* polish: qa changes

* fix: qa stuff & muralpay sub-division fix

* Immediately approve mural payouts

* Add currency support to Tremendous payouts

* Currency forex

* add forex to tremendous fee request

* polish: qa & currency support for paypal tremendous

* polish: fx qa

* feat: demo mode flag

* fix: i18n & padding issues

* polish: qa changes

* fix: ml

* Add Mural balance to bank balance info

* polish: show warning for paypal international USD withdrawals + more currencies

* Add more Tremendous currencies support

* fix: colors on balance bars

* fix: empty states

* fix: pl-8 mobile issue

* fix: hide see all

* Transaction payouts available use the correct date

* Address my own review comment

* Address PR comments

* Change Mural withdrawal limit to 3k

* fix: empty state + paypal warning

* maybe fix tremendous gift cards

* Change how Mural minimum withdrawals are calculated

* Tweak min/max withdrawal values

* fix: segment brightness

* fix: min & max for muralpay & legacy paypal

* Fix some icon issues

* more issues

* fix user menu

* fix: remove + network

---------

Signed-off-by: Calum H. <contact@cal.engineer>
Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
Co-authored-by: aecsocket <aecsocket@tutanota.com>
Co-authored-by: Alejandro González <me@alegon.dev>
2025-11-03 15:15:25 -08:00
Prospector 40cbe92dbc Affiliates frontend (#4380)
* Begin affiliates frontend

* Significant work on hooking up affiliates ui

* Clean up server nodes menu

* affiliates work

* update affiliate time

* oops

* fix local import

* fix local import x2

* remove line in dashboard

* lint
2025-11-02 19:32:18 +00:00
Prospector d3459e4b12 Medal promo v2 (#4220)
* Revert "Revert "feat: medal promotion on servers page (#4117)""

This reverts commit 2e6cff7efc.

* Revert "Revert "update changelog""

This reverts commit b2ff2d8737.

* Revert "Revert "turn off medal promo""

This reverts commit eaa4b44a16.

* Revert "Revert "Revert "turn off medal promo"""

This reverts commit 76d0ef03e7.

* Revert "Revert "fix medal thing showing up for everyone""

This reverts commit ee8c47adcb.

* New medal colors

* Update medal server listings

* Upgrade modal enhancements & more medal consistency

* undo app promo changes

* Only apply medal promo with flag on

* remove unneessary files

* lint

* disable medal flag
2025-08-19 17:39:09 +00:00
Prospector 2e6cff7efc Revert "feat: medal promotion on servers page (#4117)"
This reverts commit 14eac461be.
2025-08-18 12:26:11 -07:00
Cal H. 14eac461be feat: medal promotion on servers page (#4117)
* feat: medal promotion on servers page

* feat: medal server card

* fix: styling changes

* fix: colors for dark mode only

* fix: light mode medal promotion

* feat: finish server card layout

* feat: countdown on server panel

* fix: lint

* feat: use same gradient as promo

* fix: scale for medal bg

* fix: border around server icon

* feat: medal subscr expiry date stuff

* feat: progress on plans within the modal

* feat: finalize plan modal stage

* fix: unused scss

* feat: remove buttons from cards

* feat: upgrade button opens modal on server panel

* feat: billing endpoint

* fix: lint issues

* fix: lint issues

* fix: lint issues

* feat: better handling of downgrades + existing plan checks

* feat: update medal url

* feat: proration visual in modal

* feat: standardize upgrade modal into ServersUpgradeModalWrapper

* feat: replace upgrade PurchaseModal with ServersUpgradeModalWrapper

* feat: allow server region

* fix: lint

* fix: lint

* fix: medal frontend completion

* fix: lint issues

* feat: ad

* fix: hover tooltip + orange new server sparkle

* feat: ad

* fix: lint issues new eslint

* feat: match ad

* feat: support for ?dry=true

* fix: lint isuses

* fix: lint issues

* fix: TeleportDropdownMenu imports

* fix: hash nav issues

* feat: clarify confirm changes btn

* fix: lint issues

* fix: "Using new payment method"

* fix: lint

* fix: re-add -mt-2

---------

Signed-off-by: Cal H. <hendersoncal117@gmail.com>
2025-08-18 17:59:19 +00:00
Prospector 674f29959d Simplify css var setup to remove conflicts, overrides, and duplicates (#4170)
* remove "experimental" color vars, remove conflicting styles from frontend-specific css

* lint

---------

Co-authored-by: Cal H. <hendersoncal117@gmail.com>
2025-08-17 11:34:21 +00:00
Cal H. 2aabcf36ee refactor: migrate to common eslint+prettier configs (#4168)
* refactor: migrate to common eslint+prettier configs

* fix: prettier frontend

* feat: config changes

* fix: lint issues

* fix: lint

* fix: type imports

* fix: cyclical import issue

* fix: lockfile

* fix: missing dep

* fix: switch to tabs

* fix: continue switch to tabs

* fix: rustfmt parity

* fix: moderation lint issue

* fix: lint issues

* fix: ui intl

* fix: lint issues

* Revert "fix: rustfmt parity"

This reverts commit cb99d2376c321d813d4b7fc7e2a213bb30a54711.

* feat: revert last rs
2025-08-14 20:48:38 +00:00
IMB11 f95d0d78f2 feat(app): skins frontend (#3657)
* chore: typo fix and formatting tidyups

* refactor(theseus): extend auth subsystem to fetch complete user profiles

* chore: fix new `prettier` lints

* chore: document differences between similar `Credentials` methods

* chore: remove dead `profile_run_credentials` plugin command

* feat(app): skin selector backend

* enh(app/skin-selector): better DB intension through deferred FKs, further PNG validations

* chore: fix comment typo spotted by Copilot

* fix: less racy auth token refresh logic

This may help with issues reported by users where the access token is
invalid and can't be used to join servers over long periods of time.

* tweak(app-lib): improve consistency of skin field serialization case

* fix(app-lib/minecraft_skins): fix custom skin removal from DB not working

* Begin skins frontend

* Cape preview

* feat: start on SkinPreviewRenderer

* feat: setting for nametag

* feat: hide nametag setting (sql)

* fix: positioning of meshes

* fix: lighting

* fix: allow dragging off-bounds

* fix: better color mapping

* feat: hide nametag setting (impl)

* feat: Start on edit modal + cape button cleanup + renderer fixes

* feat: Finish new skin modal

* feat: finish cape modal

* feat: skin rendering on load

* fix: logic for Skins.vue

* fix: types

* fix: types (for modal + renderer)

* feat: Editing?

* fix: renderer not updating variant

* fix: mojang username not modrinth username

* feat: batched skin rendering - remove vzge references (apart from capes, wip)

* feat: fix sizing on SkinButton and SkinLikeButton, also implement bust positioning

* feat: capes in preview renderer & baked renders

* fix: lint fixes

* refactor: Start on cleanup and polish

* fix: hide error notification when logged out

* revert: .gltf formatting

* chore(app-frontend): fix typos

* fix(app-lib): delay account skin data deletion to next reboot

This gives users an opportunity to not unexpectedly lose skin data in
case they log off on accident.

* fix: login button & provide/inject AccountsCard

* polish: skin buttons

* fix: imports

* polish: use figma values

* polish: tweak underneath shadow

* polish: cursor grab

* polish: remove green bg from CapeLikeTextButton when selected.

* polish: modal tweaks

* polish: grid tweaks + start on upload skin modal

* polish: drag and drop file flow

* polish: button positioning in SkinButton

* fix: lint issues

* polish: deduplicate model+cape stuff and fix layout

* fix: lint issues

* fix: camel case requirement for make-default

* polish: use indexed db to persist skin previews

* fix: lint issues

* polish: add skin icon sizing

* polish: theme fixes

* feat: animation system for skin preview renderer

* feat(app/minecraft_skins): save current custom external skin when equipping skins

* fix: cape button & dynamic nametag sizing

* feat(theseus): add `normalize_skin_texture` Tauri command

This command lets the app frontend opt in to normalizing the texture of
any skin, which may be in either the legacy 64x32 or newer 64x64 format,
to the newer 64x64 format for display purposes.

* chore: Rust build fixes

* feat: start impl of skin normalization on frontend

* feat(theseus): change parameter type of `normalize_skin_texture` Tauri command

* fix: normalization

* fix(theseus): make new `normalize_skin_texture` command usable

* feat: finish normalization impl

* fix: vueuse issue

* fix: use optimistic approach when changing skins/capes.

* fix: nametag cleanup + scroll fix

* fix: edit modal computedAsync not fast enough for skin preview renderer

* feat: classic player model animations

* chore: fix new Clippy lint

* fix(app-lib): actually delete custom skins with no cape overrides

* fix(app-lib): handle repeated addition of the same skin properly

* refactor(app-lib): simplify DB connection logic a little

* fix: various improvements

* feat: slim animations

* fix: z-fighting on models

* fix: shading + lighting improvements

* fix: shadows

* fix: polish

* fix: polish

* fix: accounts card not having the right head

* fix: lint issues

* fix: build issue

* feat: drag and drop func

* fix: temp disable drag and drop in the modal

* Revert "fix: temp disable drag and drop in the modal"

This reverts commit 33500c564e3f85e6c0a2e83dd9700deda892004d.

* fix: drag and drop working

* fix: lint

* fix: better media queries

* feat(app/skins): revert current custom external skin storing on equip

This reverts commit 0155262ddd081c8677654619a09e814088fdd8b0.

* regen pnpm lock

* pnpm fix

* Make default capes a little more clear

* Lint

---------

Co-authored-by: Alejandro González <me@alegon.dev>
Co-authored-by: Prospector <prospectordev@gmail.com>
2025-07-02 20:32:15 +00:00