Commit Graph

79 Commits

Author SHA1 Message Date
b9ec1b42dc Merge tag 'v0.10.20' into beta 2025-11-27 05:08:45 +03:00
aecsocket
93b79759c7 Add auth servers unreachable warning to app (#4774)
* Add auth servers unreachable warning to app

* Check auth status every 5 minutes

* Use admonition in auth server warning

* feat: tanstack

* Fix auth server reachability query

* Format

* intl extract

---------

Co-authored-by: Calum H. (IMB11) <contact@cal.engineer>
2025-11-17 18:41:52 +00:00
Ksawier Wilczynski
29671347a0 fix: correct parameter name for create function in profile helper (#4744)
Co-authored-by: Panyu <48863527+PanyuDev@users.noreply.github.com>
2025-11-12 05:43:10 +00:00
97a9c24768 Merge tag 'v0.10.16' into beta 2025-11-01 14:14:52 +03:00
Rayzeq
6b5f8a41e7 feat: split wrapper command on linux (#4427)
* feat: split wrapper command on linux

* feat: use code from #3900

* feat: also use shlex on Windows

* feat: add a version number to global settings

* feat(app): add settings v2, where wrapper command are split
2025-10-30 21:48:51 +00:00
Jerozgen
a0f23a2bca Fix normalized skins uploading to Mojang (#4646)
* Fix normalized skins uploading to Mojang

* Run app-frontend > fix
2025-10-26 13:53:56 +00:00
Prospector
5dd6c804d0 fix padding issues (#4604) 2025-10-24 18:58:20 +00:00
Prospector
6a70acef25 Updated ad placeholder graphics, update Modrinth App sidebar to mockup designs (#4584)
* Update ad placeholders to new green graphic

* Remove rounded corners from app ad frame

* Improve web ad placeholder styling

* Revamp app sidebar to match mockups more closely, greatly improve friends UX, fix up context menus and typify shit

* only show overflow on hover

* lint

* intl:extract

* clean up the inline code in FriendsSection
2025-10-19 23:26:17 +00:00
7cc9d8183d fix: update.js top level awaiting
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2025-10-19 21:48:45 +03:00
4b86c4ee8a refactor: minor changes in update.js 2025-10-19 21:06:03 +03:00
cc963cfc40 Merge commit '7fa442fb28a2b9156690ff147206275163e7aec8' into beta 2025-10-19 06:50:50 +03:00
Kevin Zheng
8fd40f46c5 Update MOTD Parser package (#4455)
* chore(package): replace motd parser package with maintained version 

Signed-off-by: Kevin Zheng <dev@sfirew.com>

* changelog

* fix import

---------

Signed-off-by: Kevin Zheng <dev@sfirew.com>
Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
2025-09-30 19:22:55 +00:00
Josiah Glosson
a538b99c18 Reworked app update flow (#3960)
* Make theseus capable of logging messages from the `log` crate

* Move update checking entirely into JS and open a modal if an update is available

* Fix formatjs on Windows and run formatjs

* Add in the buttons and body

* Fix lint

* Show update size in modal

* Fix update not being rechecked if the update modal was directly dismissed

* Slight UI tweaks

* Fix lint

* Implement skipping the update

* Implement the Update Now button

* Implement updating at next exit

* Turn download progress into an error bar on failure

* Restore 5 minute update check instead of 30 seconds

* Fix PendingUpdateData being seen as a unit struct

* Fix lint

* Make CI also lint updater code

* feat: create AppearingProgressBar component

* feat: polish update available modal

* feat: add error handling

* Open changelog with tauri-plugin-opener

* Run intl:extract

* Update completion toasts (#3978)

* Use single LAUNCHER_USER_AGENT constant for all user agents

* Fix build on Mac

* Request the update size with HEAD instead of GET

* UI tweaks

* lint

* Fix lint

* fix: hide modal header & add "Hide update reminder" button w/ tooltip

* Run intl:extract

* fix: lint issues

* fix: merge issues

* notifications.js no longer exists

* Add metered network checking

* Add a timeout to macOS is_network_metered

* Fix tauri.conf.json

* vibe debugging

* Set a dispatch queue

* Have a popup that asks you if you'd like to disable automatic file downloads if you're on a metered network

* Move UpdateModal to modal package

* Fix lint

* Add a toggle for automatic downloads

* Fix type

Co-authored-by: Alejandro González <7822554+AlexTMjugador@users.noreply.github.com>
Signed-off-by: Josiah Glosson <soujournme@gmail.com>

* Redo updating UI and experience

* lint

* fix unlistener issue

* remove unneeded translation keys

* Fix expose issue

* temp disable cranelift, tweak some messages

* change version back

* Clean up App.vue

* move toast to top right

* update reload icon

* Fixed the bug!!!!!!!!!!!!

* improve messages

* intl:extract

* Add liquid glass icon file

* not you!

* use dependency injection

* lint on apple icon

* Fix imports, move download size to button

* change update check back to 5 mins

* lint + move to providers

* intl:extract

---------

Signed-off-by: Cal H. <hendersoncal117@gmail.com>
Signed-off-by: Josiah Glosson <soujournme@gmail.com>
Co-authored-by: Calum <calum@modrinth.com>
Co-authored-by: Prospector <prospectordev@gmail.com>
Co-authored-by: Cal H. <hendersoncal117@gmail.com>
Co-authored-by: Prospector <6166773+Prospector@users.noreply.github.com>
Co-authored-by: Alejandro González <7822554+AlexTMjugador@users.noreply.github.com>
2025-09-29 15:28:31 +00:00
1e725e6d03 Merge remote-tracking branch 'upstream/main' into beta 2025-08-16 22:38:14 +03:00
Cal H.
4ad6daa45c fix: DI nonsense (#4174)
* fix: DI nonsense

* fix: lint

* fix: client try di issue

* fix: injects outside of context

* fix: use .catch

* refactor: convert projects.vue to composition API.

* fix: moderation checklist notif pos change watcher

* fix: lint issues
2025-08-15 18:02:55 +00:00
Cal H.
2aabcf36ee refactor: migrate to common eslint+prettier configs (#4168)
* refactor: migrate to common eslint+prettier configs

* fix: prettier frontend

* feat: config changes

* fix: lint issues

* fix: lint

* fix: type imports

* fix: cyclical import issue

* fix: lockfile

* fix: missing dep

* fix: switch to tabs

* fix: continue switch to tabs

* fix: rustfmt parity

* fix: moderation lint issue

* fix: lint issues

* fix: ui intl

* fix: lint issues

* Revert "fix: rustfmt parity"

This reverts commit cb99d2376c321d813d4b7fc7e2a213bb30a54711.

* feat: revert last rs
2025-08-14 20:48:38 +00:00
Cal H.
b81e727204 feat: introduce dependency injection framework (#4091)
* feat: migrate frontend notifications to dependency injection based notificaton manager

* fix: lint

* fix: issues

* fix: compile error + notif binding issue

* refactor: move org context to new DI setup

* feat: migrate app notifications to DI + frontend styling

* fix: sidebar issues

* fix: dont use delete in computed

* fix: import and prop issue

* refactor: move handleError to main notification manager class

* fix: lint & build

* fix: merge issues

* fix: lint issues

* fix: lint issues

---------

Signed-off-by: IMB11 <hendersoncal117@gmail.com>
Signed-off-by: Cal H. <hendersoncal117@gmail.com>
2025-08-13 20:48:52 +00:00
553db55c7b Merge commit 'd22c9e24f4ca63c8757af0e0d9640f5d0431e815' into beta 2025-08-07 12:08:32 +03:00
Josiah Glosson
0657e4466f Allow direct joining servers on old instances (#4094)
* Implement direct server joining for 1.6.2 through 1.19.4

* Implement direct server joining for versions before 1.6.2

* Ignore methods with a $ in them

* Run intl:extract

* Improve code of MinecraftTransformer

* Support showing last played time for profiles before 1.7

* Reorganize QuickPlayVersion a bit to prepare for singleplayer

* Only inject quick play checking in versions where it's needed

* Optimize agent some and fix error on NeoForge

* Remove some code for quickplay singleplayer support before 1.20, as we can't reasonably support that with an agent

* Invert the default hasServerQuickPlaySupport return value

* Remove Play Anyway button

* Fix "Server couldn't be contacted" on singleplayer worlds

* Fix "Jump back in" section not working
2025-08-04 19:29:20 +00:00
2b43e26a85 Merge commit '175b90be5a42e5bfd3289ffdfbf7b201404f82a8' into beta 2025-07-28 22:49:16 +03:00
Josiah Glosson
175b90be5a Legacy ping support (#4062)
* Detection of protocol versions before 18w47b

* Refactor old_protocol_versions into protocol_version

* Ping servers closer to how a client of an instance's version would ping a server

* Allow pinging legacy servers from a modern profile in the same way a modern client would

* Ping 1.4.2 through 1.5.2 like a Vanilla client in those versions would when in such an instance
2025-07-28 14:44:34 +00:00
f90998157d Merge branch 'beta' into release 2025-07-24 16:39:31 +03:00
634000cdb6 Merge commit '15892a88d345f7ff67e2e46e298560afb635ac23' into beta 2025-07-24 16:38:58 +03:00
tomasalias
5fd8c38c1c Implement Curseforge profile codes 2025-07-24 03:41:41 +02:00
Alejandro González
32793c50e1 feat(app): better external browser Modrinth login flow (#4033)
* fix(app-frontend): do not emit exceptions when no loaders are available

* refactor(app): simplify Microsoft login code without functional changes

* feat(app): external browser auth flow for Modrinth account login

* chore: address Clippy lint

* chore(app/oauth_utils): simplify `handle_reply` error handling according to review

* chore(app-lib): simplify `Url` usage out of MC auth module
2025-07-22 22:55:18 +00:00
f555fa916a (WIP) feat: ely.by account authentication
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2025-07-20 08:10:04 +03:00
2e40e26116 Merge commit 'a8caa1afc3115cc79da25d8129e749932c7dc2a5' into feature-elyby-account
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2025-07-20 02:08:02 +03:00
Alejandro González
56c556821b refactor(app-frontend): followup to PR #3999 (#4008) 2025-07-17 00:07:18 +00:00
3f606a08aa Merge commit 'eb595cdc3e4a6953cbde00c0e119e476ef767a52' into beta 2025-07-16 14:34:07 +03:00
Silcean
eb595cdc3e Feature/detect skin variant on fileinput (#3999)
* chaged detection algorithm, and added skin variant deteciton on fileinput

* Update skins.ts

removed leftover logs

* removed pnpm lock changes. Simplyfied the transparency check in skin variant detection

* fully reverted lock.yaml. my bad.

---------

Co-authored-by: Bronchiopator <70262842+Bronchiopator@users.noreply.github.com>
2025-07-16 10:43:30 +00:00
362fd7f32a feat: Implement Ely By skin system
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2025-07-16 02:27:48 +03:00
d917bff6ef feat: add ability to auto exec downloaded installer on windows; minor changes
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2025-07-11 03:04:37 +03:00
332a543f66 fix: added ability for regenerate checksums with issued mr migrations.
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2025-07-10 21:09:06 +03:00
IMB11
87a3e2d022 fix: white cape (#3959) 2025-07-09 23:31:00 +00:00
14bf06e4bd Merge commit 'cb72d2ac80910cf01c9d2025d04d772fb8397abd' into beta 2025-07-10 01:07:09 +03:00
IMB11
cb72d2ac80 Skins improvements/fixes (#3943)
* feat: only initialize batch renderer if needed & head storage

* feat: support webp storage of skin renders if supported (falls back to png if not)

* fix: performance improvements with cache loading+saving

* fix: mirrored skins + remove cape model for embedded cape

* feat: antialiasing

* fix: leg jumping & store fbx's for reference

* fix: lint issues

* fix: lint issues

* feat: tweaks to radial spotlight

* fix: app nav btn colors
2025-07-09 21:41:36 +00:00
8af0288274 Merge commit '36ad1f16e46333cd85d4719d8ecfcfd745167075' into beta 2025-07-09 23:57:16 +03:00
1e10f24efe fix: typo
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2025-07-08 05:06:39 +03:00
a2b2711204 refactor: Improve update.js and RunningAppBar.vue.
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Bump to v0.10.302
2025-07-08 01:12:16 +03:00
Josiah Glosson
088cb54317 Fix failure when "Test"ing a Java installation (#3935)
* Fix failure when "Test"ing a Java installation

* Fix lint
2025-07-07 19:11:36 +00:00
9bd87cf986 Merge commit 'bc90c27e27df60f95a1fdc3572fb0bd5aa4fd102' into feature-clean 2025-07-07 17:14:06 +03:00
IMB11
b29672f4b4 fix: model issues & move to @modrinth/assets (#3911)
* fix: model issues & move to `@modrinth/assets`

* revert: vscode settings change

* fix: remove unused props
2025-07-06 21:42:55 +00:00
Alejandro González
e5b134f8f4 feat(app): add free official Java Edition skin packs as default skins (#3913) 2025-07-06 10:16:11 +00:00
7e58d7dd35 Merge commit '8faea1663ae0c6d1190a5043054197b6a58019f3' into feature-clean
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2025-07-05 23:11:27 +03:00
Alejandro González
30035a9a1c fix(app): adjust CSP settings for skin manager to work (#3895)
* fix(app): adjust CSP settings for skin manager to work

* tweak: allow current Tauri scheme in CSP

* tweak: remove references to invalid `sunny.png` texture in skin models

These were causing load errors in production app builds.

* tweak: use proper URL imports for skin models

This fixes importing these models in production builds of the app.

* chore(app-frontend): use more proper import style for glTF assets

* tweak: use proper URL imports for skin models in more places
2025-07-03 23:22:00 +00:00
IMB11
f95d0d78f2 feat(app): skins frontend (#3657)
* chore: typo fix and formatting tidyups

* refactor(theseus): extend auth subsystem to fetch complete user profiles

* chore: fix new `prettier` lints

* chore: document differences between similar `Credentials` methods

* chore: remove dead `profile_run_credentials` plugin command

* feat(app): skin selector backend

* enh(app/skin-selector): better DB intension through deferred FKs, further PNG validations

* chore: fix comment typo spotted by Copilot

* fix: less racy auth token refresh logic

This may help with issues reported by users where the access token is
invalid and can't be used to join servers over long periods of time.

* tweak(app-lib): improve consistency of skin field serialization case

* fix(app-lib/minecraft_skins): fix custom skin removal from DB not working

* Begin skins frontend

* Cape preview

* feat: start on SkinPreviewRenderer

* feat: setting for nametag

* feat: hide nametag setting (sql)

* fix: positioning of meshes

* fix: lighting

* fix: allow dragging off-bounds

* fix: better color mapping

* feat: hide nametag setting (impl)

* feat: Start on edit modal + cape button cleanup + renderer fixes

* feat: Finish new skin modal

* feat: finish cape modal

* feat: skin rendering on load

* fix: logic for Skins.vue

* fix: types

* fix: types (for modal + renderer)

* feat: Editing?

* fix: renderer not updating variant

* fix: mojang username not modrinth username

* feat: batched skin rendering - remove vzge references (apart from capes, wip)

* feat: fix sizing on SkinButton and SkinLikeButton, also implement bust positioning

* feat: capes in preview renderer & baked renders

* fix: lint fixes

* refactor: Start on cleanup and polish

* fix: hide error notification when logged out

* revert: .gltf formatting

* chore(app-frontend): fix typos

* fix(app-lib): delay account skin data deletion to next reboot

This gives users an opportunity to not unexpectedly lose skin data in
case they log off on accident.

* fix: login button & provide/inject AccountsCard

* polish: skin buttons

* fix: imports

* polish: use figma values

* polish: tweak underneath shadow

* polish: cursor grab

* polish: remove green bg from CapeLikeTextButton when selected.

* polish: modal tweaks

* polish: grid tweaks + start on upload skin modal

* polish: drag and drop file flow

* polish: button positioning in SkinButton

* fix: lint issues

* polish: deduplicate model+cape stuff and fix layout

* fix: lint issues

* fix: camel case requirement for make-default

* polish: use indexed db to persist skin previews

* fix: lint issues

* polish: add skin icon sizing

* polish: theme fixes

* feat: animation system for skin preview renderer

* feat(app/minecraft_skins): save current custom external skin when equipping skins

* fix: cape button & dynamic nametag sizing

* feat(theseus): add `normalize_skin_texture` Tauri command

This command lets the app frontend opt in to normalizing the texture of
any skin, which may be in either the legacy 64x32 or newer 64x64 format,
to the newer 64x64 format for display purposes.

* chore: Rust build fixes

* feat: start impl of skin normalization on frontend

* feat(theseus): change parameter type of `normalize_skin_texture` Tauri command

* fix: normalization

* fix(theseus): make new `normalize_skin_texture` command usable

* feat: finish normalization impl

* fix: vueuse issue

* fix: use optimistic approach when changing skins/capes.

* fix: nametag cleanup + scroll fix

* fix: edit modal computedAsync not fast enough for skin preview renderer

* feat: classic player model animations

* chore: fix new Clippy lint

* fix(app-lib): actually delete custom skins with no cape overrides

* fix(app-lib): handle repeated addition of the same skin properly

* refactor(app-lib): simplify DB connection logic a little

* fix: various improvements

* feat: slim animations

* fix: z-fighting on models

* fix: shading + lighting improvements

* fix: shadows

* fix: polish

* fix: polish

* fix: accounts card not having the right head

* fix: lint issues

* fix: build issue

* feat: drag and drop func

* fix: temp disable drag and drop in the modal

* Revert "fix: temp disable drag and drop in the modal"

This reverts commit 33500c564e3f85e6c0a2e83dd9700deda892004d.

* fix: drag and drop working

* fix: lint

* fix: better media queries

* feat(app/skins): revert current custom external skin storing on equip

This reverts commit 0155262ddd081c8677654619a09e814088fdd8b0.

* regen pnpm lock

* pnpm fix

* Make default capes a little more clear

* Lint

---------

Co-authored-by: Alejandro González <me@alegon.dev>
Co-authored-by: Prospector <prospectordev@gmail.com>
2025-07-02 20:32:15 +00:00
IMB11
238138d56e fix: app blog issues & consistency (#3880)
* fix: app fetch

* fix: webp default images

* fix: lint issues

* feat: remove default thumbnail from app assets

* fix: webp paths

* fix: use ` instead of "/'

* fix: use AutoLink

* Fix featured article link + changelog page

---------

Co-authored-by: Prospector <prospectordev@gmail.com>
2025-07-02 01:03:58 +00:00
3c03cd6091 Merge commit '74cf3f076eff43755bb4bef62f1c1bb3fc0e6c2a' into feature-clean 2025-05-26 17:59:09 +03:00
Prospector
3dad6b317f MR App 0.9.5 - Big bugfix update (#3585)
* Add launcher_feature_version to Profile

* Misc fixes

- Add typing to theme and settings stuff
- Push instance route on creation from installing a modpack
- Fixed servers not reloading properly when first added

* Make old instances scan the logs folder for joined servers on launcher startup

* Create AttachedWorldData

* Change AttachedWorldData interface

* Rename WorldType::World to WorldType::Singleplayer

* Implement world display status system

* Fix Minecraft font

* Fix set_world_display_status Tauri error

* Add 'Play instance' option

* Add option to disable worlds showing in Home

* Fixes

- Fix available server filter only showing if there are some available
- Fixed server and singleplayer filters sometimes showing when there are only servers or singleplayer worlds
- Fixed new worlds not being automatically added when detected
- Rephrased Jump back into worlds option description

* Fixed sometimes more than 6 items showing up in Jump back in

* Fix servers.dat issue with instances you haven't played before

* Fix too large of bulk requests being made, limit max to 800 #3430

* Add hiding from home page, add types to Mods.vue

* Make recent worlds go into grid when display is huge

* Fix lint

* Remove redundant media query

* Fix protocol version on home page, and home page being blocked by pinging servers

* Clippy fix

* More Clippy fixes

* Fix Prettier lints

* Undo `from_string` changes

---------

Co-authored-by: Josiah Glosson <soujournme@gmail.com>
Co-authored-by: Alejandro González <me@alegon.dev>
2025-05-01 16:13:13 -07:00
Jai A
9e9fb0a9fc Bump app version + update posthog URL 2025-04-26 18:14:17 -07:00