Files
AstralRinth/packages/app-lib/src/state/legacy_converter.rs
IMB11 f95d0d78f2 feat(app): skins frontend (#3657)
* chore: typo fix and formatting tidyups

* refactor(theseus): extend auth subsystem to fetch complete user profiles

* chore: fix new `prettier` lints

* chore: document differences between similar `Credentials` methods

* chore: remove dead `profile_run_credentials` plugin command

* feat(app): skin selector backend

* enh(app/skin-selector): better DB intension through deferred FKs, further PNG validations

* chore: fix comment typo spotted by Copilot

* fix: less racy auth token refresh logic

This may help with issues reported by users where the access token is
invalid and can't be used to join servers over long periods of time.

* tweak(app-lib): improve consistency of skin field serialization case

* fix(app-lib/minecraft_skins): fix custom skin removal from DB not working

* Begin skins frontend

* Cape preview

* feat: start on SkinPreviewRenderer

* feat: setting for nametag

* feat: hide nametag setting (sql)

* fix: positioning of meshes

* fix: lighting

* fix: allow dragging off-bounds

* fix: better color mapping

* feat: hide nametag setting (impl)

* feat: Start on edit modal + cape button cleanup + renderer fixes

* feat: Finish new skin modal

* feat: finish cape modal

* feat: skin rendering on load

* fix: logic for Skins.vue

* fix: types

* fix: types (for modal + renderer)

* feat: Editing?

* fix: renderer not updating variant

* fix: mojang username not modrinth username

* feat: batched skin rendering - remove vzge references (apart from capes, wip)

* feat: fix sizing on SkinButton and SkinLikeButton, also implement bust positioning

* feat: capes in preview renderer & baked renders

* fix: lint fixes

* refactor: Start on cleanup and polish

* fix: hide error notification when logged out

* revert: .gltf formatting

* chore(app-frontend): fix typos

* fix(app-lib): delay account skin data deletion to next reboot

This gives users an opportunity to not unexpectedly lose skin data in
case they log off on accident.

* fix: login button & provide/inject AccountsCard

* polish: skin buttons

* fix: imports

* polish: use figma values

* polish: tweak underneath shadow

* polish: cursor grab

* polish: remove green bg from CapeLikeTextButton when selected.

* polish: modal tweaks

* polish: grid tweaks + start on upload skin modal

* polish: drag and drop file flow

* polish: button positioning in SkinButton

* fix: lint issues

* polish: deduplicate model+cape stuff and fix layout

* fix: lint issues

* fix: camel case requirement for make-default

* polish: use indexed db to persist skin previews

* fix: lint issues

* polish: add skin icon sizing

* polish: theme fixes

* feat: animation system for skin preview renderer

* feat(app/minecraft_skins): save current custom external skin when equipping skins

* fix: cape button & dynamic nametag sizing

* feat(theseus): add `normalize_skin_texture` Tauri command

This command lets the app frontend opt in to normalizing the texture of
any skin, which may be in either the legacy 64x32 or newer 64x64 format,
to the newer 64x64 format for display purposes.

* chore: Rust build fixes

* feat: start impl of skin normalization on frontend

* feat(theseus): change parameter type of `normalize_skin_texture` Tauri command

* fix: normalization

* fix(theseus): make new `normalize_skin_texture` command usable

* feat: finish normalization impl

* fix: vueuse issue

* fix: use optimistic approach when changing skins/capes.

* fix: nametag cleanup + scroll fix

* fix: edit modal computedAsync not fast enough for skin preview renderer

* feat: classic player model animations

* chore: fix new Clippy lint

* fix(app-lib): actually delete custom skins with no cape overrides

* fix(app-lib): handle repeated addition of the same skin properly

* refactor(app-lib): simplify DB connection logic a little

* fix: various improvements

* feat: slim animations

* fix: z-fighting on models

* fix: shading + lighting improvements

* fix: shadows

* fix: polish

* fix: polish

* fix: accounts card not having the right head

* fix: lint issues

* fix: build issue

* feat: drag and drop func

* fix: temp disable drag and drop in the modal

* Revert "fix: temp disable drag and drop in the modal"

This reverts commit 33500c564e3f85e6c0a2e83dd9700deda892004d.

* fix: drag and drop working

* fix: lint

* fix: better media queries

* feat(app/skins): revert current custom external skin storing on equip

This reverts commit 0155262ddd081c8677654619a09e814088fdd8b0.

* regen pnpm lock

* pnpm fix

* Make default capes a little more clear

* Lint

---------

Co-authored-by: Alejandro González <me@alegon.dev>
Co-authored-by: Prospector <prospectordev@gmail.com>
2025-07-02 20:32:15 +00:00

826 lines
28 KiB
Rust

use crate::data::{Dependency, ProjectType, User, Version};
use crate::jre::check_jre;
use crate::prelude::ModLoader;
use crate::state;
use crate::state::{
CacheValue, CachedEntry, CachedFile, CachedFileHash, CachedFileUpdate,
Credentials, DefaultPage, DependencyType, DeviceToken, DeviceTokenKey,
DeviceTokenPair, FileType, Hooks, LauncherFeatureVersion, LinkedData,
MemorySettings, ModrinthCredentials, Profile, ProfileInstallStage,
TeamMember, Theme, VersionFile, WindowSize,
};
use crate::util::fetch::{IoSemaphore, read_json};
use chrono::{DateTime, Utc};
use p256::ecdsa::SigningKey;
use p256::pkcs8::DecodePrivateKey;
use serde::Deserialize;
use std::collections::HashMap;
use std::path::PathBuf;
use tokio::sync::Semaphore;
use uuid::Uuid;
use super::MinecraftProfile;
pub async fn migrate_legacy_data<'a, E>(exec: E) -> crate::Result<()>
where
E: sqlx::Executor<'a, Database = sqlx::Sqlite> + Copy,
{
let mut settings = state::Settings::get(exec).await?;
if settings.migrated {
return Ok(());
};
let Some(old_launcher_root) = default_settings_dir() else {
return Ok(());
};
let old_launcher_root_str = old_launcher_root.to_string_lossy().to_string();
let io_semaphore = IoSemaphore(Semaphore::new(10));
let settings_path = old_launcher_root.join("settings.json");
if let Ok(legacy_settings) =
read_json::<LegacySettings>(&settings_path, &io_semaphore).await
{
settings.max_concurrent_writes = legacy_settings.max_concurrent_writes;
settings.max_concurrent_downloads =
legacy_settings.max_concurrent_downloads;
settings.theme = match legacy_settings.theme {
LegacyTheme::Dark => Theme::Dark,
LegacyTheme::Light => Theme::Light,
LegacyTheme::Oled => Theme::Oled,
};
settings.default_page = match legacy_settings.default_page {
LegacyDefaultPage::Home => DefaultPage::Home,
LegacyDefaultPage::Library => DefaultPage::Library,
};
settings.collapsed_navigation = legacy_settings.collapsed_navigation;
settings.advanced_rendering = legacy_settings.advanced_rendering;
settings.native_decorations = legacy_settings.native_decorations;
settings.telemetry = !legacy_settings.opt_out_analytics;
settings.discord_rpc = !legacy_settings.disable_discord_rpc;
settings.developer_mode = legacy_settings.developer_mode;
settings.onboarded = legacy_settings.fully_onboarded;
settings.extra_launch_args = legacy_settings.custom_java_args;
settings.custom_env_vars = legacy_settings.custom_env_args;
settings.memory.maximum = legacy_settings.memory.maximum;
settings.force_fullscreen = legacy_settings.force_fullscreen;
settings.game_resolution.0 = legacy_settings.game_resolution.0;
settings.game_resolution.1 = legacy_settings.game_resolution.1;
settings.hide_on_process_start = legacy_settings.hide_on_process;
settings.hooks.pre_launch = legacy_settings.hooks.pre_launch;
settings.hooks.wrapper = legacy_settings.hooks.wrapper;
settings.hooks.post_exit = legacy_settings.hooks.post_exit;
if let Some(path) = legacy_settings
.loaded_config_dir
.clone()
.and_then(|x| x.to_str().map(|x| x.to_string()))
{
if path != old_launcher_root_str {
settings.custom_dir = Some(path);
}
}
settings.prev_custom_dir = Some(old_launcher_root_str.clone());
for (_, legacy_version) in legacy_settings.java_globals.0 {
if let Ok(java_version) =
check_jre(PathBuf::from(legacy_version.path)).await
{
java_version.upsert(exec).await?;
}
}
let modrinth_auth_path =
old_launcher_root.join("caches/metadata/auth.json");
if let Ok(creds) = read_json::<LegacyModrinthCredentials>(
&modrinth_auth_path,
&io_semaphore,
)
.await
{
ModrinthCredentials {
session: creds.session,
expires: creds.expires_at,
user_id: creds.user.id,
active: true,
}
.upsert(exec)
.await?;
}
let minecraft_auth_path =
old_launcher_root.join("caches/metadata/minecraft_auth.json");
if let Ok(minecraft_auth) = read_json::<LegacyMinecraftAuthStore>(
&minecraft_auth_path,
&io_semaphore,
)
.await
{
let minecraft_users_len = minecraft_auth.users.len();
for (uuid, legacy_credentials) in minecraft_auth.users {
Credentials {
offline_profile: MinecraftProfile {
id: legacy_credentials.id,
name: legacy_credentials.username,
..MinecraftProfile::default()
},
access_token: legacy_credentials.access_token,
refresh_token: legacy_credentials.refresh_token,
expires: legacy_credentials.expires,
active: minecraft_auth.default_user == Some(uuid)
|| minecraft_users_len == 1,
}
.upsert(exec)
.await?;
}
if let Some(device_token) = minecraft_auth.token {
if let Ok(private_key) =
SigningKey::from_pkcs8_pem(&device_token.private_key)
{
if let Ok(uuid) = Uuid::parse_str(&device_token.id) {
DeviceTokenPair {
token: DeviceToken {
issue_instant: device_token.token.issue_instant,
not_after: device_token.token.not_after,
token: device_token.token.token,
display_claims: device_token
.token
.display_claims,
},
key: DeviceTokenKey {
id: uuid,
key: private_key,
x: device_token.x,
y: device_token.y,
},
}
.upsert(exec)
.await?;
}
}
}
}
let mut cached_entries = vec![];
if let Ok(profiles_dir) = std::fs::read_dir(
legacy_settings
.loaded_config_dir
.clone()
.unwrap_or_else(|| old_launcher_root.clone())
.join("profiles"),
) {
for entry in profiles_dir.flatten() {
if !entry.path().is_dir() {
continue;
}
let profile_path = entry.path().join("profile.json");
let Ok(profile) =
read_json::<LegacyProfile>(&profile_path, &io_semaphore)
.await
else {
continue;
};
for (path, project) in profile.projects {
let full_path = legacy_settings
.loaded_config_dir
.clone()
.unwrap_or_else(|| old_launcher_root.clone())
.join("profiles")
.join(&profile.path)
.join(&path);
if !full_path.exists() || !full_path.is_file() {
continue;
}
let sha512 = project.sha512;
if let LegacyProjectMetadata::Modrinth {
version,
members,
update_version,
..
} = project.metadata
{
if let Some(file) = version
.files
.iter()
.find(|x| x.hashes.get("sha512") == Some(&sha512))
{
if let Some(sha1) = file.hashes.get("sha1") {
if let Ok(metadata) = full_path.metadata() {
let file_name = format!(
"{}/{}",
profile.path,
path.replace('\\', "/")
.replace(".disabled", "")
);
cached_entries.push(CacheValue::FileHash(
CachedFileHash {
path: file_name,
size: metadata.len(),
hash: sha1.clone(),
project_type: ProjectType::get_from_parent_folder(&full_path),
},
));
}
cached_entries.push(CacheValue::File(
CachedFile {
hash: sha1.clone(),
project_id: version.project_id.clone(),
version_id: version.id.clone(),
},
));
if let Some(update_version) = update_version {
let mod_loader: ModLoader =
profile.metadata.loader.into();
cached_entries.push(
CacheValue::FileUpdate(
CachedFileUpdate {
hash: sha1.clone(),
game_version: profile
.metadata
.game_version
.clone(),
loaders: vec![
mod_loader
.as_str()
.to_string(),
],
update_version_id:
update_version.id.clone(),
},
),
);
cached_entries.push(CacheValue::Version(
(*update_version).into(),
));
}
let members = members
.into_iter()
.map(|x| {
let user = User {
id: x.user.id,
username: x.user.username,
avatar_url: x.user.avatar_url,
bio: x.user.bio,
created: x.user.created,
role: x.user.role,
badges: 0,
};
cached_entries.push(CacheValue::User(
user.clone(),
));
TeamMember {
team_id: x.team_id,
user,
is_owner: x.role == "Owner",
role: x.role,
ordering: x.ordering,
}
})
.collect::<Vec<_>>();
cached_entries.push(CacheValue::Team(members));
cached_entries.push(CacheValue::Version(
(*version).into(),
));
}
}
}
}
Profile {
path: profile.path,
install_stage: match profile.install_stage {
LegacyProfileInstallStage::Installed => {
ProfileInstallStage::Installed
}
LegacyProfileInstallStage::Installing => {
ProfileInstallStage::MinecraftInstalling
}
LegacyProfileInstallStage::PackInstalling => {
ProfileInstallStage::PackInstalling
}
LegacyProfileInstallStage::NotInstalled => {
ProfileInstallStage::NotInstalled
}
},
launcher_feature_version: LauncherFeatureVersion::None,
name: profile.metadata.name,
icon_path: profile.metadata.icon,
game_version: profile.metadata.game_version,
protocol_version: None,
loader: profile.metadata.loader.into(),
loader_version: profile
.metadata
.loader_version
.map(|x| x.id),
groups: profile.metadata.groups,
linked_data: profile.metadata.linked_data.and_then(|x| {
if let Some(project_id) = x.project_id {
if let Some(version_id) = x.version_id {
if let Some(locked) = x.locked {
return Some(LinkedData {
project_id,
version_id,
locked,
});
}
}
}
None
}),
created: profile.metadata.date_created,
modified: profile.metadata.date_modified,
last_played: profile.metadata.last_played,
submitted_time_played: profile
.metadata
.submitted_time_played,
recent_time_played: profile.metadata.recent_time_played,
java_path: profile.java.as_ref().and_then(|x| {
x.override_version.clone().map(|x| x.path)
}),
extra_launch_args: profile
.java
.as_ref()
.and_then(|x| x.extra_arguments.clone()),
custom_env_vars: profile
.java
.and_then(|x| x.custom_env_args),
memory: profile
.memory
.map(|x| MemorySettings { maximum: x.maximum }),
force_fullscreen: profile.fullscreen,
game_resolution: profile
.resolution
.map(|x| WindowSize(x.0, x.1)),
hooks: Hooks {
pre_launch: profile
.hooks
.as_ref()
.and_then(|x| x.pre_launch.clone()),
wrapper: profile
.hooks
.as_ref()
.and_then(|x| x.wrapper.clone()),
post_exit: profile.hooks.and_then(|x| x.post_exit),
},
}
.upsert(exec)
.await?;
}
}
CachedEntry::upsert_many(
&cached_entries
.into_iter()
.map(|x| {
let mut entry = x.get_entry();
entry.expires =
Utc::now().timestamp() - entry.type_.expiry();
entry
})
.collect::<Vec<_>>(),
exec,
)
.await?;
settings.migrated = true;
settings.update(exec).await?;
}
Ok(())
}
#[derive(Deserialize, Debug, Clone)]
struct LegacySettings {
pub theme: LegacyTheme,
pub memory: LegacyMemorySettings,
#[serde(default)]
pub force_fullscreen: bool,
pub game_resolution: LegacyWindowSize,
pub custom_java_args: Vec<String>,
pub custom_env_args: Vec<(String, String)>,
pub java_globals: LegacyJavaGlobals,
pub hooks: LegacyHooks,
pub max_concurrent_downloads: usize,
pub max_concurrent_writes: usize,
pub collapsed_navigation: bool,
#[serde(default)]
pub disable_discord_rpc: bool,
#[serde(default)]
pub hide_on_process: bool,
#[serde(default)]
pub native_decorations: bool,
#[serde(default)]
pub default_page: LegacyDefaultPage,
#[serde(default)]
pub developer_mode: bool,
#[serde(default)]
pub opt_out_analytics: bool,
#[serde(default)]
pub advanced_rendering: bool,
#[serde(default)]
pub fully_onboarded: bool,
#[serde(default = "default_settings_dir")]
pub loaded_config_dir: Option<PathBuf>,
}
fn default_settings_dir() -> Option<PathBuf> {
Some(dirs::config_dir()?.join("com.modrinth.theseus"))
}
#[derive(Debug, Clone, Copy, Deserialize)]
#[serde(rename_all = "snake_case")]
pub enum LegacyTheme {
Dark,
Light,
Oled,
}
#[derive(Deserialize, Default, Debug, Clone, Copy)]
enum LegacyDefaultPage {
#[default]
Home,
Library,
}
#[derive(Deserialize, Debug, Clone)]
struct LegacyHooks {
pub pre_launch: Option<String>,
pub wrapper: Option<String>,
pub post_exit: Option<String>,
}
#[derive(Deserialize, Debug, Clone, Copy)]
struct LegacyMemorySettings {
pub maximum: u32,
}
#[derive(Deserialize, Debug, Clone, Copy)]
struct LegacyWindowSize(pub u16, pub u16);
#[derive(Debug, Deserialize, Clone)]
struct LegacyJavaGlobals(HashMap<String, LegacyJavaVersion>);
#[derive(Debug, PartialEq, Eq, Hash, Deserialize, Clone)]
struct LegacyJavaVersion {
pub path: String,
pub version: String,
pub architecture: String,
}
#[derive(Deserialize, Clone, Debug)]
struct LegacyModrinthUser {
pub id: String,
pub username: String,
// pub name: Option<String>,
pub avatar_url: Option<String>,
pub bio: Option<String>,
pub created: DateTime<Utc>,
pub role: String,
}
#[derive(Deserialize, Clone, Debug)]
struct LegacyModrinthCredentials {
pub session: String,
pub expires_at: DateTime<Utc>,
pub user: LegacyModrinthUser,
}
#[derive(Deserialize, Debug)]
struct LegacyMinecraftAuthStore {
pub users: HashMap<Uuid, LegacyCredentials>,
pub token: Option<LegacySaveDeviceToken>,
pub default_user: Option<Uuid>,
}
#[derive(Deserialize, Clone, Debug)]
struct LegacyCredentials {
pub id: Uuid,
pub username: String,
pub access_token: String,
pub refresh_token: String,
pub expires: DateTime<Utc>,
}
#[derive(Deserialize, Debug)]
struct LegacySaveDeviceToken {
pub id: String,
pub private_key: String,
pub x: String,
pub y: String,
pub token: LegacyDeviceToken,
}
#[derive(Deserialize, Clone, Debug)]
#[serde(rename_all = "PascalCase")]
struct LegacyDeviceToken {
pub issue_instant: DateTime<Utc>,
pub not_after: DateTime<Utc>,
pub token: String,
pub display_claims: HashMap<String, serde_json::Value>,
}
#[derive(Deserialize, Clone, Debug)]
struct LegacyProfile {
#[serde(default)]
pub install_stage: LegacyProfileInstallStage,
#[serde(default)]
pub path: String,
pub metadata: LegacyProfileMetadata,
pub java: Option<LegacyJavaSettings>,
pub memory: Option<LegacyMemorySettings>,
pub resolution: Option<LegacyWindowSize>,
pub fullscreen: Option<bool>,
pub hooks: Option<LegacyHooks>,
pub projects: HashMap<String, LegacyProject>,
}
#[derive(Deserialize, Clone, Debug)]
struct LegacyProject {
pub sha512: String,
// pub disabled: bool,
pub metadata: LegacyProjectMetadata,
// pub file_name: String,
}
#[derive(Deserialize, Clone, Debug)]
#[serde(tag = "type", rename_all = "snake_case")]
enum LegacyProjectMetadata {
Modrinth {
// project: Box<LegacyModrinthProject>,
version: Box<LegacyModrinthVersion>,
members: Vec<LegacyModrinthTeamMember>,
update_version: Option<Box<LegacyModrinthVersion>>,
},
Inferred,
Unknown,
}
// #[derive(Deserialize, Clone, Debug)]
// struct LegacyModrinthProject {
// pub id: String,
// pub slug: Option<String>,
// pub project_type: String,
// pub team: String,
// pub title: String,
// pub description: String,
// pub body: String,
//
// pub published: DateTime<Utc>,
// pub updated: DateTime<Utc>,
//
// pub client_side: LegacySideType,
// pub server_side: LegacySideType,
//
// pub downloads: u32,
// pub followers: u32,
//
// pub categories: Vec<String>,
// pub additional_categories: Vec<String>,
// pub game_versions: Vec<String>,
// pub loaders: Vec<String>,
//
// pub versions: Vec<String>,
//
// pub icon_url: Option<String>,
// }
#[derive(Deserialize, Clone, Debug)]
struct LegacyModrinthVersion {
pub id: String,
pub project_id: String,
pub author_id: String,
pub featured: bool,
pub name: String,
pub version_number: String,
pub changelog: String,
pub changelog_url: Option<String>,
pub date_published: DateTime<Utc>,
pub downloads: u32,
pub version_type: String,
pub files: Vec<LegacyModrinthVersionFile>,
pub dependencies: Vec<LegacyDependency>,
pub game_versions: Vec<String>,
pub loaders: Vec<String>,
}
impl From<LegacyModrinthVersion> for Version {
fn from(value: LegacyModrinthVersion) -> Self {
Version {
id: value.id,
project_id: value.project_id,
author_id: value.author_id,
featured: value.featured,
name: value.name,
version_number: value.version_number,
changelog: value.changelog,
changelog_url: value.changelog_url,
date_published: value.date_published,
downloads: value.downloads,
version_type: value.version_type,
files: value
.files
.into_iter()
.map(|x| VersionFile {
hashes: x.hashes,
url: x.url,
filename: x.filename,
primary: x.primary,
size: x.size,
file_type: x.file_type.map(|x| match x {
LegacyFileType::RequiredResourcePack => {
FileType::RequiredResourcePack
}
LegacyFileType::OptionalResourcePack => {
FileType::OptionalResourcePack
}
LegacyFileType::Unknown => FileType::Unknown,
}),
})
.collect::<Vec<_>>(),
dependencies: value
.dependencies
.into_iter()
.map(|x| Dependency {
version_id: x.version_id,
project_id: x.project_id,
file_name: x.file_name,
dependency_type: match x.dependency_type {
LegacyDependencyType::Required => {
DependencyType::Required
}
LegacyDependencyType::Optional => {
DependencyType::Optional
}
LegacyDependencyType::Incompatible => {
DependencyType::Incompatible
}
LegacyDependencyType::Embedded => {
DependencyType::Embedded
}
},
})
.collect::<Vec<_>>(),
game_versions: value.game_versions,
loaders: value.loaders,
}
}
}
#[derive(Deserialize, Clone, Debug)]
struct LegacyModrinthVersionFile {
pub hashes: HashMap<String, String>,
pub url: String,
pub filename: String,
pub primary: bool,
pub size: u32,
pub file_type: Option<LegacyFileType>,
}
#[derive(Deserialize, Clone, Debug)]
struct LegacyDependency {
pub version_id: Option<String>,
pub project_id: Option<String>,
pub file_name: Option<String>,
pub dependency_type: LegacyDependencyType,
}
#[derive(Deserialize, Clone, Debug)]
struct LegacyModrinthTeamMember {
pub team_id: String,
pub user: LegacyModrinthUser,
pub role: String,
pub ordering: i64,
}
#[derive(Deserialize, Copy, Clone, Debug)]
#[serde(rename_all = "lowercase")]
enum LegacyDependencyType {
Required,
Optional,
Incompatible,
Embedded,
}
// #[derive(Deserialize, Clone, Debug, Eq, PartialEq)]
// #[serde(rename_all = "kebab-case")]
// enum LegacySideType {
// Required,
// Optional,
// Unsupported,
// Unknown,
// }
#[derive(Deserialize, Copy, Clone, Debug)]
#[serde(rename_all = "kebab-case")]
enum LegacyFileType {
RequiredResourcePack,
OptionalResourcePack,
Unknown,
}
#[derive(Deserialize, Clone, Debug)]
struct LegacyProfileMetadata {
pub name: String,
pub icon: Option<String>,
#[serde(default)]
pub groups: Vec<String>,
pub game_version: String,
#[serde(default)]
pub loader: LegacyModLoader,
pub loader_version: Option<LegacyLoaderVersion>,
pub linked_data: Option<LegacyLinkedData>,
#[serde(default)]
pub date_created: DateTime<Utc>,
#[serde(default)]
pub date_modified: DateTime<Utc>,
pub last_played: Option<DateTime<Utc>>,
#[serde(default)]
pub submitted_time_played: u64,
#[serde(default)]
pub recent_time_played: u64,
}
#[derive(Debug, Eq, PartialEq, Clone, Copy, Deserialize, Default)]
#[serde(rename_all = "lowercase")]
enum LegacyModLoader {
#[default]
Vanilla,
Forge,
Fabric,
Quilt,
NeoForge,
}
impl From<LegacyModLoader> for ModLoader {
fn from(value: LegacyModLoader) -> Self {
match value {
LegacyModLoader::Vanilla => ModLoader::Vanilla,
LegacyModLoader::Forge => ModLoader::Forge,
LegacyModLoader::Fabric => ModLoader::Fabric,
LegacyModLoader::Quilt => ModLoader::Quilt,
LegacyModLoader::NeoForge => ModLoader::NeoForge,
}
}
}
#[derive(Deserialize, Clone, Debug)]
struct LegacyLinkedData {
pub project_id: Option<String>,
pub version_id: Option<String>,
#[serde(default = "default_locked")]
pub locked: Option<bool>,
}
fn default_locked() -> Option<bool> {
Some(true)
}
#[derive(Deserialize, Clone, Debug)]
struct LegacyJavaSettings {
pub override_version: Option<LegacyJavaVersion>,
pub extra_arguments: Option<Vec<String>>,
pub custom_env_args: Option<Vec<(String, String)>>,
}
#[derive(Deserialize, Clone, Debug)]
struct LegacyLoaderVersion {
pub id: String,
}
#[derive(Deserialize, Clone, Copy, Debug, Default, Eq, PartialEq)]
#[serde(rename_all = "snake_case")]
enum LegacyProfileInstallStage {
Installed,
Installing,
PackInstalling,
#[default]
NotInstalled,
}