Files
AstralRinth/packages/app-lib/src/event/mod.rs
T
Truman Gao 693a371d61 feat: server management in app (#5628)
* start new server settings tabs

* update properties tab to match design

* better stying in general tab

* feat: add suffix input for hostname field

* implement tables for allocations and DNS records

* add tags for dns record type

* small gap adjustment

* polish advanced page

* adjust properties page hierarchy

* fix searching properties, empty state and projection radius appearing

* pnpm prepr

* update copy to match designs

* fix suffix input component

* style fixes and match heading size

* small fix

* fix search allocations placeholder

* adjust table styles

* move all installation settings helper text to below input

* update icon to use overflow menu buttons

* fix modal to be consistent

* open advanced properties when search

* remove other and custom properties, and update styles

* remove hide/show all java versions

* handle mc 26

* refactor: move server settings pages into /ui and add app ServerSettingsModal

* hook up server pages for app

* add server page header to app

* hook up server settings modal

* use large size

* fix card box shadow style

* fix hostname input for app

* fix app/website card containers

* implement external tabs for billing and admin billing

* fix save banner fixed to parent instead of page body

* remove unused prop to FriendsList causing warning in app

* fix client-only not available for app

* fix bottom cut off

* wire node auth

* implement full copy buttons

* dedup copy button tailwind styles

* fix hover class not working in @apply

* fix spacing

* fix error validation styles

* apply consistent styles and spacing

* feat: update hosting server card (#5609)

* fix type errors

* fix some stylesheets not imported for storybook

* add server listing stories

* add fix for frontend stylesheet imports

* remove props.

* convert copy code to use tailwind

* update server listing component styles

* update server info label styles

* start status/player count info label, more style updates and fixes

* add new server card buttons

* hook up server cards and implement updated styles

* hook up on download button

* fix tauri throwing error when api returns 204 No Content

* hook up purchase server modal in app

* fix upgrading state loading icon

* pnpm prepr

* filter out servers past 30 days after cancellation

* do not apply opacity on lock or spiner icons

* fix disabled server icon background

* update pending change stage

* handle known suspension states

* refactor: reduce code duplication for server listing

* update disabled state text color

* fix loading icon color

* clean up copy

* fix disabled opacity for server card

* update server listing files kept to be countdown

* implement resubscribe modal

* implement proper provisioning state for resubscribe

* fix duplicate attribute and pnpm prepr

* feat: add shared UI package auth DI

* feat: update purchase server flow (#5714)

* implement server list empty state component

* fix stories and adjust spacing

* implement select plan design refresh

* implement auth for empty server list

* use refs instead of reactive

* pnpm prepr

* fix auth usage for empty servers list

* move app auth provider setup to src/providers/setup

* pnpm prepr

* fix max height

* style fix

* fix getCreds no auth is blocking api client

* implement servers guest plan modal and signin which redirects back to modal's next step

* refactor guest plan select logic into provider

* implement sign in or create account popup

* remove force empty serverList

* add download button for suspended mod and generic

* add handling for when user logs out

* QA pass style fixes

* more consistent page styles

* fix duplicate export

* refactor: remove all fallback stuff from resubscribe modal

* implement shared download latest backup util

* i18n pass

* pnpm prepr

* fix region being selected if ping failed

* pnpm prepr

* feat: servers in app finalization (#5744)

* feat: start on shared console implementation into logs and overview pages

* fix: terminal gap issues

* feat: swap word wrap for full screen

* fix: stats cards alignment

* fix: stats

* feat: fix console clear + remove copy

* fix: lint

* fix: use reset not clear

* feat: shared server header & overview page for app and website (#5736)

* feat: implement shared server header for app and website

* feat: implement wrapped overview page with shared composable and hook it up

* pnpm prepr

* fix: bugs

* qa: cleanup

* feat: root.vue shared layout

* feat: delete old options pages + fix discovery frontend

* fix: discovery

* fix: misc style/layout issues

* fix page padding

* fix: modal height jankiness

* feat: implement server install content in app and server setup modal with DI

* fix: spacing

* remove servers in app feature flag

* Revert "remove servers in app feature flag"

This reverts commit 86e284c4bdd6fa42c3c8fbaf1efbec41f4d1c6d2.

* fix: qa

* feat: remove legacy components from apps/frontend/src/components/ui/servers

---------

Co-authored-by: Calum H. (IMB11) <contact@cal.engineer>

* qa pass (#5738)

* fix: qa

* feat: qa

* fix: server icon fetch fails due to global node auth race condition overriding each other

* fix: lint

* fix: server icon upload/sync and centralize logic

* fix: server settings modal not closing for server reset

* fix: better server sorting

* feat: copy address in server listing card

* fix: notification panel in modal and when overlapping with action bar

* fix: empty server list empty state flashing when refresh, fixed by adding isReady auth flag

* feat: use floating action bar for save banner

* fix: saving state in save bar

* fix: edit server icon styling

* fix: confirm modal to have consistent buttons

* feat: loading animation for server panel + caching improvements for app

* pnpm prepr

* feat: search page deduplication (#5754)

* fix: action bar behind modal

* fix: remove warning modal for stopping

* fix: server cards states

* we hate webkit we hate webkit

* fix: update allocation creation to not use modal

* fix: properties tab spacing and styles

* feat: add files tab copy

* fix: advanced properties icon

* fix: remove back to all servers link

* feat: add files tab link in copy

* fix: server header styles to be consistent with instance

* fix: add header icons back

* feat: update instance settings icon to be consistent

* fix: icon container

* feat: upload state persistence across tabs

* fix: server labels text wrapping

* fix: use surface-5 border

* fix: loading spinner showing with onboarding below

* feat: new server button shows purchase modal in website

* fix: billing page not showing quarterly interval

* fix: server downgrade not showing updated subscription notification

* fix: server settings invalidate saved state and remove server context provider since its already provided in the page

* pnpm prepr

* add stripe publishable key to app build

* feat: console highlighting

* fix: rename servers title to modrinth hosting

* feat: search fix

* fix: qa/styles

* fix: ip click active and remove power dont ask again

* fix: qa

* feat: highlighting fix console

* fix: disable conflicts action

* fix: error dismiss bug

* feat: modal clarification

* fix: files perms issue

* fix: lint

* feat: modal fix

* enable show uptime

* fix: add loading state to edit server icon

* fix: notification panel take in has sidebar from settings

* fix: consistency pass on app settings

* fix: consistency pass on instance settings

* pnpm prepr

* fix: nagivate to billing button in app to go to website

* fix: stripe return url in app causing app to open modrinth.com in tauri

* refactor: better show polling UI code

* fix: new server polling comparison to use server ids instead of length

* fix: buttonstyled story

* fix: button styling

* fix: content.vue regression

* feat: project url redirects

* fix: breadcrumbs

* fix: purchase with newly added card

* fix: console ordering problems

* fix: app-frontend missing env config and staging environment

* fix: log syncing for instances and server panel accidentally

* fix: QA issues

* fix: server page loading state

* fix: stats card logic

* fix: lint

* fix: qa

* fix: console height padding

* fix: terminal padding + loading indicator

* feat: update medal server listing styling

* fix: no upgrade button for medal server listing in app

* fix: go to overview instead of content tab after onboarding

* fix: qa

* fix: teleport modals to body

* fix: logs tab + qa

* fix: local storage for user preferences

* fix: qa loading indic

* feat: considitonal debug and trace

* fix: jump to top on install bug

* feat: swap out server hard drive icon to server stack icon

* feat: servers in app feature flag default true

* fix: highlight row ufll

* fix: webkit thing onto a tag

* fix: input field

* fix: clear fix

* fix: lint

* fix: fmt

* feat: improve share modal and bring it back for sharing log

* pnpm prepr

* fix: menu overflowing

* feat: remove servers in app feature flag

* fix: server stat charts no longer showing color

* fix: library nav no primary state

* fix: better modal height and width

* fix: highlighting bugs

* fix: empty states

* fix: delay import to fix overview page slow load on MacOS

* fix: medal server listing too bright on light mode

* fix: admon analysis + fix logs

* fix: bug

* fix: clear purchase intent from sign-in after closing modal

* performance: improve server manage stats loading by splitting reactivity

* fix: deploy + admon + disable highlighting

* fix: clippy

---------

Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Truman Gao <106889354+tdgao@users.noreply.github.com>

* feat: temp wrangler

* fix: lint

* fix: logs upload

* fix: console empty state and admon regressions

* fix: fields

* feat: log deleting + prefetch for Logs.vue

* feat: move delete before share

* feat: clear endpoint

* feat: we ball!

---------

Co-authored-by: Calum H. <calum@modrinth.com>
Co-authored-by: Calum H. (IMB11) <contact@cal.engineer>
2026-04-12 21:38:08 +00:00

308 lines
7.8 KiB
Rust

//! Theseus state management system
use ariadne::ids::UserId;
use ariadne::users::UserStatus;
use chrono::{DateTime, Utc};
use dashmap::DashMap;
use serde::{Deserialize, Serialize};
use std::{path::PathBuf, sync::Arc};
#[cfg(feature = "tauri")]
use tauri::Emitter;
use tokio::sync::OnceCell;
use uuid::Uuid;
pub mod emit;
// Global event state
// Stores the Tauri app handle and other event-related state variables
static EVENT_STATE: OnceCell<Arc<EventState>> = OnceCell::const_new();
pub struct EventState {
/// Tauri app
#[cfg(feature = "tauri")]
pub app: tauri::AppHandle,
pub loading_bars: DashMap<Uuid, LoadingBar>,
}
impl EventState {
#[cfg(feature = "tauri")]
pub async fn init(app: tauri::AppHandle) -> crate::Result<Arc<Self>> {
EVENT_STATE
.get_or_try_init(|| async {
Ok(Arc::new(Self {
app,
loading_bars: DashMap::new(),
}))
})
.await
.cloned()
}
#[cfg(not(feature = "tauri"))]
pub async fn init() -> crate::Result<Arc<Self>> {
EVENT_STATE
.get_or_try_init(|| async {
Ok(Arc::new(Self {
loading_bars: DashMap::new(),
}))
})
.await
.cloned()
}
pub fn get() -> crate::Result<Arc<Self>> {
Ok(EVENT_STATE.get().ok_or(EventError::NotInitialized)?.clone())
}
// Values provided should not be used directly, as they are clones and are not guaranteed to be up-to-date
pub async fn list_progress_bars() -> crate::Result<DashMap<Uuid, LoadingBar>>
{
let value = Self::get()?;
Ok(value.loading_bars.clone())
}
#[cfg(feature = "tauri")]
pub async fn get_main_window() -> crate::Result<Option<tauri::WebviewWindow>>
{
use tauri::Manager;
let value = Self::get()?;
Ok(value.app.get_webview_window("main"))
}
}
#[derive(Serialize, Debug, Clone)]
pub struct LoadingBar {
// loading_bar_uuid not be used directly by external functions as it may not reflect the current state of the loading bar/hashmap
pub loading_bar_uuid: Uuid,
pub message: String,
pub total: f64,
pub current: f64,
#[serde(skip)]
pub last_sent: f64,
pub bar_type: LoadingBarType,
#[cfg(feature = "cli")]
#[serde(skip)]
pub cli_progress_bar: indicatif::ProgressBar,
}
#[derive(Serialize, Debug, Clone)]
pub struct LoadingBarId(Uuid);
// When Loading bar id is dropped, we should remove it from the hashmap
impl Drop for LoadingBarId {
fn drop(&mut self) {
let loader_uuid = self.0;
tokio::spawn(async move {
if let Ok(event_state) = EventState::get() {
#[cfg(any(feature = "tauri", feature = "cli"))]
if let Some((_, bar)) =
event_state.loading_bars.remove(&loader_uuid)
{
#[cfg(feature = "tauri")]
{
let loader_uuid = bar.loading_bar_uuid;
let event = bar.bar_type.clone();
let fraction = bar.current / bar.total;
let _ = event_state.app.emit(
"loading",
LoadingPayload {
fraction: None,
message: "Completed".to_string(),
event,
loader_uuid,
},
);
tracing::trace!(
"Exited at {fraction} for loading bar: {:?}",
loader_uuid
);
}
// Emit event to indicatif progress bar arc
#[cfg(feature = "cli")]
{
let cli_progress_bar = bar.cli_progress_bar;
cli_progress_bar.finish();
}
}
#[cfg(not(any(feature = "tauri", feature = "cli")))]
event_state.loading_bars.remove(&loader_uuid);
}
});
}
}
#[derive(Serialize, Deserialize, Clone, Debug, Hash, PartialEq, Eq)]
#[serde(tag = "type")]
#[serde(rename_all = "snake_case")]
pub enum LoadingBarType {
LegacyDataMigration,
DirectoryMove {
old: PathBuf,
new: PathBuf,
},
JavaDownload {
version: u32,
},
PackFileDownload {
profile_path: String,
pack_name: String,
icon: Option<String>,
pack_version: String,
},
PackDownload {
profile_path: String,
pack_name: String,
icon: Option<PathBuf>,
pack_id: Option<String>,
pack_version: Option<String>,
},
MinecraftDownload {
profile_path: String,
profile_name: String,
},
ProfileUpdate {
profile_path: String,
profile_name: String,
},
ZipExtract {
profile_path: String,
profile_name: String,
},
ConfigChange {
new_path: PathBuf,
},
CopyProfile {
import_location: PathBuf,
profile_name: String,
},
LauncherUpdate {
version: String,
current_version: String,
},
}
#[derive(Serialize, Clone)]
#[cfg(feature = "tauri")]
pub struct LoadingPayload {
pub event: LoadingBarType,
pub loader_uuid: Uuid,
pub fraction: Option<f64>, // by convention, if optional, it means the loading is done
pub message: String,
}
#[derive(Serialize, Clone)]
#[cfg(feature = "tauri")]
pub struct WarningPayload {
pub message: String,
}
#[derive(Serialize, Clone)]
#[serde(tag = "event")]
pub enum CommandPayload {
InstallMod {
id: String,
},
InstallVersion {
id: String,
},
InstallModpack {
id: String,
},
InstallServer {
id: String,
},
RunMRPack {
// run or install .mrpack
path: PathBuf,
},
}
#[derive(Serialize, Clone)]
#[cfg(feature = "tauri")]
pub struct ProcessPayload {
pub profile_path_id: String,
pub uuid: Uuid,
pub event: ProcessPayloadType,
pub message: String,
}
#[derive(Serialize, Clone, Debug)]
#[serde(rename_all = "snake_case")]
pub enum ProcessPayloadType {
Launched,
Finished,
}
#[derive(Serialize, Clone)]
#[cfg(feature = "tauri")]
pub struct ProfilePayload {
pub profile_path_id: String,
#[serde(flatten)]
pub event: ProfilePayloadType,
}
#[derive(Serialize, Clone)]
#[serde(tag = "event", rename_all = "snake_case")]
pub enum ProfilePayloadType {
Created,
Synced,
ServersUpdated,
WorldUpdated {
world: String,
},
ServerJoined {
host: String,
port: u16,
timestamp: DateTime<Utc>,
},
Edited,
Removed,
}
#[derive(Serialize, Clone)]
#[serde(rename_all = "snake_case")]
#[serde(tag = "event")]
pub enum FriendPayload {
FriendRequest { from: UserId },
UserOffline { id: UserId },
StatusUpdate { user_status: UserStatus },
StatusSync,
}
#[cfg(feature = "tauri")]
pub use self::log_types::*;
#[cfg(feature = "tauri")]
mod log_types {
use crate::state::Log4jEvent;
use serde::Serialize;
#[derive(Serialize, Clone)]
#[serde(tag = "type", rename_all = "snake_case")]
pub enum LogEvent {
Log4j(Log4jEvent),
Legacy { message: String },
}
#[derive(Serialize, Clone)]
pub struct LogPayload {
pub profile_path_id: String,
#[serde(flatten)]
pub event: LogEvent,
}
}
#[derive(Debug, thiserror::Error)]
pub enum EventError {
#[error("Event state was not properly initialized")]
NotInitialized,
#[error("Non-existent loading bar of key: {0}")]
NoLoadingBar(Uuid),
#[cfg(feature = "tauri")]
#[error("Tauri error: {0}")]
TauriError(#[from] tauri::Error),
}