Files
AstralRinth/apps/app/src/api/utils.rs
T
Calum H. 7d92e4ec7f feat: content tab rewrite for worlds (#5136)
* feat: base content card component

* fix: tooltips + colors

* feat: fix orgs

* feat: base content tab internals rewrite

* feat: fix invalidmodal

* feat: add ContentModpackCard

* fix: extract types

* draft: layout

* feat: unlink modal

* feat: impl content tab

* fix: lint

* fix: toggling

* temp: disable updating stuff

* feat: selection v-model

* feat: bulk selection

* feat: mods tab rough draft

* feat: use fuse.js

* feat: add project combobox

* clean up project combobox

* feat: start install to play modal

* fix: events

* feat: use v-on

* feat: bulk actions + fix floating action bar width

* feat: figma alignments

* feat: migrate toggle to tailwind

* fix: row borders

* feat: disabled state

* feat: virtual list impl for card table based on window scroll

* fix: lint

* feat: virtualization + smaller contentcard items

* feat: use ContentCardTable + ContentCardItems

* feat: fix gap + border issues on last elm

* feat: cleanup + use proper searching

* fix: use TeleportOverflowMenu

* fix: fallback to svg if src is invalid on avatar component

* fix: storybook

* feat: start on updater modal

* feat: finish content updater modal

* feat: i18n pass

* feat: impl modal

* feat(app): backend changes for content tab refactor (#5237)

* feat: include_changelog=false for updater modal

* fix: hash overrides

* feat: update checking for modpack

* feat: qa

* feat: modpack content modal

* fix: padding in table to match modals + tightness

* fix: lint

* feat: delete modal

* feat: fix toggle bugs

* fix: prepr

* fix: duplicate messages

* qa: full width search

* qa: use bg-surface-1.5

* qa: animation for filter pills

* qa: standardize hover colors

* fix: border-[1px] is border

* qa: mass de-select actually mass selecting

* qa: match figma designs for floating action bar

* qa: modal fixes

* q: modal fixes x2

* fix: table border

* qa: confirm modals

* qa: modal alignment

* qa: re-add stuck heading + dedupe logic

* qa: dedupe virtual scrolling + remove dead components

* qa: responsiveness for content table + link fixes

* qa: version column link, tooltips + lint fixes

* qa: instance busy protections

* fix: installation freeze bug

* chore: remove old mods page

* refactor: deduplicate layout

* chore: delete old content page(s)

* qa

* qa

* qa

* feat: sort btn - to iterate

* fix: ml

* feat: date added

* fix: lint

* fix: formatting.ts removal

* feat: get_dependencies_as_content_items

* qa: final QA changes

* refactor: deduplicate + polish content.rs

* feat: hook up content.vue with v1

* feat: hide v1 content api behind frontend feature flag

* fix: query keys + copy on empty state

* chore: i18n pass

* feat: reimpl unlink + upload endpoint

* feat: use bulk endpoints v1

* fix: lint

* fix: flags

* fix: responsiveness via container queries

* fix: lint

* qa: 1

* qa: fixes

* qa: fix ssr issues with browse content

* qa: header page divider

* qa: modals

* fix: prepr

* fix: issues

* fix: lint

* fix: toggle v1 ff

* qa: 5

* qa: delete modal copy

* feat: creation flow modals (#5383)

* refactor: delete content v0 usages + impl

* feat: qa + fixes

* feat: installing banner using state event

* feat: fix modpack card bugs + filtering issues

* refactor: delete backups v0 api module

* feat: v1 servers GET endpoint

* fix: backups

* feat: swap to kyros upload v1 addon

* fix: use tanstack for loader.vue

* feat: finish install from discovery modal

* qa: bug fixes

* feat: set up installation settings

* fix: lint

* fix: typos

* fix: bugs

* fix: disable inline content

* feat: content tab improvements — upload UX, installation settings, and client-only indicators

   Upload cancellation and navigation guard:
   - Add ConfirmLeaveModal that prompts when navigating away during upload
   - Cancel in-flight XHR uploads when user confirms leaving the page
   - Add beforeunload handler to warn on browser/tab close during upload
   - Track uploadedBytes/totalBytes in UploadState for progress display
   - Replace Collapsible with Transition for upload progress admonition
   - Show byte progress and percentage in upload banner
   - Clamp upload progress to prevent exceeding 100%

   Installation settings (server.properties):
   - Add KnownPropertiesFields and PropertiesFields types to Archon types
   - Add buildProperties() to creation flow context to collect gamemode,
     difficulty, seed, world type, structures, and generator settings
   - Pass properties through installContent on onboarding, discovery, and
     ServerSetupModal flows

   Server setup and discovery flow improvements:
   - Migrate ServerSetupModal from servers_v0.reinstall to content_v1.installContent
   - Replace loaderApiNames lookup with toApiLoader() helper
   - Remove eraseDataOnInstall toggle — always use soft_override: false
   - Simplify modpack install on discovery page to use first available version
     and route through creation flow modal for both onboarding and non-onboarding
   - Differentiate post-install navigation: content page for onboarding,
     loader options for existing servers

   Modpack update flow:
   - Replace updateModpack() call with installContent() using soft_override: true
     to support version selection in the content updater modal

   Client-only mod indicators:
   - Add environment field to AddonVersion (reuses Labrinth.Projects.v3.Environment)
   - Add environment to ContentItem and isClientOnly to ContentCardTableItem
   - Show orange TriangleAlertIcon with tooltip on client-only mods in content table
   - Add "Client-only" filter pill to content filtering (controlled via
     showClientOnlyFilter on ContentManagerContext)
   - Apply client-only indicators in both ContentPageLayout and ModpackContentModal

   Misc:
   - Add CLAUDE.md note about using prepr commands for lint checks
   - Export ConfirmLeaveModal from instances barrel

* fix: piping

* fix: switch content disable for linked server instances

* feat: client only filter

* fix: prepr

* feat: hasUpdate shape update

* feat: bulk update endpoint impl for content in panel

* feat: websocket state impl again with new phases

* fix: ws

* fix: use timeout fn for sync admon + fix content card layout scroll for browsers with overflow anchor bug

* fix: qa bugs

* fix: lint, a11y and i18n

* refactor: set up layouts folder properly

* fix: linked data cache stuff + lint

* feat: move installationsettings to shared layout

* fix: lint

* fix: issues

* feat: temp fuck staging up

* fix: lockfile

* fix: data sync issues on loader.vue

* fix: lint

* Hide shader configuration files from content list (#5499)

* feat: workaround search problem + split out reset

* fix: qa

* fix: changelog not showing on first open

* fix: qa + optimistic updating improvements

* fix: prepr+lint

* fix: qa

* feat: qa

* fix: lint

* fix: lint

* fix: build

* fix: build

* fix: type errors

* fix: fade and JAVA_HOME passthrough

* feat: qa

* feat: impl diff shit

* fix: qa

* fix: app qa

* feat: update diff modal

* fix: endpoint

* fix: qa

* fix: qa

* fix: use bulk in modpack modal

* feat: abort signal impl + fix issues

* fix: diff modal trunc

* feat: qa

* fix: qa

* feat: tooltip content tab

* fix: prepr

* fix: dismiss on settings btn

* feat: qa

* feat: dont clear handlers on disconnect

* fix: lint

* fix: wrangler + introduce staging-archon env file

---------

Signed-off-by: Calum H. <calum@modrinth.com>
Co-authored-by: tdgao <mr.trumgao@gmail.com>
Co-authored-by: Artyom Ezri <61311568+Artezon@users.noreply.github.com>
2026-03-12 13:24:32 -07:00

189 lines
5.7 KiB
Rust

use serde::{Deserialize, Serialize};
use tauri::Runtime;
use tauri_plugin_opener::OpenerExt;
use theseus::{
handler,
prelude::{CommandPayload, DirectoryInfo},
};
use crate::api::{Result, TheseusSerializableError};
use dashmap::DashMap;
use std::path::{Path, PathBuf};
use theseus::prelude::canonicalize;
use url::Url;
pub fn init<R: Runtime>() -> tauri::plugin::TauriPlugin<R> {
tauri::plugin::Builder::new("utils")
.invoke_handler(tauri::generate_handler![
get_os,
is_network_metered,
should_disable_mouseover,
highlight_in_folder,
open_path,
show_launcher_logs_folder,
progress_bars_list,
get_opening_command
])
.build()
}
#[derive(Debug, Clone, Serialize, Deserialize)]
#[allow(clippy::enum_variant_names)]
pub enum OS {
Windows,
Linux,
MacOS,
}
/// Gets OS
#[tauri::command]
pub fn get_os() -> OS {
#[cfg(target_os = "windows")]
let os = OS::Windows;
#[cfg(target_os = "linux")]
let os = OS::Linux;
#[cfg(target_os = "macos")]
let os = OS::MacOS;
os
}
#[tauri::command]
pub async fn is_network_metered() -> Result<bool> {
Ok(theseus::prelude::is_network_metered().await?)
}
// Lists active progress bars
// Create a new HashMap with the same keys
// Values provided should not be used directly, as they are not guaranteed to be up-to-date
#[tauri::command]
pub async fn progress_bars_list()
-> Result<DashMap<uuid::Uuid, theseus::LoadingBar>> {
let res = theseus::EventState::list_progress_bars().await?;
Ok(res)
}
// disables mouseover and fixes a random crash error only fixed by recent versions of macos
#[tauri::command]
pub async fn should_disable_mouseover() -> bool {
if cfg!(target_os = "macos") {
// We try to match version to 12.2 or higher. If unrecognizable to pattern or lower, we default to the css with disabled mouseover for safety
if let tauri_plugin_os::Version::Semantic(major, minor, _) =
tauri_plugin_os::version()
&& major >= 12
&& minor >= 3
{
// Mac os version is 12.3 or higher, we allow mouseover
return false;
}
true
} else {
// Not macos, we allow mouseover
false
}
}
#[tauri::command]
pub async fn highlight_in_folder<R: Runtime>(
app: tauri::AppHandle<R>,
path: PathBuf,
) {
tauri::async_runtime::spawn_blocking(move || {
if let Err(e) = app.opener().reveal_item_in_dir(path) {
tracing::error!("Failed to highlight file in folder: {}", e);
}
})
.await
.ok();
}
#[tauri::command]
pub async fn open_path<R: Runtime>(app: tauri::AppHandle<R>, path: PathBuf) {
tauri::async_runtime::spawn_blocking(move || {
if let Err(e) =
app.opener().open_path(path.to_string_lossy(), None::<&str>)
{
tracing::error!("Failed to open path: {}", e);
}
})
.await
.ok();
}
#[tauri::command]
pub async fn show_launcher_logs_folder<R: Runtime>(app: tauri::AppHandle<R>) {
if let Some(d) = DirectoryInfo::global_handle_if_ready() {
let path = d.launcher_logs_dir().unwrap_or_default();
// failure to get folder just opens filesystem
// (ie: if in debug mode only and launcher_logs never created)
open_path(app, path).await;
}
}
// Get opening command
// For example, if a user clicks on an .mrpack to open the app.
// This should be called once and only when the app is done booting up and ready to receive a command
// Returns a Command struct- see events.js
#[tauri::command]
#[cfg(target_os = "macos")]
pub async fn get_opening_command(
state: tauri::State<'_, crate::macos::deep_link::InitialPayload>,
) -> Result<Option<CommandPayload>> {
let payload = state.payload.lock().await;
return if let Some(payload) = payload.as_ref() {
tracing::info!("opening command {payload}");
Ok(Some(handler::parse_command(payload).await?))
} else {
Ok(None)
};
}
#[tauri::command]
#[cfg(not(target_os = "macos"))]
pub async fn get_opening_command() -> Result<Option<CommandPayload>> {
// Tauri is not CLI, we use arguments as path to file to call
let cmd_arg = std::env::args_os().nth(1);
tracing::info!("opening command {cmd_arg:?}");
let cmd_arg = cmd_arg.map(|path| path.to_string_lossy().to_string());
if let Some(cmd) = cmd_arg {
tracing::debug!("Opening command: {:?}", cmd);
return Ok(Some(handler::parse_command(&cmd).await?));
}
Ok(None)
}
// helper function called when redirected by a weblink (ie: modrith://do-something) or when redirected by a .mrpack file (in which case its a filepath)
// We hijack the deep link library (which also contains functionality for instance-checking)
pub async fn handle_command(command: String) -> Result<()> {
tracing::info!("handle command: {command}");
Ok(theseus::handler::parse_and_emit_command(&command).await?)
}
// Remove when (and if) https://github.com/tauri-apps/tauri/issues/12022 is implemented
pub(crate) fn tauri_convert_file_src(path: &Path) -> Result<Url> {
#[cfg(any(windows, target_os = "android"))]
const BASE: &str = "http://asset.localhost/";
#[cfg(not(any(windows, target_os = "android")))]
const BASE: &str = "asset://localhost/";
macro_rules! theseus_try {
($test:expr) => {
match $test {
Ok(val) => val,
Err(e) => {
return Err(TheseusSerializableError::Theseus(e.into()))
}
}
};
}
let path = theseus_try!(canonicalize(path));
let path = path.to_string_lossy();
let encoded = urlencoding::encode(&path);
Ok(theseus_try!(Url::parse(&format!("{BASE}{encoded}"))))
}