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* initial * more fixes * logs * more fixes * working rescuer * minor log display fix * mac fixes * minor fix * libsselinux1 * linux error * actions test * more bugs. Modpack page! BIG changes * changed minimum 64 -> 8 * removed modpack page moved to modal * removed unnecessary css * mac compile * many revs * Merge colorful logs (#725) * make implementation not dumb * run prettier * null -> true * Add line numbers & make errors more robust. * improvments * changes; virtual scroll --------- Co-authored-by: qtchaos <72168435+qtchaos@users.noreply.github.com> * omorphia colors, comments fix * fixes; _JAVA_OPTIONS * revs * mac specific * more mac * some fixes * quick fix * add java reinstall option --------- Co-authored-by: qtchaos <72168435+qtchaos@users.noreply.github.com> Co-authored-by: Jai A <jaiagr+gpg@pm.me>
125 lines
3.9 KiB
Rust
125 lines
3.9 KiB
Rust
#![cfg_attr(
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all(not(debug_assertions), target_os = "windows"),
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windows_subsystem = "windows"
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)]
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use theseus::jre::autodetect_java_globals;
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use theseus::prelude::*;
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use theseus::profile::create::profile_create;
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// A simple Rust implementation of the authentication run
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// 1) call the authenticate_begin_flow() function to get the URL to open (like you would in the frontend)
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// 2) open the URL in a browser
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// 3) call the authenticate_await_complete_flow() function to get the credentials (like you would in the frontend)
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pub async fn authenticate_run() -> theseus::Result<Credentials> {
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println!("A browser window will now open, follow the login flow there.");
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let login = auth::authenticate_begin_flow().await?;
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println!("URL {}", login.verification_uri.as_str());
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println!("Code {}", login.user_code.as_str());
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webbrowser::open(login.verification_uri.as_str())
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.map_err(|e| IOError::with_path(e, login.verification_uri.as_str()))?;
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let credentials = auth::authenticate_await_complete_flow().await?;
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State::sync().await?;
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println!("Logged in user {}.", credentials.username);
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Ok(credentials)
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}
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#[tokio::main]
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async fn main() -> theseus::Result<()> {
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println!("Starting.");
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let _log_guard = theseus::start_logger();
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// Initialize state
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let st = State::get().await?;
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//State::update();
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// Autodetect java globals
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let jres = jre::get_all_jre().await?;
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let java_8 = jre::find_filtered_jres("1.8", jres.clone(), false).await?;
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let java_17 = jre::find_filtered_jres("1.78", jres.clone(), false).await?;
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let java_18plus =
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jre::find_filtered_jres("1.18", jres.clone(), true).await?;
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let java_globals =
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autodetect_java_globals(java_8, java_17, java_18plus).await?;
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st.settings.write().await.java_globals = java_globals;
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st.settings.write().await.max_concurrent_downloads = 50;
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st.settings.write().await.hooks.post_exit =
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Some("echo This is after Minecraft runs- global setting!".to_string());
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// Changed the settings, so need to reset the semaphore
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st.reset_fetch_semaphore().await;
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//
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// st.settings
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// .write()
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// .await
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// .java_globals
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// .insert(JAVA_8_KEY.to_string(), check_jre(path).await?.unwrap());
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// Clear profiles
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println!("Clearing profiles.");
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{
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let h = profile::list(None).await?;
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for (path, _) in h.into_iter() {
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profile::remove(&path).await?;
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}
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}
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println!("Creating/adding profile.");
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let name = "Example".to_string();
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let game_version = "1.19.2".to_string();
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let modloader = ModLoader::Vanilla;
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let loader_version = "stable".to_string();
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let profile_path = profile_create(
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name.clone(),
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game_version,
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modloader,
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Some(loader_version),
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None,
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None,
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None,
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None,
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None,
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)
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.await?;
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State::sync().await?;
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// Attempt to run game
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if auth::users().await?.is_empty() {
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println!("No users found, authenticating.");
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authenticate_run().await?; // could take credentials from here direct, but also deposited in state users
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}
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println!("running");
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// Run a profile, running minecraft and store the RwLock to the process
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let proc_lock = profile::run(&profile_path).await?;
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let uuid = proc_lock.read().await.uuid;
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let pid = proc_lock.read().await.current_child.read().await.id();
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println!("Minecraft UUID: {}", uuid);
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println!("Minecraft PID: {:?}", pid);
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println!(
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"All running process UUID {:?}",
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process::get_all_running_uuids().await?
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);
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println!(
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"All running process paths {:?}",
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process::get_all_running_profile_paths().await?
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);
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// hold the lock to the process until it ends
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println!("Waiting for process to end...");
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let mut proc = proc_lock.write().await;
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process::wait_for(&mut proc).await?;
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Ok(())
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}
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