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* Performance improvements * run fmt * optimize creation modal * remove print, fix mod loader editing * Fix library update * update extract loading bar * Update theseus_gui/src-tauri/src/api/metadata.rs Co-authored-by: triphora <emma@modrinth.com> * fix cli --------- Co-authored-by: triphora <emma@modrinth.com>
135 lines
2.7 KiB
JavaScript
135 lines
2.7 KiB
JavaScript
import { computed, defineComponent, h, onBeforeUnmount, ref, watch } from 'vue'
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import { useLoading } from '@/store/state.js'
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export default defineComponent({
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props: {
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throttle: {
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type: Number,
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default: 50,
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},
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duration: {
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type: Number,
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default: 500,
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},
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height: {
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type: Number,
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default: 3,
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},
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color: {
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type: [String, Boolean],
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default:
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'repeating-linear-gradient(to right, var(--color-brand) 0%, var(--color-brand) 100%)',
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},
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offsetWidth: {
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type: String,
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default: '208px',
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},
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offsetHeight: {
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type: String,
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default: '52px',
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},
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},
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setup(props, { slots }) {
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const indicator = useLoadingIndicator({
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duration: props.duration,
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throttle: props.throttle,
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})
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onBeforeUnmount(() => indicator.clear)
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const loading = useLoading()
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watch(loading, (newValue) => {
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if (newValue.loading) {
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indicator.start()
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} else {
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indicator.finish()
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}
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})
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return () =>
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h(
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'div',
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{
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style: {
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position: 'fixed',
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top: props.offsetHeight,
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right: 0,
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left: props.offsetWidth,
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pointerEvents: 'none',
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width: `calc((100vw - ${props.offsetWidth}) * ${indicator.progress.value / 100})`,
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height: `${props.height}px`,
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opacity: indicator.isLoading.value ? 1 : 0,
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background: props.color || undefined,
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backgroundSize: `${(100 / indicator.progress.value) * 100}% auto`,
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transition: 'width 0.1s, height 0.4s, opacity 0.4s',
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zIndex: 6,
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},
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},
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slots
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)
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},
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})
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function useLoadingIndicator(opts) {
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const progress = ref(0)
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const isLoading = ref(false)
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const step = computed(() => 10000 / opts.duration)
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let _timer = null
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let _throttle = null
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function start() {
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clear()
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progress.value = 0
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if (opts.throttle) {
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_throttle = setTimeout(() => {
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isLoading.value = true
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_startTimer()
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}, opts.throttle)
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} else {
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isLoading.value = true
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_startTimer()
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}
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}
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function finish() {
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progress.value = 100
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_hide()
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}
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function clear() {
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clearInterval(_timer)
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clearTimeout(_throttle)
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_timer = null
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_throttle = null
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}
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function _increase(num) {
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progress.value = Math.min(100, progress.value + num)
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}
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function _hide() {
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clear()
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setTimeout(() => {
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isLoading.value = false
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setTimeout(() => {
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progress.value = 0
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}, 400)
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}, 500)
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}
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function _startTimer() {
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_timer = setInterval(() => {
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_increase(step.value)
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}, 100)
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}
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return {
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progress,
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isLoading,
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start,
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finish,
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clear,
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}
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}
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