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Make the update checker work for non-mods (#3088)
* Fix https://github.com/modrinth/code/issues/1057 * Make sure mods use the installed loader * Switch &PathBuf to &Path * Clippy fix * Deduplicate some code --------- Co-authored-by: Jai Agrawal <18202329+Geometrically@users.noreply.github.com>
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@@ -1,5 +1,7 @@
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use super::settings::{Hooks, MemorySettings, WindowSize};
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use crate::state::{cache_file_hash, CacheBehaviour, CachedEntry};
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use crate::state::{
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cache_file_hash, CacheBehaviour, CachedEntry, CachedFileHash,
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};
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use crate::util;
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use crate::util::fetch::{write_cached_icon, FetchSemaphore, IoSemaphore};
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use crate::util::io::{self};
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@@ -9,7 +11,7 @@ use serde::{Deserialize, Serialize};
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use sqlx::SqlitePool;
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use std::convert::TryFrom;
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use std::convert::TryInto;
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use std::path::{Path, PathBuf};
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use std::path::Path;
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// Represent a Minecraft instance.
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#[derive(Serialize, Deserialize, Clone, Debug)]
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@@ -146,7 +148,7 @@ pub struct FileMetadata {
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pub version_id: String,
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}
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#[derive(Serialize, Deserialize, Clone, Debug, Copy)]
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#[derive(Serialize, Deserialize, Clone, Debug, Copy, PartialEq, Eq)]
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#[serde(rename_all = "lowercase")]
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pub enum ProjectType {
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Mod,
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@@ -176,7 +178,7 @@ impl ProjectType {
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}
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}
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pub fn get_from_parent_folder(path: PathBuf) -> Option<Self> {
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pub fn get_from_parent_folder(path: &Path) -> Option<Self> {
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// Get parent folder
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let path = path.parent()?.file_name()?;
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match path.to_str()? {
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@@ -206,6 +208,15 @@ impl ProjectType {
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}
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}
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pub fn get_loaders(&self) -> &'static [&'static str] {
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match self {
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ProjectType::Mod => &["fabric", "forge", "quilt", "neoforge"],
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ProjectType::DataPack => &["datapack"],
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ProjectType::ResourcePack => &["vanilla", "canvas", "minecraft"],
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ProjectType::ShaderPack => &["iris", "optifine"],
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}
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}
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pub fn iterator() -> impl Iterator<Item = ProjectType> {
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[
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ProjectType::Mod,
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@@ -587,17 +598,10 @@ impl Profile {
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let file_updates = file_hashes
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.iter()
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.filter_map(|x| {
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all.iter().find(|prof| x.path.contains(&prof.path)).map(
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|profile| {
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format!(
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"{}-{}-{}",
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x.hash,
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profile.loader.as_str(),
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profile.game_version
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)
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},
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)
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.filter_map(|file| {
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all.iter()
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.find(|prof| file.path.contains(&prof.path))
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.map(|profile| Self::get_cache_key(file, profile))
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})
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.collect::<Vec<_>>();
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@@ -690,14 +694,7 @@ impl Profile {
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let file_updates = file_hashes
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.iter()
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.map(|x| {
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format!(
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"{}-{}-{}",
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x.hash,
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self.loader.as_str(),
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self.game_version
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)
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})
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.map(|x| Self::get_cache_key(x, self))
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.collect::<Vec<_>>();
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let file_hashes_ref =
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@@ -773,6 +770,18 @@ impl Profile {
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Ok(files)
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}
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fn get_cache_key(file: &CachedFileHash, profile: &Profile) -> String {
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format!(
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"{}-{}-{}",
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file.hash,
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file.project_type
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.filter(|x| *x != ProjectType::Mod)
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.map(|x| x.get_loaders().join("+"))
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.unwrap_or_else(|| profile.loader.as_str().to_string()),
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profile.game_version
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)
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}
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#[tracing::instrument(skip(pool))]
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pub async fn add_project_version(
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profile_path: &str,
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@@ -873,8 +882,15 @@ impl Profile {
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let project_path =
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format!("{}/{}", project_type.get_folder(), file_name);
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cache_file_hash(bytes.clone(), profile_path, &project_path, hash, exec)
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.await?;
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cache_file_hash(
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bytes.clone(),
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profile_path,
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&project_path,
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hash,
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Some(project_type),
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exec,
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)
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.await?;
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util::fetch::write(&path.join(&project_path), &bytes, io_semaphore)
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.await?;
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