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Rustic cleanups, dedups and making the code less hard to read in general (#251)
* typos :help_me: * (part 1/?) massive cleanup to make the code more Rust-ic and cut down heap allocations. * (part 2/?) massive cleanup to make the code more Rust-ic and cut down heap allocations. * (part 3/?) cut down some pretty major heap allocations here - more Bytes and BytesMuts, less Vec<u8>s also I don't really understand why you need to `to_vec` when you don't really use it again afterwards * (part 4/?) deduplicate error handling in backblaze logic * (part 5/?) fixes, cleanups, refactors, and reformatting * (part 6/?) cleanups and refactors * remove loads of `as_str` in types that already are `Display` * Revert "remove loads of `as_str` in types that already are `Display`" This reverts commit 4f974310cfb167ceba03001d81388db4f0fbb509. * reformat and move routes util to the util module * use streams * Run prepare + formatting issues Co-authored-by: Jai A <jaiagr+gpg@pm.me> Co-authored-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
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@@ -1,7 +1,7 @@
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use super::ApiError;
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use crate::database;
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use crate::models;
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use crate::models::projects::{Dependency, DependencyType};
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use crate::models::projects::{Dependency, Version};
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use crate::models::teams::Permissions;
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use crate::util::auth::get_user_from_headers;
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use crate::util::validate::validation_errors_to_string;
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@@ -55,7 +55,7 @@ pub async fn version_list(
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.map(|featured| featured == version.featured)
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.unwrap_or(true)
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})
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.map(convert_version)
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.map(Version::from)
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.collect::<Vec<_>>();
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versions.sort_by(|a, b| b.date_published.cmp(&a.date_published));
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@@ -83,14 +83,14 @@ pub async fn version_list(
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version.game_versions.contains(&filter.0.version)
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&& version.loaders.contains(&filter.1.loader)
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})
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.map(|version| response.push(convert_version(version.clone())))
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.map(|version| response.push(Version::from(version.clone())))
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.unwrap_or(());
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});
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if response.is_empty() {
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versions
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.into_iter()
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.for_each(|version| response.push(convert_version(version)));
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.for_each(|version| response.push(Version::from(version)));
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}
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}
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@@ -119,12 +119,10 @@ pub async fn versions_get(
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.collect();
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let versions_data = database::models::Version::get_many_full(version_ids, &**pool).await?;
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let mut versions = Vec::new();
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for version_data in versions_data {
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versions.push(convert_version(version_data));
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}
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let versions = versions_data
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.into_iter()
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.map(Version::from)
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.collect::<Vec<_>>();
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Ok(HttpResponse::Ok().json(versions))
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}
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@@ -137,77 +135,12 @@ pub async fn version_get(
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let version_data = database::models::Version::get_full(id.into(), &**pool).await?;
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if let Some(data) = version_data {
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Ok(HttpResponse::Ok().json(convert_version(data)))
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Ok(HttpResponse::Ok().json(models::projects::Version::from(data)))
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} else {
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Ok(HttpResponse::NotFound().body(""))
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}
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}
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pub fn convert_version(
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data: database::models::version_item::QueryVersion,
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) -> models::projects::Version {
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use models::projects::VersionType;
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models::projects::Version {
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id: data.id.into(),
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project_id: data.project_id.into(),
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author_id: data.author_id.into(),
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featured: data.featured,
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name: data.name,
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version_number: data.version_number,
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changelog: data.changelog,
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changelog_url: data.changelog_url,
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date_published: data.date_published,
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downloads: data.downloads as u32,
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version_type: match data.version_type.as_str() {
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"release" => VersionType::Release,
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"beta" => VersionType::Beta,
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"alpha" => VersionType::Alpha,
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_ => VersionType::Release,
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},
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files: data
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.files
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.into_iter()
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.map(|f| {
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models::projects::VersionFile {
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url: f.url,
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filename: f.filename,
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// FIXME: Hashes are currently stored as an ascii byte slice instead
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// of as an actual byte array in the database
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hashes: f
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.hashes
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.into_iter()
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.map(|(k, v)| Some((k, String::from_utf8(v).ok()?)))
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.collect::<Option<_>>()
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.unwrap_or_else(Default::default),
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primary: f.primary,
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}
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})
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.collect(),
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dependencies: data
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.dependencies
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.into_iter()
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.map(|d| Dependency {
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version_id: d.version_id.map(|x| x.into()),
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project_id: d.project_id.map(|x| x.into()),
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dependency_type: DependencyType::from_str(&*d.dependency_type),
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})
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.collect(),
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game_versions: data
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.game_versions
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.into_iter()
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.map(models::projects::GameVersion)
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.collect(),
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loaders: data
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.loaders
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.into_iter()
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.map(models::projects::Loader)
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.collect(),
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}
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}
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#[derive(Serialize, Deserialize, Validate)]
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pub struct EditVersion {
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#[validate(length(min = 3, max = 256))]
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