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Rustic cleanups, dedups and making the code less hard to read in general (#251)
* typos :help_me: * (part 1/?) massive cleanup to make the code more Rust-ic and cut down heap allocations. * (part 2/?) massive cleanup to make the code more Rust-ic and cut down heap allocations. * (part 3/?) cut down some pretty major heap allocations here - more Bytes and BytesMuts, less Vec<u8>s also I don't really understand why you need to `to_vec` when you don't really use it again afterwards * (part 4/?) deduplicate error handling in backblaze logic * (part 5/?) fixes, cleanups, refactors, and reformatting * (part 6/?) cleanups and refactors * remove loads of `as_str` in types that already are `Display` * Revert "remove loads of `as_str` in types that already are `Display`" This reverts commit 4f974310cfb167ceba03001d81388db4f0fbb509. * reformat and move routes util to the util module * use streams * Run prepare + formatting issues Co-authored-by: Jai A <jaiagr+gpg@pm.me> Co-authored-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
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src/util/env.rs
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10
src/util/env.rs
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use std::str::FromStr;
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pub fn parse_var<T: FromStr>(var: &'static str) -> Option<T> {
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dotenv::var(var).ok().and_then(|i| i.parse().ok())
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}
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pub fn parse_strings_from_var(var: &'static str) -> Option<Vec<String>> {
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dotenv::var(var)
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.ok()
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.and_then(|s| serde_json::from_str::<Vec<String>>(&s).ok())
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}
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