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Project Types, Code Cleanup, and Rename Mods -> Projects (#192)
* Initial work for modpacks and project types * Code cleanup, fix some issues * Username route getting, remove pointless tests * Base validator types + fixes * Fix strange IML generation * Multiple hash requests for version files * Fix docker build (hopefully) * Legacy routes * Finish validator architecture * Update rust version in dockerfile * Added caching and fixed typo (#203) * Added caching and fixed typo * Fixed clippy error * Removed log for cache * Add final validators, fix how loaders are handled and add icons to tags * Fix search module * Fix parts of legacy API not working Co-authored-by: Redblueflame <contact@redblueflame.com>
This commit is contained in:
48
src/validate/fabric.rs
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48
src/validate/fabric.rs
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@@ -0,0 +1,48 @@
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use crate::validate::{SupportedGameVersions, ValidationError, ValidationResult};
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use chrono::{DateTime, NaiveDateTime, Utc};
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use std::io::Cursor;
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use zip::ZipArchive;
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pub struct FabricValidator {}
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impl super::Validator for FabricValidator {
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fn get_file_extensions<'a>(&self) -> &'a [&'a str] {
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&["jar", "zip"]
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}
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fn get_project_types<'a>(&self) -> &'a [&'a str] {
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&["mod"]
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}
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fn get_supported_loaders<'a>(&self) -> &'a [&'a str] {
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&["fabric"]
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}
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fn get_supported_game_versions(&self) -> SupportedGameVersions {
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// Time since release of 18w49a, the first fabric version
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SupportedGameVersions::PastDate(DateTime::<Utc>::from_utc(
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NaiveDateTime::from_timestamp(1543969469, 0),
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Utc,
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))
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}
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fn validate(
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&self,
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archive: &mut ZipArchive<Cursor<&[u8]>>,
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) -> Result<ValidationResult, ValidationError> {
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archive.by_name("fabric.mod.json")?;
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if !archive
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.file_names()
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.any(|name| name.ends_with("refmap.json") || name.ends_with(".class"))
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{
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return Ok(ValidationResult::Warning(
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"Fabric mod file is a source file!".to_string(),
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));
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}
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//TODO: Check if file is a dev JAR?
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Ok(ValidationResult::Pass)
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}
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}
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86
src/validate/forge.rs
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86
src/validate/forge.rs
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@@ -0,0 +1,86 @@
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use crate::validate::{SupportedGameVersions, ValidationError, ValidationResult};
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use chrono::{DateTime, NaiveDateTime, Utc};
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use std::io::Cursor;
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use zip::ZipArchive;
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pub struct ForgeValidator {}
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impl super::Validator for ForgeValidator {
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fn get_file_extensions<'a>(&self) -> &'a [&'a str] {
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&["jar", "zip"]
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}
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fn get_project_types<'a>(&self) -> &'a [&'a str] {
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&["mod"]
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}
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fn get_supported_loaders<'a>(&self) -> &'a [&'a str] {
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&["forge"]
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}
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fn get_supported_game_versions(&self) -> SupportedGameVersions {
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// Time since release of 1.13, the first forge version which uses the new TOML system
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SupportedGameVersions::PastDate(DateTime::<Utc>::from_utc(
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NaiveDateTime::from_timestamp(1540122067, 0),
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Utc,
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))
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}
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fn validate(
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&self,
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archive: &mut ZipArchive<Cursor<&[u8]>>,
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) -> Result<ValidationResult, ValidationError> {
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archive.by_name("META-INF/mods.toml")?;
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if !archive.file_names().any(|name| name.ends_with(".class")) {
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return Ok(ValidationResult::Warning(
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"Forge mod file is a source file!".to_string(),
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));
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}
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//TODO: Check if file is a dev JAR?
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Ok(ValidationResult::Pass)
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}
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}
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pub struct LegacyForgeValidator {}
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impl super::Validator for LegacyForgeValidator {
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fn get_file_extensions<'a>(&self) -> &'a [&'a str] {
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&["jar", "zip"]
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}
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fn get_project_types<'a>(&self) -> &'a [&'a str] {
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&["mod"]
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}
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fn get_supported_loaders<'a>(&self) -> &'a [&'a str] {
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&["forge"]
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}
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fn get_supported_game_versions(&self) -> SupportedGameVersions {
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// Times between versions 1.5.2 to 1.12.2, which all use the legacy way of defining mods
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SupportedGameVersions::Range(
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DateTime::<Utc>::from_utc(NaiveDateTime::from_timestamp(1366818300, 0), Utc),
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DateTime::<Utc>::from_utc(NaiveDateTime::from_timestamp(1505810340, 0), Utc),
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)
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}
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fn validate(
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&self,
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archive: &mut ZipArchive<Cursor<&[u8]>>,
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) -> Result<ValidationResult, ValidationError> {
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archive.by_name("mcmod.info")?;
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if !archive.file_names().any(|name| name.ends_with(".class")) {
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return Ok(ValidationResult::Warning(
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"Forge mod file is a source file!".to_string(),
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));
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}
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//TODO: Check if file is a dev JAR?
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Ok(ValidationResult::Pass)
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}
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}
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117
src/validate/mod.rs
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117
src/validate/mod.rs
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@@ -0,0 +1,117 @@
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use crate::models::projects::{GameVersion, Loader};
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use crate::validate::fabric::FabricValidator;
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use crate::validate::forge::{ForgeValidator, LegacyForgeValidator};
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use crate::validate::pack::PackValidator;
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use chrono::{DateTime, Utc};
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use std::io::Cursor;
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use thiserror::Error;
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use zip::ZipArchive;
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mod fabric;
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mod forge;
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mod pack;
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#[derive(Error, Debug)]
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pub enum ValidationError {
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#[error("Unable to read Zip Archive: {0}")]
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ZipError(#[from] zip::result::ZipError),
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#[error("IO Error: {0}")]
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IoError(#[from] std::io::Error),
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#[error("Error while validating JSON: {0}")]
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SerDeError(#[from] serde_json::Error),
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#[error("Invalid Input: {0}")]
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InvalidInputError(String),
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}
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#[derive(Eq, PartialEq)]
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pub enum ValidationResult {
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/// File should be marked as primary
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Pass,
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/// File should not be marked primary, the reason for which is inside the String
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Warning(String),
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}
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pub enum SupportedGameVersions {
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All,
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PastDate(DateTime<Utc>),
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Range(DateTime<Utc>, DateTime<Utc>),
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Custom(Vec<GameVersion>),
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}
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pub trait Validator: Sync {
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fn get_file_extensions<'a>(&self) -> &'a [&'a str];
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fn get_project_types<'a>(&self) -> &'a [&'a str];
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fn get_supported_loaders<'a>(&self) -> &'a [&'a str];
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fn get_supported_game_versions(&self) -> SupportedGameVersions;
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fn validate(
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&self,
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archive: &mut ZipArchive<Cursor<&[u8]>>,
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) -> Result<ValidationResult, ValidationError>;
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}
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static VALIDATORS: [&dyn Validator; 4] = [
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&PackValidator {},
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&FabricValidator {},
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&ForgeValidator {},
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&LegacyForgeValidator {},
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];
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/// The return value is whether this file should be marked as primary or not, based on the analysis of the file
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pub fn validate_file(
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data: &[u8],
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file_extension: &str,
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project_type: &str,
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loaders: Vec<Loader>,
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game_versions: Vec<GameVersion>,
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all_game_versions: &[crate::database::models::categories::GameVersion],
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) -> Result<ValidationResult, ValidationError> {
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let reader = std::io::Cursor::new(data);
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let mut zip = zip::ZipArchive::new(reader)?;
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for validator in &VALIDATORS {
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if validator.get_file_extensions().contains(&file_extension)
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&& validator.get_project_types().contains(&project_type)
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&& loaders
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.iter()
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.any(|x| validator.get_supported_loaders().contains(&&*x.0))
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&& game_version_supported(
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&game_versions,
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all_game_versions,
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validator.get_supported_game_versions(),
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)
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{
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return validator.validate(&mut zip);
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}
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}
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Ok(ValidationResult::Pass)
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}
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fn game_version_supported(
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game_versions: &[GameVersion],
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all_game_versions: &[crate::database::models::categories::GameVersion],
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supported_game_versions: SupportedGameVersions,
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) -> bool {
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match supported_game_versions {
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SupportedGameVersions::All => true,
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SupportedGameVersions::PastDate(date) => game_versions.iter().any(|x| {
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all_game_versions
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.iter()
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.find(|y| y.version == x.0)
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.map(|x| x.date > date)
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.unwrap_or(false)
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}),
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SupportedGameVersions::Range(before, after) => game_versions.iter().any(|x| {
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all_game_versions
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.iter()
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.find(|y| y.version == x.0)
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.map(|x| x.date > before && x.date < after)
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.unwrap_or(false)
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}),
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SupportedGameVersions::Custom(versions) => {
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versions.iter().any(|x| game_versions.contains(x))
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}
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}
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}
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//todo: fabric/forge validators for 1.8+ respectively
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97
src/validate/pack.rs
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97
src/validate/pack.rs
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@@ -0,0 +1,97 @@
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use crate::models::projects::SideType;
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use crate::validate::{SupportedGameVersions, ValidationError, ValidationResult};
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use serde::{Deserialize, Serialize};
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use std::io::{Cursor, Read};
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use zip::ZipArchive;
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#[derive(Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct PackFormat {
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pub game: String,
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pub format_version: i32,
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pub version_id: String,
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pub name: String,
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pub summary: Option<String>,
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pub dependencies: std::collections::HashMap<PackDependency, String>,
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}
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#[derive(Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct PackFile {
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pub path: String,
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pub hashes: std::collections::HashMap<String, String>,
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pub env: Environment,
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pub downloads: Vec<String>,
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}
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#[derive(Serialize, Deserialize)]
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pub struct Environment {
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pub client: SideType,
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pub server: SideType,
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}
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#[derive(Serialize, Deserialize, Clone, Hash, PartialEq, Eq)]
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#[serde(rename_all = "kebab-case")]
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pub enum PackDependency {
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Forge,
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FabricLoader,
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Minecraft,
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}
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impl std::fmt::Display for PackDependency {
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fn fmt(&self, fmt: &mut std::fmt::Formatter) -> std::fmt::Result {
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write!(fmt, "{}", self.as_str())
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}
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}
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impl PackDependency {
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// These are constant, so this can remove unneccessary allocations (`to_string`)
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pub fn as_str(&self) -> &'static str {
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match self {
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PackDependency::Forge => "forge",
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PackDependency::FabricLoader => "fabric-loader",
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PackDependency::Minecraft => "minecraft",
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}
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}
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}
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pub struct PackValidator {}
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impl super::Validator for PackValidator {
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fn get_file_extensions<'a>(&self) -> &'a [&'a str] {
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&["zip"]
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}
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fn get_project_types<'a>(&self) -> &'a [&'a str] {
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&["modpack"]
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}
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fn get_supported_loaders<'a>(&self) -> &'a [&'a str] {
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&["forge", "fabric"]
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}
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fn get_supported_game_versions(&self) -> SupportedGameVersions {
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SupportedGameVersions::All
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}
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fn validate(
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&self,
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archive: &mut ZipArchive<Cursor<&[u8]>>,
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) -> Result<ValidationResult, ValidationError> {
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let mut file = archive.by_name("index.json")?;
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let mut contents = String::new();
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file.read_to_string(&mut contents)?;
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let pack: PackFormat = serde_json::from_str(&*contents)?;
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if pack.game != *"minecraft" {
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return Err(ValidationError::InvalidInputError(format!(
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"Game {0} does not exist!",
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pack.game
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)));
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}
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Ok(ValidationResult::Pass)
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}
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}
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