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refactor: Huge pyro servers composable cleanup (#3745)
* refactor: start refactor of pyro servers module-based class * refactor: finish modules * refactor: start on type checking + matching api * refactor: finish pyro servers composable refactor * refactor: pyro -> modrinth * fix: import not refactored * fix: broken power action enums * fix: remove pyro mentions * fix: lint * refactor: fix option pages * fix: error renames * remove empty pyro-servers.ts file --------- Signed-off-by: IMB11 <hendersoncal117@gmail.com> Co-authored-by: Prospector <prospectordev@gmail.com>
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@@ -81,12 +81,13 @@
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<script setup lang="ts">
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import { ChevronRightIcon, LockIcon, SparklesIcon } from "@modrinth/assets";
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import type { Project, Server } from "~/types/servers";
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import type { Project, Server } from "@modrinth/utils";
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import { useModrinthServers } from "~/composables/servers/modrinth-servers.ts";
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const props = defineProps<Partial<Server>>();
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if (props.server_id) {
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await usePyroServer(props.server_id, ["general"]);
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await useModrinthServers(props.server_id, ["general"]);
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}
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const showGameLabel = computed(() => !!props.game);
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@@ -109,7 +110,7 @@ if (props.upstream) {
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const image = useState<string | undefined>(`server-icon-${props.server_id}`, () => undefined);
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if (import.meta.server && projectData.value?.icon_url) {
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await usePyroServer(props.server_id!, ["general"]);
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await useModrinthServers(props.server_id!, ["general"]);
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}
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const iconUrl = computed(() => projectData.value?.icon_url || undefined);
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