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Fix lint, socket echo
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@@ -180,8 +180,7 @@ pub async fn ws_init(
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}
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}
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Ok(AggregatedMessage::Ping(msg)) => {
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Ok(AggregatedMessage::Ping(msg)) => {
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if let Some(mut socket) =
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if let Some(mut socket) = db.auth_sockets.get_mut(&user.id)
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db.auth_sockets.get_mut(&user.id.into())
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{
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{
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let (_, socket) = socket.value_mut();
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let (_, socket) = socket.value_mut();
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let _ = socket.pong(&msg).await;
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let _ = socket.pong(&msg).await;
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@@ -29,9 +29,7 @@ pub struct FriendsSocket {
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#[derive(Deserialize, Serialize)]
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#[derive(Deserialize, Serialize)]
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pub struct UserFriend {
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pub struct UserFriend {
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pub id: String,
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pub id: String,
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// TODO: Remove this optional and serde alias on release
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pub friend_id: String,
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pub friend_id: Option<String>,
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#[serde(alias = "pending")]
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pub accepted: bool,
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pub accepted: bool,
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pub created: DateTime<Utc>,
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pub created: DateTime<Utc>,
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}
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}
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@@ -72,6 +70,7 @@ impl FriendsSocket {
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}
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}
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}
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}
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#[tracing::instrument(skip_all)]
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pub async fn connect(
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pub async fn connect(
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&self,
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&self,
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exec: impl sqlx::Executor<'_, Database = sqlx::Sqlite> + Copy,
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exec: impl sqlx::Executor<'_, Database = sqlx::Sqlite> + Copy,
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@@ -144,8 +143,20 @@ impl FriendsSocket {
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)
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)
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.ok()
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.ok()
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}
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}
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Message::Ping(_)
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Message::Ping(bytes) => {
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| Message::Pong(_)
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if let Some(write) = write_handle
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.write()
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.await
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.as_mut()
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{
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let _ = write
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.send(Message::Pong(bytes))
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.await;
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}
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continue;
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}
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Message::Pong(_)
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| Message::Frame(_) => continue,
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| Message::Frame(_) => continue,
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Message::Close(_) => break,
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Message::Close(_) => break,
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};
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};
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@@ -175,8 +186,7 @@ impl FriendsSocket {
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}
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}
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}
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}
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Err(e) => {
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Err(e) => {
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println!("WebSocket error: {:?}", e);
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tracing::error!("Error handling message from websocket server: {:?}", e);
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break;
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}
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}
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}
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}
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}
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}
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@@ -198,11 +208,13 @@ impl FriendsSocket {
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Ok(())
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Ok(())
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}
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}
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pub async fn reconnect_task() -> crate::Result<()> {
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#[tracing::instrument(skip_all)]
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pub async fn socket_loop() -> crate::Result<()> {
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let state = crate::State::get().await?;
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let state = crate::State::get().await?;
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tokio::task::spawn(async move {
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tokio::task::spawn(async move {
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let mut last_connection = Utc::now();
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let mut last_connection = Utc::now();
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let mut last_ping = Utc::now();
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loop {
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loop {
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let connected = {
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let connected = {
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@@ -215,6 +227,7 @@ impl FriendsSocket {
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> chrono::Duration::seconds(30)
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> chrono::Duration::seconds(30)
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{
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{
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last_connection = Utc::now();
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last_connection = Utc::now();
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last_ping = Utc::now();
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let _ = state
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let _ = state
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.friends_socket
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.friends_socket
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.connect(
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.connect(
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@@ -223,6 +236,15 @@ impl FriendsSocket {
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&state.process_manager,
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&state.process_manager,
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)
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)
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.await;
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.await;
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} else if connected
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&& Utc::now().signed_duration_since(last_ping)
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> chrono::Duration::seconds(10)
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{
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last_ping = Utc::now();
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let mut write = state.friends_socket.write.write().await;
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if let Some(write) = write.as_mut() {
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let _ = write.send(Message::Ping(Vec::new())).await;
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}
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}
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}
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tokio::time::sleep(std::time::Duration::from_secs(1)).await;
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tokio::time::sleep(std::time::Duration::from_secs(1)).await;
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@@ -232,6 +254,7 @@ impl FriendsSocket {
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Ok(())
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Ok(())
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}
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}
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#[tracing::instrument(skip(self))]
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pub async fn disconnect(&self) -> crate::Result<()> {
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pub async fn disconnect(&self) -> crate::Result<()> {
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let mut write_lock = self.write.write().await;
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let mut write_lock = self.write.write().await;
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if let Some(ref mut write_half) = *write_lock {
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if let Some(ref mut write_half) = *write_lock {
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@@ -241,6 +264,7 @@ impl FriendsSocket {
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Ok(())
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Ok(())
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}
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}
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#[tracing::instrument(skip(self))]
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pub async fn update_status(
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pub async fn update_status(
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&self,
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&self,
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profile_name: Option<String>,
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profile_name: Option<String>,
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@@ -257,6 +281,7 @@ impl FriendsSocket {
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Ok(())
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Ok(())
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}
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}
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#[tracing::instrument(skip_all)]
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pub async fn friends(
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pub async fn friends(
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exec: impl sqlx::Executor<'_, Database = sqlx::Sqlite> + Copy,
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exec: impl sqlx::Executor<'_, Database = sqlx::Sqlite> + Copy,
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semaphore: &FetchSemaphore,
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semaphore: &FetchSemaphore,
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@@ -272,6 +297,7 @@ impl FriendsSocket {
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.await
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.await
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}
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}
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#[tracing::instrument(skip(self))]
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pub fn friend_statuses(&self) -> Vec<UserStatus> {
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pub fn friend_statuses(&self) -> Vec<UserStatus> {
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self.user_statuses
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self.user_statuses
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.iter()
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.iter()
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@@ -279,6 +305,7 @@ impl FriendsSocket {
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.collect()
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.collect()
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}
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}
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#[tracing::instrument(skip(exec, semaphore))]
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pub async fn add_friend(
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pub async fn add_friend(
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user_id: &str,
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user_id: &str,
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exec: impl sqlx::Executor<'_, Database = sqlx::Sqlite> + Copy,
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exec: impl sqlx::Executor<'_, Database = sqlx::Sqlite> + Copy,
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@@ -299,6 +326,7 @@ impl FriendsSocket {
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Ok(())
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Ok(())
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}
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}
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#[tracing::instrument(skip(exec, semaphore))]
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pub async fn remove_friend(
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pub async fn remove_friend(
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user_id: &str,
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user_id: &str,
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exec: impl sqlx::Executor<'_, Database = sqlx::Sqlite> + Copy,
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exec: impl sqlx::Executor<'_, Database = sqlx::Sqlite> + Copy,
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@@ -96,7 +96,7 @@ impl State {
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&state.process_manager,
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&state.process_manager,
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)
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)
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.await;
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.await;
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let _ = FriendsSocket::reconnect_task().await;
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let _ = FriendsSocket::socket_loop().await;
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});
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});
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Ok(())
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Ok(())
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