refactor: migrate to common eslint+prettier configs (#4168)

* refactor: migrate to common eslint+prettier configs

* fix: prettier frontend

* feat: config changes

* fix: lint issues

* fix: lint

* fix: type imports

* fix: cyclical import issue

* fix: lockfile

* fix: missing dep

* fix: switch to tabs

* fix: continue switch to tabs

* fix: rustfmt parity

* fix: moderation lint issue

* fix: lint issues

* fix: ui intl

* fix: lint issues

* Revert "fix: rustfmt parity"

This reverts commit cb99d2376c321d813d4b7fc7e2a213bb30a54711.

* feat: revert last rs
This commit is contained in:
Cal H.
2025-08-14 21:48:38 +01:00
committed by GitHub
parent 82697278dc
commit 2aabcf36ee
702 changed files with 101360 additions and 102020 deletions

View File

@@ -1,40 +1,40 @@
<template>
<div>
<UiServersServerGameLabel
v-if="showGameLabel"
:game="serverData.game"
:mc-version="serverData.mc_version ?? ''"
:is-link="linked"
/>
<UiServersServerLoaderLabel
:loader="serverData.loader"
:loader-version="serverData.loader_version ?? ''"
:no-separator="column"
:is-link="linked"
/>
<UiServersServerSubdomainLabel
v-if="serverData.net?.domain"
:subdomain="serverData.net.domain"
:no-separator="column"
:is-link="linked"
/>
<UiServersServerUptimeLabel
v-if="uptimeSeconds"
:uptime-seconds="uptimeSeconds"
:no-separator="column"
/>
</div>
<div>
<UiServersServerGameLabel
v-if="showGameLabel"
:game="serverData.game"
:mc-version="serverData.mc_version ?? ''"
:is-link="linked"
/>
<UiServersServerLoaderLabel
:loader="serverData.loader"
:loader-version="serverData.loader_version ?? ''"
:no-separator="column"
:is-link="linked"
/>
<UiServersServerSubdomainLabel
v-if="serverData.net?.domain"
:subdomain="serverData.net.domain"
:no-separator="column"
:is-link="linked"
/>
<UiServersServerUptimeLabel
v-if="uptimeSeconds"
:uptime-seconds="uptimeSeconds"
:no-separator="column"
/>
</div>
</template>
<script setup lang="ts">
interface ServerInfoLabelsProps {
serverData: Record<string, any>;
showGameLabel: boolean;
showLoaderLabel: boolean;
uptimeSeconds?: number;
column?: boolean;
linked?: boolean;
serverData: Record<string, any>
showGameLabel: boolean
showLoaderLabel: boolean
uptimeSeconds?: number
column?: boolean
linked?: boolean
}
defineProps<ServerInfoLabelsProps>();
defineProps<ServerInfoLabelsProps>()
</script>