feat: Implement Ely By skin system

This commit is contained in:
2025-07-16 02:27:48 +03:00
parent adf831dab9
commit 362fd7f32a
10 changed files with 454 additions and 23 deletions

View File

@@ -50,9 +50,8 @@
color="primary"
@click="login()"
>
<LogInIcon v-if="!loginDisabled" />
<MicrosoftIcon v-if="!loginDisabled"/>
<SpinnerIcon v-else class="animate-spin" />
<MicrosoftIcon/>
</Button>
<Button v-tooltip="'Add offline'" icon-only @click="tryOfflineLogin()">
<PirateIcon />

View File

@@ -26,6 +26,7 @@ import {
type Version,
} from '@modrinth/utils'
import ConfirmModalWrapper from '@/components/ui/modal/ConfirmModalWrapper.vue'
import ModalWrapper from '@/components/ui/modal/ModalWrapper.vue'
import { get_project, get_version_many } from '@/helpers/cache'
import ModpackVersionModal from '@/components/ui/ModpackVersionModal.vue'
import dayjs from 'dayjs'
@@ -35,6 +36,11 @@ import type {
Manifest,
} from '../../../helpers/types'
import { initAuthlibPatching } from '@/helpers/utils.js'
const authLibPatchingModal = ref(null)
const isAuthLibPatchedSuccess = ref(false)
const isAuthLibPatching = ref(false)
const { formatMessage } = useVIntl()
const repairConfirmModal = ref()
@@ -447,9 +453,43 @@ const messages = defineMessages({
defaultMessage: 'reinstall',
},
})
async function handleInitAuthLibPatching(ismojang: boolean) {
isAuthLibPatching.value = true
let state = false
let instance_path = props.instance.loader_version != null ? props.instance.game_version + "-" + props.instance.loader_version : props.instance.game_version
try {
state = await initAuthlibPatching(instance_path, ismojang)
} catch (err) {
console.error(err)
}
isAuthLibPatching.value = false
isAuthLibPatchedSuccess.value = state
authLibPatchingModal.value.show()
}
</script>
<template>
<ModalWrapper
ref="authLibPatchingModal"
:header="'AuthLib installation report'"
:closable="true"
@close="authLibPatchingModal.hide()"
>
<div class="modal-body">
<h2 class="text-lg font-bold text-contrast space-y-2">
<p class="flex items-center gap-2 neon-text">
<span v-if="isAuthLibPatchedSuccess" class="neon-text">
AuthLib installation completed successfully! Now you can log in and play!
</span>
<span v-else class="neon-text">
Failed to install AuthLib. It's possible that no compatible AuthLib version was found for the selected game and/or mod loader version.
There may also be a problem with accessing resources behind CloudFlare.
</span>
</p>
</h2>
</div>
</ModalWrapper>
<ConfirmModalWrapper
ref="repairConfirmModal"
:title="formatMessage(messages.repairConfirmTitle)"
@@ -720,6 +760,24 @@ const messages = defineMessages({
</button>
</ButtonStyled>
</div>
<h2 class="m-0 mt-4 text-lg font-extrabold text-contrast block">
<div v-if="isAuthLibPatching" class="w-6 h-6 cursor-pointer hover:brightness-75 neon-icon pulse">
<SpinnerIcon class="size-4 animate-spin" />
</div>
Auth system (Skins) <span class="text-sm font-bold px-2 bg-brand-highlight text-brand rounded-full">Beta</span>
</h2>
<div class="mt-4 flex gap-2">
<ButtonStyled class="neon-button neon">
<button :disabled="isAuthLibPatching" @click="handleInitAuthLibPatching(true)">
Install Microsoft
</button>
</ButtonStyled>
<ButtonStyled class="neon-button neon">
<button :disabled="isAuthLibPatching" @click="handleInitAuthLibPatching(false) ">
Install Ely.By
</button>
</ButtonStyled>
</div>
</template>
<template v-else>
<template v-if="instance.linked_data && instance.linked_data.locked">
@@ -787,3 +845,9 @@ const messages = defineMessages({
</template>
</div>
</template>
<style lang="scss" scoped>
@import '../../../../../../packages/assets/styles/neon-button.scss';
@import '../../../../../../packages/assets/styles/neon-text.scss';
@import '../../../../../../packages/assets/styles/neon-icon.scss';
</style>