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MR App 0.9.5 - Big bugfix update (#3585)
* Add launcher_feature_version to Profile * Misc fixes - Add typing to theme and settings stuff - Push instance route on creation from installing a modpack - Fixed servers not reloading properly when first added * Make old instances scan the logs folder for joined servers on launcher startup * Create AttachedWorldData * Change AttachedWorldData interface * Rename WorldType::World to WorldType::Singleplayer * Implement world display status system * Fix Minecraft font * Fix set_world_display_status Tauri error * Add 'Play instance' option * Add option to disable worlds showing in Home * Fixes - Fix available server filter only showing if there are some available - Fixed server and singleplayer filters sometimes showing when there are only servers or singleplayer worlds - Fixed new worlds not being automatically added when detected - Rephrased Jump back into worlds option description * Fixed sometimes more than 6 items showing up in Jump back in * Fix servers.dat issue with instances you haven't played before * Fix too large of bulk requests being made, limit max to 800 #3430 * Add hiding from home page, add types to Mods.vue * Make recent worlds go into grid when display is huge * Fix lint * Remove redundant media query * Fix protocol version on home page, and home page being blocked by pinging servers * Clippy fix * More Clippy fixes * Fix Prettier lints * Undo `from_string` changes --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> Co-authored-by: Alejandro González <me@alegon.dev>
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@@ -1,10 +1,12 @@
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use crate::api::Result;
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use either::Either;
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use enumset::EnumSet;
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use tauri::{AppHandle, Manager, Runtime};
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use theseus::prelude::ProcessMetadata;
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use theseus::profile::{get_full_path, QuickPlayType};
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use theseus::worlds::{
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ServerPackStatus, ServerStatus, World, WorldWithProfile,
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DisplayStatus, ServerPackStatus, ServerStatus, World, WorldType,
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WorldWithProfile,
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};
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use theseus::{profile, worlds};
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@@ -14,6 +16,7 @@ pub fn init<R: Runtime>() -> tauri::plugin::TauriPlugin<R> {
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get_recent_worlds,
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get_profile_worlds,
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get_singleplayer_world,
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set_world_display_status,
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rename_world,
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reset_world_icon,
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backup_world,
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@@ -33,8 +36,13 @@ pub fn init<R: Runtime>() -> tauri::plugin::TauriPlugin<R> {
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pub async fn get_recent_worlds<R: Runtime>(
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app_handle: AppHandle<R>,
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limit: usize,
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display_statuses: Option<EnumSet<DisplayStatus>>,
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) -> Result<Vec<WorldWithProfile>> {
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let mut result = worlds::get_recent_worlds(limit).await?;
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let mut result = worlds::get_recent_worlds(
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limit,
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display_statuses.unwrap_or(EnumSet::all()),
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)
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.await?;
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for world in result.iter_mut() {
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adapt_world_icon(&app_handle, &mut world.world);
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}
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@@ -59,8 +67,7 @@ pub async fn get_singleplayer_world<R: Runtime>(
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instance: &str,
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world: &str,
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) -> Result<World> {
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let instance = get_full_path(instance).await?;
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let mut world = worlds::get_singleplayer_world(&instance, world).await?;
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let mut world = worlds::get_singleplayer_world(instance, world).await?;
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adapt_world_icon(&app_handle, &mut world);
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Ok(world)
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}
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@@ -90,6 +97,22 @@ fn adapt_world_icon<R: Runtime>(app_handle: &AppHandle<R>, world: &mut World) {
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}
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}
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#[tauri::command]
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pub async fn set_world_display_status(
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instance: &str,
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world_type: WorldType,
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world_id: &str,
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display_status: DisplayStatus,
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) -> Result<()> {
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Ok(worlds::set_world_display_status(
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instance,
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world_type,
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world_id,
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display_status,
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)
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.await?)
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}
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#[tauri::command]
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pub async fn rename_world(
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instance: &str,
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