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MR App 0.9.5 - Big bugfix update (#3585)
* Add launcher_feature_version to Profile * Misc fixes - Add typing to theme and settings stuff - Push instance route on creation from installing a modpack - Fixed servers not reloading properly when first added * Make old instances scan the logs folder for joined servers on launcher startup * Create AttachedWorldData * Change AttachedWorldData interface * Rename WorldType::World to WorldType::Singleplayer * Implement world display status system * Fix Minecraft font * Fix set_world_display_status Tauri error * Add 'Play instance' option * Add option to disable worlds showing in Home * Fixes - Fix available server filter only showing if there are some available - Fixed server and singleplayer filters sometimes showing when there are only servers or singleplayer worlds - Fixed new worlds not being automatically added when detected - Rephrased Jump back into worlds option description * Fixed sometimes more than 6 items showing up in Jump back in * Fix servers.dat issue with instances you haven't played before * Fix too large of bulk requests being made, limit max to 800 #3430 * Add hiding from home page, add types to Mods.vue * Make recent worlds go into grid when display is huge * Fix lint * Remove redundant media query * Fix protocol version on home page, and home page being blocked by pinging servers * Clippy fix * More Clippy fixes * Fix Prettier lints * Undo `from_string` changes --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> Co-authored-by: Alejandro González <me@alegon.dev>
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@@ -1,13 +1,20 @@
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<script setup lang="ts">
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import { SaveIcon, XIcon } from '@modrinth/assets'
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import { ButtonStyled, commonMessages } from '@modrinth/ui'
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import { ref } from 'vue'
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import { computed, ref } from 'vue'
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import ModalWrapper from '@/components/ui/modal/ModalWrapper.vue'
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import type { GameInstance } from '@/helpers/types'
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import { edit_server_in_profile, type ServerWorld } from '@/helpers/worlds.ts'
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import {
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type ServerPackStatus,
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edit_server_in_profile,
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type ServerWorld,
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set_world_display_status,
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type DisplayStatus,
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} from '@/helpers/worlds.ts'
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import { defineMessage, useVIntl } from '@vintl/vintl'
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import { handleError } from '@/store/notifications'
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import ServerModalBody from '@/components/ui/world/modal/ServerModalBody.vue'
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import HideFromHomeOption from '@/components/ui/world/modal/HideFromHomeOption.vue'
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const { formatMessage } = useVIntl()
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@@ -21,10 +28,14 @@ const props = defineProps<{
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const modal = ref()
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const name = ref()
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const address = ref()
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const resourcePack = ref('enabled')
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const index = ref()
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const name = ref<string>('')
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const address = ref<string>('')
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const resourcePack = ref<ServerPackStatus>('enabled')
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const index = ref<number>(0)
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const displayStatus = ref<DisplayStatus>('normal')
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const hideFromHome = ref(false)
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const newDisplayStatus = computed(() => (hideFromHome.value ? 'hidden' : 'normal'))
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async function saveServer() {
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const serverName = name.value ? name.value : address.value
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@@ -36,12 +47,23 @@ async function saveServer() {
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address.value,
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resourcePackStatus,
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).catch(handleError)
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if (newDisplayStatus.value !== displayStatus.value) {
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await set_world_display_status(
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props.instance.path,
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'server',
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address.value,
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newDisplayStatus.value,
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)
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}
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emit('submit', {
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name: serverName,
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type: 'server',
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index: index.value,
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address: address.value,
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pack_status: resourcePackStatus,
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display_status: newDisplayStatus.value,
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})
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hide()
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}
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@@ -51,6 +73,8 @@ function show(server: ServerWorld) {
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address.value = server.address
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resourcePack.value = server.pack_status
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index.value = server.index
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displayStatus.value = server.display_status
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hideFromHome.value = server.display_status === 'hidden'
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modal.value.show()
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}
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@@ -75,6 +99,7 @@ const titleMessage = defineMessage({
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v-model:address="address"
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v-model:resource-pack="resourcePack"
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/>
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<HideFromHomeOption v-model="hideFromHome" class="mt-3" />
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<div class="flex gap-2 mt-4">
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<ButtonStyled color="brand">
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<button :disabled="!address" @click="saveServer">
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