You've already forked AstralRinth
forked from didirus/AstralRinth
MR App 0.9.5 - Big bugfix update (#3585)
* Add launcher_feature_version to Profile * Misc fixes - Add typing to theme and settings stuff - Push instance route on creation from installing a modpack - Fixed servers not reloading properly when first added * Make old instances scan the logs folder for joined servers on launcher startup * Create AttachedWorldData * Change AttachedWorldData interface * Rename WorldType::World to WorldType::Singleplayer * Implement world display status system * Fix Minecraft font * Fix set_world_display_status Tauri error * Add 'Play instance' option * Add option to disable worlds showing in Home * Fixes - Fix available server filter only showing if there are some available - Fixed server and singleplayer filters sometimes showing when there are only servers or singleplayer worlds - Fixed new worlds not being automatically added when detected - Rephrased Jump back into worlds option description * Fixed sometimes more than 6 items showing up in Jump back in * Fix servers.dat issue with instances you haven't played before * Fix too large of bulk requests being made, limit max to 800 #3430 * Add hiding from home page, add types to Mods.vue * Make recent worlds go into grid when display is huge * Fix lint * Remove redundant media query * Fix protocol version on home page, and home page being blocked by pinging servers * Clippy fix * More Clippy fixes * Fix Prettier lints * Undo `from_string` changes --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> Co-authored-by: Alejandro González <me@alegon.dev>
This commit is contained in:
@@ -7,7 +7,13 @@ import { invoke } from '@tauri-apps/api/core'
|
||||
import { create } from './profile'
|
||||
|
||||
// Installs pack from a version ID
|
||||
export async function create_profile_and_install(projectId, versionId, packTitle, iconUrl) {
|
||||
export async function create_profile_and_install(
|
||||
projectId,
|
||||
versionId,
|
||||
packTitle,
|
||||
iconUrl,
|
||||
createInstanceCallback = () => {},
|
||||
) {
|
||||
const location = {
|
||||
type: 'fromVersionId',
|
||||
project_id: projectId,
|
||||
@@ -24,6 +30,7 @@ export async function create_profile_and_install(projectId, versionId, packTitle
|
||||
null,
|
||||
true,
|
||||
)
|
||||
createInstanceCallback(profile)
|
||||
|
||||
return await invoke('plugin:pack|pack_install', { location, profile })
|
||||
}
|
||||
|
||||
@@ -1,43 +0,0 @@
|
||||
/**
|
||||
* All theseus API calls return serialized values (both return values and errors);
|
||||
* So, for example, addDefaultInstance creates a blank Profile object, where the Rust struct is serialized,
|
||||
* and deserialized into a usable JS object.
|
||||
*/
|
||||
import { invoke } from '@tauri-apps/api/core'
|
||||
|
||||
// Settings object
|
||||
/*
|
||||
|
||||
Settings {
|
||||
"memory": MemorySettings,
|
||||
"game_resolution": [int int],
|
||||
"custom_java_args": [String ...],
|
||||
"custom_env_args" : [(string, string) ... ]>,
|
||||
"java_globals": Hash of (string, Path),
|
||||
"default_user": Uuid string (can be null),
|
||||
"hooks": Hooks,
|
||||
"max_concurrent_downloads": uint,
|
||||
"version": u32,
|
||||
"collapsed_navigation": bool,
|
||||
}
|
||||
|
||||
Memorysettings {
|
||||
"min": u32, can be null,
|
||||
"max": u32,
|
||||
}
|
||||
|
||||
*/
|
||||
|
||||
// Get full settings object
|
||||
export async function get() {
|
||||
return await invoke('plugin:settings|settings_get')
|
||||
}
|
||||
|
||||
// Set full settings object
|
||||
export async function set(settings) {
|
||||
return await invoke('plugin:settings|settings_set', { settings })
|
||||
}
|
||||
|
||||
export async function cancel_directory_change() {
|
||||
return await invoke('plugin:settings|cancel_directory_change')
|
||||
}
|
||||
78
apps/app-frontend/src/helpers/settings.ts
Normal file
78
apps/app-frontend/src/helpers/settings.ts
Normal file
@@ -0,0 +1,78 @@
|
||||
/**
|
||||
* All theseus API calls return serialized values (both return values and errors);
|
||||
* So, for example, addDefaultInstance creates a blank Profile object, where the Rust struct is serialized,
|
||||
* and deserialized into a usable JS object.
|
||||
*/
|
||||
import { invoke } from '@tauri-apps/api/core'
|
||||
import type { ColorTheme, FeatureFlag } from '@/store/theme.ts'
|
||||
import type { Hooks, MemorySettings, WindowSize } from '@/helpers/types'
|
||||
|
||||
// Settings object
|
||||
/*
|
||||
|
||||
Settings {
|
||||
"memory": MemorySettings,
|
||||
"game_resolution": [int int],
|
||||
"custom_java_args": [String ...],
|
||||
"custom_env_args" : [(string, string) ... ]>,
|
||||
"java_globals": Hash of (string, Path),
|
||||
"default_user": Uuid string (can be null),
|
||||
"hooks": Hooks,
|
||||
"max_concurrent_downloads": uint,
|
||||
"version": u32,
|
||||
"collapsed_navigation": bool,
|
||||
}
|
||||
|
||||
Memorysettings {
|
||||
"min": u32, can be null,
|
||||
"max": u32,
|
||||
}
|
||||
|
||||
*/
|
||||
|
||||
export type AppSettings = {
|
||||
max_concurrent_downloads: number
|
||||
max_concurrent_writes: number
|
||||
|
||||
theme: ColorTheme
|
||||
default_page: 'home' | 'library'
|
||||
collapsed_navigation: boolean
|
||||
advanced_rendering: boolean
|
||||
native_decorations: boolean
|
||||
toggle_sidebar: boolean
|
||||
|
||||
telemetry: boolean
|
||||
discord_rpc: boolean
|
||||
personalized_ads: boolean
|
||||
|
||||
onboarded: boolean
|
||||
|
||||
extra_launch_args: string[]
|
||||
custom_env_vars: [string, string][]
|
||||
memory: MemorySettings
|
||||
force_fullscreen: boolean
|
||||
game_resolution: WindowSize
|
||||
hide_on_process_start: boolean
|
||||
hooks: Hooks
|
||||
|
||||
custom_dir?: string | null
|
||||
prev_custom_dir?: string | null
|
||||
migrated: boolean
|
||||
|
||||
developer_mode: boolean
|
||||
feature_flags: Record<FeatureFlag, boolean>
|
||||
}
|
||||
|
||||
// Get full settings object
|
||||
export async function get() {
|
||||
return (await invoke('plugin:settings|settings_get')) as AppSettings
|
||||
}
|
||||
|
||||
// Set full settings object
|
||||
export async function set(settings: AppSettings) {
|
||||
return await invoke('plugin:settings|settings_set', { settings })
|
||||
}
|
||||
|
||||
export async function cancel_directory_change(): Promise<void> {
|
||||
return await invoke('plugin:settings|cancel_directory_change')
|
||||
}
|
||||
27
apps/app-frontend/src/helpers/types.d.ts
vendored
27
apps/app-frontend/src/helpers/types.d.ts
vendored
@@ -48,6 +48,32 @@ type LinkedData = {
|
||||
|
||||
type InstanceLoader = 'vanilla' | 'forge' | 'fabric' | 'quilt' | 'neoforge'
|
||||
|
||||
type ContentFile = {
|
||||
hash: string
|
||||
file_name: string
|
||||
size: number
|
||||
metadata?: FileMetadata
|
||||
update_version_id?: string
|
||||
project_type: ContentFileProjectType
|
||||
}
|
||||
|
||||
type FileMetadata = {
|
||||
project_id: string
|
||||
version_id: string
|
||||
}
|
||||
|
||||
type ContentFileProjectType = 'mod' | 'datapack' | 'resourcepack' | 'shaderpack'
|
||||
|
||||
type CacheBehaviour =
|
||||
// Serve expired data. If fetch fails / launcher is offline, errors are ignored
|
||||
| 'stale_while_revalidate_skip_offline'
|
||||
// Serve expired data, revalidate in background
|
||||
| 'stale_while_revalidate'
|
||||
// Must revalidate if data is expired
|
||||
| 'must_revalidate'
|
||||
// Ignore cache- always fetch updated data from origin
|
||||
| 'bypass'
|
||||
|
||||
type MemorySettings = {
|
||||
maximum: number
|
||||
}
|
||||
@@ -88,6 +114,7 @@ type AppSettings = {
|
||||
collapsed_navigation: boolean
|
||||
advanced_rendering: boolean
|
||||
native_decorations: boolean
|
||||
worlds_in_home: boolean
|
||||
|
||||
telemetry: boolean
|
||||
discord_rpc: boolean
|
||||
|
||||
@@ -9,8 +9,13 @@ type BaseWorld = {
|
||||
name: string
|
||||
last_played?: string
|
||||
icon?: string
|
||||
display_status: DisplayStatus
|
||||
type: WorldType
|
||||
}
|
||||
|
||||
export type WorldType = 'singleplayer' | 'server'
|
||||
export type DisplayStatus = 'normal' | 'hidden' | 'favorite'
|
||||
|
||||
export type SingleplayerWorld = BaseWorld & {
|
||||
type: 'singleplayer'
|
||||
path: string
|
||||
@@ -70,8 +75,11 @@ export type ServerData = {
|
||||
renderedMotd?: string
|
||||
}
|
||||
|
||||
export async function get_recent_worlds(limit: number): Promise<WorldWithProfile[]> {
|
||||
return await invoke('plugin:worlds|get_recent_worlds', { limit })
|
||||
export async function get_recent_worlds(
|
||||
limit: number,
|
||||
displayStatuses?: DisplayStatus[],
|
||||
): Promise<WorldWithProfile[]> {
|
||||
return await invoke('plugin:worlds|get_recent_worlds', { limit, displayStatuses })
|
||||
}
|
||||
|
||||
export async function get_profile_worlds(path: string): Promise<World[]> {
|
||||
@@ -85,6 +93,20 @@ export async function get_singleplayer_world(
|
||||
return await invoke('plugin:worlds|get_singleplayer_world', { instance, world })
|
||||
}
|
||||
|
||||
export async function set_world_display_status(
|
||||
instance: string,
|
||||
worldType: WorldType,
|
||||
worldId: string,
|
||||
displayStatus: DisplayStatus,
|
||||
): Promise<void> {
|
||||
return await invoke('plugin:worlds|set_world_display_status', {
|
||||
instance,
|
||||
worldType,
|
||||
worldId,
|
||||
displayStatus,
|
||||
})
|
||||
}
|
||||
|
||||
export async function rename_world(
|
||||
instance: string,
|
||||
world: string,
|
||||
@@ -230,12 +252,14 @@ export async function refreshServers(
|
||||
|
||||
export async function refreshWorld(worlds: World[], instancePath: string, worldPath: string) {
|
||||
const index = worlds.findIndex((w) => w.type === 'singleplayer' && w.path === worldPath)
|
||||
const newWorld = await get_singleplayer_world(instancePath, worldPath)
|
||||
if (index !== -1) {
|
||||
worlds[index] = await get_singleplayer_world(instancePath, worldPath)
|
||||
sortWorlds(worlds)
|
||||
worlds[index] = newWorld
|
||||
} else {
|
||||
console.error(`Error refreshing world, could not find world at path ${worldPath}.`)
|
||||
console.info(`Adding new world at path: ${worldPath}.`)
|
||||
worlds.push(newWorld)
|
||||
}
|
||||
sortWorlds(worlds)
|
||||
}
|
||||
|
||||
export async function handleDefaultProfileUpdateEvent(
|
||||
|
||||
Reference in New Issue
Block a user