You've already forked AstralRinth
forked from didirus/AstralRinth
MR App 0.9.5 - Big bugfix update (#3585)
* Add launcher_feature_version to Profile * Misc fixes - Add typing to theme and settings stuff - Push instance route on creation from installing a modpack - Fixed servers not reloading properly when first added * Make old instances scan the logs folder for joined servers on launcher startup * Create AttachedWorldData * Change AttachedWorldData interface * Rename WorldType::World to WorldType::Singleplayer * Implement world display status system * Fix Minecraft font * Fix set_world_display_status Tauri error * Add 'Play instance' option * Add option to disable worlds showing in Home * Fixes - Fix available server filter only showing if there are some available - Fixed server and singleplayer filters sometimes showing when there are only servers or singleplayer worlds - Fixed new worlds not being automatically added when detected - Rephrased Jump back into worlds option description * Fixed sometimes more than 6 items showing up in Jump back in * Fix servers.dat issue with instances you haven't played before * Fix too large of bulk requests being made, limit max to 800 #3430 * Add hiding from home page, add types to Mods.vue * Make recent worlds go into grid when display is huge * Fix lint * Remove redundant media query * Fix protocol version on home page, and home page being blocked by pinging servers * Clippy fix * More Clippy fixes * Fix Prettier lints * Undo `from_string` changes --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> Co-authored-by: Alejandro González <me@alegon.dev>
This commit is contained in:
@@ -60,7 +60,7 @@
|
||||
</button>
|
||||
</ButtonStyled>
|
||||
</div>
|
||||
<FilterBar v-model="filters" :options="filterOptions" />
|
||||
<FilterBar v-model="filters" :options="filterOptions" show-all-options />
|
||||
<div class="flex flex-col w-full gap-2">
|
||||
<WorldItem
|
||||
v-for="world in filteredWorlds"
|
||||
@@ -225,6 +225,11 @@ const unlistenProfile = await profile_listener(async (e: ProfileEvent) => {
|
||||
await refreshAllWorlds()
|
||||
|
||||
async function refreshServer(address: string) {
|
||||
if (!serverData.value[address]) {
|
||||
serverData.value[address] = {
|
||||
refreshing: true,
|
||||
}
|
||||
}
|
||||
await refreshServerData(serverData.value[address], protocolVersion.value, address)
|
||||
}
|
||||
|
||||
@@ -263,9 +268,12 @@ async function addServer(server: ServerWorld) {
|
||||
async function editServer(server: ServerWorld) {
|
||||
const index = worlds.value.findIndex((w) => w.type === 'server' && w.index === server.index)
|
||||
if (index !== -1) {
|
||||
const oldServer = worlds.value[index] as ServerWorld
|
||||
worlds.value[index] = server
|
||||
sortWorlds(worlds.value)
|
||||
await refreshServer(server.address)
|
||||
if (oldServer.address !== server.address) {
|
||||
await refreshServer(server.address)
|
||||
}
|
||||
} else {
|
||||
handleError(`Error refreshing server, refreshing all worlds`)
|
||||
await refreshAllWorlds()
|
||||
@@ -349,26 +357,34 @@ const supportsQuickPlay = computed(() =>
|
||||
const filterOptions = computed(() => {
|
||||
const options: FilterBarOption[] = []
|
||||
|
||||
if (worlds.value.some((x) => x.type === 'singleplayer')) {
|
||||
const hasServer = worlds.value.some((x) => x.type === 'server')
|
||||
|
||||
if (worlds.value.some((x) => x.type === 'singleplayer') && hasServer) {
|
||||
options.push({
|
||||
id: 'singleplayer',
|
||||
message: messages.singleplayer,
|
||||
})
|
||||
}
|
||||
|
||||
if (worlds.value.some((x) => x.type === 'server')) {
|
||||
options.push({
|
||||
id: 'server',
|
||||
message: messages.server,
|
||||
})
|
||||
}
|
||||
|
||||
// add available filter if there's any offline ("unavailable") servers
|
||||
if (hasServer) {
|
||||
// add available filter if there's any offline ("unavailable") servers AND there's any singleplayer worlds or available servers
|
||||
if (
|
||||
worlds.value.some(
|
||||
(x) =>
|
||||
x.type === 'server' &&
|
||||
!serverData.value[x.address]?.status &&
|
||||
!serverData.value[x.address]?.refreshing,
|
||||
) &&
|
||||
worlds.value.some(
|
||||
(x) =>
|
||||
x.type === 'singleplayer' ||
|
||||
(x.type === 'server' &&
|
||||
serverData.value[x.address]?.status &&
|
||||
!serverData.value[x.address]?.refreshing),
|
||||
)
|
||||
) {
|
||||
options.push({
|
||||
|
||||
Reference in New Issue
Block a user