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MR App 0.9.5 - Big bugfix update (#3585)
* Add launcher_feature_version to Profile * Misc fixes - Add typing to theme and settings stuff - Push instance route on creation from installing a modpack - Fixed servers not reloading properly when first added * Make old instances scan the logs folder for joined servers on launcher startup * Create AttachedWorldData * Change AttachedWorldData interface * Rename WorldType::World to WorldType::Singleplayer * Implement world display status system * Fix Minecraft font * Fix set_world_display_status Tauri error * Add 'Play instance' option * Add option to disable worlds showing in Home * Fixes - Fix available server filter only showing if there are some available - Fixed server and singleplayer filters sometimes showing when there are only servers or singleplayer worlds - Fixed new worlds not being automatically added when detected - Rephrased Jump back into worlds option description * Fixed sometimes more than 6 items showing up in Jump back in * Fix servers.dat issue with instances you haven't played before * Fix too large of bulk requests being made, limit max to 800 #3430 * Add hiding from home page, add types to Mods.vue * Make recent worlds go into grid when display is huge * Fix lint * Remove redundant media query * Fix protocol version on home page, and home page being blocked by pinging servers * Clippy fix * More Clippy fixes * Fix Prettier lints * Undo `from_string` changes --------- Co-authored-by: Josiah Glosson <soujournme@gmail.com> Co-authored-by: Alejandro González <me@alegon.dev>
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@@ -1,5 +1,5 @@
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<template>
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<div v-if="options.length > 1" class="flex flex-wrap gap-1 items-center">
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<div v-if="showAllOptions || options.length > 1" class="flex flex-wrap gap-1 items-center">
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<FilterIcon class="text-secondary h-5 w-5 mr-1" />
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<button
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v-for="filter in options"
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@@ -28,6 +28,7 @@ const selectedFilters = defineModel<string[]>({ required: true })
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const props = defineProps<{
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options: FilterBarOption[]
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showAllOptions?: boolean
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}>()
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watch(
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@@ -26,7 +26,7 @@ const selected: Ref<string[]> = computed(() =>
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const allSelected = ref(false)
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const model = defineModel()
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const model = defineModel<string[]>()
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function updateSelection() {
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model.value = selected.value
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@@ -1,27 +1,15 @@
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<script setup>
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<script setup lang="ts" generic="T extends string">
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import { MoonIcon, RadioButtonCheckedIcon, RadioButtonIcon, SunIcon } from '@modrinth/assets'
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import { useVIntl, defineMessages } from '@vintl/vintl'
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import { defineMessages, useVIntl } from '@vintl/vintl'
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const { formatMessage } = useVIntl()
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defineProps({
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updateColorTheme: {
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type: Function,
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required: true,
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},
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currentTheme: {
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type: String,
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required: true,
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},
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themeOptions: {
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type: Array,
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required: true,
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},
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systemThemeColor: {
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type: String,
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required: true,
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},
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})
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defineProps<{
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updateColorTheme: (theme: T) => void
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currentTheme: T
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themeOptions: readonly T[]
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systemThemeColor: T
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}>()
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const colorTheme = defineMessages({
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title: {
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@@ -61,6 +49,10 @@ const colorTheme = defineMessages({
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defaultMessage: 'Preferred dark theme',
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},
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})
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function asString(theme: T): string {
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return theme
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}
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</script>
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<template>
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@@ -82,7 +74,7 @@ const colorTheme = defineMessages({
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<div class="label">
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<RadioButtonCheckedIcon v-if="currentTheme === option" class="radio" />
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<RadioButtonIcon v-else class="radio" />
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{{ colorTheme[option] ? formatMessage(colorTheme[option]) : option }}
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{{ colorTheme[asString(option)] ? formatMessage(colorTheme[asString(option)]) : option }}
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<SunIcon
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v-if="'light' === option"
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v-tooltip="formatMessage(colorTheme.preferredLight)"
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