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Friends system for app (#2958)
* Friends system for app * Fix impl issues * move friends to in-memory store
This commit is contained in:
255
apps/labrinth/src/routes/internal/statuses.rs
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255
apps/labrinth/src/routes/internal/statuses.rs
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use crate::auth::validate::get_user_record_from_bearer_token;
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use crate::auth::AuthenticationError;
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use crate::database::models::friend_item::FriendItem;
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use crate::database::redis::RedisPool;
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use crate::models::ids::UserId;
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use crate::models::pats::Scopes;
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use crate::models::users::{User, UserStatus};
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use crate::queue::session::AuthQueue;
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use crate::queue::socket::ActiveSockets;
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use crate::routes::ApiError;
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use actix_web::web::{Data, Payload};
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use actix_web::{get, web, HttpRequest, HttpResponse};
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use actix_ws::AggregatedMessage;
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use chrono::Utc;
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use futures_util::StreamExt;
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use serde::{Deserialize, Serialize};
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use sqlx::PgPool;
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pub fn config(cfg: &mut web::ServiceConfig) {
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cfg.service(ws_init);
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}
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#[derive(Deserialize)]
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#[serde(tag = "type", rename_all = "snake_case")]
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pub enum ClientToServerMessage {
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StatusUpdate { profile_name: Option<String> },
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}
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#[derive(Serialize)]
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#[serde(tag = "type", rename_all = "snake_case")]
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pub enum ServerToClientMessage {
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StatusUpdate { status: UserStatus },
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UserOffline { id: UserId },
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FriendStatuses { statuses: Vec<UserStatus> },
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FriendRequest { from: UserId },
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}
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#[derive(Deserialize)]
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struct LauncherHeartbeatInit {
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code: String,
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}
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#[get("launcher_heartbeat")]
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pub async fn ws_init(
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req: HttpRequest,
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pool: Data<PgPool>,
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web::Query(auth): web::Query<LauncherHeartbeatInit>,
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body: Payload,
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db: Data<ActiveSockets>,
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redis: Data<RedisPool>,
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session_queue: Data<AuthQueue>,
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) -> Result<HttpResponse, ApiError> {
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let (scopes, db_user) = get_user_record_from_bearer_token(
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&req,
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Some(&auth.code),
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&**pool,
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&redis,
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&session_queue,
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)
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.await?
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.ok_or_else(|| {
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ApiError::Authentication(AuthenticationError::InvalidCredentials)
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})?;
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if !scopes.contains(Scopes::SESSION_ACCESS) {
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return Err(ApiError::Authentication(
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AuthenticationError::InvalidCredentials,
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));
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}
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let user = User::from_full(db_user);
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if let Some((_, (_, session))) = db.auth_sockets.remove(&user.id) {
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let _ = session.close(None).await;
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}
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let (res, mut session, msg_stream) = match actix_ws::handle(&req, body) {
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Ok(x) => x,
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Err(e) => return Ok(e.error_response()),
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};
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let status = UserStatus {
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user_id: user.id,
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profile_name: None,
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last_update: Utc::now(),
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};
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let friends =
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FriendItem::get_user_friends(user.id.into(), Some(true), &**pool)
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.await?;
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let friend_statuses = if !friends.is_empty() {
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friends
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.iter()
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.filter_map(|x| {
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db.auth_sockets.get(
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&if x.user_id == user.id.into() {
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x.friend_id
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} else {
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x.user_id
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}
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.into(),
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)
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})
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.map(|x| x.value().0.clone())
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.collect::<Vec<_>>()
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} else {
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Vec::new()
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};
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let _ = session
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.text(serde_json::to_string(
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&ServerToClientMessage::FriendStatuses {
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statuses: friend_statuses,
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},
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)?)
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.await;
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db.auth_sockets.insert(user.id, (status.clone(), session));
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broadcast_friends(
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user.id,
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ServerToClientMessage::StatusUpdate { status },
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&pool,
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&redis,
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&db,
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Some(friends),
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)
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.await?;
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let mut stream = msg_stream
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.aggregate_continuations()
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// aggregate continuation frames up to 1MiB
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.max_continuation_size(2_usize.pow(20));
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actix_web::rt::spawn(async move {
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// receive messages from websocket
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while let Some(msg) = stream.next().await {
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match msg {
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Ok(AggregatedMessage::Text(text)) => {
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if let Ok(message) =
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serde_json::from_str::<ClientToServerMessage>(&text)
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{
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match message {
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ClientToServerMessage::StatusUpdate {
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profile_name,
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} => {
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if let Some(mut pair) =
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db.auth_sockets.get_mut(&user.id)
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{
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let (status, _) = pair.value_mut();
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if status.profile_name.as_ref().map(|x| x.len() > 64).unwrap_or(false) {
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continue;
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}
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status.profile_name = profile_name;
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status.last_update = Utc::now();
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let _ = broadcast_friends(
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user.id,
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ServerToClientMessage::StatusUpdate {
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status: status.clone(),
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},
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&pool,
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&redis,
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&db,
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None,
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)
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.await;
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}
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}
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}
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}
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}
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Ok(AggregatedMessage::Close(_)) => {
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let _ = close_socket(user.id, &pool, &redis, &db).await;
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}
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_ => {}
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}
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}
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});
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Ok(res)
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}
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pub async fn broadcast_friends(
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user_id: UserId,
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message: ServerToClientMessage,
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pool: &PgPool,
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redis: &RedisPool,
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sockets: &ActiveSockets,
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friends: Option<Vec<FriendItem>>,
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) -> Result<(), crate::database::models::DatabaseError> {
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let friends = if let Some(friends) = friends {
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friends
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} else {
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FriendItem::get_user_friends(user_id.into(), Some(true), pool).await?
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};
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for friend in friends {
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let friend_id = if friend.user_id == user_id.into() {
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friend.friend_id
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} else {
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friend.user_id
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};
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if friend.accepted {
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if let Some(mut socket) =
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sockets.auth_sockets.get_mut(&friend_id.into())
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{
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let (_, socket) = socket.value_mut();
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// TODO: bulk close sockets for better perf
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if socket.text(serde_json::to_string(&message)?).await.is_err()
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{
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Box::pin(close_socket(
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friend_id.into(),
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pool,
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redis,
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sockets,
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))
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.await?;
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}
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}
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}
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}
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Ok(())
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}
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pub async fn close_socket(
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id: UserId,
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pool: &PgPool,
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redis: &RedisPool,
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sockets: &ActiveSockets,
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) -> Result<(), crate::database::models::DatabaseError> {
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if let Some((_, (_, socket))) = sockets.auth_sockets.remove(&id) {
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let _ = socket.close(None).await;
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}
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broadcast_friends(
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id,
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ServerToClientMessage::UserOffline { id },
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pool,
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redis,
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sockets,
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None,
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)
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.await?;
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Ok(())
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}
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