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Migrate to SQLite for Internal Launcher Data (#1300)
* initial migration * barebones profiles * Finish profiles * Add back file watcher * UI support progress * Finish most of cache * Fix options page * Fix forge, finish modrinth auth * Accounts, process cache * Run SQLX prepare * Finish * Run lint + actions * Fix version to be compat with windows * fix lint * actually fix lint * actually fix lint again
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@@ -1,5 +1,4 @@
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use crate::api::Result;
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use std::path::PathBuf;
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use theseus::prelude::*;
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pub fn init<R: tauri::Runtime>() -> tauri::plugin::TauriPlugin<R> {
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@@ -19,9 +18,9 @@ pub async fn profile_create(
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game_version: String, // the game version of the profile
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modloader: ModLoader, // the modloader to use
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loader_version: Option<String>, // the modloader version to use, set to "latest", "stable", or the ID of your chosen loader
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icon: Option<PathBuf>, // the icon for the profile
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no_watch: Option<bool>,
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) -> Result<ProfilePathId> {
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icon: Option<String>, // the icon for the profile
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skip_install: Option<bool>,
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) -> Result<String> {
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let res = profile::create::profile_create(
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name,
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game_version,
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@@ -29,9 +28,7 @@ pub async fn profile_create(
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loader_version,
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icon,
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None,
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None,
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None,
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no_watch,
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skip_install,
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)
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.await?;
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Ok(res)
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@@ -40,7 +37,7 @@ pub async fn profile_create(
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// Creates a profile from a duplicate
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// invoke('plugin:profile_create|profile_duplicate',profile)
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#[tauri::command]
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pub async fn profile_duplicate(path: ProfilePathId) -> Result<ProfilePathId> {
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pub async fn profile_duplicate(path: &str) -> Result<String> {
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let res = profile::create::profile_create_from_duplicate(path).await?;
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Ok(res)
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}
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