Migrate to SQLite for Internal Launcher Data (#1300)

* initial migration

* barebones profiles

* Finish profiles

* Add back file watcher

* UI support progress

* Finish most of cache

* Fix options page

* Fix forge, finish modrinth auth

* Accounts, process cache

* Run SQLX prepare

* Finish

* Run lint + actions

* Fix version to be compat with windows

* fix lint

* actually fix lint

* actually fix lint again
This commit is contained in:
Geometrically
2024-07-24 11:03:19 -07:00
committed by GitHub
parent 90f74427d9
commit 49a20a303a
156 changed files with 9208 additions and 8547 deletions

View File

@@ -6,6 +6,7 @@ use discord_rich_presence::{
};
use tokio::sync::RwLock;
use crate::state::{Process, Profile};
use crate::State;
pub struct DiscordGuard {
@@ -16,7 +17,7 @@ pub struct DiscordGuard {
impl DiscordGuard {
/// Initialize discord IPC client, and attempt to connect to it
/// If it fails, it will still return a DiscordGuard, but the client will be unconnected
pub async fn init(is_offline: bool) -> crate::Result<DiscordGuard> {
pub async fn init() -> crate::Result<DiscordGuard> {
let mut dipc =
DiscordIpcClient::new("1123683254248148992").map_err(|e| {
crate::ErrorKind::OtherError(format!(
@@ -25,13 +26,9 @@ impl DiscordGuard {
))
})?;
let connected = if !is_offline {
let res = dipc.connect(); // Do not need to connect to Discord to use app
if res.is_ok() {
Arc::new(AtomicBool::new(true))
} else {
Arc::new(AtomicBool::new(false))
}
let res = dipc.connect(); // Do not need to connect to Discord to use app
let connected = if res.is_ok() {
Arc::new(AtomicBool::new(true))
} else {
Arc::new(AtomicBool::new(false))
};
@@ -56,19 +53,6 @@ impl DiscordGuard {
true
}
// check online
pub async fn check_online(&self) -> bool {
let state = match State::get().await {
Ok(s) => s,
Err(_) => return false,
};
let offline = state.offline.read().await;
if *offline {
return false;
}
true
}
/// Set the activity to the given message
/// First checks if discord is disabled, and if so, clear the activity instead
pub async fn set_activity(
@@ -76,14 +60,10 @@ impl DiscordGuard {
msg: &str,
reconnect_if_fail: bool,
) -> crate::Result<()> {
if !self.check_online().await {
return Ok(());
}
// Check if discord is disabled, and if so, clear the activity instead
let state = State::get().await?;
let settings = state.settings.read().await;
if settings.disable_discord_rpc {
let settings = crate::state::Settings::get(&state.pool).await?;
if !settings.discord_rpc {
Ok(self.clear_activity(true).await?)
} else {
Ok(self.force_set_activity(msg, reconnect_if_fail).await?)
@@ -145,7 +125,7 @@ impl DiscordGuard {
reconnect_if_fail: bool,
) -> crate::Result<()> {
// Attempt to connect if not connected. Do not continue if it fails, as the client.clear_activity can panic if it never was connected
if !self.check_online().await || !self.retry_if_not_ready().await {
if !self.retry_if_not_ready().await {
return Ok(());
}
@@ -184,30 +164,25 @@ impl DiscordGuard {
&self,
reconnect_if_fail: bool,
) -> crate::Result<()> {
let state: Arc<tokio::sync::RwLockReadGuard<'_, State>> =
State::get().await?;
let state = State::get().await?;
{
let settings = state.settings.read().await;
if settings.disable_discord_rpc {
println!("Discord is disabled, clearing activity");
return self.clear_activity(true).await;
}
let settings = crate::state::Settings::get(&state.pool).await?;
if !settings.discord_rpc {
println!("Discord is disabled, clearing activity");
return self.clear_activity(true).await;
}
if let Some(existing_child) = state
.children
.read()
.await
.running_profile_paths()
.await?
.first()
{
self.set_activity(
&format!("Playing {}", existing_child),
reconnect_if_fail,
)
.await?;
let running_profiles = Process::get_all(&state.pool).await?;
if let Some(existing_child) = running_profiles.first() {
let prof =
Profile::get(&existing_child.profile_path, &state.pool).await?;
if let Some(prof) = prof {
self.set_activity(
&format!("Playing {}", prof.name),
reconnect_if_fail,
)
.await?;
}
} else {
self.set_activity("Idling...", reconnect_if_fail).await?;
}