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Add validator for file types + datapacks (#507)
* Add validator for file types + datapacks * Make it compile
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38
src/validate/datapack.rs
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38
src/validate/datapack.rs
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use crate::validate::{
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SupportedGameVersions, ValidationError, ValidationResult,
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};
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use std::io::Cursor;
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use zip::ZipArchive;
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pub struct DataPackValidator;
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impl super::Validator for DataPackValidator {
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fn get_file_extensions(&self) -> &[&str] {
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&["zip"]
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}
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fn get_project_types(&self) -> &[&str] {
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&["mod"]
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}
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fn get_supported_loaders(&self) -> &[&str] {
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&["datapack"]
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}
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fn get_supported_game_versions(&self) -> SupportedGameVersions {
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SupportedGameVersions::All
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}
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fn validate(
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&self,
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archive: &mut ZipArchive<Cursor<bytes::Bytes>>,
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) -> Result<ValidationResult, ValidationError> {
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archive.by_name("pack.mcmeta").map_err(|_| {
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ValidationError::InvalidInput(
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"No pack.mcmeta present for datapack file. Tip: Make sure pack.mcmeta is in the root directory of your datapack!".into(),
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)
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})?;
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Ok(ValidationResult::Pass)
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}
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}
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