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Daedalus Rewrite + Code Cleanup (#16)
* [wip] rewrite daedalus, vanilla, fabric, and quilt * finish forge + neo * fix docker * fix neoforge 1.21+ * update concurrency limit * finish * remove mac garb
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@@ -1,16 +1,11 @@
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use crate::modded::{Processor, SidedDataEntry};
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use crate::{download_file, Error};
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use chrono::{DateTime, Utc};
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use serde::{Deserialize, Serialize};
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use std::collections::HashMap;
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#[cfg(feature = "bincode")]
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use bincode::{Decode, Encode};
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/// The latest version of the format the model structs deserialize to
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pub const CURRENT_FORMAT_VERSION: usize = 0;
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#[cfg_attr(feature = "bincode", derive(Encode, Decode))]
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#[derive(Serialize, Deserialize, Debug, Clone)]
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#[serde(rename_all = "snake_case")]
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/// The version type
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@@ -37,7 +32,6 @@ impl VersionType {
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}
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}
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#[cfg_attr(feature = "bincode", derive(Encode, Decode))]
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#[derive(Serialize, Deserialize, Debug, Clone)]
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#[serde(rename_all = "camelCase")]
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/// A game version of Minecraft
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@@ -50,26 +44,18 @@ pub struct Version {
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/// A link to additional information about the version
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pub url: String,
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/// The latest time a file in this version was updated
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#[cfg_attr(feature = "bincode", bincode(with_serde))]
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pub time: DateTime<Utc>,
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/// The time this version was released
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#[cfg_attr(feature = "bincode", bincode(with_serde))]
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pub release_time: DateTime<Utc>,
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/// The SHA1 hash of the additional information about the version
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pub sha1: String,
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/// Whether the version supports the latest player safety features
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pub compliance_level: u32,
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#[serde(skip_serializing_if = "Option::is_none")]
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/// (Modrinth Provided) The link to the assets index for this version
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/// This is only available when using the Modrinth mirror
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pub assets_index_url: Option<String>,
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#[serde(skip_serializing_if = "Option::is_none")]
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/// (Modrinth Provided) The SHA1 hash of the assets index for this version
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/// This is only available when using the Modrinth mirror
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pub assets_index_sha1: Option<String>,
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/// (Modrinth Provided) The SHA1 hash of the original unmodified Minecraft versions JSON
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pub original_sha1: Option<String>,
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}
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#[cfg_attr(feature = "bincode", derive(Encode, Decode))]
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#[derive(Serialize, Deserialize, Debug, Clone)]
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/// The latest snapshot and release of the game
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pub struct LatestVersion {
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@@ -79,7 +65,6 @@ pub struct LatestVersion {
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pub snapshot: String,
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}
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#[cfg_attr(feature = "bincode", derive(Encode, Decode))]
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#[derive(Serialize, Deserialize, Debug, Clone)]
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/// Data of all game versions of Minecraft
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pub struct VersionManifest {
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@@ -93,16 +78,6 @@ pub struct VersionManifest {
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pub const VERSION_MANIFEST_URL: &str =
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"https://piston-meta.mojang.com/mc/game/version_manifest_v2.json";
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/// Fetches a version manifest from the specified URL. If no URL is specified, the default is used.
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pub async fn fetch_version_manifest(
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url: Option<&str>,
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) -> Result<VersionManifest, Error> {
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Ok(serde_json::from_slice(
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&download_file(url.unwrap_or(VERSION_MANIFEST_URL), None).await?,
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)?)
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}
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#[cfg_attr(feature = "bincode", derive(Encode, Decode))]
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#[derive(Serialize, Deserialize, Debug)]
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#[serde(rename_all = "camelCase")]
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/// Information about the assets of the game
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@@ -119,7 +94,6 @@ pub struct AssetIndex {
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pub url: String,
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}
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#[cfg_attr(feature = "bincode", derive(Encode, Decode))]
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#[derive(Serialize, Deserialize, Debug, Eq, PartialEq, Hash)]
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#[serde(rename_all = "snake_case")]
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/// The type of download
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@@ -136,7 +110,6 @@ pub enum DownloadType {
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WindowsServer,
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}
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#[cfg_attr(feature = "bincode", derive(Encode, Decode))]
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#[derive(Serialize, Deserialize, Debug)]
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/// Download information of a file
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pub struct Download {
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@@ -148,7 +121,6 @@ pub struct Download {
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pub url: String,
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}
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#[cfg_attr(feature = "bincode", derive(Encode, Decode))]
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#[derive(Serialize, Deserialize, Debug, Clone)]
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/// Download information of a library
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pub struct LibraryDownload {
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@@ -163,7 +135,6 @@ pub struct LibraryDownload {
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pub url: String,
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}
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#[cfg_attr(feature = "bincode", derive(Encode, Decode))]
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#[derive(Serialize, Deserialize, Debug, Clone)]
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/// A list of files that should be downloaded for libraries
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pub struct LibraryDownloads {
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@@ -176,7 +147,6 @@ pub struct LibraryDownloads {
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pub classifiers: Option<HashMap<String, LibraryDownload>>,
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}
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#[cfg_attr(feature = "bincode", derive(Encode, Decode))]
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#[derive(Serialize, Deserialize, Debug, Clone)]
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#[serde(rename_all = "snake_case")]
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/// The action a rule can follow
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@@ -187,7 +157,6 @@ pub enum RuleAction {
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Disallow,
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}
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#[cfg_attr(feature = "bincode", derive(Encode, Decode))]
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#[derive(Serialize, Deserialize, Debug, Eq, PartialEq, Hash, Clone)]
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#[serde(rename_all = "kebab-case")]
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/// An enum representing the different types of operating systems
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@@ -210,7 +179,6 @@ pub enum Os {
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Unknown,
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}
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#[cfg_attr(feature = "bincode", derive(Encode, Decode))]
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#[derive(Serialize, Deserialize, Debug, Clone)]
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/// A rule which depends on what OS the user is on
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pub struct OsRule {
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@@ -225,7 +193,6 @@ pub struct OsRule {
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pub arch: Option<String>,
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}
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#[cfg_attr(feature = "bincode", derive(Encode, Decode))]
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#[derive(Serialize, Deserialize, Debug, Clone)]
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/// A rule which depends on the toggled features of the launcher
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pub struct FeatureRule {
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@@ -248,7 +215,6 @@ pub struct FeatureRule {
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pub is_quick_play_realms: Option<bool>,
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}
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#[cfg_attr(feature = "bincode", derive(Encode, Decode))]
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#[derive(Serialize, Deserialize, Debug, Clone)]
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/// A rule deciding whether a file is downloaded, an argument is used, etc.
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pub struct Rule {
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@@ -262,7 +228,6 @@ pub struct Rule {
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pub features: Option<FeatureRule>,
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}
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#[cfg_attr(feature = "bincode", derive(Encode, Decode))]
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#[derive(Serialize, Deserialize, Debug, Clone)]
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/// Information delegating the extraction of the library
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pub struct LibraryExtract {
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@@ -271,7 +236,6 @@ pub struct LibraryExtract {
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pub exclude: Option<Vec<String>>,
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}
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#[cfg_attr(feature = "bincode", derive(Encode, Decode))]
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#[derive(Serialize, Deserialize, Debug)]
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#[serde(rename_all = "camelCase")]
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/// Information about the java version the game needs
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@@ -282,7 +246,6 @@ pub struct JavaVersion {
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pub major_version: u32,
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}
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#[cfg_attr(feature = "bincode", derive(Encode, Decode))]
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#[derive(Serialize, Deserialize, Debug, Clone)]
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/// A library which the game relies on to run
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pub struct Library {
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@@ -309,6 +272,9 @@ pub struct Library {
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#[serde(default = "default_include_in_classpath")]
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/// Whether the library should be included in the classpath at the game's launch
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pub include_in_classpath: bool,
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#[serde(default = "default_downloadable")]
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/// Whether the library should be downloaded
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pub downloadable: bool,
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}
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#[derive(Deserialize, Debug, Clone)]
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@@ -397,8 +363,10 @@ pub fn merge_partial_library(
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fn default_include_in_classpath() -> bool {
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true
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}
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fn default_downloadable() -> bool {
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true
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}
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#[cfg_attr(feature = "bincode", derive(Encode, Decode))]
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#[derive(Serialize, Deserialize, Debug, Clone)]
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#[serde(untagged)]
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/// A container for an argument or multiple arguments
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@@ -409,7 +377,6 @@ pub enum ArgumentValue {
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Many(Vec<String>),
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}
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#[cfg_attr(feature = "bincode", derive(Encode, Decode))]
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#[derive(Serialize, Deserialize, Debug, Clone)]
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#[serde(untagged)]
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/// A command line argument passed to a program
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@@ -425,7 +392,6 @@ pub enum Argument {
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},
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}
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#[cfg_attr(feature = "bincode", derive(Encode, Decode))]
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#[derive(Serialize, Deserialize, Debug, Eq, PartialEq, Hash, Clone, Copy)]
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#[serde(rename_all = "snake_case")]
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/// The type of argument
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@@ -436,7 +402,6 @@ pub enum ArgumentType {
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Jvm,
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}
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#[cfg_attr(feature = "bincode", derive(Encode, Decode))]
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#[derive(Serialize, Deserialize, Debug)]
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#[serde(rename_all = "camelCase")]
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/// Information about a version
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@@ -481,16 +446,6 @@ pub struct VersionInfo {
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pub processors: Option<Vec<Processor>>,
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}
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/// Fetches detailed information about a version from the manifest
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pub async fn fetch_version_info(
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version: &Version,
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) -> Result<VersionInfo, Error> {
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Ok(serde_json::from_slice(
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&download_file(&version.url, Some(&version.sha1)).await?,
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)?)
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}
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#[cfg_attr(feature = "bincode", derive(Encode, Decode))]
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#[derive(Serialize, Deserialize, Debug)]
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/// An asset of the game
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pub struct Asset {
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@@ -500,23 +455,9 @@ pub struct Asset {
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pub size: u32,
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}
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#[cfg_attr(feature = "bincode", derive(Encode, Decode))]
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#[derive(Serialize, Deserialize, Debug)]
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/// An index containing all assets the game needs
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pub struct AssetsIndex {
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/// A hashmap containing the filename (key) and asset (value)
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pub objects: HashMap<String, Asset>,
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}
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/// Fetches the assets index from the version info
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pub async fn fetch_assets_index(
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version: &VersionInfo,
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) -> Result<AssetsIndex, Error> {
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Ok(serde_json::from_slice(
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&download_file(
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&version.asset_index.url,
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Some(&version.asset_index.sha1),
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)
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.await?,
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)?)
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}
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