String settings hooks (#82)

* added theme; env change

* began refactoring

* added process hook

* now singular string for each hook

* fixed splitting by comma to by space

* profile_create function updated

* prettier

* added jre validator

* restructured so that it doesnt look like a vec

* fixed merge issue

* snake case

* resolved merge issues + added process events

* clippy, fmt

* removed unnecssary func
This commit is contained in:
Wyatt Verchere
2023-04-17 12:40:27 -07:00
committed by GitHub
parent b120b5cfa8
commit 9f40640ed8
23 changed files with 473 additions and 210 deletions

View File

@@ -1,4 +1,6 @@
//! Authentication flow interface
use std::path::PathBuf;
use crate::{
launcher::download,
prelude::Profile,
@@ -139,3 +141,8 @@ pub async fn validate_globals() -> crate::Result<bool> {
let settings = state.settings.read().await;
Ok(settings.java_globals.is_all_valid())
}
// Validates JRE at a given at a given path
pub async fn check_jre(path: PathBuf) -> crate::Result<Option<JavaVersion>> {
Ok(jre::check_java_at_filepath(&path))
}

View File

@@ -11,7 +11,7 @@ pub mod tags;
pub mod data {
pub use crate::state::{
DirectoryInfo, Hooks, JavaSettings, MemorySettings, ModLoader,
ProfileMetadata, Settings, WindowSize,
ProfileMetadata, Settings, Theme, WindowSize,
};
}

View File

@@ -229,8 +229,8 @@ async fn install_pack(
.await?;
let loading_bar = init_loading(
LoadingBarType::PackDownload {
pack_name ,
LoadingBarType::PackDownload {
pack_name,
pack_id: project_id,
pack_version: version_id,
},

View File

@@ -1,6 +1,8 @@
//! Theseus process management interface
use std::path::{Path, PathBuf};
use uuid::Uuid;
use crate::state::MinecraftChild;
pub use crate::{
state::{
@@ -9,31 +11,33 @@ pub use crate::{
State,
};
// Gets whether a child process stored in the state by PID has finished
// Gets whether a child process stored in the state by UUID has finished
#[tracing::instrument]
pub async fn has_finished_by_pid(pid: u32) -> crate::Result<bool> {
Ok(get_exit_status_by_pid(pid).await?.is_some())
pub async fn has_finished_by_uuid(uuid: &Uuid) -> crate::Result<bool> {
Ok(get_exit_status_by_uuid(uuid).await?.is_some())
}
// Gets the exit status of a child process stored in the state by PID
// Gets the exit status of a child process stored in the state by UUID
#[tracing::instrument]
pub async fn get_exit_status_by_pid(pid: u32) -> crate::Result<Option<i32>> {
pub async fn get_exit_status_by_uuid(
uuid: &Uuid,
) -> crate::Result<Option<i32>> {
let state = State::get().await?;
let children = state.children.read().await;
Ok(children.exit_status(&pid).await?.and_then(|f| f.code()))
Ok(children.exit_status(uuid).await?.and_then(|f| f.code()))
}
// Gets the PID of each stored process in the state
// Gets the UUID of each stored process in the state
#[tracing::instrument]
pub async fn get_all_pids() -> crate::Result<Vec<u32>> {
pub async fn get_all_uuids() -> crate::Result<Vec<Uuid>> {
let state = State::get().await?;
let children = state.children.read().await;
Ok(children.keys())
}
// Gets the PID of each *running* stored process in the state
// Gets the UUID of each *running* stored process in the state
#[tracing::instrument]
pub async fn get_all_running_pids() -> crate::Result<Vec<u32>> {
pub async fn get_all_running_uuids() -> crate::Result<Vec<Uuid>> {
let state = State::get().await?;
let children = state.children.read().await;
children.running_keys().await
@@ -55,62 +59,62 @@ pub async fn get_all_running_profiles() -> crate::Result<Vec<Profile>> {
children.running_profiles().await
}
// Gets the PID of each stored process in the state by profile path
// Gets the UUID of each stored process in the state by profile path
#[tracing::instrument]
pub async fn get_pids_by_profile_path(
pub async fn get_uuids_by_profile_path(
profile_path: &Path,
) -> crate::Result<Vec<u32>> {
) -> crate::Result<Vec<Uuid>> {
let state = State::get().await?;
let children = state.children.read().await;
children.running_keys_with_profile(profile_path).await
}
// Gets stdout of a child process stored in the state by PID, as a string
// Gets stdout of a child process stored in the state by UUID, as a string
#[tracing::instrument]
pub async fn get_stdout_by_pid(pid: u32) -> crate::Result<String> {
pub async fn get_stdout_by_uuid(uuid: &Uuid) -> crate::Result<String> {
let state = State::get().await?;
// Get stdout from child
let children = state.children.read().await;
// Extract child or return crate::Error
if let Some(child) = children.get(&pid) {
if let Some(child) = children.get(uuid) {
let child = child.read().await;
Ok(child.stdout.get_output().await?)
} else {
Err(crate::ErrorKind::LauncherError(format!(
"No child process with PID {}",
pid
"No child process by UUID {}",
uuid
))
.as_error())
}
}
// Gets stderr of a child process stored in the state by PID, as a string
// Gets stderr of a child process stored in the state by UUID, as a string
#[tracing::instrument]
pub async fn get_stderr_by_pid(pid: u32) -> crate::Result<String> {
pub async fn get_stderr_by_uuid(uuid: &Uuid) -> crate::Result<String> {
let state = State::get().await?;
// Get stdout from child
let children = state.children.read().await;
// Extract child or return crate::Error
if let Some(child) = children.get(&pid) {
if let Some(child) = children.get(uuid) {
let child = child.read().await;
Ok(child.stderr.get_output().await?)
} else {
Err(crate::ErrorKind::LauncherError(format!(
"No child process with PID {}",
pid
"No child process with UUID {}",
uuid
))
.as_error())
}
}
// Kill a child process stored in the state by PID, as a string
// Kill a child process stored in the state by UUID, as a string
#[tracing::instrument]
pub async fn kill_by_pid(pid: u32) -> crate::Result<()> {
pub async fn kill_by_uuid(uuid: &Uuid) -> crate::Result<()> {
let state = State::get().await?;
let children = state.children.read().await;
if let Some(mchild) = children.get(&pid) {
if let Some(mchild) = children.get(uuid) {
let mut mchild = mchild.write().await;
kill(&mut mchild).await
} else {
@@ -119,13 +123,13 @@ pub async fn kill_by_pid(pid: u32) -> crate::Result<()> {
}
}
// Wait for a child process stored in the state by PID
// Wait for a child process stored in the state by UUID
#[tracing::instrument]
pub async fn wait_for_by_pid(pid: u32) -> crate::Result<()> {
pub async fn wait_for_by_uuid(uuid: &Uuid) -> crate::Result<()> {
let state = State::get().await?;
let children = state.children.read().await;
// No error returned for already killed process
if let Some(mchild) = children.get(&pid) {
if let Some(mchild) = children.get(uuid) {
let mut mchild = mchild.write().await;
wait_for(&mut mchild).await
} else {
@@ -137,18 +141,30 @@ pub async fn wait_for_by_pid(pid: u32) -> crate::Result<()> {
// Kill a running child process directly, and wait for it to be killed
#[tracing::instrument]
pub async fn kill(running: &mut MinecraftChild) -> crate::Result<()> {
running.child.kill().await?;
running.current_child.write().await.kill().await?;
wait_for(running).await
}
// Await on the completion of a child process directly
#[tracing::instrument]
pub async fn wait_for(running: &mut MinecraftChild) -> crate::Result<()> {
let result = running.child.wait().await.map_err(|err| {
crate::ErrorKind::LauncherError(format!(
"Error running minecraft: {err}"
))
})?;
// We do not wait on the Child directly, but wait on the thread manager.
// This way we can still run all cleanup hook functions that happen after.
let result = running
.manager
.take()
.ok_or_else(|| {
crate::ErrorKind::LauncherError(format!(
"Process manager already completed or missing for process {}",
running.uuid
))
})?
.await?
.map_err(|err| {
crate::ErrorKind::LauncherError(format!(
"Error running minecraft: {err}"
))
})?;
match result.success() {
false => Err(crate::ErrorKind::LauncherError(format!(

View File

@@ -256,7 +256,7 @@ pub async fn run_credentials(
.await?;
let pre_launch_hooks =
&profile.hooks.as_ref().unwrap_or(&settings.hooks).pre_launch;
for hook in pre_launch_hooks.iter() {
if let Some(hook) = pre_launch_hooks {
// TODO: hook parameters
let mut cmd = hook.split(' ');
if let Some(command) = cmd.next() {
@@ -336,6 +336,23 @@ pub async fn run_credentials(
let env_args = &settings.custom_env_args;
// Post post exit hooks
let post_exit_hook =
&profile.hooks.as_ref().unwrap_or(&settings.hooks).post_exit;
let post_exit_hook = if let Some(hook) = post_exit_hook {
let mut cmd = hook.split(' ');
if let Some(command) = cmd.next() {
let mut command = Command::new(command);
command.args(&cmd.collect::<Vec<&str>>()).current_dir(path);
Some(command)
} else {
None
}
} else {
None
};
let mc_process = crate::launcher::launch_minecraft(
&profile.metadata.game_version,
&profile.metadata.loader_version,
@@ -347,20 +364,10 @@ pub async fn run_credentials(
&memory,
&resolution,
credentials,
post_exit_hook,
&profile,
)
.await?;
// Insert child into state
let mut state_children = state.children.write().await;
let pid = mc_process.id().ok_or_else(|| {
crate::ErrorKind::LauncherError(
"Process failed to stay open.".to_string(),
)
})?;
let mchild_arc = state_children
.insert_process(pid, path.to_path_buf(), mc_process)
.await?;
Ok(mchild_arc)
Ok(mc_process)
}

View File

@@ -129,7 +129,7 @@ pub async fn emit_warning(message: &str) -> crate::Result<()> {
Ok(())
}
// emit_process(pid, event, message)
// emit_process(uuid, pid, event, message)
#[allow(unused_variables)]
pub async fn emit_process(
uuid: uuid::Uuid,

View File

@@ -93,7 +93,7 @@ pub enum LoadingBarType {
pack_name: String,
pack_id: Option<String>,
pack_version: Option<String>,
},
},
MinecraftDownload {
profile_uuid: Uuid,
profile_name: String,
@@ -121,11 +121,11 @@ pub struct ProcessPayload {
pub event: ProcessPayloadType,
pub message: String,
}
#[derive(Serialize, Clone)]
#[derive(Serialize, Clone, Debug)]
pub enum ProcessPayloadType {
Launched,
// Finishing, // TODO: process restructing incoming, currently this is never emitted
// Finished, // TODO: process restructing incoming, currently this is never emitted
Updated, // eg: if the MinecraftChild changes to its post-command process instead of the Minecraft process
Finished,
}
#[derive(Serialize, Clone)]

View File

@@ -33,7 +33,7 @@ pub async fn download_minecraft(
LoadingBarType::MinecraftDownload {
// If we are downloading minecraft for a profile, provide its name and uuid
profile_name: profile.metadata.name.clone(),
profile_uuid: profile.uuid,
profile_uuid: profile.uuid,
},
100.0,
"Downloading Minecraft...",

View File

@@ -1,10 +1,13 @@
//! Logic for launching Minecraft
use crate::{process, state as st};
use crate::{
process,
state::{self as st, MinecraftChild},
};
use daedalus as d;
use dunce::canonicalize;
use st::Profile;
use std::{path::Path, process::Stdio};
use tokio::process::{Child, Command};
use std::{path::Path, process::Stdio, sync::Arc};
use tokio::process::Command;
mod args;
@@ -58,8 +61,9 @@ pub async fn launch_minecraft(
memory: &st::MemorySettings,
resolution: &st::WindowSize,
credentials: &auth::Credentials,
post_exit_hook: Option<Command>,
profile: &Profile, // optional ref to Profile for event tracking
) -> crate::Result<Child> {
) -> crate::Result<Arc<tokio::sync::RwLock<MinecraftChild>>> {
let state = st::State::get().await?;
let instance_path = &canonicalize(instance_path)?;
@@ -182,10 +186,10 @@ pub async fn launch_minecraft(
// Check if profile has a running profile, and reject running the command if it does
// Done late so a quick double call doesn't launch two instances
let existing_processes =
process::get_pids_by_profile_path(instance_path).await?;
if let Some(pid) = existing_processes.first() {
process::get_uuids_by_profile_path(instance_path).await?;
if let Some(uuid) = existing_processes.first() {
return Err(crate::ErrorKind::LauncherError(format!(
"Profile {} is already running at PID: {pid}",
"Profile {} is already running at UUID: {uuid}",
instance_path.display()
))
.as_error());
@@ -233,12 +237,15 @@ pub async fn launch_minecraft(
.stdout(Stdio::piped())
.stderr(Stdio::piped());
command.spawn().map_err(|err| {
crate::ErrorKind::LauncherError(format!(
"Error running Minecraft (minecraft-{} @ {}): {err}",
&version.id,
instance_path.display()
))
.as_error()
})
// Create Minecraft child by inserting it into the state
// This also spawns the process and prepares the subsequent processes
let mut state_children = state.children.write().await;
state_children
.insert_process(
uuid::Uuid::new_v4(),
instance_path.to_path_buf(),
command,
post_exit_hook,
)
.await
}

View File

@@ -1,25 +1,29 @@
use super::Profile;
use std::path::{Path, PathBuf};
use std::process::ExitStatus;
use std::{collections::HashMap, sync::Arc};
use tokio::io::{AsyncBufReadExt, BufReader};
use tokio::process::Child;
use tokio::process::Command;
use tokio::process::{ChildStderr, ChildStdout};
use tokio::sync::RwLock;
use crate::event::emit::emit_process;
use crate::event::ProcessPayloadType;
use super::Profile;
use tokio::task::JoinHandle;
use uuid::Uuid;
// Child processes (instances of Minecraft)
// A wrapper over a Hashmap connecting PID -> MinecraftChild
pub struct Children(HashMap<u32, Arc<RwLock<MinecraftChild>>>);
pub struct Children(HashMap<Uuid, Arc<RwLock<MinecraftChild>>>);
// Minecraft Child, bundles together the PID, the actual Child, and the easily queryable stdout and stderr streams
#[derive(Debug)]
pub struct MinecraftChild {
pub uuid: uuid::Uuid,
pub pid: u32,
pub uuid: Uuid,
pub profile_path: PathBuf, //todo: make UUID when profiles are recognized by UUID
pub child: tokio::process::Child,
pub manager: Option<JoinHandle<crate::Result<ExitStatus>>>, // None when future has completed and been handled
pub current_child: Arc<RwLock<Child>>,
pub stdout: SharedOutput,
pub stderr: SharedOutput,
}
@@ -29,16 +33,18 @@ impl Children {
Children(HashMap::new())
}
// Inserts a child process to keep track of, and returns a reference to the container struct MinecraftChild
// Runs the command in process, inserts a child process to keep track of, and returns a reference to the container struct MinecraftChild
// The threads for stdout and stderr are spawned here
// Unlike a Hashmap's 'insert', this directly returns the reference to the Child rather than any previously stored Child that may exist
// Unlike a Hashmap's 'insert', this directly returns the reference to the MinecraftChild rather than any previously stored MinecraftChild that may exist
pub async fn insert_process(
&mut self,
pid: u32,
uuid: Uuid,
profile_path: PathBuf,
mut child: tokio::process::Child,
mut mc_command: Command,
post_command: Option<Command>, // Command to run after minecraft.
) -> crate::Result<Arc<RwLock<MinecraftChild>>> {
let uuid = uuid::Uuid::new_v4();
// Takes the first element of the commands vector and spawns it
let mut child = mc_command.spawn()?;
// Create std watcher threads for stdout and stderr
let stdout = SharedOutput::new();
@@ -55,11 +61,25 @@ impl Children {
let stderr_clone = stderr.clone();
tokio::spawn(async move {
if let Err(e) = stderr_clone.read_stderr(child_stderr).await {
eprintln!("Stderr thread died with error: {}", e);
eprintln!("Stderr process died with error: {}", e);
}
});
}
// Slots child into manager
let pid = child.id().ok_or_else(|| {
crate::ErrorKind::LauncherError(
"Process immediately failed, could not get PID".to_string(),
)
})?;
let current_child = Arc::new(RwLock::new(child));
let manager = Some(tokio::spawn(Self::sequential_process_manager(
uuid,
post_command,
pid,
current_child.clone(),
)));
emit_process(
uuid,
pid,
@@ -71,24 +91,88 @@ impl Children {
// Create MinecraftChild
let mchild = MinecraftChild {
uuid,
pid,
profile_path,
child,
current_child,
stdout,
stderr,
manager,
};
let mchild = Arc::new(RwLock::new(mchild));
self.0.insert(pid, mchild.clone());
self.0.insert(uuid, mchild.clone());
Ok(mchild)
}
// Spawns a new child process and inserts it into the hashmap
// Also, as the process ends, it spawns the follow-up process if it exists
// By convention, ExitStatus is last command's exit status, and we exit on the first non-zero exit status
async fn sequential_process_manager(
uuid: Uuid,
post_command: Option<Command>,
mut current_pid: u32,
current_child: Arc<RwLock<Child>>,
) -> crate::Result<ExitStatus> {
let current_child = current_child.clone();
// Wait on current Minecraft Child
let mut mc_exit_status;
loop {
if let Some(t) = current_child.write().await.try_wait()? {
mc_exit_status = t;
break;
}
}
if !mc_exit_status.success() {
return Ok(mc_exit_status); // Err for a non-zero exit is handled in helper
}
// If a post-command exist, switch to it and wait on it
if let Some(mut m_command) = post_command {
{
let mut current_child = current_child.write().await;
let new_child = m_command.spawn()?;
current_pid = new_child.id().ok_or_else(|| {
crate::ErrorKind::LauncherError(
"Process immediately failed, could not get PID"
.to_string(),
)
})?;
*current_child = new_child;
}
emit_process(
uuid,
current_pid,
ProcessPayloadType::Updated,
"Completed Minecraft, switching to post-commands",
)
.await?;
loop {
if let Some(t) = current_child.write().await.try_wait()? {
mc_exit_status = t;
break;
}
}
}
emit_process(
uuid,
current_pid,
ProcessPayloadType::Finished,
"Exited process",
)
.await?;
Ok(mc_exit_status)
}
// Returns a ref to the child
pub fn get(&self, pid: &u32) -> Option<Arc<RwLock<MinecraftChild>>> {
self.0.get(pid).cloned()
pub fn get(&self, uuid: &Uuid) -> Option<Arc<RwLock<MinecraftChild>>> {
self.0.get(uuid).cloned()
}
// Gets all PID keys
pub fn keys(&self) -> Vec<u32> {
pub fn keys(&self) -> Vec<Uuid> {
self.0.keys().cloned().collect()
}
@@ -96,25 +180,25 @@ impl Children {
// Returns None if the child is still running
pub async fn exit_status(
&self,
pid: &u32,
uuid: &Uuid,
) -> crate::Result<Option<std::process::ExitStatus>> {
if let Some(child) = self.get(pid) {
let child = child.clone();
let mut child = child.write().await;
Ok(child.child.try_wait()?)
if let Some(child) = self.get(uuid) {
let child = child.write().await;
let status = child.current_child.write().await.try_wait()?;
Ok(status)
} else {
Ok(None)
}
}
// Gets all PID keys of running children
pub async fn running_keys(&self) -> crate::Result<Vec<u32>> {
pub async fn running_keys(&self) -> crate::Result<Vec<Uuid>> {
let mut keys = Vec::new();
for key in self.keys() {
if let Some(child) = self.get(&key) {
let child = child.clone();
let mut child = child.write().await;
if child.child.try_wait()?.is_none() {
let child = child.write().await;
if child.current_child.write().await.try_wait()?.is_none() {
keys.push(key);
}
}
@@ -126,7 +210,7 @@ impl Children {
pub async fn running_keys_with_profile(
&self,
profile_path: &Path,
) -> crate::Result<Vec<u32>> {
) -> crate::Result<Vec<Uuid>> {
let running_keys = self.running_keys().await?;
let mut keys = Vec::new();
for key in running_keys {
@@ -147,8 +231,8 @@ impl Children {
for key in self.keys() {
if let Some(child) = self.get(&key) {
let child = child.clone();
let mut child = child.write().await;
if child.child.try_wait()?.is_none() {
let child = child.write().await;
if child.current_child.write().await.try_wait()?.is_none() {
profiles.push(child.profile_path.clone());
}
}
@@ -163,8 +247,8 @@ impl Children {
for key in self.keys() {
if let Some(child) = self.get(&key) {
let child = child.clone();
let mut child = child.write().await;
if child.child.try_wait()?.is_none() {
let child = child.write().await;
if child.current_child.write().await.try_wait()?.is_none() {
if let Some(prof) =
crate::api::profile::get(&child.profile_path.clone())
.await?

View File

@@ -1,6 +1,6 @@
//! Theseus settings file
use serde::{Deserialize, Serialize};
use std::{collections::HashSet, path::Path};
use std::path::Path;
use tokio::fs;
use super::JavaGlobals;
@@ -13,6 +13,7 @@ const CURRENT_FORMAT_VERSION: u32 = 1;
#[derive(Serialize, Deserialize, Debug, Clone)]
#[serde(default)]
pub struct Settings {
pub theme: Theme,
pub memory: MemorySettings,
pub game_resolution: WindowSize,
pub custom_java_args: Vec<String>,
@@ -27,6 +28,7 @@ pub struct Settings {
impl Default for Settings {
fn default() -> Self {
Self {
theme: Theme::Dark,
memory: MemorySettings::default(),
game_resolution: WindowSize::default(),
custom_java_args: Vec::new(),
@@ -74,6 +76,15 @@ impl Settings {
}
}
/// Theseus theme
#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
#[serde(rename_all = "snake_case")]
pub enum Theme {
Dark,
Light,
Oled,
}
/// Minecraft memory settings
#[derive(Serialize, Deserialize, Debug, Clone, Copy)]
pub struct MemorySettings {
@@ -105,10 +116,10 @@ impl Default for WindowSize {
#[derive(Serialize, Deserialize, Debug, Clone, Default)]
#[serde(default)]
pub struct Hooks {
#[serde(skip_serializing_if = "HashSet::is_empty")]
pub pre_launch: HashSet<String>,
#[serde(skip_serializing_if = "Option::is_none")]
pub pre_launch: Option<String>,
#[serde(skip_serializing_if = "Option::is_none")]
pub wrapper: Option<String>,
#[serde(skip_serializing_if = "HashSet::is_empty")]
pub post_exit: HashSet<String>,
#[serde(skip_serializing_if = "Option::is_none")]
pub post_exit: Option<String>,
}