Search test + v3 (#731)

* search patch for accurate loader/gv filtering

* backup

* basic search test

* finished test

* incomplete commit; backing up

* Working multipat reroute backup

* working rough draft v3

* most tests passing

* works

* search v2 conversion

* added some tags.rs v2 conversions

* Worked through warnings, unwraps, prints

* refactors

* new search test

* version files changes fixes

* redesign to revs

* removed old caches

* removed games

* fmt clippy

* merge conflicts

* fmt, prepare

* moved v2 routes over to v3

* fixes; tests passing

* project type changes

* moved files over

* fmt, clippy, prepare, etc

* loaders to loader_fields, added tests

* fmt, clippy, prepare

* fixed sorting bug

* reversed back- wrong order for consistency

* fmt; clippy; prepare

---------

Co-authored-by: Jai A <jaiagr+gpg@pm.me>
This commit is contained in:
Wyatt Verchere
2023-11-11 16:40:10 -08:00
committed by GitHub
parent 97ccb7df94
commit ae1c5342f2
133 changed files with 18153 additions and 11320 deletions

View File

@@ -1,4 +1,5 @@
use super::ids::*;
use super::loader_fields::VersionField;
use super::DatabaseError;
use crate::database::redis::RedisPool;
use crate::models::projects::{FileType, VersionStatus};
@@ -9,7 +10,7 @@ use std::cmp::Ordering;
use std::collections::HashMap;
use std::iter;
const VERSIONS_NAMESPACE: &str = "versions";
pub const VERSIONS_NAMESPACE: &str = "versions";
const VERSION_FILES_NAMESPACE: &str = "versions_files";
#[derive(Clone)]
@@ -22,8 +23,8 @@ pub struct VersionBuilder {
pub changelog: String,
pub files: Vec<VersionFileBuilder>,
pub dependencies: Vec<DependencyBuilder>,
pub game_versions: Vec<GameVersionId>,
pub loaders: Vec<LoaderId>,
pub version_fields: Vec<VersionField>,
pub version_type: String,
pub featured: bool,
pub status: VersionStatus,
@@ -234,7 +235,6 @@ impl VersionBuilder {
let VersionBuilder {
dependencies,
loaders,
game_versions,
files,
version_id,
..
@@ -249,17 +249,13 @@ impl VersionBuilder {
.collect_vec();
LoaderVersion::insert_many(loader_versions, transaction).await?;
let game_version_versions = game_versions
.iter()
.map(|v| VersionVersion::new(*v, version_id))
.collect_vec();
VersionVersion::insert_many(game_version_versions, transaction).await?;
VersionField::insert_many(self.version_fields, transaction).await?;
Ok(self.version_id)
}
}
#[derive(derive_new::new)]
#[derive(derive_new::new, Serialize, Deserialize)]
pub struct LoaderVersion {
pub loader_id: LoaderId,
pub version_id: VersionId,
@@ -289,36 +285,6 @@ impl LoaderVersion {
}
}
#[derive(derive_new::new)]
pub struct VersionVersion {
pub game_version_id: GameVersionId,
pub joining_version_id: VersionId,
}
impl VersionVersion {
pub async fn insert_many(
items: Vec<Self>,
transaction: &mut sqlx::Transaction<'_, sqlx::Postgres>,
) -> Result<(), DatabaseError> {
let (game_version_ids, version_ids): (Vec<_>, Vec<_>) = items
.into_iter()
.map(|i| (i.game_version_id.0, i.joining_version_id.0))
.unzip();
sqlx::query!(
"
INSERT INTO game_versions_versions (game_version_id, joining_version_id)
SELECT * FROM UNNEST($1::integer[], $2::bigint[])
",
&game_version_ids[..],
&version_ids[..],
)
.execute(&mut **transaction)
.await?;
Ok(())
}
}
#[derive(Clone, Deserialize, Serialize, PartialEq, Eq)]
pub struct Version {
pub id: VersionId,
@@ -401,8 +367,8 @@ impl Version {
sqlx::query!(
"
DELETE FROM game_versions_versions gvv
WHERE gvv.joining_version_id = $1
DELETE FROM version_fields vf
WHERE vf.version_id = $1
",
id as VersionId,
)
@@ -494,14 +460,11 @@ impl Version {
.execute(&mut **transaction)
.await?;
crate::database::models::Project::update_game_versions(
crate::database::models::Project::clear_cache(
ProjectId(project_id.mod_id),
&mut *transaction,
)
.await?;
crate::database::models::Project::update_loaders(
ProjectId(project_id.mod_id),
&mut *transaction,
None,
None,
redis,
)
.await?;
@@ -559,19 +522,59 @@ impl Version {
SELECT v.id id, v.mod_id mod_id, v.author_id author_id, v.name version_name, v.version_number version_number,
v.changelog changelog, v.date_published date_published, v.downloads downloads,
v.version_type version_type, v.featured featured, v.status status, v.requested_status requested_status, v.ordering ordering,
JSONB_AGG(DISTINCT jsonb_build_object('version', gv.version, 'created', gv.created)) filter (where gv.version is not null) game_versions,
ARRAY_AGG(DISTINCT l.loader) filter (where l.loader is not null) loaders,
ARRAY_AGG(DISTINCT pt.name) filter (where pt.name is not null) project_types,
ARRAY_AGG(DISTINCT g.name) filter (where g.name is not null) games,
JSONB_AGG(DISTINCT jsonb_build_object('id', f.id, 'url', f.url, 'filename', f.filename, 'primary', f.is_primary, 'size', f.size, 'file_type', f.file_type)) filter (where f.id is not null) files,
JSONB_AGG(DISTINCT jsonb_build_object('algorithm', h.algorithm, 'hash', encode(h.hash, 'escape'), 'file_id', h.file_id)) filter (where h.hash is not null) hashes,
JSONB_AGG(DISTINCT jsonb_build_object('project_id', d.mod_dependency_id, 'version_id', d.dependency_id, 'dependency_type', d.dependency_type,'file_name', dependency_file_name)) filter (where d.dependency_type is not null) dependencies
JSONB_AGG(DISTINCT jsonb_build_object('project_id', d.mod_dependency_id, 'version_id', d.dependency_id, 'dependency_type', d.dependency_type,'file_name', dependency_file_name)) filter (where d.dependency_type is not null) dependencies,
JSONB_AGG(
DISTINCT jsonb_build_object(
'field_id', vf.field_id,
'int_value', vf.int_value,
'enum_value', vf.enum_value,
'string_value', vf.string_value
)
) filter (where vf.field_id is not null) version_fields,
JSONB_AGG(
DISTINCT jsonb_build_object(
'lf_id', lf.id,
'loader_name', l.loader,
'field', lf.field,
'field_type', lf.field_type,
'enum_type', lf.enum_type,
'min_val', lf.min_val,
'max_val', lf.max_val,
'optional', lf.optional
)
) filter (where lf.id is not null) loader_fields,
JSONB_AGG(
DISTINCT jsonb_build_object(
'id', lfev.id,
'enum_id', lfev.enum_id,
'value', lfev.value,
'ordering', lfev.ordering,
'created', lfev.created,
'metadata', lfev.metadata
)
) filter (where lfev.id is not null) loader_field_enum_values
FROM versions v
LEFT OUTER JOIN game_versions_versions gvv on v.id = gvv.joining_version_id
LEFT OUTER JOIN game_versions gv on gvv.game_version_id = gv.id
LEFT OUTER JOIN loaders_versions lv on v.id = lv.version_id
LEFT OUTER JOIN loaders l on lv.loader_id = l.id
LEFT OUTER JOIN loaders_project_types lpt on l.id = lpt.joining_loader_id
LEFT JOIN project_types pt on lpt.joining_project_type_id = pt.id
LEFT OUTER JOIN loaders_project_types_games lptg on l.id = lptg.loader_id AND pt.id = lptg.project_type_id
LEFT JOIN games g on lptg.game_id = g.id
LEFT OUTER JOIN files f on v.id = f.version_id
LEFT OUTER JOIN hashes h on f.id = h.file_id
LEFT OUTER JOIN dependencies d on v.id = d.dependent_id
LEFT OUTER JOIN version_fields vf on v.id = vf.version_id
LEFT OUTER JOIN loader_fields lf on vf.field_id = lf.id
LEFT OUTER JOIN loader_field_enums lfe on lf.enum_type = lfe.id
LEFT OUTER JOIN loader_field_enum_values lfev on lfe.id = lfev.enum_id
WHERE v.id = ANY($1)
GROUP BY v.id
ORDER BY v.ordering ASC NULLS LAST, v.date_published ASC;
@@ -664,24 +667,10 @@ impl Version {
files
},
game_versions: {
#[derive(Deserialize)]
struct GameVersion {
pub version: String,
pub created: DateTime<Utc>,
}
let mut game_versions: Vec<GameVersion> = serde_json::from_value(
v.game_versions.unwrap_or_default(),
)
.ok()
.unwrap_or_default();
game_versions.sort_by(|a, b| a.created.cmp(&b.created));
game_versions.into_iter().map(|x| x.version).collect()
},
version_fields: VersionField::from_query_json(v.id, v.loader_fields, v.version_fields, v.loader_field_enum_values),
loaders: v.loaders.unwrap_or_default(),
project_types: v.project_types.unwrap_or_default(),
games: v.games.unwrap_or_default(),
dependencies: serde_json::from_value(
v.dependencies.unwrap_or_default(),
)
@@ -751,7 +740,6 @@ impl Version {
.collect::<Vec<_>>(),
)
.await?;
for file in files {
if let Some(mut file) =
file.and_then(|x| serde_json::from_str::<Vec<SingleFile>>(&x).ok())
@@ -861,8 +849,10 @@ pub struct QueryVersion {
pub inner: Version,
pub files: Vec<QueryFile>,
pub game_versions: Vec<String>,
pub version_fields: Vec<VersionField>,
pub loaders: Vec<String>,
pub project_types: Vec<String>,
pub games: Vec<String>,
pub dependencies: Vec<QueryDependency>,
}