Renamed default project type to unknown. (#774)

* small change

* plugins and datapacks now correctly return to project

* Adds to search
This commit is contained in:
Wyatt Verchere
2023-11-30 17:17:21 -08:00
committed by GitHub
parent 58093a9438
commit b3b55210f7
5 changed files with 49 additions and 12 deletions

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@@ -0,0 +1,5 @@
-- Adds missing loader_fields_loaders entries for mrpack loader
INSERT INTO loader_fields_loaders
SELECT l.id, lf.id FROM loaders l CROSS JOIN loader_fields lf
WHERE l.loader='mrpack' AND lf.field=ANY(ARRAY['game_versions','client_and_server','server_only','client_only','singleplayer'])
ON CONFLICT DO NOTHING;

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@@ -79,12 +79,26 @@ impl LegacyProject {
let mut game_versions = Vec::new(); let mut game_versions = Vec::new();
// V2 versions only have one project type- v3 versions can rarely have multiple. // V2 versions only have one project type- v3 versions can rarely have multiple.
// We'll just use the first one. // We'll prioritize 'modpack' first, then 'mod', and if neither are found, use the first one.
let mut project_type = data // If there are no project types, default to 'project'
.project_types let mut project_types = data.project_types;
if project_types.contains(&"modpack".to_string()) {
project_types = vec!["modpack".to_string()];
} else if project_types.contains(&"mod".to_string()) {
project_types = vec!["mod".to_string()];
}
let project_type = project_types
.first() .first()
.cloned() .cloned()
.unwrap_or("unknown".to_string()); .unwrap_or("project".to_string()); // Default to 'project' if none are found
let mut project_type = if project_type == "datapack" || project_type == "plugin" {
// These are not supported in V2, so we'll just use 'mod' instead
"mod".to_string()
} else {
project_type
};
let mut loaders = data.loaders; let mut loaders = data.loaders;
if let Some(versions_item) = versions_item { if let Some(versions_item) = versions_item {

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@@ -63,12 +63,29 @@ impl LegacyResultSearchProject {
display_categories.sort(); display_categories.sort();
display_categories.dedup(); display_categories.dedup();
// V2 versions only have one project type- v3 versions can rarely have multiple.
// We'll prioritize 'modpack' first, then 'mod', and if neither are found, use the first one.
// If there are no project types, default to 'project'
let mut project_types = result_search_project.project_types;
if project_types.contains(&"modpack".to_string()) {
project_types = vec!["modpack".to_string()];
} else if project_types.contains(&"mod".to_string()) {
project_types = vec!["mod".to_string()];
}
let project_type = project_types
.first()
.cloned()
.unwrap_or("project".to_string()); // Default to 'project' if none are found
let project_type = if project_type == "datapack" || project_type == "plugin" {
// These are not supported in V2, so we'll just use 'mod' instead
"mod".to_string()
} else {
project_type
};
Self { Self {
project_type: result_search_project project_type,
.project_types
.first()
.cloned()
.unwrap_or_default(),
client_side: result_search_project client_side: result_search_project
.loader_fields .loader_fields
.get("client_side") .get("client_side")

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@@ -46,7 +46,7 @@ INSERT INTO loader_fields (
true true
); );
INSERT INTO loader_fields_loaders(loader_id, loader_field_id) INSERT INTO loader_fields_loaders(loader_id, loader_field_id)
SELECT l.id, lf.id FROM loaders l CROSS JOIN loader_fields lf WHERE lf.field = 'test_fabric_optional' AND l.loader = 'fabric'; SELECT l.id, lf.id FROM loaders l CROSS JOIN loader_fields lf WHERE lf.field = 'test_fabric_optional' AND l.loader = 'fabric' ON CONFLICT DO NOTHING;
-- Sample game versions, loaders, categories -- Sample game versions, loaders, categories
-- Game versions is '2' -- Game versions is '2'
@@ -68,7 +68,7 @@ INSERT INTO loader_field_enum_values(enum_id, value, metadata, ordering)
VALUES (2, 'Ordering_Positive100', '{"type":"release","major":false}', 100); VALUES (2, 'Ordering_Positive100', '{"type":"release","major":false}', 100);
INSERT INTO loader_fields_loaders(loader_id, loader_field_id) INSERT INTO loader_fields_loaders(loader_id, loader_field_id)
SELECT l.id, lf.id FROM loaders l CROSS JOIN loader_fields lf WHERE lf.field IN ('game_versions','singleplayer', 'client_and_server', 'client_only', 'server_only'); SELECT l.id, lf.id FROM loaders l CROSS JOIN loader_fields lf WHERE lf.field IN ('game_versions','singleplayer', 'client_and_server', 'client_only', 'server_only') ON CONFLICT DO NOTHING;
INSERT INTO categories (id, category, project_type) VALUES INSERT INTO categories (id, category, project_type) VALUES
(51, 'combat', 1), (51, 'combat', 1),

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@@ -427,7 +427,8 @@ async fn add_version_project_types_v2() {
let test_project = api let test_project = api
.get_project_deserialized(&test_project.slug.unwrap(), USER_USER_PAT) .get_project_deserialized(&test_project.slug.unwrap(), USER_USER_PAT)
.await; .await;
assert_eq!(test_project.project_type, "unknown"); // No project_type set, as no versions are set assert_eq!(test_project.project_type, "project"); // No project_type set, as no versions are set
// Default to 'project' if none are found
// This is a known difference between older v2 ,but is acceptable. // This is a known difference between older v2 ,but is acceptable.
// This would be the appropriate test on older v2: // This would be the appropriate test on older v2:
// assert_eq!(test_project.project_type, "modpack"); // assert_eq!(test_project.project_type, "modpack");