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App redesign (#2946)
* Start of app redesign * format * continue progress * Content page nearly done * Fix recursion issues with content page * Fix update all alignment * Discover page progress * Settings progress * Removed unlocked-size hack that breaks web * Revamp project page, refactor web project page to share code with app, fixed loading bar, misc UI/UX enhancements, update ko-fi logo, update arrow icons, fix web issues caused by floating-vue migration, fix tooltip issues, update web tooltips, clean up web hydration issues * Ads + run prettier * Begin auth refactor, move common messages to ui lib, add i18n extraction to all apps, begin Library refactor * fix ads not hiding when plus log in * rev lockfile changes/conflicts * Fix sign in page * Add generated * (mostly) Data driven search * Fix search mobile issue * profile fixes * Project versions page, fix typescript on UI lib and misc fixes * Remove unused gallery component * Fix linkfunction err * Search filter controls at top, localization for locked filters * Fix provided filter names * Fix navigating from instance browse to main browse * Friends frontend (#2995) * Friends system frontend * (almost) finish frontend * finish friends, fix lint * Fix lint --------- Signed-off-by: Geometrically <18202329+Geometrically@users.noreply.github.com> * Refresh macOS app icon * Update web search UI more * Fix link opens * Fix frontend build --------- Signed-off-by: Geometrically <18202329+Geometrically@users.noreply.github.com> Co-authored-by: Jai A <jaiagr+gpg@pm.me> Co-authored-by: Geometrically <18202329+Geometrically@users.noreply.github.com>
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<script setup lang="ts">
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import { get, set } from '@/helpers/settings'
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import { ref, watch } from 'vue'
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import { get_max_memory } from '@/helpers/jre'
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import { handleError } from '@/store/notifications'
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import { Slider, Toggle } from '@modrinth/ui'
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const fetchSettings = await get()
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fetchSettings.launchArgs = fetchSettings.extra_launch_args.join(' ')
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fetchSettings.envVars = fetchSettings.custom_env_vars.map((x) => x.join('=')).join(' ')
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const settings = ref(fetchSettings)
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const maxMemory = ref(Math.floor((await get_max_memory().catch(handleError)) / 1024))
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watch(
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settings,
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async () => {
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const setSettings = JSON.parse(JSON.stringify(settings.value))
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setSettings.extra_launch_args = setSettings.launchArgs.trim().split(/\s+/).filter(Boolean)
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setSettings.custom_env_vars = setSettings.envVars
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.trim()
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.split(/\s+/)
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.filter(Boolean)
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.map((x) => x.split('=').filter(Boolean))
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if (!setSettings.hooks.pre_launch) {
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setSettings.hooks.pre_launch = null
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}
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if (!setSettings.hooks.wrapper) {
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setSettings.hooks.wrapper = null
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}
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if (!setSettings.hooks.post_exit) {
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setSettings.hooks.post_exit = null
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}
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if (!setSettings.custom_dir) {
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setSettings.custom_dir = null
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}
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await set(setSettings)
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},
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{ deep: true },
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)
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</script>
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<template>
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<h2 class="m-0 text-2xl">Java arguments</h2>
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<input
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id="java-args"
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v-model="settings.launchArgs"
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autocomplete="off"
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type="text"
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class="installation-input"
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placeholder="Enter java arguments..."
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/>
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<h2 class="mt-4 m-0 text-2xl">Environmental variables</h2>
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<input
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id="env-vars"
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v-model="settings.envVars"
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autocomplete="off"
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type="text"
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class="installation-input"
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placeholder="Enter environmental variables..."
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/>
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<h2 class="mt-4 m-0 text-2xl">Java memory</h2>
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<p class="m-0 mt-1 leading-tight">The memory allocated to each instance when it is ran.</p>
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<Slider
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id="max-memory"
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v-model="settings.memory.maximum"
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:min="8"
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:max="maxMemory"
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:step="64"
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unit="MB"
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/>
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<h2 class="mt-4 m-0 text-2xl">Hooks</h2>
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<h3 class="mt-2 m-0 text-lg">Pre launch</h3>
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<p class="m-0 mt-1 leading-tight">Ran before the instance is launched.</p>
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<input
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id="pre-launch"
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v-model="settings.hooks.pre_launch"
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autocomplete="off"
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type="text"
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placeholder="Enter pre-launch command..."
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/>
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<h3 class="mt-2 m-0 text-lg">Wrapper</h3>
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<p class="m-0 mt-1 leading-tight">Wrapper command for launching Minecraft.</p>
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<input
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id="wrapper"
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v-model="settings.hooks.wrapper"
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autocomplete="off"
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type="text"
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placeholder="Enter wrapper command..."
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/>
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<h3 class="mt-2 m-0 text-lg">Post exit</h3>
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<p class="m-0 mt-1 leading-tight">Ran after the game closes.</p>
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<input
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id="post-exit"
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v-model="settings.hooks.post_exit"
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autocomplete="off"
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type="text"
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placeholder="Enter post-exit command..."
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/>
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<h2 class="mt-4 m-0 text-2xl">Window size</h2>
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<div class="flex items-center justify-between gap-4">
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<div>
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<h3 class="mt-2 m-0 text-lg">Fullscreen</h3>
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<p class="m-0 mt-1 leading-tight">
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Overwrites the options.txt file to start in full screen when launched.
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</p>
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</div>
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<Toggle
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id="fullscreen"
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:model-value="settings.force_fullscreen"
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:checked="settings.force_fullscreen"
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@update:model-value="
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(e) => {
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settings.force_fullscreen = e
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}
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"
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/>
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</div>
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<div class="flex items-center justify-between gap-4">
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<div>
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<h3 class="mt-2 m-0 text-lg">Width</h3>
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<p class="m-0 mt-1 leading-tight">The width of the game window when launched.</p>
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</div>
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<input
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id="width"
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v-model="settings.game_resolution[0]"
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:disabled="settings.force_fullscreen"
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autocomplete="off"
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type="number"
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placeholder="Enter width..."
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/>
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</div>
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<div class="flex items-center justify-between gap-4">
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<div>
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<h3 class="mt-2 m-0 text-lg">Height</h3>
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<p class="m-0 mt-1 leading-tight">The height of the game window when launched.</p>
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</div>
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<input
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id="height"
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v-model="settings.game_resolution[1]"
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:disabled="settings.force_fullscreen"
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autocomplete="off"
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type="number"
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class="input"
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placeholder="Enter height..."
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/>
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</div>
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</template>
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